Silent Hill 2: Restless Dreams Reviews (Xbox)
|Awesome game||bob harrison (3)|
|Definitely not for everyone...||Joe Galindo (4)|
Our Users Say
|Acting||The quality of the actors' performances in the game (including voice acting).||3.8|
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.7|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.1|
|Personal Slant||How much you personally like the game, regardless of other attributes||4.3|
|Sound / Music||The quality of the sound effects and/or music composition||4.2|
|Story / Presentation||The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
|Overall User Score (23 votes)||4.0|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US) (Jan 04, 2002)
Konami takes you on another surreal romp through the suburbs of Hell in Silent Hill 2: Restless Dreams. With cinematic camera angles, a grime-infested aesthetic, and gruesomely glistening monsters, Silent Hill 2 improves on the original in every way. The lighting and shadow effects are amazingly executed, and though the story is a bit depressing, it will nevertheless keep you enraptured until the game’s conclusion. The use of sound to evoke fear and increase tension is flat-out brilliant. Even though the controls are a bit burdensome, it’s nothing that will detract from the overall quality of the game. Parents be warned: This game is absolutely, positively not for kids. Interwoven with the already disturbing foreground story are themes of very mature and very depraved nature.
GameZone (Jan 14, 2002)
Obviously, Restless Dreams is the best version of Silent Hill 2 available. The main scenario is terrific, and the added bonuses are nice additions that fans of the series will love. However, that's where the problem comes in. The people who will enjoy Restless Dreams the most are the ones who already own the game for PlayStation 2 (myself included). Gamers who never played SH2 before will not be able to appreciate all of the subtle differences, but they will be able to appreciate the graphics and the gameplay just as much as everyone else, so newcomers should not be turned off.
Eurogamer.net (UK) (Oct 02, 2002)
In conclusion, Silent Hill 2 is an essential purchase for Xbox owners who don't already own the PS2 version. For the die hards - rent or borrow it, but don't be tempted to part with another £45 - get Project Zero instead (providing you own a PS2).
4Players.de (Nov 24, 2002)
Wer Silent Hill 2 bereits auf der Sony-Konsole gespielt hat, kann auf Inner Fears trotz Bonus-Szenario, einem zusätzlichen Abspann und anderer kleinerer Änderungen getrost verzichten. Dazu wird zu wenig Neues geboten. Selbst Marias exklusiver Streifzug durch Silent Hill ist nur von kurzer Dauer und sowohl spielerisch als auch inhaltlich eher unspektakulär. Wer hingegen noch keine Gelegenheit hatte, Silent Hill mit James Sunderland einen Besuch abzustatten und auf Survival Horror der subtilen Art steht, den erwartet mit Silent Hill 2 - Inner Fears ein virtueller Alptraum, der nach wie vor seinesgleichen sucht und zu dem es auf der Xbox derzeit keine Alternativen gibt. Weitere Einzelheiten entnehmt Ihr bitte dem Test der PS2-Version, die bis auf die hier beschriebenen Unterschiede mit der Xbox-Neuauflage identisch ist.
XBox Solution (XBS) (Oct 07, 2002)
Overall a good storyline, but a little ‘dragging‘ at points in the game. Excellent graphics and audio. Silent Hill 3 is slated to be in the works, but has not been confirmed for the Xbox to date, the Xbox version was much better than the Playstation version and Silent Hill 3 for the Xbox would certainly get my attention. This is not a game for young kids, I’d reccommend 14 and up for this title.
Jeuxvideo.com (Sep 30, 2002)
Foncez ! Foncez acheter Silent Hill 2 : Inner Fears. On a rarement vu un jeu offrir une ambiance aussi déstabilisante et palpable. Alors certes, les esprits chagrins regretteront que le lifting graphique de ce portage Xbox soit un peu limité, mais le résultat est tout de même probant. De plus, l'arrivée d'un nouveau scénario compense cette lacune. Vous aussi, venez vous perdre dans le brouillard de Silent Hill.
Thunderbolt Games (Feb 22, 2003)
Silent Hill is a small town. The huge lake surrounding the town is a key point, and a bar, a cemetery, and all sorts of other random buildings add into the mix. And a good amount of them are ready to be explored, more than in the original game easily, though there were still some strict limitations. The towns design is quite well done, except for a few things, like the giant walls that bar your path or the gigantic holes in the earth that you can't pass through. These are still unexplainable, even after playing through the game.
Gamesmania.de (Nov 13, 2002)
Allein im dunklen Zimmer und mit Surround-Stereo-Anlage ist Silent Hill 2: Inner Fears ein packender Psycho-Thriller. Wer ein Horror-Gemetzel im Stil der Resident Evil-Serie erwartet, wird sich zwar eher langweilen, doch dafür kommt ein breiteres Publikum auf seine Kosten. Die Verbesserungen und Ergänzungen der Xbox-Version, wie das Zusatz-Szenario und der von Beginn des Spieles an abschaltbare Störfilter sind willkommen. Konsolen-Freaks, die bereits das PS2-Gegenstück besitzen, haben allerdings keinen Pflichtkauf vor sich.
XBox Evolved (Apr 10, 2004)
The control and gameplay are just average. There are 2 different types of control settings: 2D (that is what I preferred - it seems more fluid), and 3D, which is similar to Resident Evil's control. You can also set the action to easy, in which there is nothing to kill and you just enjoy the great story, normal, where there are a few monsters in each area, and hard, which is when there are a lot of the little buggers constantly surrounding you.
The Next Level (Feb 07, 2002)
However you look at it, it is nice to see a solid game is behind the self-proclaimed scariest game of all time.
Game Revolution (Jan, 2002)
Still, Silent Hill 2 is not the perfect scare. The combat is still a little sluggish, although it has been drastically improved over the first Silent Hill. The programmer's insistence that you must walk up and kick every downed monster to really kill it will get annoying. While good, the combat just lacks the precise edge of Resident Evil.
Game Informer Magazine (Feb, 2002)
A few months ago, Capcom announced that the Resident Evil series would haunt gamers exclusively through the GameCube. This came as a shock, especially since the franchise was founded and continually updated on the PlayStation. Furthermore, seeing that the Xbox primarily skews toward an older audience, it would be the perfect fit for the survival horror lineage. Grinding against the grain and all that seems logical, Capcom decided to side with Nintendo, perhaps in an attempt to break the GameCube’s classification of being a kiddie machine. Until this bond is broken, gamers will have to look elsewhere to get their horror fix. As it stands now, the only noteworthy alternative on the market is Konami’s Silent Hill 2: Restless Dreams.
IGN (Jan 04, 2002)
They're called survival horror games but the truth is you spend more time solving puzzles than Columbo in games like Silent Hill 2. You'd think the only problems to be solved would be all of the monsters roaming around town, but in Silent Hill 2, finding items you need and unlocking doors is the order of the day. The good part is that it ends up as a very linear game even though the town is huge and you have to walk everywhere. When you don't know what you're supposed to do next, SH2 can be very frustrating but then again, if you're playing Restless Dreams you're probably familiar with survival horror games and a bit of frustration comes with the territory.
Super Play (Sweden) (Oct, 2002)
Silent Hill 2: Inner Fears är inget för lättskrämda personer. Vi som gillar skräck upplever dock gärna James äventyr ytterligare en gång till i väntan på Silent Hill 3.
HonestGamers (Oct 30, 2012)
Silent Hill 2 is, at heart, a majestic slow burn reveal to a shocking conclusion that's fed to you on an almost perfect drip feed. It never rushes, never shows its hand too much, but extends chilling tendrils into your mind and down your spine. It blesses you with an awful understanding of the town's malicious goals, tainting them with bitter-sweet atrocities, not leaving anything pure in its wake. And then it digs a little deeper, seeps into bone and marrow, and it doesn't let go. It's a wonderful suffering, a beautiful nightmare worth every shudder and scream it can wring.
X-Power (Apr 29, 2003)
Maar laten we niet vergeten dat Silent Hill gelukkig ook een hoop dingen erg goed doet. Wanneer puntje bij paaltje komt levert SH2 precies af wat je van horrorfictie mag verwachten : momenten van angst en een beklijvende sfeer. En ja, ik zeg bewust "horrorfictie", want voor sommige mensen zal Silent Hill 2 als spel misschien te weinig om het lijf hebben. Dit spel is een absolute aanrader voor mensen die games kunnen zien als een echt medium waarin een breed assortiment aan genres aan bod mag komen.
Gaming Target (Jan 23, 2002)
In the end, Silent Hill 2 is a good game for those who enjoy the survival horror genre. The storyline is incredibly scary and will keep you coming back for the next progression. If you aren’t familiar with the series or the Resident Evil games, you will want to make sure you rent this one before you decide to buy, this game isn’t for everyone. Although, fans of the original will surely eat this up.
GameSpot (Dec 04, 2001)
In both episodes of the game, Silent Hill 2 starts off slowly, appearing as an attempt to build suspense. But once the action starts, it immediately levels off and focuses on puzzle solving rather than being the heart-pounding fight-or-flight thriller you might expect, having weathered the setup. That said, the puzzles are well done, there's little in the way of backtracking, and the game looks and sounds great. Silent Hill 2 is a much prettier, somewhat smarter, but less-compelling game than the original. Those who had hopes that the sequel would improve upon every aspect of Silent Hill will be disappointed, because it doesn't. But high expectations aside, you're still left with a sturdy game, whichever system you end up playing it on.
GameSpy (Feb 17, 2001)
It's almost impossible to enthusiastically recommend Silent Hill 2: Restless Dreams. There are definite improvements in the Xbox version, however, and despite its faults, this is an involving and disturbing, if incredibly short-lived journey into horror. As usual, the game seems to focus more on style and visuals than actual gameplay depth, and is a trip that ends much too soon.
Game Informer Magazine (Feb, 2002)
Silent Hill may scare some, but I was far from spooked (I've seen one too many of those patchwork limb monsters). The amount of backtracking and tedious wandering is inexcusable. Why so slow? It's certainly not to let you marvel at the textures and effects, which are butt. The CG is bad, too. There's just not enough payoff for me to stick with this game. The series must have a following somewhere, and will find much less competition on Xbox, but Silent Hill can rot for all I care.
Game industry News (GiN) (2002)
Overall I liked Silent Hill 2: Restless Dreams for the Xbox. I would have preferred a bit less item hunting and a bit more combat, but the monsters looked creepy and the whole town made me feel like I was walking around someplace really spooky. The story could have been better developed, but it is rare to find a sequel that lives up to the original.
Netjak (Apr 05, 2002)
Overall this is a good port with enough extras to make it worthwhile for XBOX owners. A rental wouldn't do it justice, simply because it takes anywhere from 20-30 hours to complete from start to finish. However, I can't recommend purchasing this game unless you are a die-hard fan of the series or genre