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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.9
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.7
Gameplay How well the game mechanics work and the game plays. 3.4
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.7
Overall User Score (7 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
TrueAchievements (Jul 30, 2012)
Fortunately, tin-eared performances and wayward parts of the second act can’t hold back the excellence of Deadlight’s story and gameplay. Tequila Works has crafted a tight, masterful story of loss and suspense that will keep gamers engaged through the entirety of the experience. The 1200 MSP price point is well worth the price of admission.
Meristation (Jul 30, 2012)
Como cada verano, llega el Summer Live Arcade para demostrar que la zona digital de esta generación es, como poco, igual de importante que las grandes propuestas que aparecen en el mercado de sobremesa. La última sorpresa viene además firmada por manos españolas y, que mejor que celebrarlo que analizando en profundidad todo aquello que la ha llevado desde el día de su lanzamiento a ser una de las imprescindibles en el catálogo XBLA.
GamezGeneration (Aug 07, 2012)
Deadlight ist eines der ganz großen Highlights, die der Xbox Live Marktplatz in diesem Jahr für Horrorfreunde zu bieten hat. Die Idee eines zweidimensionalen Horrorgames ist auf Konsolen erfrischend umgesetzt und begeistert mit viel Abwechslung. Auch technisch fällt Tequila Works Debüt Deadlight sehr gut aus und trumpft mit einer schicken Präsentation auf. Der Preis ist für 6 Stunden Umfang und den gebotenen Spielspaß absolut im Rahmen, sodass sich alle Xbox 360 Besitzer dieses Download Highlight zumindest einmal mit der Demo ansehen sollten! Einzig das gegen Ende erhöht aufkommende Frustpotenzial durch zahlreiche Trial & Error Passagen dürfte einige Spieler ärgern!
85 (Jul 31, 2012)
Spielerisch bleiben die Spanier zwar konservativ und orientieren sich an Klassikern wie Another World oder Limbo – gerade deswegen hat mich der gelungene Mix aus Rätseln und knackigen Kämpfen aber sehr gut unterhalten. Gestört haben mich nur die etwas zu träge Steuerung, die häufigen Ladepausen sowie die Verfolgungsjagden unter Zeitdruck. Einer der stimmungsvollsten XBLA-Titel des Jahres!
IGN (Jul 30, 2012)
Deadlight lacks neither style nor substance, and it lasts just about the perfect amount of time. The story is minimal but engaging, and the ending is unexpected -- in a good way. A couple of sections stumble a bit, but not enough to detract from what is an engaging, memorable experience.
3D Juegos (Jul 31, 2012)
Deadlight es una fantástica aventura de acción y plataformas que presenta momentos de gran brillantez, pero también una ajustada duración para los 11,99 euros que cuesta. Es un juego muy entretenido, tenso, con una gran ambientación y un apartado jugable con mucha personalidad que no decepciona. Uno de los lanzamientos descargables más destacados del año.
Overall, Deadlight for the XBLA is a very good game. Influenced by other great XBLA games, Deadlight manages to carve out its own identity standing out as one of the better XBLA games this year. The visuals are stunning and despite being able to complete the game at around the 4-hour mark, there is still plenty of replay value. Some of the technical issues hold the game back; however, I for one will keep coming back to Deadlight as it is an experience I will want to enjoy for weeks if not months on end.
games xtreme (Aug 18, 2012)
Deadlight is a short taste of the zombie apocalypse that is perhaps a little too expensive for some people's tastes, since it does come in at 1200 Microsoft Points on Xbox Live Arcade. The shortness of the game does little to offset this cost, but if you do dive in, you'll find a fun romp through the post apocalypse of a world that's been driven to ruin by mankind's darker side and the eternal hunger of the dead.
GamesCollection (Jul 30, 2012)
Nonostante una longevità e una difficoltà un pochino inferiore alla media, Deadlight regala un sapore e un’atmosfera molto intrigante che riesce veramente a catturare l’attenzione e persino a farsi rigiocare senza troppo annoiare. D’altronde una volta completato al 100% non riserva più alcuna sorpresa, mancando di una modalità cooperativa o di un multiplayer. Che volete che vi dica: un goloso bocconcino, che però i più accaniti sbraneranno in poco tempo!
DEADLIGHT, an adult-oriented side-scrolling platform adventure game, puts players in the shoes of a Canadian park warden attempting to survive a journey through the zombie-infested streets of the Northwestern United States in an effort to reconnect with loved ones. Traveling alone, players stick mostly to rooftops and underground tunnels as they try to avoid contact with shuffling undead, carrying off tricky jumps between fire escapes apparatuses, clambering across telephone wires, and sprinting over cars and trailers. Weapons, including an axe and a pistol, provide a means of both offense and defense, but a combination of sparse ammunition and overwhelming enemy numbers means players are usually better off simply avoiding the undead. Equally crucial is a series of contextual puzzles that have players pushing boxes, twisting valve handles, and shooting distant switches in order to create safe paths through deadly obstacles.
80 (Jul 31, 2012)
Qu'on se le dise, Deadlight est bien parti pour constituer l'une des meilleures surprises de cette cuvée 2012 du Summer of Arcade. Le titre joue habilement des références aussi bien dans le domaine des œuvres mettant en scène des invasions zombies que dans celui des jeux de plates-formes. Le résultat ne brille pas forcément par son originalité mais il propose une aventure envoûtante et une ambiance parfaitement maîtrisée qui risquent fort bien de vous scotcher littéralement à votre manette.
75 (Jul 31, 2012)
In the guise of a “cinematic platformer” Deadlight largely succeeds on what it tries to do. You’re meant to be a fairly normal guy in a chaotic, dangerous world and you are. The story and traversal stuff are the big draws in the game. If you were a huge fan of Limbo than pick this game up at once. Be aware though that it has some control problems and some deeply frustrating sequences along the way.
Gameplay (Benelux) (Aug 31, 2012)
Deadlight weet een vrij originele draai aan het leeggezogen zombiegenre te geven, maar blijft aan te veel oneffenheden en een te korte speelduur haperen om echt te schitteren.
Games TM (Aug 30, 2012)
Tequila Works' debut's confident craftsmanship and considered design more than compensates for its shortfalls with the narrative's impact and the intermittently niggling handling. It's by no means a smooth ride, but this dank and desolate landscape is worth braving.
Vandal Online (Jul 30, 2012)
Los españoles de Tequila Works nos ofrecen una aventura muy interesante y con una ambientación de primer nivel que se ve lastrada por su breve duración.
The Controller Online (Jul 30, 2012)
Deadlight is the kind of game that really makes you enjoy solving each area, and each encounter. I love when a game serves up puzzles in such a way that you don’t notice until you’ve solved them and Deadlight pairs this type of action perfectly with a great story. Unfortunately it was very, very short and ends rather abruptly. Equally unfortunate is the fact that still have to pay the full $15 to experience the good parts.
Splitkick (Aug 01, 2012)
I really liked Deadlight, but I also like zombies, Prince of Persia, many of the other XBLA platformers. I also don’t mind the idea of spending $15 on 2 hours of entertainment. However, I was expecting it to be a bit longer and can understand if the surprise of its length was a detriment to others. This title was provided for review, as such my own value can only be gauged theoretically and with hindsight. If you have to choose between Deadlight and something else you need to spend $15 on, weigh this carefully. If you are looking for a great, single-evening play session, Deadlight comes recommended.
70 (Sep 20, 2012)
Given a longer campaign, some trickier puzzles, and shorter loading times, Deadlight could have picked up another point. It has all the right elements, they just need a bit of tweaking and extending to bring it up that notch.
Jeux Vidéo Network (Aug 02, 2012)
Deadlight dispose incontestablement de mécanismes de jeux solides et d’un style visuel intéressant. Mais le manque d’originalité de son univers et sa campagne de quatre heures (un tout petit peu plus pour ceux qui voudront récupérer tous les objets cachés) font qu’il est difficile de considérer le titre de Tequila Works comme un incontournable.
Giant Bomb (Jul 31, 2012)
The zombie-survival setting fits nicely with its deliberate style of 2D action, but Deadlight sometimes plays too fast and loose for its own good.
Hey Poor Player (Aug 06, 2012)
I’m generously giving this game a three stick rating – mostly because I’m a fan of 80’s stuff, zombies, and really, really striking game environments. But the game falls flat on playtime and at times the controls could prompt rage quit in a lesser man. I’d steer clear on this one unless you truly have a mad on for this type of game in terms of genre or playstyle. For 1,200 MS points, you can get a lot better games.
Calm Down Tom (Aug 09, 2012)
It’s not the worst game on XBLA for sure, but Deadlight is plagued with bugs and lacks anything that can be called original. Platform games have been tried and tested for years. So much more would have to be done to make a game like Deadlight excel enough to stand out from the crowd. I applaud Tequila Works for their effort, but the frustrating gameplay and irritating jump mechanics made the game a lot closer to a controller survivor than a survival horror.
D+PAD Magazine (Aug 08, 2012)
It’s worth noting that Deadlight takes only two straight hours to finish. There are collectibles such as diary pieces, but the likelihood that you’ll want to go back for this purpose is remote at best. It’s not a lost cause despite the frustrating try-and-die mechanic, but that doesn’t make it a worthwhile purchase either. What qualities it has are greatly overshadowed by gameplay issues that the developers were either blissfully unaware of or seemed to think would enrich the experience. Full of unrealised potential, Deadlight is a passable game that’s as bland as the cookie-cutter zombies it presents.
Level 7 (Aug 06, 2012)
Tequila Works lyckas skapa en trovärdig postapokalyptisk atmosfär men det räcker inte för att dölja enorma brister i framförallt kontroll och plattformsdesign. Man har lutat sig på andra spelseriers prestationer istället för att hitta en egen identitet. För en zombiefantast kan det dock ändå vara relevant att spana in.
Gameplanet (Aug 01, 2012)
Deadlight is a disappointing mess of a game, a title worth less than the sum of its parts. There is a solid concept behind it, but the game is bogged down by sluggish controls and a generic storyline. It's also awfully quick – a slightly more ponderous run through the game took just under four hours, which for 1200 Microsoft points, just isn’t worth the value. Deadlight could have been something great. Unfortunately, it's as mindless as the zombies it features.
40 (Jul 31, 2012)
The cinematic atmosphere is highly impressive throughout, but that’s about the only thing that is in this weirdly inconsistent 2D survival horror.
Destructoid (Jul 30, 2012)
If you want to see just how far a game can fall from greatness to squalor in the span of a handful of hours, then Deadlight is for you.

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