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User Reviews

Everything you ever secretly wanted to do in a racing game. Gargaj (535) 3.83 Stars3.83 Stars3.83 Stars3.83 Stars3.83 Stars
Revenge is best served cold Terry Havard II (3) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.8
Gameplay How well the game mechanics work and the game plays. 4.5
Graphics The visual quality of the game 4.3
Personal Slant A personal rating of the game, regardless of other attributes 4.4
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (20 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Shark (Mar 14, 2006)
At this point the question may be asked, “Which Xbox 360 racing game is now best?” Well Project Gotham Racing 3 is still king of the hill in the simulation category, but for overall racing fun, you cannot beat Burnout Revenge. In a smiles-per-mile analysis, it comes in first place every time. Full Auto is lucky it came out a month ago. While Full Auto has its moments, when the two are put head to head there is no contest. The larger variety of racing styles in Burnout Revenge constantly keeps the action fresh where Full Auto quickly gets stale. Burnout Revenge easily earns an “A” score.
AceGamez (2006)
Burnout: Revenge might be a spruced up version of a current generation game, but it is without doubt worthy of getting that makeover - and I for one am really glad that EA delayed its release so that Criterion had the time to add that last bit of polish, because it looks, moves, feels and plays absolutely flawlessly, at breakneck pace and with consistently brutal and frenzied action. Without doubt one of the finest Xbox 360 releases yet, this is an absolute must have of a game that gives the best of the launch titles and that initial first wave a serious run for their money. Oh, who am I kidding? It smashes them out of the way and reduces them to a smouldering pile of rapidly shrinking wreckage in the rear view mirror!
100 (May 03, 2006)
Burnout Revenge is perfectly at home on the 360 in HD. The already beautiful scenery and cars make the transition nicely and become crystal clear. The soundtrack and audio effects are as good as they ever were.
Game Chronicles (Apr 08, 2006)
It’s not often I can wholeheartedly recommend a game for mandatory purchase, especially at it’s full $59 launch price, but Burnout Revenge for the 360 is one of those games that you don’t want to sit back and wait for a price drop. There is just too much fun to be had NOW! Whether you are a fan of the previous games or just want to experience the absolute best in arcade racing, Burnout Revenge is a game that you won’t be able to stop playing once you start, so grab a copy today and clear your calendar for the next six months.
Gaming Age (Apr 14, 2006)
Last year, EA took Criterion Studios, the developer of the acclaimed Burnout Series, under their wing after Acclaim crashed and burned. Not only did this mean more exposure for the Burnout Series, but more funding to make the game even sweeter. The result was Criterion’s first EA published game, Burnout 3. BO3 was not only arguably the best racing game of last year, but also possibly the best overall game of the year as well. It not only took what was great from the earlier versions, but also provided more options, additional visual flair, and fun, addicting game play to boot. One year later, Criterion returned on the Xbox and PS2 and one-upped their beloved franchise. It’s a few months later and Xbox 360 owners get not only everything that those version had to offer, but we now get it oh so much prettier with extra modes too boot!
The Burnout series has been one of my favorites since I was first introduced to it. Revenge for the current gen-systems was the best in the series, and it's only gotten better with this 360 release.
97 (Apr 29, 2007)
Overall this has to be one of the best games I’ve ever played. Visually the game is stunning, the upgraded high-definition graphics really makes this game worth the extra fifty quid, but that’s not all. Online the game is a lot smoother, plus the whole community just has a real buzz to it unlike literally every other Xbox 360 game. Each and every sound that comes out of your speakers will blow you off your feet and by the time you’ve completed this game the Xbox 1440 will have been released. As soon as you have booted this game up and have started a race that will be it, you will realise that every other car game on the market is just so inferior. Did Criterion make the right choice when they flipped off Microsoft, of course they did, the new game is much more than just an Xbox port and I would most definitely recommend you get this game, no I demand you get this absolutely amazing game.
XboxAddict (Apr 12, 2006)
I do have one minor complaint, if you will, nothing that will hinder the experience too much, but the shadows are a bit dark at times. I played on an HDTV and still had problems at times seeing what was in front of me, usually an appropriately placed pillar, causing quite a bit of trial and error racing. Not that I mind having to learn a track, but it does help seeing what is in your path. Outside of that, I offer up some big Kudos to the Burnout Revenge team, the franchise has yet to disappoint, keep up the good work. Game On!
DarkZero (2006)
If the last Burnout game you played and loved was Takedown then this game is a must buy in every sense of the phrase. However, if you chose to pick up Revenge on the Xbox just a few short months ago, then more thought is needed before taking the plunge with what is almost the same game. There are a few updates to be seen, but nothing that make it a must buy if you owned a previous version. This is the best incarnation of Burnout, but it’s only a sample of what could be done if the game was made solely for next gen hardware!
games xtreme (Mar 28, 2006)
So to summarise: Burnout Revenge isn’t just a cheap knock-off of the Xbox version; it’s like that luxury sports car you wanted but needed a few more frills on, packed to the nines with nitrous and enough Bling to sink a battleship. If you’re a gamer that loves speed, thrills and spills, then Burnout Revenge 360 should be a game on your shelf right now! You might wonder why it's not a 10/10, that's mainly because it is still Burnout Revenge and while it has lots of new paint and tweaks they are still mostly cosmetic and nothing is really too new in the game. The additional 360 car and the retooled Crash mode are welcome additions and alterations, but they still do not elevate it above the score.
The races on Xbox Live are wild and crazy affairs, with players not only racing for the finish line but trying like mad to slam each other into oncoming traffic or a concrete embankment. In fact, there is one online mode that divides the players into two teams, one which is trying to reach the finish line and the other which is trying to eliminate all of the racers on the first team before they do so. An absolute blast. When playing online you have the option of competing in ranked matches to see how you stack up against the rest of the world. In a pretty cool touch the game keeps track of who has taken out whom in any race, so you can enter a race and instantly see who is ripe for revenge. Go online at your own peril because you could get hooked. Don’t say that I didn’t warn you.
PGNx Media (Mar 23, 2006)
Burnout Revenge is decidedly the most intense racing game available on the Xbox 360. If you haven’t played the game on another console, you’ll definitely want to add this to your collection. If you have, the improvements are worthwhile though it’s kind of hard to recommend the $60 game if you’ve already paid $50 for a similar version.
The cars are all fake, it's totally true that blind luck and reckless speed can win over skill, and sometimes you get screwed by traffic you couldn't see or a wall nubbin that stick out just far enough to cause an unexpected crash. Without a doubt, these are all problems to varying degrees. But, as a person who likes fun, I say either get over it or go crawl back into that soulless hovel you call a life. So go out, have fun, destroy some fake cars, and make a bunch of enemies online. After all, even failing in this game is fun.
Next Level Gaming (Mar 16, 2006)
I have had a hard time trying to figure out how Burnout Revenge is not a system seller. And the only reason I could come up with was that the game has really been out for 6 months prior to the Xbox 360 release. And not everyone is a racing fan. But it doesn't get any closer than that. The game is an absolute 100% must have game for the Xbox 360. And if you are heading out to the store this weekend to pick yours up, don't leave the store without a copy of this game. Burnout Revenge is the most white-knuckle, seat-of-your-pants, high-octane, how-many-more-cliches-do-I-have-to-go-though-to-get-you-to-go-out-and-buy-this game. Next to Project Gotham Racing 3, which to me still is the best racer I know, Burnout Revenge is right there next to it. Yes, you can say wow again. It's ok.
NZGamer (Apr 10, 2006)
All in all, this is an adrenaline rush second only to discovering you forgot to pack your parachute moments after leaping out of a plane. It's intense, it's gorgeous, it's furious and it's fast - this is everything a next-gen arcade game should be.
GamingExcellence (Apr 02, 2006)
In the end, those who have never experienced the thrill of Revenge in any form owe it to themselves to try this it out and there is no better way to do so then on the Xbox 360. For existing Revenge owners, the game’s new visuals, replay features, online portion, new menu feel, increased difficulty, achievements and incredible audio revamp are reasons enough to buy the greatest version of an already amazing game.
VGPub (2006)
If you are stumped on debating which version to get of Burnout Revenge, you should probably choose the $30 Xbox version. The slightly sharper visuals and online enhancements just aren?t worth the extra $30. However, if you haven?t experienced Burnout before, then the 360 version is the perfect place to start.
Game Captain (Mar 25, 2006)
Burnout Revenge kann auch auf der Xbox 360 voll und ganz überzeugen. Der Spielspaß stimmt, die Optik kann man wirklich mit dem Prädikat Next-Gen-Grafik betiteln und die - zugegeben etwas wenigen - Ergänzungen und Erweiterungen gegenüber der Variante für die klassische Xbox stehen dem Spiel sehr gut. Lediglich die laaaangen Ladezeiten nerven mit der Zeit etwas. Dafür wird man mit einem wahnsinnigen Geschwindigkeitsgefühl und adrenalinfördernden Crash-Orgien versöhnt, die auch nach längeren Spielen immer wieder motivieren können. So avanciert das Spiel – nicht nur – für crashsüchtige Xbox 360-Besitzer zu einem Must-Have-Game.
XBox Solution (XBS) (Mar 23, 2006)
While the 360 version is overall the better one, I have to take into account the long load times and some of the server issues. No fan of the series would regret buying the 360 version, but it has some issues online that need to be fixed. The change made back to the auto launch in crash may take time to adjust to but overall the title is great and a real challenge. While a bit different then the Xbox one, Burnout Revenge is still the best Arcade-style racer around and will be a great addition to your Xbox 360 library!
Cheat Code Central (Apr 06, 2006)
With such attention to detail, Burnout Revenge succeeds where more than a few EA ports to the X360 have failed. Even if you believe you've seen everything Revenge had to offer on the current gen consoles, this sleek revamped racing hottie will show you a few new tricks. If you haven't played it already, then really, what are you waiting for? Arcade-style racing doesn't get any more exciting than this.
Gaming Target (Mar 13, 2006)
I know what you're thinking – here we are, another port of a current generation game, ported to the Xbox 360 with little to separate it from the version that's cheaper and older. Just another port on a console that's already seen enough ports, in the same way Dreamcast had too many half-assed ports and not enough new games to draw in gamers hedging on a next generation plunge. But don't fear; though Burnout Revenge technically is a port from the Xbox and PlayStation 2 versions, it's not just a simple copy/paste with a slight graphical touchup; they actually spent time with the game and crafted some new stuff to go along with the old, great stuff.
The Video Game Critic (May 07, 2006)
Judged on its racing element however, Burnout Revenge is as polished and addictive as can be. If you crave arcade-style racing, look no further.
I've never met a person who didn't like at least some part of Burnout, be it the crash modes, the races or the ferocious takedowns. If you missed out on Burnout Revenge's first go around, do yourself a favor and pick this version up. It's a lot prettier (especially on a HD set), and the newly added online modes make it something that's sure to heat up your 360 for at least a month or two. The question becomes harder for those that already picked up the last version. Know that the single player game is pretty much the same, so you're really paying sixty bucks for the new graphics and multiplayer features. If it's worth it to you, go wild. Otherwise, save your money for Oblivion.
Gamerz-Edge (Mar 24, 2006)
Burnout Revenge is an excellent arcade racing game no matter which console you get it for. For those that haven't picked it up yet for PS2 or Xbox, the 360 version is an easy recommend, because not only is this game great, but so much was done by Criterion to ensure that it flexes some 360 muscle. If you have HD, like to play on Live, and are comfortable with there not being many more features from the current gen version, then I'd still recommend it. It's a better destruction based arcade racer than Full Auto, gives you a much better sense of speed than Most Wanted, and is ultimately about as deep as PGR3 and Ridge Racer 6. Definitely a title worth checking out, if not outright purchasing.
90 (Mar 31, 2006)
Burnout Revenge ist auch auf der 360 ein Hammer, der nichts von seinem genial-destruktiven Charme eingebüßt und mich trotz ausgiebiger Xbox- und PS2-Zerstörungsorgien auch auf der 360 wieder gefesselt hat – und das, obwohl sich Neuerungen wahrlich in Grenzen halten und ich für das Next-Gen-Debüt etwas mehr erwartet habe. Der Grafiksprung wird zudem erst an einem HD-Gerät richtig deutlich, während an einem normalen Fernseher die Unterschiede zu den hervorragenden Xbox- und PS2-Versionen kaum auffallen. Kann bereits die Karriere begeistern, sorgen die Multiplayer-Partien für die richtig heißen Duelle und werden dem Untertitel „Revenge“ wahrhaft gerecht. Von daher gilt für alle 360 Race-Junkies mit Hang zur Zerstörungswut und einem Verlangen nach Geschwindigkeit: Kauft euch das Teil! Rast, rempelt und crasht euch ins Burnout-Nirvana.
TotalVideoGames (TVG) (Mar 10, 2006)
Burnout is a title of exceptional calibre to have on the Xbox 360. The few introductions along with presentation improvements make this an essential purchase if you missed out on Burnout Revenge the first time around, whilst those who consider themselves fanatics should also check it out for Live Revenge and Burnout on the next-gen...
Boomtown (Apr 12, 2006)
The Burnout series is weird. It's the same principle every time; we just get a few new ideas every year. But despite of that every game instantly catches your attention and creates an urge to play for hours on end. Alas the single-player portion gets old after some time and thus it's the multiplayer races that will keep you entertained. The new addiction revenge part is doing that job perfectly, though, and if you like arcade racing games, Burnout: Revenge is the best you can get for the 360. Criterion has done it once again.
Yahoo! Games (Mar 07, 2006)
For players who already own a recent version of Burnout and have no interest in online play, it's hard to justify a full price purchase towards what are essentially a few minor new features and a visual upgrade. But judged against its peers, Burnout Revenge sets the standard for breakneck speed and destruction in the action racing arena. Anyone new to the series should rush out and add this to their collection.
Worth Playing (Mar 21, 2006)
A lot of critics, me included, have knocked the likes of EA for foisting rushed and unready titles onto the market that simply slapped a new coat of paint on an old game. I was concerned that EA was cashing in yet again with Burnout Revenge for the X360, but I am glad to say that I was wrong. The visuals don't merely look like an overhaul, the sound is as amazing as ever, and it definitely makes good use of high definition and Xbox Live. While it is technically a port, BR is also a significant improvement on an already amazing game. If you like racing games – even if you're a PGR 3 realism junkie – you need to play this title, especially online. For those of you wondering if the X360 is worth the purchase, BR is one more reason to make the move.
Jolt (UK) (Mar 30, 2006)
No doubt a new title entirely rather than an enhanced re-release would have been more welcome, but less than six months in, Burnout: Revenge provides the Xbox 360 with some glorious moments of unhinged debauchery. Despite the aforementioned changes, 2006’s Revenge still has one thing in common with 2005’s Revenge; it’s entirely formidable. Meaningful. Consequential.
Gamer Within (Apr 25, 2006)
While those who already own either the Xbox or PS2 versions may not find enough new elements in the Xbox 360 version to warrant a purchase, the game remains to be a exhilarating and enjoyable experience that feels even better with the updated visuals and sound. If your looking for a destructive, fast-paced and action packed arcade racer for the Xbox 360, Burnout Revenge is certainly well worth a look.
MS Xbox World (Mar 20, 2006)
Burnout Revenge does what it’s trying to do very well. It is a thrilling fast-paced racer with plenty of adrenaline. The upgrade to a next generation platform has definitely done what was already a brilliant title, good. If you fancy something different, something exciting then Burnout won’t disappoint. For people who prefer the more realistic side of racers, then I suggest you stay away. If you owned Burnout on the Xbox and have fond memories, but are unsure whether just the graphics upgrade is worth a purchase, because very little content was added, then it is a decision which might be based on what your friends are playing. For anyone who is thinking about buying the game, there is a free market place demo available.
Club Skill (Mar 24, 2006)
Overall this has to be one of the best games I’ve ever played. Visually the game is stunning, the upgraded high-definiton graphics really makes this game worth the extra fifty quid, but that’s not all. Online the game is a lot smoother, plus the whole community just has a real buzz to it unlike literally every other Xbox 360 game. Each and every sound that comes out of your speakers will blow you off your feet and by the time you’ve completed this game the Xbox 1440 will have been released. As soon as you have booted this game up and have started a race that will be it, you will realise that every other car game on the market is just so inferior. Did Criterion make the right choice when they flipped off Microsoft, of course they did, the new game is much more than just an Xbox port and I would most definitely recommend you get this game, no I demand you get this absolutely amazing game.
The Burnout series has always been hugely popular and Burnout Revenge is a game that's only going to enhance the series' reputation. The new revenge element that's been added really adds spice to the game and makes what was already an irresistible experience even more intense. The World Tour mode is great and will keep you coming back for more for months. There are plenty of thrills to be had online too, and the new revenge element really intensifies the whole experience. If you're a fan of the series, Burnout Revenge is a must and even if you like racing games in general it's definitely a game that's worthy of your attention.
GameDaily (Mar 06, 2006)
Burnout Revenge sort of comes across as a slick new sports car with the paint color that you really wanted for it. Nothing in particular about the ride has changed much, but you can just sense some appreciation coming from the fact you dropped the extra dough to give it that extra shine. The 360 version does have a couple of new goodies going for it, including a nice twist in the online play, a few new crash scenarios, and a high-resolution gloss that brings out the best in the 360.
TeamXbox (Mar 06, 2006)
The general trading of paint, bump drafting, and blatant disregard for the racing line sometimes happen in the world of wheel-to-wheel motorsports, but in Criterion’s Burnout Revenge, these acts are REQUIRED. I guess wreckage is what makes the World’s most Violent Car Crashes video, and Burnout Revenge, so damn intoxicating. The Burnout series flourished on the regular Xbox because, well, it’s more fun to crash in these games than in any other.
GamePro (US) (Jul 03, 2006)
Burnout Revenge boots its multiplayer mode exclusively for the Xbox 360.While the current-gen versions of Burnout: Revenge have been out for quite some time, the Xbox 360 iteration will blow your mind, thanks to its stunning graphics and enhanced online experience. But, are those qualities enough to warrant a purchase, particularly if you've already gotten your revenge on the PS2 and Xbox?
GameSpy (Mar 09, 2006)
Burnout Revenge has taken the 360 crown for best arcade racer to date, and it's going to be quite some time before another game steps up and tries to grab it back. If you've already played the crap out of the PS2 or Xbox versions of Revenge, then the new online tweaks and overall spit and polish might not be enough to make you want to do it all over again. On the other hand, if you've never played Revenge before, you absolutely need to get it. Maybe I'll see you online, and maybe you'll be my next rival.
GameZone (Mar 24, 2006)
What is the appeal of a car race? This question has been asked repeatedly and my answer lately has been "To see a wreck!" I'm not trying to condemn someone to a morbid and tragic accident, instead I just want to see the cars bending in ways unimaginable. For video gamers the Burnout series has provided those sick and twisted minds (wreck junkies) their ultimate pleasure. Instead of creating just another racing simulation why not create a game where wrecking your car is not only encouraged but creating the biggest wreck possible is a goal. With Burnout Revenge for the Xbox 360 we're treated to the biggest, boldest and most impressive version of Burnout yet.
1UP (Mar 03, 2006)
Burnout Revenge, at first glance, falls into the second category. Everything we said last fall in the reviews of the PS2 and Xbox versions still applies. But instead of rushing a port to market for the holiday buying season, Criterion has taken its time to add some real polish to the visuals and enhance the online play especially for Xbox Live, so it's not simply bumping up the resolution and calling it a day.
90 (May 10, 2006)
We've already presented you two Burnout Revenge reviews (for both PS2 and Xbox), so this review will focus primarily on the things that have been changed in this Xbox 360 version. I can already tell you that Criterion Games has managed to improve an already outstanding game. If you haven't played Burnout Revenge yet, this version should be on top of your list.
GamersReports (Mar 10, 2006)
Other than that the game is pretty much exactly what you would expect after playing Burnout Revenge on the original Xbox. If the game did not already exist in the current-gen the score would be higher, but it certainly is a great game in its own right. If you are a Live player then this is definitely a worthy purchase even if you have played the Xbox version. If you are not a Live player we recommend you rent it before you buy. The loading times and the inability to skip some after-race bells and whistles certainly detract from the game, but not enough to make it unplayable.
Armchair Empire, The (Mar 14, 2005)
The Xbox 360 isn't without racing games but Burnout Revenge is definitely the most fun. Whatever event you're racing in, there's more fun per mile than any other (current) 360 game. The graphics are great, the soundtracks fit the action, the sense of speed is incredible, the online modes add some depth, and the destruction is awesome.
IGN (Mar 06, 2006)
You have got to hand it to Criterion. The developer said it asked Microsoft four times to hook up backward compatibility on the 360 for the best arcade-racing franchise in console history, and with little results. Screw it, said Criterion. Let's make a 360 version of Burnout Revenge instead.
The only real drawback is that the game forces you to play online to accumulate any achivement points. It seems that there should be a good balance between online/local points - ss that too much to ask for??? I guess they tried to make up for that by giving you in game awards and trophies that don’t increase your gamer score. Okay, besides the fact that the makers of the game forget that not everyone live on Xbox Live Burnout Revenge is a hell of a good time. Even though playing Revenge I was not wowed with fun and new things the way Burnout 3 did, I still think this is the best racing game out there. It’s pretty. It’s fun. You are supposed to crash!
Daily Game (Mar 18, 2006)
A clear improvement over the current-gen version, and the definitive Burnout Revenge experience. Still not quite up to Takedown's greatness, though.
GameSpot (Mar 06, 2006)
Six months ago, EA and Criterion released the fourth game in the Burnout series, Burnout Revenge. The game made some interesting refinements to the Burnout formula and was, generally speaking, totally radical. Now, Burnout Revenge is making an appearance on the Xbox 360 with better graphics, a bevy of new sound effects, and a few minor tweaks and tunings that tighten up the whole game a little bit. If you're late to the Burnout party, this is a great time to get involved and bust up some cars. But if you've spent the last six months playing Burnout Revenge on the Xbox or the PlayStation 2, there probably isn't enough new content here to get you excited all over again.
XboxAchievements (Feb 06, 2008)
Overall, if you don’t own this game, you really should go out and buy a copy. Even if you are horrible at racing you can still have a blast with this game and earn quite a few of the achievements along the way. Burnout Revenge is great for getting out aggression at roommates, bosses, and ESPECIALLY if you have to sit in horrible traffic five days a week. It makes a great drinking game, it is good for young and old alike, and clearly has lasting appeal to entertain people for years.
JustPressPlay (Mar 14, 2006)
So was Burnout Revenge worth the wait? Was it worth savoring everylast piece of footage, drooling over the updates and the highdefinition video clips? Well if you’re a fan of the series, then youknow damn well the answer to that question. Burnout Revenge may not bea perfect game and it may not be a huge improvement over the lastinstallment, but it was worth the wait. If you don’t believe me or youdon’t own this already, do yourself a favor and pick the game up assoon as possible. Disappointment isn’t even an option.
87 (Mar 14, 2006)
Burnout Revenge for the Xbox 360 has shaped up to be an all around great game; however, there is not a significant enough amount of upgrades to justify the perineum $60 price tag. If you have not purchased the game for the Xbox or you don’t have an Xbox, and the better HD visuals and minor additions are enough for you, then go ahead and purchase the 360 version. If not, then still check out the equally impressive Xbox version and wait for the first true next generation installment of the Burnout franchise.
TalkXbox (Mar 15, 2006)
This title is almost exactly the same as its Xbox counterpart. This version is just as fun and exciting as before, but it isn’t an incredible leap forward. It is slightly better due to the enhanced visuals and new features, but that isn’t enough for those who have already played the game. I’d recommend this title to those who have never played the Xbox version or have little experience with it. Others would find the game to be too much of the same and a waste of $60.
Xboxdynasty (XD) (Mar 21, 2006)
Electronic Arts und Criterion Games haben die Serie erfolgreich weitergeführt und mit tollen neuen Features erweitert. Auch wenn grafisch die Leistungsgrenze der Xbox 360 sicher nicht annähernd erreicht wird, ist Burnout Revenge dennoch ein Aktion Rennspiel der absoluten Extraklasse. Hier wird Single- und Multiplayerspielern sehr viel geboten und das Spiel lädt immer wieder auf eine neue Zerstörungsorgie ein.
FOK!games (Apr 27, 2006)
Burnout: Revenge voor de 360 is gewoon een hele goede game, net als Burnout: Revenge voor de PS2 en Xbox. In vergelijking met de PS2-versie is de 360-versie duidelijk beter vanwege de betere online mogelijkheden die Xbox Live biedt. De Xbox-versie had dit echter al en hier zit de verbetering dan voornamelijk in de mogelijkheid tot het opnemen van filmpjes, de toevoeging van meerdere talen en het weglaten van de snelle start mogelijkheid. Als je thuis meerdere platformen hebt en kunt kiezen welke versie je aanschaft dan zou ik voor de PlayStation 2- of Xbox-versie gaan omdat er te weinig verschil in de games zit om er dertig euro extra voor te betalen. Mensen die Burnout: Revenge al bezitten voor een current-gen console kunnen deze versie dan ook beter links laten liggen en hun geld bewaren voor een echt nieuwe Burnout.
Xbox World (Germany) (Mar 19, 2006)
Als Fazit kann ich nur sagen: Mir gefällt das Spiel tierisch von der Grafik und vom Umfang. Bis man alles frei hat dauert es so ca. 12 bis 20 Stunden. Das Richtet sich danach wie gut man ist. Und ich kann jedem der Nicht unbedingt unrealistischen Rennspielen abgeneigt ist Burnout Revenge nur ans Herz legen.
Console Monster (Mar 22, 2006)
Although this is basically a graphically improved Current-Gen Burnout: Revenge, I just can’t help but praise the game. I own Burnout: Revenge on my PS2, and I can honestly say this game is still worth the money, simply for the happiness of being able to play one of my all-time favourite games in High-Definition. If you’ve never played this game before, then you have to get it. If you already have, and you loved the original version, than you’re bound to love the 360 version, simply for the high-definition online crash action! Eat your heart out PGR3, Burnout: Revenge is back!
After the agonizing months of not being able to play Burnout, I can honestly say it was well worth the wait. Sure, I would have loved some new levels, modes, or even a course builder, but I can deal with this port. All you developers out there who are just going to port over your games on the 360, take a note form Criterion. This how it’s supposed to be done, but don’t let the idea of this game being a port discourage you from buying this game. If you have a 360 and have played Burnout before, go pick it up again. For a port, it’s more than worth $60, if only until a truly next-gen Burnout hits the shelves which should be sometime this fall.
Planet Xbox 360 (Mar 30, 2006)
In conclusion, Burnout Revenge for the Xbox 360 is the best racer out there in my opinion. I loved Need for Speed and thought PGR was just OK, but this game is more my style. If you are more into the action of racing and the wrecks then look no further, this is the racing game for you. With Moto GP being the next racing title to look forward to on the 360 us racing fans need something to tide us over until then. The gameplay, graphics, sound, and online play make this a must own for me, see you online!
Video Games Daily (Apr 13, 2006)
Whilst the Burnout series is no longer fresh, it's still pitch-perfect in its execution and an ace game to boot.
85 (Mar 16, 2006)
Plus ça va, plus Burnout devient un jeu de brutes où on se demande si l'on conduit une voiture ou un char d'assaut. Malgré cet aspect un peu dérangeant, on ne peut qu'être en admiration devant la beauté des graphismes et toutes les possibilités qui s'offrent à nous. Très peu de jeux de courses proposent autant de modes de jeu ayant une telle personnalité et procurant autant de plaisir.
Official XBox Magazine (Nov 29, 2007)
Although this isn’t the next-gen Burnout that we hoped for and the new features don’t really make a second purchase essential, this is far from an indictment. Burnout Revenge for 360 is a fantastic experience, capturing the essence of the series better than any of its predecessors. But if you’re still playing Burnout Revenge on your Xbox, you might want to consider waiting until the series’ next installment. We still love us some Burnout and can’t wait for its first real next-gen appearance. This isn’t it, but it’ll do nicely.
Make no mistake, Burnout Revenge is an excellent game, and if you're after a fun arcade racer it's hard to beat. The numerous tweaks and minor improvements make for a solid evolution over the Xbox version and allows this version to hold its own as more than just a cheap port. But with a RRP of $119.95 it's a steep price to pay, especially since the Xbox version can be picked up for less than half of that.
Game Over Online (Apr 10, 2006)
Burnout Revenge is one of the best games out there in terms of sheer, mindless game playing joy. It also earned the accolades it has been given across the industry. Whatever console you own, Burnout Revenge will deliver the goods at breakneck speeds one way or the other.
Gameslave UK (Mar 29, 2006)
Burnout Revenge is a really, really fun game and although I think its long-term appeal may be limited it'll be one of the first games you reach for when your mates come round for a beer. A must for those who haven't got any of the later games in the series.
Gamer 2.0 (Mar 14, 2006)
If you bought Revenge last year, maybe it would be best for you to rent it. While this is a great upgrade from the games last year, it’s still relatively unchanged. However, if you’re new to this game, it’s a must purchase and among the best Xbox 360 games yet. Also, if you’re a past owner of the game and are down with the Xbox Live play on the 360, it’s worth it. You’ll find yourself addicted to the game within minutes and with a great new host of community options with the rival tracking, you’ll have a lot of fun. Burnout Revenge 360 is one of the most fun, heart-pounding video games out there and is a safe bet for any 360 gamer.
Game Revolution (Mar 28, 2006)
And here's to a successful port. Burnout: Revenge for the 360 is basically the same experience as last year's Burnout: Revenge with some streamlining in both the graphics and online features. Some purists may still be turned off by the confusing tracks and the "traffic-check" carnage, and there probably isn't enough new here to warrant a buy for those who have already played through Revenge last year, but the engine is running more smoothly than ever, adding another solid racer to the growing 360 garage.
XBox Front (Mar 16, 2006)
Die Burnout-Serie aus dem Hause Criterion Games hat einen schon fast heldenhaften Aufstieg zu verzeichnen. Nachdem der erste Teil der Serie vor fast vier Jahren wie aus dem Nichts auf der Bildfläche erschien, hat sich der Name als Synonym für schweißtreibende Rennen, gepaart mit unglaublicher Geschwindigkeit und haarsträubenden Crashes, etabliert. Das anfangs noch waschechte Rennspiel hat sich im Laufe der Jahre mehr und mehr zum Actionkracher entwickelt und glänzt mittlerweile weniger durch realistische Fahrphysik denn mehr durch spektakuläre Highspeed-Rennen, in denen es nur um eins geht: Zerstöre deine Gegner, bevor sie dich zerstören.
UOL Jogos (Apr 14, 2006)
"Burnout: Revenge" pode não ser o exemplo de um título da chamada nova geração de consoles. Mas nem precisa, pois suas qualidades vão além disso. Como "Rally X" e "Crazy Taxi", trata-se de um jogo de corrida diferente que, se exagerado chamar de futuro clássico, ao menos deixará uma marca e saudades dessa época da história dos games. Se você não teve a oportunidade de assumir o volante e sentir a adrenalina de quebrar todas as leis do trânsito, "Burnout: Revenge" é um jogo obrigatório na sua coleção. Mas se você já teve o prazer de detonar veículos na versão para Xbox, talvez essa reedição não tenha atrativos suficientes para repetir a mesma viagem.
80 (Mar 22, 2006)
Whether or not you should buy Burnout Revenge on the Xbox 360 is a tricky question. If you don't already own a version of the game, then there's no question - pick this up today. Even with its previous-gen roots, Burnout Revenge is a brilliant Xbox 360 title that deserves a place in your collection. If you own or have played a lot of the Xbox or PlayStation 2 version, it's a much harder decision to make. With the main additions being made to the online game, this should be your deciding factor, along with some nicely sharpened visuals for anyone with a hi-def display.
Bordersdown (Apr, 2006)
The real question, then, is where Criterion can take the series from here? Sure, there are the inevitable true next-gen visual upgrades that will come with an original focus on the new formats, and it still remains the case that more could be done to differentiate and broaden the car and track lineups. Yet in many ways, Revenge appears the complete take on the current Burnout blueprint. And so, to potential buyers, a hearty recommendation; to the developers, a slap on the back but a whispered warning: Revenge is the very definition of sensory overload and outright escapism. It’s arcade gaming at its finest, without an arcade in sight. The challenge now is to resist the temptation to spoil the mix with unnecessary additions. On current form, however, Criterion seem like the last people in need of outside advice.
Gameplanet (Apr 26, 2006)
The best addition to the already addictive online mode is that the game keeps track of your rivals. If you have one up on that punk from California it'll warn you while the engines are revving that he's going to be after you this round, it will also tell you who has the most points, so you know at whom to aim.
This is the definitive version of Burnout Revenge. There are more crash junctions, upgraded graphics and more expanded multiplayer; the port to the Xbox 360 has served the franchise well.
Operation Sports (Mar 23, 2006)
Frankly, this pattern of diminishing returns from a once-innovative series is nothing that we haven't seen before from EA. This is their general pattern: incremental upgrades from year to year, with just enough flash (or new rosters) to justify a new purchase. It's been their routine on the major sports titles like Madden and NBA Live, and it's also become the case with their line of extreme titles like SSX and the Street games. It might be time for EA to let the Burnout field lie fallow for a year or two, before one of the most exciting titles of the current generation becomes a tired has-been in the next generation. “Deja vu all over again” simply isn’t going to be enough for me to keep buying this series.
Meristation (Mar 24, 2006)
Al cabo de un cuarto de hora estaba llorando otra vez como un niño, emocionado, como con el burnout 3, escenarios coloristas, sonido INCREIBLE (ign le ha puesto un 10, y os aseguro que es lo que le corresponde), velocidad aun mayor, mayor jugabilidad y control, mayor tension, mejores graficos,... , es sin duda el mejor burnout de la historia.
Xbox Daze (Mar 28, 2006)
In my view this game is the best racer currently out for the Xbox 360 and is pure arcade gold. If you've never experienced the automotive chaos that is Burnout Revenge before, then head straight down to your local game store and demand a copy, you won’t be disappointed. As for those who have already sampled Burnout Revenge on the Xbox. You may get a sense of déjà vu, but the revenge is so much sweeter on the Xbox 360.
Totally Gaming Network (Mar 15, 2006)
The title is certainly the best in the series in every way. With 36 achievements and a ton of single player events, it should keep gamers busy for a while. Still, once the magic wears off, this is a game that could very well see a lot of shelf time, being occasionally picked up between completions of other in depth games. It's possible that the strength of it's online play might keep it popular for a while, but there is a lot of competition out there already and more to come. It offers up the best in carnage style racing without a doubt, I just question how long it can hold players attention span.
Gamestyle (2006)
Burnout Revenge on the 360 retains all the fuel-injected fun from the original games, making a successful leap to the next-gen platforms. However, in all honesty it is hard to recommend the game to anyone who has played the game on Xbox or PS2, as aside from the admittedly minor tweaks and additions, it is the same game with shinier graphics. If you are a Burnout aficionado or newcomer to the series, the game surpasses Namco’s Ridge Racer 6 for arcade thrills and power-sliding action, with wholesale destruction throw in as well. However, if you’ve played the game’s previous incarnations, perhaps a rental would be advisable before paying the premium price for a game you played last year.
Deeko (2006)
For owners of the PS2 and Xbox versions, Burnout Revenge doesn't really offer you much more in terms of content, but if you are itching for some destruction and haven't played the previous installments, this title is worth a gander, just for the visulas and sound alone. Here's to hoping Criterion is diligently working on its next game in the series, Burnout: The Big Wheel Adventure.
GotNext (Apr 04, 2006)
If you've played the 6-month old Xbox or PS2 version, you've seen this all before. If money is not really an issue, or Xbox Live Achievements inspire you to re-accomplish a lot of things you've already done, then by all means pick up Revenge. However, with the post-launch 360 library being added to with quality games on a weekly basis, your time, money, and concentration may likely be better served elsewhere.
80 (UK) (Mar 17, 2006)
When it came out last September on the Xbox, we can't deny our initial reaction to Burnout Revenge was one of slightly muted disappointment, and looking back it's easy to see why. This beloved series has become one of our all-time favourites, so to see Criterion shamelessly pandering to the mainstream left us with a feeling of resigned disappointment. It was - in the main - way too easy to blitz through the game, the new traffic checking system felt like one idea too many, and the online implementation was still not quite there.
JeuxActu (Mar 23, 2006)
Burnout Revenge sur Xbox 360 n’est pas la claque graphique qu’on espérait tous. Certes, sur un écran HD, le jeu brille de mille feux grâce à une luminosité accrue et une netteté quasi impeccable mais d’un point de vue purement technique, rien n’a été ajouté ni même amplifié et cette mouture ne profite pas vraiment des véritables capacités de la console. Il n’en demeure pas moins un jeu de courses arcade aux sensations grisantes, doté d’une réalisation qui tient bien la route. Dispensable pour ceux qui ont déjà les versions PS2 ou Xbox, Burnout Revenge s’impose comme un premier choix pour ceux qui ne connaissent pas ce volet et qui possèdent une Xbox 360.
X-Box Gamer (Apr 05, 2006)
Cette version Xbox 360 du hit de Criterion conserve toutes ses qualités et s’avère visuellement agréable sans pour autant nous en mettre plein la vue. Il est cependant dommage que la facture s’élève de dix euros. Mais la nouvelle touche apporter à la série fait fureur et redonne un souffle à un concept qui n'en demandait pas tant. Les fans ne seront en aucun cas dépaysés par le nouveau virage pris par ce Revenge et seront ravis de retrouver tout ce qui a fait les succès passés. Quand aux autres, il est encore temps de s'initier au plaisir de la conduite en furie avec toutes les impressions et sensations démentes que cela procure.
Xbox Gazette (Apr 09, 2006)
Pour conclure, Burnout Revenge est un excellent jeu qui déplaira certainement aux adeptes des simulations automobiles, ceux pour qui chaque détail, chaque réglage à son importance mais qui ravira ceux qui n'ont pas envie de se prendre la tête, ceux pour qui la conduite typiquement arcade, la vitesse et l'action priment, tout simplement ceux qui ont envie de se défouler purement et simplement.
75 (Apr 18, 2006)
Burnout Revenge for the Xbox 360 is not a bad game – in a vacuum it’s actually quite good. If you haven’t ever experienced the thrills that are the Burnout Series, you won’t be disappointed by picking this one up – I’d even say that you MUST own at least one Burnout game for your Xbox/Xbox 360. You’d just be better served spending ½ the price and getting the Xbox version since they are so similar.
Computer Bild Spiele (Jun 06, 2007)
Die Ladezeiten zwischen den Rennen sind viel zu lang, die Grafik nutzt nicht einmal annährend das Potenzial der neuen Konsolen-Generation und der Variante für Xbox 360 haben die Entwickler einfach viel zu wenig Neues gegönnt. Es fehlen neue, interessante Spielmodi. Trotzdem: Dank des einzigartigen und adrenalinfördernden Spielprinzips ist und bleibt Burnout Revenge "gut".
Diehard GameFan (Mar 22, 2006)
If you’ve played Burnout Revenge in the past six months, there’s little reason to buy another version. That said, this is easily the best version on the market, and if you’re a hardcore Burnout fan, you might find enough here to justify jumping into it again. For players who’ve yet to play Burnout Revenge at all, of course, this is a solid investment you’ll spend plenty of time with. Definitely worth a rental, in either case.
Gamekult (Mar 17, 2006)
Avec Burnout Revenge sur Xbox 360, Criterion s'est laissé aller à la facilité en proposant seulement un portage encore très proche des versions Xbox et PS2, disponibles elles depuis plus de six mois. Le produit de base était toutefois particulièrement réussi, et continue d'ailleurs toujours de briller dans cette version Next Gen, même si techniquement, on pouvait espérer largement mieux. Les possesseurs du même titre sur Xbox et PS2 passeront donc leur chemin sans regret, tandis que les autres découvriront là un titre rapide, fluide, plutôt joli, fun et même jouissif apportant sa pierre à l'édifice Burnout, notamment grâce à son level design sournois. Reste qu'avec une date de sortie plus proche du lancement de la console, Burnout : Revenge aurait sans doute été encore mieux accueilli.
Still, there shouldn't need to be a gap between players. A truly great game should appeal to everyone, and Burnout Revenge has trouble with this. Given the sales numbers of this series, it's hard to believe there are enough people out there to justify this release. While it may seem narrow-minded to focus on the price point instead of the gameplay, in this case, it's critical. Yes, this is one of the best racing games ever made (and deserving of every award it garnered), but you can play it for $30 less and not miss much of anything.