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Not only is Xyanide a 3D space shooter but it is like no other you have ever seen or played. It's actually a benchmark title.
Budget titles are usually unable to sell at full retail price, whether because of a lack of gameplay, good design, or other elements. Personally, I’m happy for the price difference, as it makes games like Xyanide worth buying. The $20 price point won’t hurt your wallet too much, and frankly, the game has enough good elements to make this purchase worth it. Definitely, this is worth taking a look at.
Xyanide is a great game for fans of shooters to either rent or pick up. The action gets frantic, which will likely be a plus for most fans, but may be overwhelming for others. Unfortunately, the game isn't that deep when looking at it as an overall product, which makes renting first a better idea. Two-player support does help keep the reply value slightly higher, however. The bottom line is that if you’ve been a fan of games like Gradius and Zaxxon, but want to experience them in a pseudo 3D environment, then Xyanide may be for you.
As an arcade space shooter, Xyanide doesn’t break any new ground, but it is a solid entry that is fun. The flaws aren’t enough to diminish an otherwise fun time with the original Xbox.
If you want an intense shooter with solid ground on every aspect, but nothing special in content or in extras, then pick up Xyanide, and bring yourself back to those local pizza place days, playing the arcade games we all love so much.
Xyanide is a good title and it’s got the odds in its favor as it’s only competition is in the form of Japanese-only games. Xyanide’s unique take on the shmup genre and the fact that it’s not only fun, but the only one of its kind make it very approachable. At only $20, you could do a lot worse, so do yourself a favor and pick up Xyanide, it’s one of the last worthwhile Xbox games there will ever be.
Being a completely new and “original” shooter automatically puts Xyanide in good shape, but that it is a budget title to boot only sweetens the deal. In a genre that is dominated by compilation sets and remakes, presenting epic-scaled boss fights and a nauseating gameplay concept makes for a solid title. It’s a shame that the controls weren’t tighter and the level design weren’t more varied, because this one could have been a classic. As it stands now, it’s a title easily worth picking up for shooter fans tired of being stuck with R-Type.
Xyanide is a satisfying game for fans of the Shooter genre. Anyone who cut their teeth on the R Type or Gradius series or has recently given Geometry Wars a shot will feel right at home with this game. The controls are easily accessible, the visuals are impressive and the sound actually serves a purpose by allowing you to predict enemy attacks and movements. Despite all of that, the game is short and it offers almost no replay value, but at 20 bucks it’s a worthy purchase for a fan of the near-forgotten Shooter.
Xyanide is easy to recommend to those who've enjoyed other shoot-'em-ups lately. It's not quite up to the level of games like Geometry Wars, Ikaruga, or Gradius V, but it's comparable in a lot of ways and decidedly different in others. It's got a trippy presentation that will draw you in once you get used to it, as well as a high level of challenge that you'd expect from this type of game.
For the low price of $20, Xyanide's a surprisingly fun alternative to Xbox Live Arcade's nostalgic offerings.
Xyanide may not be the highest profile title released this summer, but that doesn’t mean that it doesn’t provide for a good amount of fun. Those who steer clear of shoot-‘em-ups probably will want to do the same here, but for those who have been yearning for a classic feeling Xbox game, Xyanide may well be the answer. The visuals may not be stunning, and the audio won’t put any surround sound system through its paces, but Xyanide still packs some nice punch, especially when playing with a friend.
By no means are 2-D shooters dead. There are plenty of gamers out there that still know how captivating these types of shooters can be. While Xyanide does not deserve to be in the same category as 2-D shooters like Ikaruga, Radiant Silvergun, Mars Matrix, Blazing Star, Castle Shikigami, and Gradius V (just to name a few, not trying to start an argument), it is a decent shooter that takes a step in a new direction. The worst part about this game is when you realize how good it could have been. Seriously, with more varied and visually stunning backgrounds, more detailed ship models, more interesting bosses, a better soundtrack, and better power-ups, Xyanide could have been a great shooter. While the negatives outweigh the positives, it is only $19.99, controls very well, and has an interesting story. If you love 2-D shooters and own an Xbox you should at least rent this game.
Xyanide took years to develop, though it's hard to see what was being worked on. The levels look pretty at first, but quickly become nauseating and boring when the same backgrounds continuously scroll by awkwardly. The gameplay itself is solid with intense, difficult combat, intriguing weapons, and huge battles. Unfortunately, the repetitive levels and unshakeable headache the game gave us prevented us from having fun. In the end, Xyanide ends up being hurt most by the one element that was supposed to be make it stand out; the three dimensional backdrop. Rent it to see if you have the stomach before diving in head first.
It’s a hard game to find, but Xyanide is one of the better budget titles out there for the Xbox, or even for any console this generation. It’s got its flaws and it’s not as good as shooters you can get for the Cube or PS2, but it introduces a lot of new concepts, and most importantly it’s fun. There’s a version of Xyanide coming out for the PSP soon, so for those of you insane enough to own a piece of junk like the PSP, if your local store was unable to get a copy of the Xbox game, maybe you’ll be lucky enough to snag a portable version. Otherwise, you can always go to the N-gage or your cell phone.
It’s not easy to recommend this game to anyone but the biggest fan of old-style shooters. Even if you fall into this category, you’ll probably find yourself wishing that there was more variety or imagination to the game. I’d advise you to give it a rental first before committing your hard-earned money to it.
Despite being an acquired taste and ultimately taking too long to progress, the combination of all these tactics, weapons and the gameplay style creates a game that’s good fun. The control method really works and the attack waves are fair. There’s satisfaction to be had from successfully juggling the weapon types and from dispatching the bosses in super-quick time, where missile accuracy is everything. The weapons and power-ups are imaginative and visually cool and the whole balance between “organic” and “mechanical” paths will keep you trying different combinations throughout the game. The action is great when it gets going and the bosses will bring a smile to anyone’s face. Whilst disappointing in some areas, it does match its budget price point and in some respects even exceeds it. Worthwhile, especially if you want to try something a little different.
While it's limited, Xyanide makes no apologies for its style of play - it’s a straightforward shooter where the only way to interact is by killing everything. Gameplay is reflexive, with no need (or even time) for conscious thought. If you’re looking for a more classical style of game where you can turn off your brain and annihilate wave after wave of enemies as you dodge obscene amounts of enemy fire, Xyanide is for you.
It could be easy to identify Xyanide’s problem as its imprecise implementation of shooting in 3D while moving in 2D, your shots often heading between background and foreground in a less than reliable manner. However, proper level design or control over this could have salvaged the concept, but what Xyanide would still need to improve is its pacing. Enemy waves come in small amounts even on higher difficulties, it takes too long for new waves to appear, and most levels are long flights through bland metal tunnels that get interrupted by the same generic sets of enemies. Bosses and minibosses do break from the formula to make for better battles and the weapon system encourages active switches between heavy damage and rapid fire, meaning Xyanide could have kept things involved if the game hadn’t been structured in such a slow and unimaginative manner.
Consoles often have its best games at the end of their lifecycles. Xyanide is definitely not one of those games for the Xbox. It borrows or attempt to borrow conventions from several popular shoot-‘em-‘ups, but in the end it’s just a confused mess that’s not very fun and not very impressive. It would be one thing if it were a five to ten dollar game on Xbox Live Arcade, but even as a twenty-dollar retail-release for the Xbox it’s hard to recommend for anyone other than the most hardcore shoot-‘em-up fans that have to try every game in the genre.