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User Reviews

With better gameplay this charming tale could have been a gem. kimsnarf (4) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.8
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.8
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 4.3
Personal Slant A personal rating of the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (26 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Eternal Sonata is an all-around great game, and a bit of a rarity. Not only is it one of the few Japanese-style RPGs available on the Xbox 360, but it is an original, smart game that, in its own way, really pushes the idea of what a videogame can be.
Softpedia (Dec 28, 2007)
This RPG is more than a game you play in order to show your friends the potential of the Xbox 360 you've just bought or your skills when it comes to role playing titles. It's a statement of the genre, it's a work of art including other works of art and I consider it to be a super homage to the man and genius we know as Chopin. What matters most is the revelation you feel at some point during the game: if people are sick and they're going to die because they possess magical powers isn't this some sort of parallel with the Polish composer's condition? He was a brilliant man, with great songs and he died prematurely... Thankfully, his magic still flows, but not on those records you should have listened to back when you were a child with a more sensitive soul, but inside this great title, Eternal Sonata.
XboxAchievements (Oct 20, 2007)
So let's see here: unique story and gameplay? Check. Awesome graphics and sound? Check. Plenty of playtime and replay value? Check. Good achievements to keep you working? Check. Well, looks to me like there should be no doubt in your mind that Eternal Sonata is simply an amazing game. Everything is handled beautifully and whether you are a fan of the RPG genre or not, this is a must-play in my book.
RPGamer (Sep 24, 2007)
Disappointingly short, Eternal Sonata is hardly eternal, lasting only 25 to 35 hours. Several sidequests can boost this time, as well as the previously mentioned New Game+ mode, which gives the player access to a faster method of travel and additional Score Pieces (a musically-themed collection sidequest), in addition to the increased difficulty level. While the balance issues are irritating, to say the least, Eternal Sonata's artistic appeal more than makes up for what the gameplay is lacking. With an excellent story, interesting characters, impressive music, and quite frankly the most beautiful graphics ever produced in a video game, Eternal Sonata is without question the first must-play RPG of the new console generation. A hundred years in the future, French school-children will be watching videos of this game in the Louvre. If ever a game could be called art, Eternal Sonata is it.
Deeko (Sep 26, 2007)
In truth, the game is worthy homage to a brilliant man and the reflection of his final moments on Earth. While the storyline is certainly one that has been created solely for the purpose of amusing, it does so on many levels and is easily one of the more entertaining titles you'll find in the realm of role-playing games. There are moments in the game that are simply brilliant and it's hard to walk away from the experience not having gained a better understanding of Chopin and gaining a finer appreciation for his works. Everything in the game is solid and while the linear nature of the game is rather disheartening, the remaining features are so wonderful that this is an RPG that you're going to remember for quite some time. It's simply that well designed and thought out.
89 (Nov 12, 2007)
Anfangs war ich von der Idee ein Rollenspiel basierend auf Chopins Leben zu testen nicht wirklich angetan. Als dann aber immer mehr Screenshots und Informationen an die Öffentlichkeit sickerten, so wuchs meine Vorfreude endlich ein ordentliches JRPG auf der 360 spielen zu können mit jedem vergangenen Tag. Meine Erwartungen wurden nicht enttäuscht. Sicher, es ist kein Final Fantasy. Ganz klar, es erfindet das Genre nicht neu. Aber wenn ihr RPGs liebt und zumindest eine geringe Affinität zu klassischer Musik euer Eigen nennt, werdet ihr Eternal Sonata mit seinen 30 Stunden Spieldauer lieben.
Xboxdynasty (XD) (Nov 14, 2007)
Zunächst erhoffte ich mir von Eternal Sonata nicht mehr als ein durchschnittliches RPG, doch Namco Bandai hat mich eines besseren belehrt: eine dramatische Story, wunderschöne Grafiken die für sich selbst sprechen, ein absolut bezaubernder Soundtrack sowie nicht zuletzt das innovative Kampfsystem haben es mir angetan! Einzig negativ ist zum Einen die starke Linearität des Spiels sowie zum Anderen die teils im Verhältnis zu normalen Monstern äußerst zähen Endgegner. Ansonsten uneingeschränkte Kaufempfehlung!
XBox Front (Oct 28, 2007)
Als optisch eines der schönsten Spiele auf der Xbox 360, bietet Eternal Sonata ein intensives Spielerlebnis für jeden, der sich darauf einlässt. Natürlich ist der Cellshading-Manga-Look nicht jedermanns Sache, aber die bunte, liebevoll gestaltete Umgebung und Charaktere bilden zusammen mit der Musik eine tolle Atmosphäre. Es ist definitiv nicht nur etwas für Fans von asiatischen Rollenspielen. Das Kampfsystem bietet genug Abwechslung und die Story genug Tiefgang um für jeden Spieler, der offen für etwas anderes ist, ein grandioses Spielerlebnis zu bieten. Das Einzige was hierfür benötigt wird, ein wenig Zeit. Bei einmaligem Durchspielen werden laut dem Entwickler gut 30 Stunden benötigt.
GameZone (Sep 24, 2007)
Eternal Sonata for the Xbox 360 is one of those rare gaming experiences that are genuinely extraordinary and truly unforgettable. It’s an old-school role-playing game that doesn’t deviate from the classic role-playing game elements but it’s story, characters and theme will not fail to hook you into this lovely tale. Add some stunning next-generation visuals, a superb score and a great overall presentation and you get a game fans of the genre will certainly appreciate.
85 (Nov 09, 2007)
If you've never been a fan of JRPG's then there is nothing in Eternal Sonata that's going to convert you, even the picture perfect visuals are unlikely to keep you playing if this kind of game doesn't interest you. However, for Xbox 360 gamers starved of quality in this genre Eternal Sonata jumps right to the top of the pile. It's by no means the definitive JRPG, It's a little unsubtle at times when trying to get its point across and the linear nature of the environments is a bit frustrating when you just want to freely explore. But the exciting and varied battle system, the impeccable visuals and the bonkers yet brilliant central story idea make this one of the most charmingly enjoyable games I've played in a while.
IGN Australia (Oct 31, 2007)
In a lot of ways, Eternal Sonata is a risky move from Namco Bandai. Blending history, classical music and high fantasy was an odd move that has ultimately paid off. We think that, while it rarely treads far from the genre's cues, it actually makes a foreign concept very approachable and even informative for a console and audience not otherwise exposed to this kind of game. As we know, the 360 isn't doing too crash-hot in the land of the rising sun, but with a few more releases like this on the way, Microsoft's system shows it can do traditional RPGs with the best of 'em.
85 (Oct 19, 2007)
En conclusion, que penser d'Eternal Sonata ? Eh bien pour ceux et celles qui n'auraient pas encore compris que je suis tombé sous le charme du bébé de Namco Bandai, je ne pourrai que vous inciter à vous procurer cette délicieuse friandise dont le principal écueil est de se savourer trop vite, la durée de vie se résumant à 25 heures environ. On pourra prolonger le plaisir en passant un peu de temps à photographier les monstres pour remplir notre bourse de deniers ou via la traditionnelle phase de level-up (afin de débloquer toutes les techniques de chaque individu) mais en l'état, la brièveté de l'aventure pourra vous faire hoqueter. Bien entendu, si vous faites fi de ceci et des défauts énoncés plus avant, vous n'aurez plus qu'à ouvrir votre sensibilité et vos oreilles, pour pleinement apprécier cette symphonie vidéoludique.
GameSpot (Sep 17, 2007)
You might find Eternal Sonata to be relatively short for your tastes if you are a fan of Japanese RPGs. It clocks in at around 30 hours in a leisurely play-through, but it's worth noting that there is little filler in the gameplay or story. The game gets to the point with a smart, action-packed battle system and a dazzling world that will take your breath away. Yet while it may be the beauty that draws you in, it will be the warmth at Eternal Sonata's heart and soul that will prevent you from ever wanting to leave.
84 (Nov 05, 2007)
Eternal Sonata sai minut valtaansa, vaikka kaipaamaan jäinkin vielä vähän hiotumpaa, astetta haasteellisempaa ja paremmalla hahmokaartilla varustettua peliä, joka kuitenkin hyödyntäisi samaa pelimoottoria ja taistelun perusteita. Toivotaan, että Eternal Sonata myy tarpeeksi, jotta Namco Bandai ryhtyisi moista vääntämään. Kyllä tämän fantasian rahkeet pikkuhitiksi riittävät vallan mainiosti.
Overall, Eternal Sonata is a fun RPG and a great game to play. The incredible visuals, mature storyline, and fun, pseudo real time combat keep the game feeling fresh from start to finish. Even if you're a little off-put by the idea of having a Romantic composer as one of your protagonists, you'll find yourself enjoying Eternal Sonata.
IGN (Sep 13, 2007)
Eternal Sonata is a great RPG to give to your kid, but it’s also put together well enough for older gamers to enjoy. If you haven’t had much experience with RPGs, Eternal Sonata would be a great way to get your feet wet. Hardcore RPG fans might find the game a bit lacking, but we found enough to enjoy in the game to keep the limited role-playing elements far enough out of mind from start to finish for the game to keep from growing stale.
83 (Sep 28, 2007)
Thus far, Eternal Sonata is the best Japanese RPG on the Xbox 360. While the game is far from perfect and it could have been so much more, it does have some very entertaining and unique traits that will have any fans of the genre jumping for joy. The plot may seem bizarre and far from something like Final Fantasy, but it works out well. Being this is a tri-Crescendo's first attempt at a full blown video game, it is going to be amazing to see what they will show off in the future. There were a couple disappointments, such as a linear and short story and relatively dull cities and dungeons, but nothing that could tear any dedicated fan away from their enjoyment. Regardless of these few shortcomings, Eternal Sonata is adorable, very creative and an experience that fans of the genre shouldn't miss out on.
There are plenty of reasons to recommend this title apart from the spectacular combat. The visual presentation in particular is amazing; the colorful dream world and character models create an experience as enjoyable to watch as it is to play. It may not be pushing the genre forward in terms of plot, but Eternal Sonata's other components come together with such harmony that it will have you calling for an encore.
82 (Nov 05, 2007)
Eternal Sonata hat mich einige Stunden verzaubert. Schon die erste Spielstunde mit den unglaublich stimmungsvollen, aber letztlich auch nichtssagenden Zwischensequenzen, machen das Spiel zu einem einzigartigen Rollenspiel, in dessen Speilwelt man einfach gerne eintauchen mag. Allein die Musik ist nahe der Perfektion, zudem wird dem Spieler ein wenig Allgemeinbildung über das Leben Chopins näher gebracht. Warum es doch nicht zum Award reicht, liegt an dem seichten Gameplay. Das innovative Kampfsystem in allen Ehren, aber letztlich laufen alle Abschnitte sehr ähnlich ab und gipfeln in einem schweren und langatmigen Bosskampf. Darum: für ein paar Stunden macht Eternal Sonata richtig viel Spaß, an der Langzeitmotivation hapert es aber leider. Trotzdem solltet ihr dem zumindest musikalischen Meisterwerk eine Chance geben.
Gamer 2.0 (Sep 19, 2007)
Eternal Sonata is a wonderful ensemble of fascinating characters and a remarkable story about the life (and death) of Frederic Chopin. The game itself isn’t relatively long (should take no longer than 30 hours), but the grand music and superb battle system will keep you drawn into the beautiful mind of Chopin for quite some time. Eternal Sonata is a wonderful piece of art and an experience that many will soon come to enjoy.
82 (Nov 17, 2007)
Although Eternal Sonata lacks a multiplayer for instance, it does remain a great game. Namco has passed the test, of creating an atmospheric game where you can find old-fashioned entertainment combined with education, with more than flying colors. This IS the future of educational games. It offers a relaxing form of learning, I would even dare to say you barely know you’re actually being taught something.
80 (UK) (Oct 02, 2007)
It's disappointing to see such a fantastic game being let down by a simple lack of variety - but it's worth noting that this flaw drags the game down from being an instant classic to being simply a great game, and one which is undoubtedly worthy of your attention despite its failings. If only to check out Frederic Chopin's monster-bashing special moves.
80 (Feb 20, 2009)
Eternal Sonata ist ein ungemein bezauberndes Rollenspielerlebnis um und mit Frédéric Chopin, das selbst Musikmuffel zu unterhalten weiß. Die strikt lineare Handlung präsentiert sich zwar teils ziemlich pathetisch und klischeehaft, während Quest- und Leveldesign oft etwas altbacken wirken, aber das spielerische Grundgerüst weiß trotz seiner sehr traditioneller Werte zu gefallen und hält sogar einige originelle Ideen bereit. Vor allem das flotte, sich mit dem Spielfortschritt entwickelnde sowie weitreichende Licht- und Schattenelemente berücksichtigende Kampfsystem sorgt trotz gelegentlicher Unübersichtlichkeit für Laune. Wer will, kann sein Geschick sogar als Musiker oder Fotograf unter Beweis stellen. Und auch die liebevoll entworfenen Figuren und geradezu malerischen Kulissen sorgen für Stimmung. Schade nur, dass die meisten Gegner vergleichsweise unspektakulär wirken und sich später immer wieder in nur leicht abgeänderter Form wiederholen.
Quebec Gamers (May 19, 2010)
Même si j'ai apporté plusieurs défauts, Eternal Sonata est loin d'être un mauvais RPG. C'est même un jeu que j'ai bien aimé. Malgré un level design discutable, une variété d'ennemis déficiente, Eternal Sonata est un RPG fort recommandable et original qui se reprend en aillant un concept original, un bon système de combat, et des personnages attachants.
De cultuurkloof tussen het realistische geweld van de meeste westerse games en de zoete kleurrijke wereld van Eternal Sonata zal voor velen te groot zijn. Maar als je tot de doelgroep behoort, heb je vast al gezien dat Eternal Sonata een game voor jou is.
Eternal Sonata also delivers a level of visual grandeur that will make you applaud the technological advances that games have made over the years. It may be lacking one key area, but this is one quest that you won't want to miss.
Thunderbolt Games (Nov 12, 2007)
Does Eternal Sonata break the mould that is currently disposing of next generation RPG’s? Yes, it does. After finishing the game I find myself wanting to tell everyone to leave Master Chief alone for a while and try out something different. Of course, many will look at me as if I am a lunatic. However, for those who take the chance, you have yourself a true gem. It is a shame that such an intelligent narrative which is entirely character driven will be overlooked by the majority of gamers. This unpredictable tale will have players engaged until the excellent finale. It is time to put down the plastic Guitar you received with Legends of Rock, and time to embrace an entirely new musical adventure.
Gamernode (Oct 01, 2007)
Like I've already said several times, it's the characters and charm that make Eternal Sonata what it is. If you rely fully on the gameplay and story, you'll find a below average RPG once again proving the Xbox 360 hates RPG gamers. However, if you pay attention to the interactions characters have with one another, the emotional attachments you gain with the characters as Chopin's journey unfolds, and all of the little things that make Chopin's dream world so wonderful, you're in for a real treat. It's not a game every RPG gamer will enjoy, because it's a very acquired taste. It is a game any RPG gamer who owns an Xbox 360 should at least try, though. It's not a console seller or something that will sway the Japanese market, but hey, it's better than Blue Dragon.
Gaming Target (Oct 11, 2007)
Although the game suffers from it’s story, unbalanced characters, and an uninspired creature design, the game can still be considered the best JRPG on the 360 thanks in large part to exciting battles and its strong visual appeal. Sure it’s not everyone’s cup of tea, but in between marathons of fragging in Halo 3 and late hour bouts of Madden 2008, it’s a welcome addition to the 360 library.
RPGFan (Oct 07, 2007)
At the beginning of my review I mentioned that sometimes games can sum up to be less than their parts, and this is true for Eternal Sonata. While the musical presentation was excellent, the gameplay passable, and the controls well executed, the horrible job with the story and the disappointing graphics dragged down the game a lot. Add in the short playtime and you have a game that is a rental at best, but definitely not a purchase. So do yourselves a favor and go to the Xbox Live Marketplace or iTunes or even that ancient relic the "CD Store" and get yourself a copy of some of Chopin's work and leave this game behind. I know I wish I had.
Game Revolution (Sep 25, 2007)
Eternal Sonata isn’t a deep RPG by any means. There are few customizable options and very little in the way of exploration or even choice, but it is elegant and pretty. Some of the sweetest tunes are simply beautiful, regardless of facial expression.
Eternal Sonata is a great effort, but Chopin need not worry about his music being forgotten in favor of the memories of this game; by the time you finish, you might not even remember playing it yourself.
Pelit (Nov, 2007)
Eternal sonatan vahvin puoli on visuaalinen: puolalaisneron päänsisäinen maailma on iloisen värikäs ja hämmästyttävän runsas. Maailma, hirviöt ja hahmot ovat kaikki hyvin suunniteltuja ja takaavat monipuolisen, muuttuvan matkan jälleen yhdelle teinisankarien maailmanpelastusretkelle. Harmillisesti nättiä maailmaa ei saa tarkastella vapaasti, sillä kamera on lukittu tiukasti paikalleen joka kentässä.

Pelin tekninen puoli on hiottu, mutta jää kovin ontoksi. Vuoropohjaisuutta ja reaaliaikaa sulavasti yhdistelevä taistelu on ottanut paljon vaikutteita vanhan yhteistyökumppani Tri-Acen toimintapainotteisista ropeista, mutta valitettavasti esikuvien taktista puolta ei osata jäljitellä. Pitkiin komboihin ja ne päättäviin erikoisliikkeisiin perustuvan järjestelmä degeneroituu valitettavan nopeasti pelkäksi nappulanrämpytykseksi.
70 (Sep 16, 2011)
Denn so gut Eternal Sonata auch aussieht, so erfrischend es sich stellenweise spielt, so bieder ist es in zu vielen anderen Bereichen. Es beginnt stark, aber lässt dafür leider umso stärker nach, je weiter man kommt. DAS japanische Rollenspiel der Xbox 360 hätte es werden können, aber in dieser Form ist es "nur" ein guter, hübscher Titel mit einem tollen Kampfsystem und einer faszinierenden Idee, die enttäuschend umgesetzt wurde.
GameSpy (Sep 23, 2007)
Much like its beginning, Eternal Sonata's ending makes no sense in relation to the rest of the product. If you only played the very beginning and very end you'd get one of the most extraordinarily, wonderfully bizarre experiences ever printed on an optical storage format. Eternal Sonata got an extra half a point just for how satisfyingly bizarre its ending was. If the whole game had delivered like the concept and ending did, we'd be screaming for a sequel.
UOL Jogos (Oct 05, 2007)
"Eternal Sonata" é aquele típico jogo que pode ser amado por uns e odiado por outro. O capricho dos desenvolvedores com seu estilo gráfico é evidente: o jogo transborda uma beleza e delicadeza únicas, além de momentos tocantes e um clima bucólico agradabilíssimo. No entanto, sua mecânica é simples demais e não foge aos padrões dos RPGs mais tradicionais, sem falar da repetição, linearidade e do baixíssimo nível de dificuldade.
Video Game Generation (May 26, 2008)
In the end, Eternal Sonata is simply an average JRPG. In a generation that has been pretty much devoid of them, JRPG fans will probably enjoy this. The rest of the world may want to opt for something a little more original. I'm not going to punish it for being a by-the-numbers JRPG, but I'm not going to reward it either. Regardless, I feel it is worth playing especially as an intro to the genre or a first JRPG for a younger gamer, either by catching it on sale, on eBay or renting it.
Legendra (Jul 09, 2007)
Finalement assez loin du grand RPG, Trusty Bell n'en demeure pas moins un bon jeu, plaisant à jouer grâce à des combats funs et un formidable bonheur pour les yeux et les oreilles. Dommage que sa mécanique trop classique, son manque de profondeur et de rythme viennent ternir le tableau, sur une durée de vie trop courte. Tout ceci sera compenser uniquement par ceux et celles qui auront le courage de remettre le couvert une deuxième fois. Au final un bon essai pour Tri-Crescendo, mais perfectible.
Nevertheless, any RPG enthusiast will find a lot to like here and there is plenty of game to explore and lovingly designed locations to indulge in. In fact if the game is approached as more of story and an experience then it delivers handsomely, providing you have the patience. It’s just a shame that as an RPG this is less of a grand orchestral arrangement and more of a narrow piano piece, beautiful but with far fewer notes than it could have had.
70 (Dec 31, 2007)
In short, this is a game that has great elements and bad elements. It just happens to be that the convoluted story is that bad element, which, for me at least, is the driving force in RPGs, action or menu-driven. It's worth a rental, though, to check out the battle system and maybe complete over a weekend.
68 (Jan 25, 2010)
I’m still convinced that Eternal Sonata is the Japanese equivalent of the classic joke “The Aristocrats.” It’s hyped up as being great, but when you actually hear it, it disgusts you, and at the end you’re left thinking “I can’t believe I sat around that long waiting for what was, in the end, a giant waste of my time.” But, despite all the negative things I have to say about it, Eternal Sonata did some very key things right, and I would actually love to see a sequel that works out all the kinks and delivers the game that Eternal Sonata should have been. But that’s not gonna happen.
GameLemon (Feb 12, 2008)
In a way it pains me to write this review, as I really wanted to like this game. In fact, I even poked around the web for a bit to see if I could find something I missed that would bump this game into the category of must-own. Unfortunately, there's no such magic bullet, and the game is what it is, a decent RPG that tries to blaze a new trail but fizzles out along the way. The story goes from promising to confusing, the gameplay jumps from intriguing to boring, the landscapes are enticing yet forbidden, and the music is brilliant while the voice acting is awful. RPG fans may enjoy the game and its attempt to try something new, but it's not going to win any new fans over to the genre.
Gaming Age (2007)
Overall I came away from Eternal Sonata feeling pretty impressed. In the beginning, the lengthy and frequent cut scenes really started to grate on my nerves, but after the 6 hour I started to really take an interest in certain characters, and the game felt like it just took off from there. It's not a perfect RPG, and I've played better titles this year, but it's a solid effort on the 360 at least. The visuals are fantastic, and music matches that, but while the combat feels pretty fresh and new at first it can become pretty repetitive as you advance towards the ending. It's definitely a mixed bag, but I'd suggest that you at least check it out and give it a shot.
Netjak (Jan 22, 2008)
Like I said, I loved this game. While I was playing it, I could overlook the flaws and some of the conventions used. Now that it's over, however, it's obvious that the game will disappoint people looking for an RPG on the 360 that's truly on the level of Final Fantasy. Much like most classical music, a lot of the enjoyment you'll get out of the game depends on what expectations you take going into it. Still, it's far from a waste of time. It's set an aesthetic bar extremely high for RPGs on the 360, and I doubt that we'll see that bar moved for a long time to come.
Gaming since 198x (Jan 07, 2011)
Eternal Sonata est un monument de mignonitude dans un monde de rêves très coloré, avec des combats sympas orientés action, et de la musique de Chopin. Sympa au début, ça finit par trainer en longueur. Si vous avez du temps à perdre jouez-y en prenant votre temps ; si vous avez des journées bien remplies, ne l'allumez pas le soir, sous peine de vous endormir pad en main dans les 5 minutes. Si vous êtes un enfant de 10 ans allez-y les yeux fermés, mais vous devriez peut-être sortir un peu au lieu de vous abrutir devant la console. Au final on prend du plaisir à jouer, mais on garde l'impression qu'il eut été facile d'en faire un jeu beaucoup plus motivant à jouer, au prix d'assez peu d'efforts de développement.
Yiya (Jan 15, 2008)
Eternal Sonata letztendlich zu bewerten, fällt schwer. Von der Story, der Charakterzeichnung, dem Artdesign und der Musik würde ich dem Spiel eine Höchstwertung zugestehen. Doch das Kampfsystem, das anfangs einen guten und fordernden Eindruck macht, tendiert leider in der Gesamtspielzeit von ca. 30 Stunden zu sehr in Richtung getimtem Buttonsmashing, statt strategischem Vorgehen. Das Balancing stimmt hier überhaupt nicht mehr, egal ob es Items, Strategie oder Schwierigkeitsgrad betrifft. Hier hängt nach dem ersten Drittel der Hausegen schief. Spaß macht Eternal Sonata aber dennoch, was an der interessanten und erfrischend anderen Story und der liebevollen, märchenhaften Gestaltung liegt. Hier steht das Geschichtenerzählen eindeutig im Fordergrund.