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User Reviews

There are no reviews for the Xbox release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.3
Overall User Score (11 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Consoles Plus (Apr, 2003)
Graphiquement, aucun changement n'est perceptible. Ce titre est identique sur toutes les plates-formes. Enfin, et c'est dommage, les possibilités en ligne de la Xbox ne sont pas exploitées. C'est dommage, mais le jeu est quand même très prenant.
Gameplanet (Apr 19, 2003)
Overall a great little game that increases the overall appeal of the Xbox as a game platform and will widen its overall audience.
GameDaily (Dec 31, 2003)
Those who have never played The Sims ever should definitely check this out, while veterans of the PC game (even those as jaded as I was) should be able to rediscover what captured their imaginations all those years ago.
GamePro (US) (Mar 26, 2003)
If getting a job, making friends, and learning to cook or repair stuff doesn't sound like fun to you, well, that's too bad. You'll miss out on a great time and a game unlike any other on the Xbox.
Some seem to think of the Sims as a sick sort of social experiment, but I’m certainly hoping that no one’s keeping score. How many times did my mohawked character pee on the floor? I can’t even manage someone’s bladder!The new console versions (and this Xbox iteration in particular) do have an excellent control scheme that allows both newbies and Sim experts to have massive control at the tips of their fingers. Every menu is accessable from a quick, single-button press (this includes the status bars and goal lists).
Armchair Empire, The (Apr 12, 2003)
While The Sims isn’t a totally radical departure from its PC origins, the Xbox version scores just a tad higher than on the other console version I’ve played, the GameCube, because of its slightly better graphics, more comfortable controller, and easier game save system on the built-in Xbox hard drive. But whatever console you play The Sims on, its new and improved 3D graphical presentation, console-friendly controls, and new single-player and two-player modes make The Sims a sim-sationally fun game that is a splendid addition to The Sims universe.
Gamers' Temple, The (May 01, 2003)
The aspects of the game that make it so interesting to many players can also make it very boring for others. There are stretches in the game where you'll need to concentrate on managing your sims needs and you'll face game day after game day of telling your sim to eat, shower, and go to the bathroom. The game's voyeuristic nature will not be enough to substitute for its lack of action for plenty of gamers. Even the game's multiplayer levels can't come close to matching the excitement of a deathmatch or a sports event. When you're competing to make the most friends in the game you and your friend will be doing a lot of sitting on the coach and watching the game play itself after you give a few orders. Taken for what it is, The Sims is a very different kind of game that will certainly add variety to your game library. If you're unsure of how you'll take to managing a sim's life, though, you'd best give the game a rental run first.
IGN (Mar 24, 2003)
Yes, it's a strange, sick world in which we live, and thankfully, The Sims has fully recreated it -- for better or for the worse. Let your Sim sleep through his alarm clock, and you'll lose your job, lose your cash flow, and be forced to pawn your fancy pool table that all your friends love. Oh, and then you'll lose your friends. If that pattern of living hits a little too close to home in the real world, then we fully recommend picking up The Sims and giving your life a second try.
TeamXbox (Apr 03, 2003)
Now, in its best form since the original, the Sims is available to Xbox gamers everywhere. Featuring great new graphics, new gameplay, and a console-designed mission mode, gamers should be jumping for joy at this new Sims made especially for them. Anyone who hasn’t played the Sims would be doing an injustice to himself or herself for not picking this up. Previous Sims owners would get just as much enjoyment from this title as they did the first time they played their PC gem. The Sims is wildly addictive and simply unbelievable.
82 (Apr 16, 2003)
Es war kaum anders zu erwarten: Nachdem bereits die PS2-Fassung überzeugen konnte, sorgen die Sims auch auf der Xbox für eine Menge Spaß. Der Sprung in die Dreidimensionalität ist gut gelungen, lässt aber einige Wünsche unbeantwortet. Und selbst wenn am grundlegenden Gameplay des PC-Kultes nichts geändert wurde, sorgen der neue Missionsmodus und die Zwei-Spieler-Möglichkeit für neue Impulse, die dem Spiel nur gut tun. Da auch die Steuerung stimmt, können alle Spieler, die nach dem „etwas anderen“ Spiel suchen, getrost einen Abstecher in die Welt der Sims wagen. Wer allerdings nach Action sucht, ist hier deutlich fehl am Platze.
X-Power (Jun 17, 2003)
The Sims is een vlot en zeer gedetailleerd spel dat je niet snel aan de kant zal schuiven. Het is de verdienste van de ontwerpers dat zij de talloze spelopties en de uitmuntende gameplay in een vloeiend en uiterst amusant geheel hebben gegoten. Maar wees gewaarschuwd: wie eenmaal aan deze game begint, zou daar best wel eens voor geruime tijd verslingerd aan kunnen raken ( zoals ondergetekende ). Get a life? Jazeker, maar wel met The Sims!
80 (Apr 17, 2003)
Disons-le sans détour, l'adaptation des Sims sur Xbox est une réussite. Bien sûr, à la base il faut être réceptif à ce type de soft, mais une fois le pas franchi on se passionne pour ces personnages qu'on dirait presque vivants. Mieux vaut quand même essayer avant d'acheter.
GameSpot (Mar 24, 2003)
The Sims is certainly still an unusual game, but at this point in time, it's difficult for the Xbox game to have the same sort of impact as the original PC game did three years ago, especially many new games have since been released for both the PC and the Xbox in the meantime. That said, the Xbox version's new additions and enhancements, along with its faithful reproduction of The Sims' gameplay, make for a game that is as solid as The Sims has ever been. So if you've never had a chance to try The Sims but the idea intrigues you, you should give it a try. And if you're already a fan of The Sims, you may wish to try out the Xbox game for the "get a life" mode and the cooperative multiplayer--but don't be surprised to find yourself in an otherwise familiar neighborhood.
Worth Playing (Apr 07, 2003)
Overall, The Sims is a solid game - but it isn't for everyone. If you are a fan of the PC title, you won't find much new in terms of gameplay - but you might enjoy it for it's 'Get a Life' mode. Folks who've never played the game (all five of you!) should give it a rent before picking it up. There's a good chance you'll fall in love with the free gameplay, but there's also a good chance you'll become tired of it all before you even take the disc back. Yes, the game has some problems, but it can provide hours upon hours of entertainment if you find yourself liking it. Check it out if you're interested.
GameZone (Apr 04, 2003)
The Sims is a solid title with a lot to do. If you find yourself liking the game, you'll be hooked for weeks. It isn't for everyone, though, so those looking for action and excitement are better off looking elsewhere. Give it a rent if you're unsure.
Gamekult (Apr 16, 2003)
Au final, Les Sims sur Xbox est assez réussi dans l'ensemble, malgré ses nombreuses limitations. Le mode normal, identique à la version PC, en partage les défauts et, passé les premiers émerveillements, on se lasse assez vite de devoir dire à notre Sim d'aller aux toilettes cinq fois par jour. L'expérience est amusante malgré tout et elle est bien complétée par le mode Vivre sa Vie, qui apporte ce qui manquait jusque-là à la série : des objectifs. Ceux-ci apportent un peu de fraîcheur à l'ensemble et ils permettent de débloquer tout un tas de trucs, dont l'anecdotique mode multijoueurs. Dommage que le rythme soit si lent.
Boomtown (Apr 23, 2003)
If I could score this game twice, each score giving a different players point of view, I would, But I can't! I only suggest that you please read what I've said and don't take the values in the databox too harshly. If you loved it on PC, you'll love it on Xbox.
Thunderbolt Games (May 08, 2003)
In the end, EA did a lazy assed job porting this from the PS2. With no real upgrades at all, it just goes to show that Microsoft is willing to bend their "rules" of ports just for big consoles (developers are supposed to include some sort of original content exclusively for the Xbox version if they port it). The game could have, should have, and would have been good if they had just cared more, but since they didn't, they can bite me.
GameSpy (Apr 13, 2003)
With its slow pace and lacking campaign, The Sims certainly isn't for everyone. However, there's still a lot of fun to be had here. Those that haven't played the PC original and want to see what all the fuss is about couldn't find a better version to play with than the Xbox version.