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User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.0
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.6
Gameplay How well the game mechanics work and the game plays. 3.7
Graphics The visual quality of the game 3.7
Personal Slant A personal rating of the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.7
Overall User Score (8 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
360 LIVE (Jul, 2011)
Überraschend umfangreiche und toll spielbare Fundgrube an abgedrehten Designs, schrägen Sprüchen und skurrilen Charakteren!
Giant Bomb (Jun 16, 2011)
Like its predecessor, Alice: Madness Returns is a game whose considerable dark artistic visions ease much of the gameplay's burden--but not all of it.
games xtreme (Jul 07, 2011)
With the brutal combat, generous platforming and great visual appeal, Alice: Madness Returns shines forth as a great example of why American McGee is a superb game designer and a man with a twisted vision that's almost the equal Lewis Carroll. If you want a twisted gothic platformer packed with madness, aesthetic and gothic overtones, you can't go far wrong with this delve into Alice's broken psyche. With the slightly improved version of the first game on offer with new copies of Madness Returns, you can't really go far wrong.
Original Gamer (Aug 19, 2011)
Alice: Madness Returns is one of those games where the presentation and story help the game overcome its technical issues, at least for me. I was willing to overlook the game's minor problems because the story kept me interested enough to play through to find out what was going to happen next. While noticeable, the fighting and camera issues I mentioned weren't bad enough to detract from the overall experience. Alice: Madness Returns isn't a perfect game, but like Alice herself, once drawn into Wonderland you may find yourself staying there for awhile, all the time being fascinated by its beauty and its hideousness. That said; if the concept doesn't excite you, then you may want to stay out of this rabbit hole.
We Got This Covered (Jun 17, 2011)
Alice: Madness Returns is definitely a tea party you’d be foolish to miss. The breathtaking design and imagery mixed with some exciting and fun platforming makes for a really solid gaming experience. Flaws poke up here and there and it’s not exactly game of the year material but it is an overall strong effort from the team at Spicy Horse. If you’re looking for a bit of a change of pace and something a little different than your standard shooter fare that is currently littering the market then maybe this is just the game for you.
80 (Aug 09, 2011)
Despite some problematic platforming and a tendency towards tedium, Alice: Madness Returns is a worthy follow-up to the original. It also stands on its own as an enjoyable action-platformer with a twisted story and gorgeous visual design, so even if you have no experience with the original game, it is still worth checking out.
Frictionless Insight (Jun 14, 2011)
Alice: Madness Returns is a substantial and solidly entertaining platforming experience. It's a dark, artistic variant on the world presented in Alice in Wonderland that more than makes up for being overly brooding with solid play. It's a strong entry in a genre that lately has been woefully under-represented in a quality fashion.
XboxAchievements (Jun 24, 2011)
A wonderfully realised fantasy world that is equal parts entrancing and disturbing. The story is well realised and will keep you enamoured until the credits roll. There are a few niggles here but nothing to stop Alice: Madness Returns from being a wonderfully different slice of entertainment. Now who's for tea?
80 (Jun 15, 2011)
Il faut bien avouer que Alice : Retour au Pays de la Folie nous a vraiment impressionnés même s'il n'est pas exempt de défauts. On ne peut par exemple pas s'empêcher de remarquer que la gestion des caméras est chaotique et que les textures sont parfois peu ragoûtantes. Ce détail a son importance mais il ne nous a finalement pas empêchés de profiter pleinement du jeu et de son univers atypique. Attendez-vous donc à retrouver pour l'occasion l'ambiance malsaine et déjantée qui faisait tout l'intérêt du premier American Mc Gee's Alice pour une aventure qui vous entraînera au plus profond de la psyché humaine.
Xboxdynasty (XD) (Jun 21, 2011)
Dass American McGee seine Linie beibehalten hat, ist daher ein logischer Schritt. Es macht Spaß die aus dem Buch bekannten Charaktere in neuer Form zu begegnen und sie zu bekämpfen. Was nicht so gut geklappt hat, ist die Sache mit den Längen. Zwar ist es nie schlecht, ein langes und umfangreiches Spiel zu präsentieren. Aber auf die richtige Art. Sechs Kapitel bei einer Spielzeit von über 13 Stunden sind schon arg viel. Klar, dass sich die Levels ziehen müssen. Das wirkt sich aber negativ auf die Motivation der Spieler aus. Nach unzähligen Sprüngen und den immer gleichen Kämpfen ist es irgendwann auch mal wieder gut. Dazu kommt noch, dass Alices Technik viel zu veraltet ist. Derart schlechte Texturqualität darf 2011 einfach nicht mehr sein. Hier wurde ein ansonsten wunderhübsches Spiel mit zu wenig technischen Anstrengungen arg verunstaltet und ein großer Haufen Potenzial verspielt.
75 (Jun 30, 2011)
If you're looking for a good 10 hour platformer, I can honestly say you’ll enjoy Alice: Madness Returns. The story alone will carry you through some of the more tedious combat sequences, or the needlessly complicated jumping puzzles. Just don't go in expecting the same level of crazy from it as you got from the first game. After your first 3 hours hunting for pig snouts and being attacked by Screwflys, you’ll realize this isn’t the same Wonderland Alice left behind.
Alice: Madness Returns is a fun, if not sometimes repetitive game that constantly stuns with its beautiful visuals. Though marred with repetition and the occasional immersion-breaking invisible wall, is a thoroughly enjoyable experience that is supplemented with twists and turns through a well-written story. Any fan of the original American McGee’s Alice should be sure to pick up this great yet flawed sequel and return to Alice’s twisted Wonderland.
Splitkick (Jun 29, 2011)
Alice: Madness Returns is an enjoyable title as a whole, offering an interesting romp through an engaging storyline. It faults are clear though, and force a dip in the entertainment value that lasts for a good couple of hours. While its overall design feels old-fashioned, the qualities and consistencies of that design hold true against modern pressures. It feels good to play something that doesn’t swamp you with set pieces and impossible vistas, but at the same time Spicy Horse might have treated the player to a bit more variety. A worthwhile return to Wonderland then, but not a trip that will ever be considered a classic.
GamingBolt (Jun 20, 2011)
Alice: Madness Returns was a fun game, especially if you have a knack for a little darkness or are just a fan of the first game. I personally due, so it was amusing to see that mixed with the developers art style, along with a classic fairytale that has its own kind of mystery to it alone. The weapons and environments truly could not have been more creative with a touch of humor. In terms of content, it really doesn’t get much better than this because even though there are only five stages, you’ll be at the game for at least 12 hours. On top of that with the original American McGee’s Alice included with every purchase you are essentially getting a whole other game. If you were a fan of the original or are just looking for something different, I would suggest you check out the game, because there is really nothing else like this on the market.
65 (Jun 16, 2011)
Leider haben sich in erster Linie die Grafiker von der Muse küssen lassen, denn vom Design abgesehen leidet das Spiel an ganz weltlichen Problemen, von denen die flackernden, ins Bild poppenden, teilweise scheußlich niedrig aufgelösten Texturen das geringste Problem sind. Viel schlimmer ist die Ideenlosigkeit, mit der man die höchst beeindruckende Spiellänge zu füllen versucht: Simple Geschicklichkeitstests, anspruchslose Kämpfe, keine dramaturgischen Höhepunkte, keine echte Entdeckung (auf jedes Geheimnis zeigt im Schrumpfmodus ein übergroßer Leuchtfinger), komplett lineare Welten - abgesehen von den durchgeknallten Designideen gibt es hier nicht viel zu entdecken. Das Konzept des Spiels ist damit weitaus faszinierender als das Spiel an sich; ein Problem, mit dem American McGee nicht zum ersten Mal zu kämpfen hat.
Brash Games (Aug 04, 2011)
Alice: Madness Returns isn’t quite as mad, original, or inventive as its thinks it is. On the contrary; for a game that features flying pig snouts, tattooed cats and a Scottish octopus with penchant for booze, it’s strikingly conventional.
The Video Game Critic (Sep 05, 2011)
Alice Madness Return will wear on you with its repetition, but its haunted, twisted style makes it a trip worth taking.