Deadly Premonition Reviews (Xbox 360)
|Zach, was there something here you wanted to check out?||Adzuken (854)|
Our Users Say
|Acting||The quality of the voice or video acting.||3.9|
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.6|
|Gameplay||How well the game mechanics work and the game plays.||4.0|
|Graphics||The visual quality of the game||3.5|
|Personal Slant||A personal rating of the game, regardless of other attributes||4.6|
|Sound / Music||The quality of the sound effects and/or music composition||4.4|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||4.7|
|Overall User Score (18 votes)||4.1|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Destructoid (Feb 27, 2010)
Deadly Premonition is beautiful. No, not graphically. Graphically it's atrocious. It's a beautiful trainwreck, and it's well aware of the fact. Despite this game being quite like everything ever made, there's nothing quite like the game itself. There is absolutely nothing in this industry that can compare to how weird and wonderful the whole experience is. Judged as a piece of entertainment, as a game that consistently surprises and amazes and leaves jaws hanging, I have no choice but to say that Deadly Premonition goes above and beyond. This game is so bad, it's not just become good. It's pretty close to perfect.
GameCola.net (Nov 09, 2012)
There are some games that just touch you, right at that special spot. Uncharted 2. Halo. Shining Force. Resident Evil remake. Alan Wake. Eternal Darkness. These are special, important games to me. They mean something. They define a time in my life. Deadly Premonition defines this time, right now. It has such an involving story, such wonderfully written characters, and such a wonderfully realized town in Greenvale. I’m telling you, I’ve been to this town. I’ve met these people. Swery 65, the creator of this bizarre, wonderful, immersive little gem, knows just how to hook you. I’d give anything to un-play this game, just to play it again for the first time.
Level (Sweden) (Dec, 2010)
Jag vet inte till hur stor del Deadly Premonitions vansinne är medvetet eller omedvetet, men det spelar inte så stor roll. Det var länge sedan ett spel gjorde mig såhär överraskad och nyfiken.
Thunderbolt Games (Dec 05, 2010)
Ultimately, it’s a subjective experience and a subjective buying choice. Many people won’t enjoy Deadly Premonition and I don’t blame them. We’ve been schooled to believe that a game succeeds on the merits of the technology running it. If you’re only interested in being led through a series of staged set-pieces amid crumbling scenery and impressive graphics, this is not worth your time. But if you have the stomach for the surreal and the patience to ride its flaws, there’s much to appreciate. It’s a fantastic story, led by the most memorable protagonist this side of Grim Fandango. High praise indeed for a game hobbled by antiquated design and archaic visuals, yet it does what no commercial offering ever can: it flies in the face of convention. This is a story that rewards your patience and input. Appropriate then, considering you and York are inextricably linked.
IGN UK (Nov 08, 2010)
And that leads us right back to where we started: there is, let's be honest, every likelihood that you'll hate Deadly Premonition. It's clumsy, archaic, awkward, unpolished, peculiarly paced, technically wanting and, occasionally, more than a little broken. Somehow, for all its glaring faults, there’s every chance that you’ll adore Deadly Premonition too. It’s boldly idiosyncratic in its design, surprisingly rich in scope and refreshingly willing to embrace its faults. It’s hilarious and horrific by turn, and there’s real depth and soul to its lovingly-crafted universe. More so than many of its bigger budget cousins, it’s a pleasure to succumb to Deadly Premonition’s quirky, macabre rhythm. If you can overlook the game’s incontestable rough edges, Deadly Premonition offers a uniquely unforgettable experience that might just prove to be more than worth your while.
Eurogamer.net (UK) (Apr 29, 2010)
That's Deadly Premonition to a T. It's the Amy Winehouse of videogames: rambling and incoherent, a bit of a mess and not much to look at, but with a unique and distinctive voice that's very hard to ignore. Isn't that right, Zach?
That Gaming Site (Nov 15, 2010)
In short, Deadly Premonition is by far the most unique, exciting, moving and humorous experience of the year. If you like games that are a little bit off the beaten path, then this is for you. Put down your generic shooters and prepare to enjoy the sight of an FBI agent engaging in a monologue about eighties films whilst being chased by a giant dog.
GameSpot (Apr 19, 2010)
Deadly Premonition is not a lovely game, or a refined one. It's easy to dismiss it for its bad looks, its ancient control scheme, and its general user-unfriendliness. But this is a case in which the bigger picture dwarfs the flaws and the foibles. Here is a game that pilfers ideas from a number of sources yet feels wholly distinct, and just when you think you have it figured out, it somehow manages to pull another trick rabbit out of its hat. In fact, you get dozens of hours of trick rabbits for only $20, making this game a great value for anyone looking for something a bit different. And Deadly Premonition is certainly different. It has its ups and downs, but the one direction you'll most associate with this flawed and unique game is sideways.
4Players.de (Dec 10, 2010)
Während man im Gespräch mit den schrägen Kleinstädtern Mord und Mythen auf die Schliche kommt, entdeckt man nicht nur einen riesigen Schauplatz - man kümmert sich auch um Hunger, Schlaf und Hygiene des Ermittlers. Man löst geheimnisvolle Legenden auf, entdeckt Anspielungen auf Film und Spiel, spioniert und findet so ganz unmerklich den Groove dieses dissonanten Schlagers. Irgendwann verzeiht man ihm sogar die unausstehliche Steuerung; besonders die geradlinige Horroraction fordert ungemütlich viel Verständnis. Und nein: Deadly Premonition erweckt zu keinem Zeitpunkt den Eindruck eines guten Spiels. Mit seinem kauzigen Charme und vielen sympathischen Ideen ist es aber das beste B-Game des Jahres!
Game Couch (Mar 19, 2010)
One of the joys of PC gaming was that I could buy a game I’d never heard of for $20 and have a fun gaming experience. However, development costs for consoles make budget titles a rarity. When I heard a survival horror game was coming out for the Xbox 360 and it would only cost $19.99, I was sold. Deadly Premonition is a quirky, compelling and scary horror game, held back by PS2-era presentation and a few odd design choices.
GamingLives (Nov 13, 2010)
Deadly Premonition is by far the craziest game I’ve played in a while and also one of the hardest to categorise. People will either love the game’s quirky characters or hate them, yet a broken movement system in both vehicles and on foot, boring horror sections and occasionally abysmal textures are enough to cause problems for anyone, no matter how much they enjoy the subject matter. Given a bigger budget, Access Games’ ambition would surely have them making a masterpiece, but that game isn’t Deadly Premonition.
Brash Games (Nov 05, 2010)
Deadly Premonition is an absolute mess of a game in almost every way imaginable, but somehow it works – doubly so if you find a bit of B-Movie budget quality endearing in a sector that often relies on over-serious battles of space marines and monster shooting. It would be misleading of me to give it any more than a 5 – it’s just too broken to recommend to most gamers, but if what I’ve said has intrigued you, then I urge you to hunt down this budget title and give it a go. If you can stomach its many, many issues, then Greenvale is an amazing place to visit. Just be glad that gaming technology has come on long enough that you don’t have to live there. Isn’t that right, Zach?
Jeuxvideo.com (Nov 30, 2010)
En l'état, on regrettera qu'Alan Wake n'ait pas fusionné avec Deadly Premonition, bien plus ambitieux sur certains points que l'oeuvre de Remedy. Plus proche de Twin Peaks que ne le fut le thriller psychologique finlandais, le soft nippon souffre néanmoins d'un nombre insurmontable de tares empêchant le joueur de se plonger pleinement dans ce monde étrange. En effet, difficile de ressentir de l'empathie pour l'ami Francis tant la technique et le gameplay se veulent rebutants. Au final, Deadly Premonition nous montre bien qu'un jeu vidéo se doit avant tout de trouver un parfait équilibre entre la forme et le fond afin d'éviter que l'oeuvre ne sombre dans un abîme de médiocrité duquel un synopsis, aussi bien rédigé soit-il, ne pourra l'en extirper. Ce n'est pas malheureusement le cas en l'état tant on subit l'aventure plus qu'on ne la vit.