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User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Overall User Score (8 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Retro Gamer (Feb, 2006)
Xbox Live faithfully recreates the joy of playing with your mates in your local arcade, except now you can do it in your own home whenever you want. Online play is stable and there are always plenty of gamers wanting to join in a game (something the other three Midway titles cannot guarantee). What online Gauntlet does very well is to force players to co-operate to clear each dungeon. Due to its toughness, lives are inevitably lost on a regular basis, but as long as one person survives the stage everyone else will be revived. It’s a great little addition that makes Gauntlet a real joy to play. Just stay away from the pointless single-player experience that grants you infinite health.
TalkXbox (Feb 12, 2006)
Whether you’re a young RPG lover who wants to see where it all began, or an elder who wants to relive their glory days, you need to immediately dish out five bones and give Gauntlet a whirl. It doesn’t reek with glossy presentation, overkill violence, or profanity, yet it’s perhaps the most risqué game you’ll ever play. It’s hard to describe, so for contrast, it’s similar to Brisk Iced-Tea – raw and delicious.
Gaming Target (Jan 26, 2006)
Gauntlet debuted back in 1985 in the arcades and it provided a quarter-popping experience that many still remember to this day. Of course, there have been many reiterations on the formula released over the years, but the original still holds up even after all this time. With the release of Gauntlet for the Xbox 360’s Live Arcade service, the game receives a facelift in the form of slightly sharpened graphics and Xbox Live multiplayer. Are these changes enough to warrant checking it out? For five bucks, you bet it’s worth a download.
70 (Jan 26, 2006)
Was soll man zu Gauntlet großartig sagen? Es ist ein Meilenstein der Videospielgeschichte, der via Xbox Live Arcade originalgetreu wiederbelebt wurde, aber einfach nicht mehr denselben Reiz wie vor zwanzig Jahren versprüht. Während zeitlose Klassiker wie Tetris auch heute noch süchtig machen, wirkt Gauntlet trotz wahlweise aufpolierter Optik nicht nur technisch, sondern auch spielerisch reichlich angestaubt. In geselliger Runde sorgt das simple Monstermetzeln zwar nach wie vor eine zeitlang für Gaudi, aber auf Dauer ist es einfach zu primitiv und abwechslungsarm, um längerfristig zu fesseln. Nostalgikern wird‘s egal sein. Für weniger als fünf Euro werden aber auch jüngere Hack‘n‘Slay-Fans einen Download nicht bereuen, denn zwischendurch ist eine Team-Partie Gauntlet allemal eine Zeitreise wert - dank Online-Modus auch dann, wenn gerade keine Freunde zur Hand sind.
GamesRadar (Apr 01, 2006)
We're sure a good amount of you Xbox 360 owners don't remember the days of wallet-murdering arcade games. The claustrophobic dungeon crawler Gauntlet was the worst kind - one quarter wouldn't cut it. As you ran through overhead, labyrinthine passageways packed with monsters, you were constantly losing health. To keep it up, you had to find scarce items like food, or keep pumping Washington's skull into the arcade cabinet.
GameSpot (Nov 23, 2005)
When the four-player dungeon shoot-'em-up Gauntlet became an instant classic in pizza parlors and video arcades across the nation, no one could have possibly imagined that we'd still be playing it 20 years later. Of course, you're not likely to see an original Gauntlet machine these days, but the game has been refurbished and made playable online through the Xbox Live Arcade service. So for the price of a couple of slices of pizza, you could be playing Gauntlet with high-definition graphics and with other nostalgic fans all over the world.
Video Game Talk (Feb 19, 2006)
While the game is on the cheap end of the Xbox Live Arcade cost spectrum, it has a short single player life and the online portion is only average at best due to poor players. Fanatics of the old arcade classic won't be disappointed, but the average Xbox Live user may feel cheated as the game pales in comparison to the quality of a game like Geometry Wars. Be wary of the difference in quality before purchasing Gauntlet, but it is worth a few hours of fun if you are looking for a classic 2D shooter.
Game Chronicles (Mar 04, 2006)
I don’t care if you are fourteen or forty, if you call yourself a gamer then you have at least heard of the legendary Gauntlet, and most of you have probably played at least one incarnation of this classic RPG in the past 20 years.
IGN (Dec 01, 2005)
How I miss the old days of eagerly dropping my one or two precious quarters into the Gaunlet arcade machines that populated the sweaty ice rinks of my youth. If more than one person happened to be at the machine, the experience was exponentially better, at least until someone inevitably ran out of change. Now, the title of the past that's spawned many mediocre sequels is back on Xbox Live and a few things have changed for the better.
Lawrence (Aug 15, 2006)
Considering the amount of quality titles on Xbox Live Arcade (and the huge success of Street Fighter II), I think it’s only appropriate for to start covering them. From this point forward, we’ll include reviews of new XBLA games in a kind of “mini-review” format. All of the grading criteria will be omitted except for the Overall score (after all, I’d feel odd scoring UNO’s graphics).
XBox Evolved (Nov 17, 2005)
When Gauntlet hit the arcades in 1985 it was an addictive experience that showed how well multiplayer could work, using a sort of action role-playing type format. Since then, many other versions of the game have hit the arcade but they were never to far from the original that which they spawned. Basically, in the game you can be a elf, or a knight, or some other character and you travel through maze areas, fighting off hordes upon hordes of monsters that come your way. It is pretty effective, and all you need to know how to do is move, and press A to fire magic at them. Even neater is you can play the game with people online, and not just people in your living room. Each of the characters to choose from have certain attributes that make them better or worse at a task, so you have a bit more variety.
Excluding blind nostalgia, the tremendous variety of Live Arcade games sends Gauntlet to the bottom of the quality list. Four-player Xbox Live play is fun in short bursts, but wears thin when the basic, simplistic, and cheap gameplay shows through. It's hardly worth the effort anymore.
Wham! gaming (Jan 25, 2006)
Ugh….this game may hold some retro appeal for a very few certain fans, but it just doesn’t hold up like the other arcade games do years later on the 360.