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Critic Reviews

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75 (Feb 13, 2011)
I like the game quite a bit. The controls finally make sense of controlling a giant walking tank, and are easy enough for the average person to pick up and master in no time, and the combat is great when it fires on all cylinders, and you aren’t on foot. Front Mission Evolved is a good game with great moments, but it’s also a good game with some out of place moments. It’s not hard for me to recommend, and even though the campaign is relatively short, it’s actually really entertaining to play through it again completely overpowered. But if Double Helix gets the go ahead to do this a second time, then they really need to beef up the campaign and multiplayer, and tighten the grip on the out of suit sequences. If they do that, there won’t be anything stopping them from taking over the world with their giant robot fists.
games xtreme (Oct 27, 2010)
Overall then, it's a decent enough game with some balance issues and terrible story/voice work. If you want lots of action and the feeling that you're piloting a mech-o-death, come play for a while but you probably won't want to stay for the multiplayer - you've seen it all before in some other game and the maps are limited to a small number, there's very little to keep you coming back all round.
XboxAchievements (Oct 22, 2010)
Front Mission Evolved does offer some doses of fun, but the campaign is far too short with a story that is patchy at best. More entertainment can be found online, but even at the relatively close proximity to launch, the community is worryingly small. Perhaps a return to the familiar turn- based RPG roots would be for the best based on this fairly average offering.
Xbox Mag (Nov 09, 2010)
Front Mission Evolved n’est pas un grand jeu. Ceci dit, cela ne l’empêche pas de rester agréable, en proposant une aventure bien mise en scène et respectant à la lettre l’ambiance propre au genre. Les fans de la série seront déstabilisés par ce changement radical, mais les férus de méchas y trouveront tout de même leur compte.
63 (Oct 08, 2010)
Nein, Front Mission Evolved - übrigens die Fortführung einer langjährigen Rundentaktik-Serie - ist nicht gut. Ständig der gleiche Levelaufbau, ständig die gleichen Mechs, ständig die gleichen grafischen Bausteine. Wer beim Knarzen aufeinandertreffender Metallplatten allerdings eine Gänsehaut bekommt, wird seinen stählernen Eigenbau mit einem diebischen Lächeln auf den Lippen in den Kampf schicken. Es scheppert nämlich recht anständig und im Moment ja auch konkurrenzlos, wenn irgendwelche Abziehbilder pathetische Abziehbilder bekämpfen. Ist man zu Fuß unterwegs, wird's zwar unterirdisch, aber die Schmerzen gehen meist schnell vorüber und im Kleinen macht die Abwechslung sogar einiges her. Überhaupt ist es vor allem der Umfang, der Mech-Liebhaber zu einem unterhaltsamen Intermezzo einlädt, denn Front Mission Evolved hat alles, was auch Shogo 2 haben könnte. Ach, jetzt macht schon, Monolith, mir gehen die Zaunpfähle aus!
60 (UK) (Oct 08, 2010)
It's far from a disaster and there's substantial enjoyment to be had in the game's early moments. But a lack of variety and some awkward, ineffective attempts to break the monotony will fail to win the game the audience Square Enix is so to desperate find, at the cost of losing the one they once had.
GameSpot (Oct 05, 2010)
Front Mission Evolved isn't a step forward for the Front Mission series. Double Helix Games is treading water here with a very beige third-person shooter that doesn't do anything particularly well aside from explosions. Try it only if you're a huge devotee of the old series or are a big fan of blowing things up real good.
Brash Games (Nov 08, 2010)
Front Mission is a Saturday morning cartoon with all the fun taken out of it, leaving only a stale husk, hints of possible entertainment value obscured by pathetic design decisions. It’s never particularly bad, but it’s consistently boring, predictable, and often downright offensive. Unless you’re in severe mecha-withdrawal, I’d suggest getting your fix elsewhere.