Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.4
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.9
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 4.2
Personal Slant A personal rating of the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (8 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
XboxAchievements (Oct 30, 2012)
Assassin's Creed III is a fantastic game that's marred only by a glacial few opening hours, a surfeit of history and exposition, and the odd glitch. That aside, ACIII is a triumph and the perfect way to say hello to Connor. It doesn't quite measure up to Assassin's Creed II, but ACIII is nonetheless an American Revolution of sorts.
Gameplay (Benelux) (Oct 31, 2012)
Assassin's Creed III blijkt ondanks zijn setting niet echt revolutionair. Met een geperfectioneerde formule, opgeluisterd met een nieuwe held en setting, zet Ubisoft echter wel de kroon op de reeks.
90 (UK) (Oct 30, 2012)
Assassin's Creed was once a fascinating mystery wrapped around a fun action-adventure - remember when you first loaded up the original game and it began in the Abstergo offices and you had no idea what was going on? - but that fun action-adventure game has long since eclipsed the fiction that envelops it. That's more true than ever in Assassin's Creed 3, where you're a hunter, a ship captain, a silent killer, an entrepreneur, a swashbuckling sword-fighter and many other things besides. It all serves to make this the biggest and richest Assassin's Creed game to date - maybe not the best, but a place where, for want of a better expression, everything is permitted.
Factornews (Nov 01, 2012)
Avec Assassin's Creed 3, Ubisoft a amélioré, voire totalement renouvellé la plupart des aspects de la série. Généreux, et enfin doté d’une narration à la hauteur, il ne manquait guère à cet épisode qu’une partie infiltration plus développée pour tutoyer la perfection. Il n’en reste pas moins le meilleur épisode de la série, sans le moindre doute.
90 (Oct 30, 2012)
Assassin's Creed III n'est peut-être pas aussi révolutionnaire que la période qu'il chronique, et il lui reste sans doute quelques défauts qui agaceront plus ou moins les habitués de la série ou les nouveaux venus, mais la générosité de l'ensemble, l'incroyable qualité de l'écriture des personnages, en particulier de Connor et de ses proches, les questions politiques et sociales tissées en filigrane dans le conflit Assassins / Templiers, la richesse renouvelée de la formule, les surprises et la variété de cet épisode plus que généreux en font un incontournable. Même s'il est assurément à l'étroit sur les consoles actuelles, il parvient malgré tout à repousser ses limites, tout en conjuguant les éléments familiers de sa formule avec de nouveaux bienvenus, et même le multijoueurs, une des rares expériences en ligne vraiment à part dans l'océan de jeux d'action qui monopolisent le secteur, va plus loin et se raffine.
90 (Oct 30, 2012)
Ubisoft a manifestement consenti plus d'efforts sur Assassin's Creed III que sur ses prédécesseurs et nous sort un épisode qui est sans doute le plus abouti de la série. Bénéficiant d'une IA plus crédible, d'une trame scénaristique soignée, de personnages complexes et travaillés, d'un contexte historique passionnant et d'une pléthore d'activités annexes, celui-ci devrait rapidement s'imposer dans le cœur des fans comme un véritable must-have.
GamesCollection (Nov 04, 2012)
Non è stato per niente facile recensire Assassin’s Creed 3, vuoi per la mole di materiale che porta con sè, vuole per il peso di essere un capitolo “conclusivo” e perciò molto importante per questa fortunata serie. Pregi e difetti combattono in un testa a testa che rende davvero difficile il verdetto finale: pare che questo AC3 sia davvero il capitolo delle lotte interne!!! Tanti piccoli difetti gli impediscono di essere un capolavoro ma certamente è il capitolo più completo della serie e la storia sarà abbastanza carismatica da tenervi incollati alla TV per diverse ore. Che dirvi...restate sincronizzati!
Giant Bomb (Nov 06, 2012)
Assassin’s Creed III’s methodical world-building and wealth of clever gameplay systems are impressive, even if they don’t always confidently click together with all the other moving parts.
TrueAchievements (Nov 08, 2012)
Assassin’s Creed III is far from the perfect game. There a number of visual and gameplay bugs despite a day one patch, but the overall gameplay, story, improved visuals and the sheer size of the world we get to explore certainly help outweigh any negatives. The game’s setting is arguably the best yet, but Connor lacks the personality that helped make Ezio so appealing and doesn't leave me wanting more from him in the same way that AC II did. With easily 35+ hours of gameplay to be had, a huge new world to explore and a truly unique multiplayer experience that has been improved with the addition of the new Wolf Pack co-operative mode, Assassin’s Creed III is the most complete addition to the franchise to date.
80 (Oct 30, 2012)
Gute Ideen sind durchaus vorhanden, nur in der Umsetzung sowie Verzahnung hat Ubisoft den Faden verloren. Und das führt dazu, dass die neuen Elemente Schwierigkeiten haben, sich sinnvoll zu etablieren - mit Ausnahme der kinoreif inszenierten Missionen auf hoher See. Die Wildnis ist anfänglich noch faszinierend, doch spätestens wenn man seinen ersten Bären erlegt hat, ist man der Spitzenprädator, der vor nichts und niemand Angst haben muss – auch hier wurde wie beim oberflächlichen Handel und den meist nur statistische Bedeutung innewohnenden Nebenmissionen viel Potenzial verpulvert. Schade: Dies hätte das bisher stärkste Kapitel der Assassinen-Saga werden können. Doch nur eine ansehnliche Kulisse, das Andeuten von Spannung sowie das risikofreie Abspulen bewährter Elemente reichen dafür nicht aus. Dass ich im umfangreichen Mehrspieler-Modus genau diese Spannung erleben darf, rettet Assassin’s Creed 3 auf ein rundum gutes Niveau.
Gamereactor (Sweden) (Oct 30, 2012)
Assassin's Creed III är ett oerhört ambitiöst projekt, och den för mediet rekordstora budgeten gör sig ständigt synlig. På gott och ont, kanske man bör säga; det känns ibland som att enorma vildmarker, otaliga sidosysslor och historiskt nörderi står i vägen för spelglädjen. Det är en dock magisk värld Ubisoft skapat åt oss, och bestämmer du dig för att kliva in i Animus ännu en gång lär du stanna kvar länge.
ASPEB (Dec, 2012)
De todos los juegos que iban a salir este año, sin dudas Assassin's Creed III era uno de los mas esperados, uno de esos juegos que siempre se mencionaban entre los posibles candidatos a juego del año. Desgraciadamente y por diversas fallas que mencione a lo largo de esta nota, el titulo no logra alcanzar semejante estatus, ofreciendo un final correcto y disfrutable para la franquicia, pero lejos de lo que se esperaba. No se solucionaron prácticamente ninguno de los errores que arrastra la serie desde sus comienzos, y las novedades, aunque interesantes por separado, poco aportan al conjunto en general. Quizás lo peor sea que la historia arranca muy lentamente y no logra despegar hasta momentos antes de terminar el juego, que nos termina dejando un sabor a poco, a que podría haber sido mucho mas de lo que fue.
Assassin’s Creed III capitalizes on its historical setting in ways few other games do, hitting several perfect notes and even throwing the best curveball in recent memory. As a crescendo piece, it misses the mark completely. Occasionally iffy controls and a few mystifying design choices also knock down an otherwise solid effort. I’d put it smack in the middle of the franchise … superior to the first game and last year’s Revelations, but nowhere close to Assassin’s Creed II or Brotherhood’s greatness. We’ll have to leave it to Assassin’s Creed IV to perfect the formula.
But perhaps the most important thing is that I will be back for the next chapter, that despite all of the things Assassin's Creed has continually gotten wrong, it has not lost me. If anything, the fact that Ubisoft can now apparently pull off intimate character study makes me all the more intrigued with where they may decide to take the series from here. I can already defend Assassin's Creed III as everything you'd expect: wonky but ambitious, tiresome but utterly bonkers, formulaic yet unlike anything else on the market today. The coolest thing about it, though, is that while it aggravated me in ways I'd anticipated, it captivated me in ways I hadn't. Ubisoft should be embarrassed that they haven't sorted out some of the series' biggest issues yet, but as long as they continue finding reasons for me to keep coming back, I will.
1UP (Oct 30, 2012)
Even with all of these refinements, some serious questions need to be answered after ACIII. What good do 30 possible points of interest on a map accomplish when a majority of them highlight the same gameplay flaws? Where can Ubisoft Montreal take this story after so many silly plot twists? Can combat ever really capture the essence of being an assassin without severely automated contrivances? Maybe Assassin's Creed III and a half will finally address these problems, or maybe it won't. In either case, it's time for Ubisoft Montreal to reassess their intentions for this series and try to rediscover its roots. AC can only sail on its past success for so long before it sinks into a sea of formulaic design.
Worth Playing (Nov 25, 2012)
As a whole, Assassin's Creed III feels lacking. Considering how positive most early impressions were coming out of E3, perhaps my expectations were set too high, but there are clearly a number of disjointed elements that feel half-finished or poorly thought out. This is the issue of having so many cooks in the Assassin's Creed III's development kitchen, and the final product ends up being far more disappointing than I would've expected. It's not without some merit, and it's not something to skip if you're invested in the universe or overarching story, but if you found your interest waning with Revelations, AC3 could be the final nail in the coffin for some players. It's worth a rental, but I wouldn't classify this as a must-play game.
Game Critics (Dec 05, 2012)
At least the petty indignities of the multiplayer are optional and situated around gameplay that's solid and unique, if frustratingly stagnant. In the single-player campaign, however, it's impossible to escape the ham-fisted manipulations of the Assassin's Creed III development team. Although Connor Kenway fights for freedom in a war that was presumably about liberty, Ubisoft makes the player a slave to their particular vision. I can see the irony in that, but I can't see the point, even if it's for my own good.
Gaming since 198x (Mar 08, 2013)
Malgré tous mes efforts pour l'apprécier et après quarante heures passées dessus afin de tenter de le finir à 100%, difficile de ne pas ressentir de l'amertume face à cet épisode d'Assassin's Creed. Un personnage principal fade, une campagne solo rasoir et des bugs à foison ne permettent jamais de s'immiscer totalement dans l'aventure et finalement c'est l'ennui et la frustration qui prennent le pas. D'autant plus dommage que certains pans du jeu (beauté visuelle, combats navals, développement du domaine, multijoueurs) sont eux agréables et réussis. Un coup dans l'eau, donc : Ubi a fort à faire pour rectifier le tir, même si la volonté affichée de mettre la navigation en vedette témoigne d'une prise de conscience du besoin pour la licence de voguer vers de nouveaux horizons.