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Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Game Informer Magazine (Apr 06, 2013)
There are absolutely no redeeming qualities to Double Dragon II. The only people I can recommend this to are gamers that enjoy hate-playing the worst stuff just to make fun of it or Double Dragon fans who can't help but play every release no matter how terrible.
Official XBox Magazine (Apr 12, 2013)
Wander of the Dragons has been kicking around for a while, with info leaks (and the title-screen copyright) suggesting it was ready in 2011. Someone did great work sweeping it under the rug since then; it’s a shame the stain eventually bled to the surface.
Financial Post (Apr 09, 2013)
It's possible to play and finish Gravity's remake of the mediocre 1980s-era beat 'em up, but why anyone might want to is quite beyond us
Hardcore Gamer Magazine (Apr 18, 2013)
This is a broken, glitchy, ugly, poorly designed mess and nobody on staff should ever be allowed to work on another game ever again. Hell, nobody on staff should even be allowed to play another game ever again, because this is absolutely the worst game I’ve played in years.
New Game Network (May 10, 2013)
There is not much more to say about Double Dragon II: Wander of the Dragons. It is too bad of a game to enjoy ironically, and too forgettable to recall with any sort of disreputable reverence. There may be some amusement in purchasing the game if you are the type to create witty Let’s Plays of awful games, but the real tragedy of Wander’s existence is that it prevented the more talented developer behind Double Dragon Neon to create a Double Dragon II remake using the same charming aesthetic. The fact that many talented developers require Kickstarter in order to get their games produced while Microsoft certified this insult of a game is truly baffling.
On the whole there is nothing I can recommend about this game except to stay far away from it. I subjected myself to the torture that is Double Dragon II: Wander of the Dragons so that you wouldn’t have to and I beg you to take my advice and move on to anything else. Really, ANYTHING ELSE.
Metro.co.uk (Apr 15, 2013)
The interactive equivalent of irritable bowel syndrome and one of the most bizarrely awful video games ever made.
The Digital Fix (Apr 26, 2013)
Wander of the Dragons is a disgrace; an unfinished, untested, unenjoyably wretched excuse for a gaming experience. There is literally nothing to recommend here. If anything, it will make you wistful for titles like Final Fight and the 16-bit pinnacle of the genre: Streets of Rage 2. Try out the demo if you’re feeling masochistic, but don’t say you weren’t warned - we’ve played this game so you don’t have to.
Official Xbox Magazine (UK) (Apr 12, 2013)
Between getting stuck on invisible walls, being forced to watch awkward cut-scene transitions, and having to repeatedly restart at a checkpoint due to a horribly executed platform sequence I can honestly say I didn't enjoy a second of it. Everything about it feels cheap and hastily thrown together. And to add insult to injury, there's no online co-op and survival and versus modes are just as unappealing as the main game. The only saving grace is that playing Double Dragon II made me want to immediately go and replay Streets Of Rage and Final Fight - great games that are twenty years older with twenty times the polish. Save your Microsoft Points for a title that deserves them.
God is a Geek (Apr 25, 2013)
By now, I think I’ve given you enough reasons to avoid it and save 800 MS Points or 10 bucks. The only reason Double Dragon II doesn’t get an even lower score is because we haven’t got one. When your 15-stage game peaks at Stage 1, you know your game sucks. And this game does suck. There is no reason to get this over the superior Double Dragon Neon or any other brawler. Ever.
NowGamer (Apr 09, 2013)
If 0.5 seems shocking, it's not. There's simply no redeeming quality to Double Dragon II outside of the fact that it loads. It's dull, it's ugly, and its core mechanics don't work as intended. Ultimately, it's absolutely pointless.