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User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
92 (Oct 11, 2007)
Crash of the Titans brings a great platform franchise to the Xbox 360, although usually aimed at children, this version has something for everyone to enjoy. The developers seem to have come up with a great idea in enabling players to jack the monsters they fight and in practice it really works. Although Crash of the Titans may not be a game for everyone, those who do buy it will certainly not have wasted their cash because it’s a great game with a lot of replay value.
Crash of the Titans is a fun, not too complex platformer/beat up the bad guys game with a few flaws, but I enjoyed it. It's probably reasonably safe for older children, if cartoon-style violence is acceptable as well as a little toilet humor. It's not all that long, but it's reasonably fun for what it is. I would recommend it if the price is right and this is the kind of game you are looking for.
IC-Games (Oct 23, 2007)
Crash of the Titans, in our opinion, sees the Bandicoot returning to his former glory. Adults and children will simply lap up the co-operative gameplay and the ability to piggyback through the harder stages is a work of genius. If you are after a decent platformer to play alone, or with a friend, we doubt you’ll come away from this one disappointed.
Console Obsession (Nov 04, 2007)
It may very well be another nail in the coffin for the once bulging platforming genre, but Crash of the Titans is an excellent reinvention for the Crash Bandicoot series. The art of platforming is indeed dying out, but Crash himself has successfully managed the transition to the action genre.
Inside Hotwire 3D (Oct 24, 2007)
The ever-popular Crash Bandicoot, one of the most beloved mascots throughout the early 2000’s, has now made its way to the Xbox 360 under the heading Crash of the Titans. The latest Crash game features a lot of the old platforming gameplay and charming animation that still attracts the younger crowd. It has been awhile since we played any of the Crash games, but this Crash gave us a sense of rejuvenation of what we were missing since the early days. The game is easy to control and anyone who has played Crash before would definitely feel right at home with this one. There are a number of gameplay features we like about Crash of the Titans. The first is new platforming moves. You have your latest wall running, rope swinging, and chimney climbing techniques. But if you think that’s impressive, wait until you get a load of this: Crash has another ability that allows him to use his enemy like a skateboard!
Cheat Code Central (Oct 08, 2007)
In the end, Crash of the Titans merely exists to put Crash back on the map. Nearly forgotten after so many new platform icons have come and gone, someone had to get the poor bandicoot back on track. Despite following the same formula as a lot of adventure titles, Crash of the Titans' new idea of taking over enemies to resolve battles and solve puzzles is quite unique. Throw in a two player co-op mode and you have some nice replay value on your hands. There are some quirks here and there with the camera and the repetition between episodes, but neither are devastating enough to bring down the overall quality of the game. Expect to beat the single player in about fifteen to twenty hours, but add even more if you have a friend to tag along. As said earlier, what are friends for?
75 (Oct 31, 2007)
Ich liebe Jump-n-Runs, ich habe eine bemerkenswerte Schwäche für Blödsinn sowie möglichst alberne Tiere - insofern ist auch Crash of the Titans genau mein Spiel! Allerdings komme auch ich nicht umhin festzustellen, dass es im Grunde nur ein Problem hat, dafür aber auch gleich ein großes: Schon tausend Mal gespielt. Mal abgesehen vom Monsterpatschen, das nach einer kurzen Weile schön flüssig von der Hand geht, bietet das Game nix, was man nicht schon in quasi jedem anderen 3D-Jump-n-Run gesehen und gezockt hat. Das ist per se nichts Schlechtes, Crash macht seine Sache sehr gut, und ich hatte in den letzten Jahren wahrlich schlechtere Hüpfkost im Laufwerk - aber spektakulär ist auch dieses Spiel nicht.
Still, the action grows tired pretty quickly. With its juvenile humor and low difficulty this is probably targeted for kids, but it's a decent holdover until Super Mario Galaxy comes along.
Planet Xbox 360 (Nov 07, 2007)
With the complete lack of platformers on the 360, Crash Of The Titans does not have much competition; which is good because the six hours it will take you to complete the twenty-level contest hardly feels substantial. It is not the slam-dunk comeback fans hoped for from Crash's 360 debut, but it is far from a failure.
El simpático Crash Bandicoot ha debutado en la nueva generación con un título sencillo, accesible, suficientemente variado y con ciertos detalles que podrán agradar a los seguidores del género, más teniendo en cuenta la cierta ausencia de exponentes del género de las plataformas en la consola de Microsoft. Ciertamente hay títulos mejores, como Kameo (aunque esté más orientado a la aventura), pero a todo el que busque un plataformas fácil y divertido puede ser una muy buena opción.
Boomtown (Nov 06, 2007)
If you were thinking of getting this game on any other platform I’d probably advise against it, the Wii has Mario Galaxy on the horizon, and the PS3 has Ratchet and Clank coming soon, but the 360 has very little in the way of reasonable platformers. This may be little more than a last generation game with upgraded visuals, but it does what it’s supposed to, it’s a fun platformer that‘s not too taxing on the brain. It’s not the longest game in the world though, but it does have some replay value with plenty of unlockables to be found, but overall you may want to just give it a rental.
AceGamez (Nov 15, 2007)
Not as sophisticated as many Xbox 360 games out there, Crash of the Titans is, at the end of that day, a scrolling platformer. It doesn't need to be sophisticated - it needs to be fun, frantic, colourful, noisy, winsome and comical, which is exactly what it manages to be. Radical have done a great job of reviving the washed-out shadow-of-his-former-greatness that Crash had become and breathed new life into the series, enough to at least guarantee that the established fans are happy again for a while. And if you're not a fan but find yourself having a go with Crash, you'll probably be smiling anyway. When all is said and done, it's character that counts in a platform game - and Crash Bandicoot certainly has that. Welcome back, you crazy marsupial - we've missed you!
Jolt (UK) (Nov 02, 2007)
Mistaken assumptions aside, the Xbox 360 doesn’t exactly have a lot of new, colourful, non-shooty blood and gore type games, so if that’s what you’re shopping for then while you couldn’t do much better, you equally couldn’t do much worse right now. As a single player game it’s ‘okay’, moving up to ‘decent’ if tackled with a friend.
XboxAchievements (Feb 14, 2008)
This game is one of those that will give you a lot more fun then you could have hoped for, while at the same time not being quite as good as you would like. It’s a good effort but far too short and not nearly nice enough to look at, plus a bit more of a challenge wouldn’t have gone amiss either. It’s nice to see Crash back on form but he’s still a long way behind his illustrious peers.
MS Xbox World (Oct 17, 2007)
The possession feature is rather cool as are the levels and their design. However the graphics aren't going to win any awards and neither is the brevity of the game, and so this is more than likely going to appeal to the younger gamer more than those of you who like a little more brain exercise. I have enjoyed the game, but sadly it's not something I will ever feel compelled to return to in the future. There simply is not enough "Meat" here to cater for older gamers who undoubtedly will breeze through with their eyes half shut, whilst eating, smoking and watching another TV at the same time. The developers need to learn that in this day an age, games that are made for older systems aren't going to cut it on Xbox 360 despite having a high definition sheen added. Crash of the Titans should be great fun for younger kids and sneaky achievement hunters who pack the kids off to bed or boot them off for a quick play before they are discovered!
65 (Nov 28, 2007)
Let's hope that Crash Bandicoot doesn't go the same way as Sonic the Hedgehog - by all means, introduce new concepts; but don't lose sight of what makes the game great in the process. Crash Bandicoot is one of the all-time great platforming characters, not a brawler, so let's keep it that way.
IGN (Oct 17, 2007)
Crash of the Titans is a good idea wrapped in a mediocre game. This is a shame too, because that good idea involves smashing small things with large monsters. Nonetheless, kids and die-hard Crash fans will still dig the game, and the co-op is perfect for two squabbling siblings who fight over the controller. It doesn't have the lasting power to make a spot in your collection, but it will make for a good rental. Let's hope that the monster-jacking idea is used better in a sequel someday.
GameZone (Nov 01, 2007)
Crash of the Titans is nothing new or revolutionary. Players will find better platformers to play this holiday, so I’d say it would be best to find a different game to play this winter. Save for the cooperative mode, there’s not much here worthy of a gamer’s time that is devoted to buying and renting the best games.
60 (Oct 26, 2008)
Mutant is an average game, gameplay wise, with some bright spots that make it glow. The cartoon atmosphere is pitch perfect and the voice actors they picked for the characters are delightful. It dresses up the gameplay in a better suit to make you smile when you see the bright colors and noteworthy voice overs.
Thunderbolt Games (Oct 30, 2007)
All in all, this game is a mixed package. It does a lot of things right, but doesn’t capitalise in other areas. It is this lack of finishing touches that makes the game feel a little incomplete in some areas. Although it will appeal to many, the short story mode isn’t enough to give a full recommendation to go out and buy the title. At around eight hours of play, it won’t last seasoned gamers very long. With the lack of multiplayer options, it really is a quick bang for your buck. One thing is for sure though. The series is in a rehabilitation process, trying to get back to where it deserves to be. It isn’t as impressive as the original games were, but overall Crash seems to be making titanic steps in the right direction.
DarkZero (Nov 18, 2007)
Diverse levels offering an assortment of different challenges over the course of the game’s lifespan - that is the one trait most of the world’s greatest platformers all have in common. Moreover, it is something many developers struggle to even approach getting right. Usually, regardless of how good one single idea is, it will get boring with repetition, so it is always best for developers to try and mix things up should they want to end up with a winner on their hands once their title is released. Regretfully, Crash of the Titans is one of these games which is based around the concept of one idea, and yes, as an unfortunate result does get grating with repetition.
GameCell UK (Dec 02, 2007)
Crash of the Titans plot sounded like a cool idea, but despite lots of new moves and excellent animation, the poor overall implementation, a fixed perspective camera and boring, repetitious level design mean this once highly-rated mascot’s latest game is a bit of a one-trick pony…
Digital Chumps (Mar 20, 2008)
I thought Crash of the Titans was an overall enjoyable game. It gets a bit tedious down the stretch because each episode is so very similar to the previous one, but the campaign ends just as the adventure wears out its welcome. Crash of the Titans also sports some very smooth and colorful animations, too, and the sound guys did a fine job. Ultimately, I would recommend this game for a rental or for a much younger audience; I think it’s short enough that the average adult gamer could play through it in a weekend, and furthermore it isn’t a strong enough title to warrant adding it to one’s library.
Xbox Exclusive (Nov 28, 2007)
Kudos to Radical for attempting to return back to the basics of the Crash legacy that seemed to be left behind by Naughty Dog, but this title falls short of anything worth owning. The truth is a good license just is not enough. You need to create a good game then everyone novice and veteran can appreciate it. This just lacks the heart of the original!
Game Revolution (Jan 21, 2008)
As much as I pick on Crash, I was secretly hoping that Crash of the Titans would put him back in the spotlight. It had an excitingly original concept but failed to take full advantage of its possibilities. I suppose time will tell if Crash of the Titans is the stepping stone for a proper comeback, or if it’s just another cut in the bandicoot’s constant bloodletting.
Game Freaks 365 (Feb 08, 2008)
Overall, this game is exactly what it sounds like, namely, a fairly generic and straightforward linear 3D platformer. That is not all bad, but this game does not stretch the boundaries of 3D platformers at all or even reach the edges already set. Still, if you are dying to have a new 3D platformer for your DS, this game may be enough to suit your fancy for a few hours.
50 (UK) (Oct 19, 2007)
If you thought that Crash's first appearance on the next generation of platforms might enhance its appeal from a technical standpoint, forget it. This is very much a game designed primarily with the PS2 and Wii in mind, with a fairly lazy high-def makeover late in development. From a commercial standpoint, it's easy to understand why you'd design a game like this for younger platforms, but in late 2007 any version of the game feels like a relic from a bygone age. As one of my colleagues remarked when seeing the game running last week, "I feel like I've played this game a hundred times before". The narrow, linear levels, the shallow unsatisfying combat, the done-to-death platforming, and the entirely underwhelming look and feel of the's a major disappointment for platform starved gamers to see Crash of the Titans turn out to be so painfully average in almost every respect.
Totally Gaming Network (Nov 21, 2007)
The review feels harsh. Crash doesn’t necessarily do anything particularly wrong, it just doesn’t do anything particularly right either and after a weekend of being wowed by Call of Duty 4, it just doesn’t feel good enough. One for the kids.
Gamestyle (Dec 02, 2007)
Overall Crash of the Titans is an average title that will provide some enjoyment to younger gamers just long enough until something better comes out. And let’s be honest here, it’s not like the 360 is brimming with decent platformer titles. It’s either this or the gonorrhoea that is Sonic the Hedgehog 360...
Video Games Daily (Dec 10, 2007)
There isn't much more that can be added to that - it's a cynical cash-in, it's a poor game at best and it outstays its welcome by quite a long time. And to make matters worse, it doesn't even dish out the Achievement points like certain other kiddie games (SpiderFof, I'm looking your rubbish way). If you buy this for your kid, you clearly hate them. If you get this bought for you, you're probably adopted.
40 (Oct 27, 2007)
Crash of the Titans should be a much better game than it is, but as it stands it's really only appropriate for kids or folks out there really hurting for a coop platformer (pro-tip: wait for LEGO Star Wars: The Complete Saga). Jacking creatures is fun, but the rest of the game is short, repetitive, and uninspired. If nothing else, the achievement points are easy to get.
The Video Game Critic (Aug 07, 2010)
Crash of the Titans might not seem so bad at first, but the more you play it, the more you'll wish you were doing something else.