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Description
Bastion is an isometric action/role playing game. It's the story of a city known as Caelondia after it has been destroyed by a disaster called "Calamity". The game follows a silent protagonist known as "The Kid" who tries to create a safe haven (Bastion) with the help of Rucks, who is also the narrator of the game. The kid has to defeat the game's many foes with a variety of melee and ranged weapons and also special skills. The Bastion, which acts as some sort of headquarters in the game, can be upgraded with useful buildings as the player progresses.As the Kid travels through the world, he will discover new weapons, upgrade materials, mementos and fragments. Mementos can be discussed with other characters residing in the Bastion and may reveal more about the world. The Kid can only hold two weapons and one special skill at a time, which may require switching them with others, considering the player's preferences and the enemies' weaknesses. The fragments are the game's main currency and they can be collected after destroying objects, defeating enemies and, sometimes, by simply finding them. The player can later use them in the Bastion in order to purchase upgrades and useful trinkets.
The Bastion encloses a total of six buildings which the Kid can restore and utilize. In the Distillery, the player can assign spirits (drinks) to a maximum of ten slots, providing various passive bonuses during the gameplay. At the beginning, only one slot is available for use, the rest being unlocked one by one every time the Kid levels up. The Arsenal stores all the weapons that the protagonist gathers during his adventures; the player can switch weapons and special skills here. The weapons are enhanced and upgraded in the Forge, and this is possible only after collecting the required upgrade materials in the world. The Memorial offers various challenges, which if completed reward the player with additional fragments. In Lost-and-Found, the player can spend fragments in order to restore upgrade materials and unlock idols and spirits. Finally, the game difficulty can be increased by invoking the gods in the Shrine.
One of the notable features in the game is dynamic narration. Narrating in the game is based on the player's actions. For example, when the kid has fallen from a height the narrator gives a comment about the incident.
Screenshots
There are no Xbox 360 user screenshots for this game.
There are 67 other screenshots from other versions of this game or official promotional screenshots.
Promo Images
Trailer
Alternate Titles
- "å ¡åž’" -- Simplified Chinese spelling
Part of the Following Groups
- Console Generation Exclusives: Xbox 360
- Game feature: BGM / music player
- Gameplay feature: Multiple endings
- Gameplay feature: New Game+
- Middleware: MonoGame
- Visual technique / style: Cel shaded
User Reviews
There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Critic Reviews
Splitkick | Jul 19, 2011 | 10 out of 10 | 100 |
Calm Down Tom | Sep 01, 2011 | 9 out of 10 | 90 |
4Players.de | Jul 20, 2011 | 86 out of 100 | 86 |
Gameplay (Benelux) | Aug 30, 2011 | 84 out of 100 | 84 |
Console Obsession | May 25, 2012 | 8 out of 10 | 80 |
Jeuxvideo.com | Jul 22, 2011 | 16 out of 20 | 80 |
newbreview.com | Aug 18, 2011 | 4 out of 5 | 80 |
PAL Gaming Network (PALGN) | Jul 20, 2011 | 7.5 out of 10 | 75 |
Gamekult | Jul 22, 2011 | 7 out of 10 | 70 |
411mania.com | Jul 30, 2011 | Unscored | Unscored |
Forums
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Trivia
Awards
- 4Players
- 2011 – Best Xbox Live Arcade Game of the Year
- Xbox 360 Achievements
- 2011 - Best Arcade Game
Related Web Sites
- Play "Bastion" browser version (Play the browser version of "Bastion" in Google Chrome.)
- Supergiant Games: Bastion (Game page on developer's website)
- Wikipedia: Bastion (Entry in Wikipedia, the free encyclopedia.)
Herzalot . (309) added Bastion (Xbox 360) on Oct 28, 2011
Other platforms contributed by Herzalot . (309), Rik Hideto (472560), Sciere (831459), Kabushi (257791) and Iggi (31938)
Credits (137 people)
103 developers, 34 thanks
Design:
Writing:
Engineering:
Sound:
Music:
Art:
Narration:
Logan Cunningham (as the Narrator)
3D Modeling:
3D Animation:
Visual FX:
Quality Assurance:
Map Beautification:
Additional Voices:
Localization:
Emilia de Santis (EDS Translation)
Certification Testing:VMC Game Labs
Test Managers:Sr. Leads:
Test Lead:
Software Test Engineers: