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User Reviews

Innocent, for now. Asinine (1006) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.4
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.3
Gameplay How well the game mechanics work and the game plays. 3.3
Graphics The visual quality of the game 3.3
Personal Slant A personal rating of the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.9
Overall User Score (7 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
There are a ton of things that could have gone wrong with a prequel to a series like Gears of War. Judgment embraced these issues and delivered. I praised Gears of War 3 for all it accomplished and Judgment continues that level of excellence. There’s also a little surprise for you when you complete Judgment that fans of the series will truly love. While I may not be able to predict the direction of the series from this point, I can definitely say I hope this is not the last we see of these characters.
IGN (Mar 17, 2013)
People Can Fly is exactly what Gears of War needed. The Bulletstorm developer brings a bold new energy to Epic Games’ excellent (but overly familiar) action series. It presents such refreshing and disruptive ideas to Gears of War: Judgment's campaign that it has an effect comparable to the original’s in 2006. During the introduction, the sights are almost impossibly beautiful. Halfway through, I realized this is the best third-person shooter around. By the end, it's clear that it’s paving a path other developers could (and hopefully will) follow.
Destructoid (Mar 17, 2013)
Gears of War 3 was still a great little game, but represented the kind of step down indicative of a series that's running out of steam. Gears of War: Judgment puts paid to that impression, proving there's plenty of vitality in Epic's flagship yet; provided it's willing to try some new spins on its established formula. OverRun alone is worthy of praise, but there's just so much stuff going on in this package, there's something for all followers of the series. A few of Judgment's experiments may not be as fondly received as others, but overall it's hard to complain about a game that tries so much, and succeeds in almost all its endeavors.
XboxAchievements (Mar 17, 2013)
Despite the almost fractured feeling that Gears of War: Judgment carries, it’s still a fine package and a must have for Gears fans. Two great campaigns, some innovative new modes and plenty of Locust stomping action. It’s just a shame Epic and PCF had to take away features from the title to add new ones.
Gameplay (Benelux) (Mar 29, 2013)
Gears of War: Judgment kruidt de bekende formule met nieuwe ideeën en kleur en is zowel in storymode als multiplayer de meest verfrissende Gears of War sinds het origineel.
The Game Hoard (Mar 04, 2021)
Gears of War: Judgment makes up for a flat plot with basic characters by injecting some wonderful variety into the already excellent shooting action. The Declassified missions are filled with interesting complications to the campaign’s fire fights, their twists and gimmicks leading to players exploring new ways to battle or engaging in some incredibly thrilling fights. The defensive missions also add a dash of spice to the chapter structure, and with a strong set of weapons and the Locust threat being as good a foe as ever, Gears of War: Judgment still manages to be an excellent title despite not standing on the same level as the original trilogy. Competitive multiplayer has turned away a little from being a smart fit for the aggressive style of cover shooting action the game design encourages, but Gears of War: Judgment hits hard with its highlight moments to make up for its less successful shifts from the series norm.
Gaming Nexus (Mar 18, 2013)
Gears of War Judgment is exactly what you’d expect in a Gears of War game - a few tweaks here and there, but basically the same game it's been for six and half years. In a way, the franchise has become like the idealized COG gear. It follows orders, does what's expected of it, and doesn't rock the boat. Gears of War Judgment isn't a hero. Whether that's good or bad depends on whoever sits in judgment.
The Games Cabin (Mar 18, 2013)
Gears of War: Judgment is a more than decent effort and breaks the ‘prequels are rubbish’ rule. The focus on story telling and characters is a welcome change of pace to the usual frantically bomb-tastic narrative’s we’re force-fed. It’s without a doubt the strongest title in the series in terms of single player, but the multiplayer component is seriously lacking in the content department, so if you’ve no interest in the single player campaign then you’ll be in for a big disappointment with the stripped down online features.
83 (Mar 21, 2013)
Obwohl einige Anklagepunkte bei genauer Betrachtung entkräftet werden konnten, ist es dem 4P-Gericht nicht möglich, den Angeklagten Gears of War: Judgment vorbehaltlos freizusprechen und ihm eine Verdienstmedaille zu verleihen. Trotz frischer Ansätze - allen voran die optionalen Deklassifizierungs-Modifikatoren - und der bewährten Mechanik schafft es People Can Fly nicht, die beiden Kampagnen durch spielerische Höhepunkte, Abwechslung oder eine packende Geschichte aufzuwerten. Als Folge dessen ist Judgment in dieser Hinsicht als Rückschritt innerhalb der Reihe zu betrachten, obwohl die blutigen Gefechte gegen die Locust auch dank manch neuer Wummen immer noch ein gewisses Spaßpotenzial beinhalten. Letzteres kann sich allerdings erst in den Mehrspielermodi richtig entfalten: Nicht nur die durchschnittlichen Kampagnen gewinnen durch den Koop-Aspekt an Reiz, auch die Versus-Gefechte sind ein Freudenfest und der Hauptgrund, weshalb das Gericht mildernde Umstände walten lässt.
GamesRadar (Mar 18, 2013)
Judgment evolves the franchise, giving it a strong, new identity without diminishing the events of the original trilogy. Declassified Missions are a brilliant concept that are executed in a great way, and the new multiplayer modes are worthy successors to Horde. Gears of War: Judgment tells a story that didn't really need to be told about a time that didn't need explanation, but it does it so well you'll be happy to take a trip back in time for a quick trial.
Gamereactor (Denmark) (Mar 18, 2013)
Jeg sidder tilbage med alt andet end skuffelse, og er du typen der primært køber Gears of War: Judgment for multiplayer-delen, kan du sagtens rette karakteren her på siden til et flot ni, men selv uden den del er Judgment rigtigt godt.
Reboot (Apr, 2013)
Zaključno treba reći da je u ovoj igri sve podređeno akciji i osnaženju multiplayer komponente igre, a time i vrijednosti njezina ponavljanja. Iako je ostala impresivna u grafičkom izričaju, čak i po vlastitim mjerilima, igra je izgubila epski karakter u prezentaciji jer su priča i dugačke, dramatične, glasovnom glumom popunjene animacije koje su je objašnjavale i povezivale gotovo potpuno izostale, što će neke ljubitelje razočarati, no vjerujte kako i bez toga Judgment opravdava uloženi novac i za igru i za Xbox Live servis.
TrueAchievements (Mar 23, 2013)
While it's a huge shame that Gears of War: Judgment's campaign is so lacklustre, the multiplayer more than makes up for it in both the variety of modes on offer, and the longevity of it. It's still very much a Gears of War game and the best online instalment at that.
The Controller Online (Mar 19, 2013)
Gears of War Judgment might help if you were really craving some more Gears of War action, but in the end it feels like Gears ‘Lite’. The core game is there, but a lot of the things that make the previous games great have been dumbed down or stripped out. I had fun with what was here, for the most part, but Judgment really left me wanting a true sequel to Gears of War 3.
Gamereactor (Sweden) (Mar 18, 2013)
När eftertexterna rullar är jag långt ifrån besviken, och är du typen som främst köper Gears of War: Judgment för multiplayer, kan du lägga på en extra betygspinne till min åtta. Hursomhelst är Gears of War: Judgment ett förträffligt bra actionspel.
While it's not a flawless offering -- the Aftermath campaign seems like an afterthought and both campaigns only yield 7 or 8 hours of gameplay (short for a $60 title) -- the intensity, new multiplayer modes, and challenge-based rewards all make this title a worthwhile investment for mature shooter fans.
80 (UK) (Mar 18, 2013)
Even with the pall of over-familiarity lingering over it, Gears of War: Judgment is a timely reminder that ruthless focus on gameplay, generosity towards players and good old-fashioned design craft can still pay dividends at a time when big-budget action games are at risk of fragmenting into splinters of mindless busywork. Sometimes, being a bloody good shooter is all that's required.
Critical Hit (Mar 18, 2013)
Despite the changes, Gears of War fans will be getting what they expect; intense firefights and bowl battle with unmatched gunplay - along with an extensive selection of multiplayer offerings. It's worth picking up for Overrun alone- though it's dragged down by a lack of maps and a DLC minefield.
IGN Germany (Mar 22, 2013)
Der Storyzug von Gears of War: Judgment rumpelt über schlecht verlegte Schienen, die irgendwo im Nirgendwo enden. Beliebte Mehrspieler-Modi sind aus nicht nachvollziehbaren Gründen dem Rotstift zum Opfer gefallen. Und trotzdem entfaltet sich schnell wieder der individuelle Gears of War-Reiz, auch wenn er bereits Patina ansetzt.
GameSpot (Mar 21, 2013)
These two modes replace the Horde and Beast modes of Gears games past, but they scratch the same itches and add a few new twists. These changes, along with the structural differences in the campaign, make Judgment feel like its own game, worthwhile and exciting in its own right. Yet it still stands in the shadow of those that came before it, and little flaws like loading hiccups and soft textures underscore the fact that Judgment feels like a lesser achievement. Still, it's a heck of a lot of fun, and if you still enjoy utterly destroying hulking monstrosities with one blast of the sawed-off shotgun, you'll find a lot to like in Gears of War: Judgment.
Financial Post (Mar 18, 2013)
Franchise fans will have some fun here, no doubt. I’m one of them. But I’m also more interested in seeing what Epic has been prepping for the next-generation. Whether its a new Gears game or something else entirely, I can’t help but think it will do better justice to the studio’s vainglorious moniker than Judgment.
70 (Mar 19, 2013)
For all of its cross-over experience integration, allowing both campaign and multiplayer modes to contribute to unlocking character and weapon skins, Judgment falls short on delivering an engaging story to play through. I get that's not what it's entirely trying to achieve, but creating a core experience out of what's usually reserved for 'arcade' or more ancillary play doesn't create a strong impression. People Can Fly and Epic exhibit an ability to make technically sound gaming, where gunplay and movement is tight and thought out, but it's a shame there isn't more substance to keep Judgment from staling to mindless, meaningless shooting for points and standings on a leaderboard.
Digital Trends (Mar 17, 2013)
Unfortunately, the reality of this spin-off prequel underwhelms. Make no mistake: there are fresh ideas in Judgment. Tweaks to play mechanics and underlying systems that will no doubt improve the quality of future Gears games to come. There is, however, something decidedly less-than about this new game, and it is here that we circle back to economics: you’ve got to give value to the customer. The $60 experience in Judgment doesn’t nearly measure up to the $60 experience in Gears 3.
Judgment just might be the game that drops Gears of War out of the triple-A tier. It is competently done and no more. The rock-solid gameplay returns intact — virtually identical, in fact — and the Declassified options bump the entertainment value up a few notches, but the epic scope and precision level designs that elevated the franchise beyond its mechanics simply aren’t here. Similarly, OverRun’s takeover of the multiplayer, fun as it is, can’t completely compensate for an overall pullback on modes. This is a smaller game. If you’re a huge Gears fan and that doesn’t bother you, Judgment’s your huckleberry. I’ll wait until the bombast makes a comeback.
Gameplanet (Mar 20, 2013)
While there have been refinements, the core Gears machinery whirs on through another solid singleplayer campaign. More has been altered in the game's multiplayer component, but it's finally a case of diminishing returns for the cornerstone franchise.
Thunderbolt Games (Apr 18, 2013)
Judgment is a worthy addition to the franchise, but it’s a shame the campaign falls short of the high standard of those that preceded it. Its highly addictive multiplayer goes a long way to making up for this though and as it’s a feature that’ll be supported with DLC, it should prevent this fourth GOW title from being unjustly dismissed and overlooked.
Jeux Vidéo Network (Mar 28, 2013)
En 2009, Gears of War 2 récoltait la note de 18/20. En 2011, Gears of War 3 n'a eu « que » 16/20. Aujourd'hui, Gears Of War Judgment ne dépasse pas 14/20. Pas un mauvais résultat, mais une note qui sanctionne le manque de prise de risque et l'impression de faire un peu toujours la même chose. On espérait beaucoup mieux.
Softpedia (Mar 26, 2013)
Gears of War: Judgment is a must-buy for any fan of the game universe that has fought his way through the first three titles and wants to get more information about the core narrative, even if it’s somewhat secondary in nature.
The Daily Mail (Mar 19, 2013)
There's no denying that Judgment is a good third-person shooter, and, if released a few years back it would be one of the greatest. But gamers' demands have caused the third-person genre to evolve - with many wanting more than just gunning down enemies, walking to another room and doing the same over and over again. The game has changed and Gears are beginning to grind.
Giant Bomb (Mar 17, 2013)
Despite my feelings that Baird is the most extraneous character in the Gears universe and a general feeling after Gears 3 that I was probably done with this franchise, Judgment is still a good time. It doesn't let its story get in the way of its action, and the declassified modifiers had me playing Gears in ways that I normally wouldn't, making for a more interesting challenge than the typical difficulty settings offer. But the lack of maps just sucks every last bit of life out of the multiplayer, regardless of its new modes.
Digital Spy (Mar 18, 2013)
To sum up, Gears of War: Judgment is not a bad game, but one that very much stands in the shadow of its more illustrious predecessors. It is a bit like going back to a favourite restaurant, only to find that the management has changed and it's just not quite the same anymore. Sure, you'll still have a pretty decent meal, but you'll also leave yearning for days gone by.
Factornews (Apr 10, 2013)
C’est l’heure du jugement, et il est temps pour les Gears de rentrer au garage. Poussif et archaïque, celui qui incarnait jadis la gloire du TPS grand spectacle signe ici son plus mauvais épisode et n’arrive même plus à éveiller le plaisir primaire du blockbuster.
A few of Judgment's experiments stick the landing, and the core combat is still enjoyable enough that I don't outright dislike the game as a whole. But the arcade-like approach to its structure doesn't do the campaign any favors, and the entire production feels so phoned in that it's almost galling that they're charging full price for it. I love Gears, and I hate to criticize the series for being a victim of its own success, but it's now lowered itself to the same level as the legions of me-too imitators that it spawned, and frankly, a great number of them were more enjoyable than this. When a Gears of War game makes me itching to play freaking Binary Domain, that's a state of emergency.
Diehard GameFan (Apr 05, 2013)
With only four maps available on disc for each mode, and only half of the modes of the previous games, the entire experience feels like a phoned in effort and does little to justify the $60 price point. Especially during a release calendar with so many worthwhile alternatives. If you’re a Gears of War fan, you’ll likely enjoy it, but finding it on the cheap is highly recommended.