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User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.6
AI The quality of the game's intelligence, usually for the behavior of opponents. 4.0
Gameplay How well the game mechanics work and the game plays. 4.4
Graphics The visual quality of the game 4.4
Personal Slant A personal rating of the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (5 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
AusGamers (Jun 03, 2010)
Blur is a hectic, super stylish racer that is loads of fun. It's part Mario Kart, part Burnout and part Modern Warfare. What more could you want from a racing game? Hardcore fans of racing sims may not be impressed given Blur's decidedly arcade approach to racing, but most people will have a ball. Highly recommended.
85 (May 28, 2010)
Für mich ist es wie diese neue CD einer Lieblingsband, die einem partout nicht gefallen will. Erst nachdem man sie zehnmal gehört hat, wird einem langsam klar, dass man diesen neuen Stil richtig klasse findet. Für mich ist das wie Blur: Es sieht nicht spektakulär aus, es fährt sich auch nicht spektakulär und irgendwie wollte die Waffengewalt aus Mario Kart einfach nicht zu PGR passen. Ich wagte trotzdem einen zweiten Blick und beim genauen Hinsehen entpuppte sich Blur eben immer mehr als eine verdammt fesselnde Actionhatz. Denn so wenig Umgebung und Boliden im Detail überzeugen, so rasant preschen sie in den höheren Rennklassen durch verschwommenes Neonlicht und spiegelnde Pfützen. So gedankenlos die Action auf das Rennspiel gepappt scheint, so detailversessen haben die Entwickler das Waffensystem durchdacht.
GamersGlobal (May 27, 2010)
Richtig klasse Rennaction mit brillant einsetzbarem Waffensystem, brüllendem Motorensound, cooler Inszenierung und 60 Bildern pro Sekunde. Zudem trösten die 70 Edelkarossen vom Ford Mustang GT über Audi R8 bis hin zum Koenigsegg CCX-R über den kurzen Karrieremodus hinweg. Außerdem geht’s danach online mit bis zu 20 Rasern via Xbox Live oder vier im Splitscreen weiter. Und wer seine Freunde mal so richtig demütigen will, posaunt seinen Sieg mit 10 Sekunden Vorsprung via Facebook oder Twitter hinaus. Kein "Mario Kart der Neuzeit", aber doch recht nahe dran -- und eine starke Konkurrenz für Split/Second sowie Modnation Racers.
84 (Jun 14, 2010)
Overall, Blur offers a fun arcade racer with a heavy reliance on power-ups. The main difference from Mario Kart, besides the realistic and impressive graphics, is that you can tell what the power-ups will be before you get them, letting you add a layer of strategy into the races instead of just random chance. 360 gamers looking for something new to play should check out Blur, as the game offers a lot of online fun.
Giant Bomb (May 25, 2010)
Bizarre Creations has found a game worthy of the developer's namesake in Blur, a game that finds something fun in the peculiar pairing of weighty, quietly technical real-world racing and over-the-top kart combat.
80 (UK) (May 25, 2010)
As a hint of what may be to come - as the developer continues to absorb ideas from the studio's other games, like The Club and Geometry Wars, and trailblazers like Call of Duty - it's tantalising, and as a game competing for your money today it's almost brilliant. But it never quite reconciles the fantastic driving with the antagonism of its power-ups in the way Mario Kart does, and it could have made more of its best ideas, which often lie beyond the bounds of its chaotic races.
80 (May 27, 2010)
Pourtant, malgré ces quelques petits défauts, si nous pouvons les qualifier ainsi, Blur n'en reste pas moins un titre accrocheur notamment grâce à son système de progression en ligne, façon Call Of Duty. Quel plaisir de pouvoir prendre part à des courses complètement déjantées mettant aux prises vingt fous du volant bien vivants. Maintenant, si vous me demandez que choisir entre le Split/Second : Velocity de Disney Interactive et le Blur d'Activision, alors je vous réponds sans hésiter : le premier pour son côté spectaculaire, explosif et ses courses imprévisibles, le second pour sa partie multijoueur aux nombreuses épreuves jouables seules contre tous ou en équipe, et au système de progression digne de ce nom.
GameSpot (May 25, 2010)
Thankfully, the lame split-screen mode and unremarkable visuals won't keep you from enjoying this exciting racing game. The odd combination of Mario Kart and PGR is surprisingly fun, and the added rewards system makes it extremely difficult to put this racer down. Blur is so fast and fun to control that you can lose hours slamming into enemies and racking up fans, always coming back for one more race before you turn the system off and walk away. This unlikely marriage has created an offspring that does a fine job of honoring its well-respected parents.
78 (Jun 07, 2010)
Provided they do, and people experience Blur first hand, this has every chance of being a really successful game. There is much more here than there appears, for those who are willing to scratch beneath the surface. But this is a message that Activision needs to really get across to both casual and hardcore players.
75 (May 28, 2010)
S'appuyant sur un mécanisme de power-ups viable et très bien pensé, Blur s'impose comme un jeu de courses multijoueur de grande qualité. En donnant autant de pouvoir aux joueurs, Bizarre Creation a réussi là où de nombreux Mario Kart-like échouent. L'utilisation des items est tactique, personnelle et stratégique et c'est en cela que Blur impressionne. On ne peut malheureusement pas en dire autant du solo ou même de la réalisation, en dents de scie. Pourtant, nous vous conseillons ce petit nouveau, rien que pour la fraîcheur qu'il apporte au genre, a fortiori si pratiquer à plusieurs est l'une des premières utilisations que vous faites d'un jeu de courses. Essai transformé.
GamingLives (Jun 07, 2010)
While Blur certainly doesn't break the mould as far as driving games are concerned, it does provide enough of a compelling edge to keep the player coming back, if only to reach the top of friend leaderboards. The vehicle handling is more akin to the Burnout series than Forza, but is therefore more conducive to the game's gimmicky approach to racing games. While it may not have the single player longevity of achieving the Elite License in Burnout Paradise, the career mode has enough to offer without driving you to distraction.