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User Reviews

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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 2.9
Story / Presentation The main creative ideas in the game and how well they're executed
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Overall User Score (7 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Chronicles (Jul 04, 2002)
Star Wars Jedi Starfighter takes an existing game and adds a bit of Jedi magic to create a substantial new gaming experience. The use of Force powers may seem like a gimmick at first, but you will soon learn that they are an integral part of mastering and completing this stellar game.
GameSpy (Jun 10, 2002)
Jedi Starfighter isn't going to win any awards for innovation. However, it delivered enough entertainment that I can temporarily forgive LucasArts for being such a brazen Star Whore and pimping everything they've got to the galaxy. If upcoming Star Wars titles follow in this game's path -- Star Wars Galaxies and Bounty Hunter might -- I'll humbly retire my position and say, "May the Force be with you."
As you’ve probably gathered, the Xbox port of Jedi Starfighter is identical to the original PlayStation 2 release. The only significant difference is an additional multiplayer bonus mission set within the busy cloud tops of Coruscant. You’ll also get an exclusive glimpse at two new LucasArts games (Indiana Jones and Gladius). On the technical side, the only modification, which is a slight one, is that the framerate doesn’t hang up or chug when the action becomes frenzied.
80 (UK) (Jun 20, 2002)
Jedi Starfighter has made a perfectly reasonable transition to the Xbox from its previous home on the PlayStation 2, and now occupies the position of the best Star Wars game on the Xbox. It's a completely different proposition to the Cube's Rogue Leader, and a lot easier to boot, although a mixture of difficulty levels, a two-player co-operative mode and a huge number of secret bonuses to unlock (including various ships for use in the single player game, like the X-Wing, TIE Fighter, TIE Advanced and Slave 1) mean that you will certainly need to allot a good deal of time if you plan to complete it thoroughly. As an accompaniment to the movie, this is first class, and as a game in its own right, it makes a Forceful impression.
XBox Solution (XBS) (Jul 26, 2002)
If you can withstand the whole Single Player mode then you should be proud of yourself, because it just seems like your doing the same thing over and over again, and the games loses it’s fun very quickly. I found that the game lasted much longer playing it in the co-op mode but even then it loses it’s fun very quickly.
IGN (Jun 04, 2002)
In Jedi Starfighter we're sent on yet another series of side adventures that run parallel to the events of Episode II. With parallel adventures come parallel characters. You're playing as accomplished Jedi Master Adi Gallia and you get to take control of the slick prototype Jedi Starfighter that comes complete with force-enabled powers. It's times like this they made me realize how far the Jedi have fallen on the cool-o-meter since The Empire Strikes Back debuted over 20 years ago. This side story to Episode II teams Adi Gallia with good old Nym from the original Starfighter: SE game on the 'box as they get to the bottom of the Trade Federation's latest nefarious plot.
XBox Evolved (Apr 10, 2004)
Give this game a 5 day rental (5 days is plenty of time to beat the game) unless you're a Star Wars fan. If you're a Star Wars fan, then head to your local video game shack and pick this game up right now! You heard me, RIGHT NOW! You can't miss the opportunity to enjoy this game. I'm glad I didn't.
Game Over Online (Jul 18, 2002)
Finally, there's the prized Episode II connection. A fine story about the Republic losing its grasp of the member worlds is more interesting as the basis for Jedi Starfighter. It's not clear, however, whether the title is ultimately helped by being linked to Episode II. The last Starfighter game had more characters but the plot never seemed to pick up until the epic battle on Naboo. In Jedi Starfighter, the Episode II material emancipates the developers to try new things but for me, the resulting story is still a hackneyed one, primarily because you always feel like you're playing second fiddle or doing inconsequential things compared to where all the real Jedi are. Furthermore, the film only had a brief space combat encounter.
The Age (Jul 18, 2002)
Jedi pilots can use the Force while flying, and although these bonus abilities are tricky to master, they are vastly practical. Simple orders can be given to other pilots on your side when facing larger targets or stronger forces. Continuing on from the other Starfighter games, there are more than 40 new craft, including capital ships, fighters and weapon installations. With several improvements and innovations, Jedi Starfighter plays much like many other spacefighter simulators. Knowing which way is up can often be anyone's guess, and keeping an enemy in your sights during a dogfight isn't easy.
GamePro (US) (May 29, 2002)
With Star Wars: Jedi Starfighter, LucasArts proves once again that you can't keep down a good droid or a cash-reaping franchise. LucasArts has a commendable track record of decent space shooters, and Star Wars: Jedi Starfighter is no exception as long as you expect little more than a fun, albeit mindless ride that you've had before. The de facto annihilate-droid-starfighters- and support-republic-vessel-type missions are frenetic and comprised of logically progressing objectives, while managing to straddle the fine line between challenging and fun.
GameSpot (May 14, 2002)
In the end, Star Wars: Starfighter is a solid game that fans of the previous entry in the series should check out without giving it a second thought. While it's not the prettiest Xbox game out there, let alone the best-looking Star Wars game, it does offer good control and entertaining gameplay, as well as the sound and music we've come to expect from a Star Wars game. These merits combined with the multitude of ships and missions that can be unlocked through extensive play further add to the value of Jedi Starfighter, a good Star Wars game that's not quite great.
The Video Game Critic (May 18, 2005)
A hopeless Star Wars fanatic, I feel obligated to purchase any new Star Wars game, even rehashes like this. As a basis of comparison, I played the original Starfighter game on my PS2 just before trying Jedi Starfighter. What I discovered was that the games look and play nearly the same! Jedi's graphics are attractive but no more detailed than the PS2 version. While the XBox visuals may be slightly sharper and smoother, I still noticed a few "hiccups" in the framerate. Jedi Starfighter has a nice arcade feel.
65 (Jul 02, 2002)
Jedi Starfighter est un shoot très classique qui ne vaut que par l'univers de Star Wars qu'il exploite. En raison de ses graphismes clairement pas à la hauteur de la machine, on préférera donc l'édition PS2 à cette version Xbox.
GamesFirst! (Jun 28, 2002)
Although Star Wars Jedi Starfighter is fun, with some must play levels and a great cooperative mode, it is a step backward from the string of great Star Wars games that LucasArts has given us lately. Watered-down, over-milked-pick your favorite negative beverage descriptive and Jedi Starfighter probably suffers from it. If you love games like this, as I do, then you can certainly get $50 worth of enjoyment out of it. Several of the missions as well as the multiplayer mode add a lot of replay value. However, I would recommend a rental to anyone who isn't a hardcore fan. Even then, Rogue Leader (if you have a Gamecube) and Starfighter (especially on the PS2) should be your first choices. Myself, I am going to go back and play the Poison Skies mission again. There is just something about flying into a barrage of powerful missiles, on purpose, that is incredibly cool...
Playmag (Jul, 2002)
Somme toute, les Colony Wars ou premiers Wing Commander restent à des années-lumière devant cette farce nullissime. Et dire que la version Xbox l'emporte sur l'aversion Play 2... Mais dire à ce point c'est médire.