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User Reviews

The Best Way To Not Be Afraid of Ghosts. Guy Chapman (1997) 5 Stars5 Stars5 Stars5 Stars5 Stars
“Ray, when someone asks you if you are a God, you say yes!” MasterMegid (902) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.5
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.9
Gameplay How well the game mechanics work and the game plays. 4.1
Graphics The visual quality of the game 4.5
Personal Slant A personal rating of the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.4
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.3
Overall User Score (11 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamingTrend (Jun, 2009)
I’ll admit to loving this game more than a bit. It is a great deal of fun with only a few instances where you feel like you are in over your head. The action is fast and furious and you can destroy practically everything in sight with your very own proton pack. The camaraderie of the original ghostbusters coupled with your battles alongside them make for some seriously fun gaming. Now take an original storyline correctly focusing on the big bad guy from the first film (not the one you’re thinking) and that fleshes out the universe even more than we could have hoped for and you are hip deep in win.
1UP (Jun 16, 2009)
In the spirit of full disclosure, I must confess that I played the game on "casual" and enjoyed the ride, but feel free to prove your e-manliness by taking on the hardest difficulty level. The combat is good, but I didn't really want to play it where I would most likely die a lot. As a Ghostbusters fan, this game came through by delivering an entertaining experience with plenty of laughs and just the right amount of action.
Gaming Age (Jun 19, 2009)
I definitely suggest picking up Ghostbusters, especially if you're a fan of the movies. Some of the appeal will definitely be lost if you've never seen the films before, but even then the core gameplay is sufficient enough that I think most people will have no trouble getting into it. It doesn't break a lot of new ground outside of the whole capturing ghosts bit, and it's easy to see where the game has taken inspiration from other third person shooters, but I wouldn't hold that against it. It looks great, sounds great, and it's a lot of fun to play. Definitely not a purchase you'd be disappointed with.
True Game Headz (Jul 20, 2009)
Simply put; a new “Ghostbusters” game could have gone very wrong. It’s a movie franchise that is known for not having the best track record when it comes to video games, and the latest game in the series could have easily followed in its predecessor’s footsteps. However, something went very right with the latest release for the Xbox 360 and PlayStation 3 from Atari. It was as if someone actually cared about this release, and finally went the extra mile to make a “Ghostbusters” game that the fans would truly appreciate. Sure, it’s not Ghostbusters 3, but it is funny, well written, and expertly executed, and, as long as you can overlook a few of the game’s flaws, it’s a solid release, whether you’re a fan of the movies or not.
88 (Jun 25, 2009)
Really, this game is something Ghostbusters fans can really get themselves behind. While the gameplay has some flaws, it is on the whole solid, and there is enough game there to enjoy for a good length of time. Strong presentation, though, makes what would normally be considered a good game, great. Every Ghostbusters fan needs to buy this game, and everyone else can buy this game with confidence.
XboxAchievements (Jun 22, 2009)
The dedication to translating the finest qualities of the Ghostbusters franchise into a great video game shows through in every facet of the game, making it easily one of the best licensed games to arrive in years.
Atomic Gamer (Jun 18, 2009)
It can't be stressed enough how much fans of this franchise will adore this game. Hell, they could probably just spend hours exploring the firehouse and ogling the Ecto-1. And once they've saved New York in the solo game they can jump into co-op and multiplayer modes for additional ghost-hunting action. There's lots of quality content here, but what'll really resonate is the authenticity of this experience. As a third-person action game I'd rank Ghostbusters as above average, but as an interactive event that captures the spirit (pun totally intended) of the franchise, I'd say it's out of this world.
Lens of Truth (Aug 05, 2009)
When it comes down to it, Ghostbusters: The Video Game is a game that will be required to consider your gaming catalogue complete. There’s no way around it, this is a game that reminds us that we’re supposed to have fun AND have a good story at the same time.
Play Magazine (Jun 12, 2009)
The gang’s all here—well, except for Louis. Terminal Reality might have created the only true Ghostbusters game, ever, but it’s about as good as we could have asked for (could have used more Murray, though). Who you gonna call? Atari for some DLC.
Gamernode (Jun 16, 2009)
Honestly, I'm surprised by how well Ghostbusters turned out. I expected a game that would have solid writing, but gameplay that got boring or was never fun. Instead, we have a game that not only has spectacular writing, but also very good gameplay. It's fun, it's entertaining, it's funny, and at times spooky. In short, Ghostbusters: The Video Game is everything that something with the Ghostbusters name should be. If you're a fan of the Ghostbusters franchise, you definitely need to play this game.
GameZone (Jun 12, 2009)
While a full-on co-op campaign would’ve been awesome, there’s still plenty to love here for Ghostbusters fans. The game was made with a definite sense of appreciation for the original films, and stands well against any other action game out there, even without its license. Sure, it's got some problems, but it's still everything a true fan could hope for.
Pelit (Dec, 2009)
Ghostbusters ei ole mikään moderni klassikko, mutta peli tavoittaa monessa suhteessa elokuvien hengen. Uudelleenlämmittelyjen tapaan myös haamujengi luottaa nostalgian voimaan, sillä lapsuusmuistot palasivat mieleeni jo pelin introssa. Jokainen 80-luvulla syntynyt on jossain vaiheessa teipannut äitimuorin imurin selkäänsä haamunpyydystystarkoituksessa ja vähän myöhemmin käyttänyt samaa laitetta fritsujen tekemiseen. Oi niitä aikoja.
Entertainmentopia (Jul 07, 2009)
No matter what, Ghostbusters: The Video Game was worth the wait, and while the adventure is short lived, its thoroughly enjoyed, sure there’s problems here and there with dodgy gameplay mechanics that do pull you out of the story, but ultimately this is a story driven piece and its easily enjoyed by anyone who loves the series, can quote both movies start to finish, and needs to do some serious bustin’.
Gaming Nexus (Jun 22, 2009)
Even if you're too young to remember the original Ghostbusters movie, there's enough action, comedy and drama in this spectacular 3D adventure to warrant a look. And who knew that the Ghostbusters would make for such a fun multiplayer experience? Ghostbusters: The Video Game is definitely worth a call!
Game Revolution (Jun 12, 2009)
When the smoke has cleared and the proton packs have been depowered, at the end of the day, Ghostbusters: The Video Game got the job done, though at times that job is about as tidy as the Sedgewick Hotel dinning room after an extermination. There are some flaws, including the lack of a local co-op mode, however there is just so much that was done right that you can't help but have a blast. It may not be everything you ever wanted out of a Ghostbusters game, but it's as close as you're going to get to perfection at this point. [And just be happy it was finally released. ~Ed.] So, what are you waiting for? Call them.
Extreme Gamer (Jun 26, 2009)
If you aren’t a fan of the films then you might not find anything special here. You might simply think it to be yet another third person action game. That’s fine. The game obviously is not for you then. This one is for the fans…FINALLY!
XboxAddict (Jun 20, 2009)
With a great story (albeit short) and the actual cast voicing their original characters, even if you are somewhat of a Ghostbusters fan, this game deserves to be beside your Ghostbusters I and II dvds and is big enough service to the fans to please almost anyone. Whatever you do, just remember to never ever cross the streams!
ActionTrip (Jun 25, 2009)
Perhaps one of the best ways to get a kick out of this one is going into action against hordes of paranormal beings with a mate. The multiplayer is great fun, offering. Choosing one of the original Ghosbusters while taking out ghosts in co-op - now that's the stuff. The sad part is that you cannot enjoy the main campaign in co-op, which we have observed as an omission, considering the setting and the whole team spirit thing, heavily encouraged in the movies. If you're playing alone, the game definitely has its charms thanks to the humor and cast. Gameplay wise, it's never quite as fun as when you head out on a ghost hunt with your buddies in multiplayer.
Planet Xbox 360 (Jun 19, 2009)
The others, such as Survival – a mode where players fight through a gauntlet of rounds against ghosts – are also thoroughly exciting. Altogether, Ghostbusters: The Video Game is a joyous title that will have fans standing up in applause of the job well-done by the development team. Sure, the loading times are painful and the lips aren’t synched to the voices, but that won’t stop players from having a rousing time trapping ghosts. Here’s hoping that Harold Ramis and the rest of the Ghostbusters’ gang can continue forward with same amount of passion with Ghostbusters III and continue to revive the franchise. If Ghostbusters: The Video Game is a sign of things to come, then fans should have no worries about their favorite series returning to its former glory.
TeamXbox (Jun 12, 2009)
For whatever Ghostbusters: The Video Game is lacking purely as a game – and really, it’s not that much – it more than makes up for it in the production. We should hold it up as a model not just for movie into video game translations, but as an example of how you treat a beloved institution right when making a video game about it. No longer should we accept pale imitations when we know it can be done like this.
GamingBolt (Sep 18, 2009)
Ghostbusters is really a great game. In fact it surprised me since when I first saw the game, I thought this would be another failure just like the majority of film based games are. But i am pretty pleased that the developers have proved me wrong. Ghostbusters reminded me of my childhood when I used to see their cartoons and would sing along their lines. Man, it really made me feel that I am a ghostbuster in real life. Fans of the movies and cartoons just can’t afford to miss out on this, and for those who are getting fed up or bored with super heroes flying around its time you buckle up and be a Ghostbuster.
Xboxygen (Nov 24, 2009)
Ghostbusters est un jeu à licence plutôt réussi arrivant a retranscrire l’univers, l’ambiance , et l’humour des œuvres originales avec brio tout en apportant sa dose d’originalité. Le titre devient incontournable pour tous ceux qui ont aimé les films Ghostbusters, et juste intéressant pour les autres qui auront probablement de plus grandes priorités à l’heure actuelle. On regrettera juste qu’Atari ait fait un mauvais choix marketing d’exclusivité, privant l’Europe de jouir pleinement de ce jeu.
Game Positive (Jun 28, 2009)
By the time you have saved the world and handed the city its bill, you will have spent roughly seven hours with Ghostbusters, though the game is substantially lengthened by its multiplayer component. If you're a fan of the Ghostbusters movies, this title is a must buy. For those who were born a little too late to catch the craze, the game is still worth your time, but you may want to check out the movies first. While the core gameplay does nothing outstanding, Ghostbusters: The Video Game captures the atmosphere and comedy of the movies well enough to satisfy anybody with even the slightest interest in catching ghosts.
UOL Jogos (Jun 19, 2009)
"Ghostbusters: The Videogame" é um grande trabalho, feito com muito cuidado para agradar aos fãs da já antiga série cinematográfica. Já que o terceiro filme nunca chegou a sair do papel, esta é a melhor oportunidade para revisitar o quarteto de caçadores de fantasmas, com incrível grau de envolvimento e fidelidade. Com produção caprichada, diálogos inspirados e muita ação, é com certeza um dos mais marcantes lançamentos de 2009.
XBox Evolved (Jun 24, 2009)
Ghostbusters The Video Game is a fun romp into the world of the Ghostbusters that captures the look and feel of the original movies with an all-star line-up, great visuals and sound, all wrapped up in a funny and engaging script. This is a no-brainer for fans, and thanks to the incredibly fun and easy to get into “Gears of War style” gameplay newcomers should have no problem getting into it either, just make sure you watch the movies afterwards!
IGN (Jun 08, 2009)
If you dug the movies, there's no reason that you should be disappointed with Ghostbusters: The Video Game. There are some moments that cause the game to stumble, but you're getting a new tale in the Ghostbusters canon, fun gameplay, a whole bunch of stuff to destroy, and some cool ghosts to scan. I felt that the game's ending was a bit flat and the romantic interest was forced, but Ghostbusters is a hell of a ride.
GameSpy (Jun 16, 2009)
No need to wrap this up with some maudlin "they did the movie justice, gosh dangit," speech. Ghostbusters is a fun, accessible game, whether you're a fan of the films or not. It's also the best game based on a film franchise since The Chronicles of Riddick: Escape from Butcher Bay. And it's got one up on that game, anyway, since Vin Diesel is nowhere in sight.
GameDaily (Jun 12, 2009)
None of these complaints, however, should prevent you from playing the game. Ghostbusters, despite its faults, is a wonderful journey through one of Hollywood's most beloved franchises, complete with funny dialogue, addictive shooting and buckets of slime. It's the closest you'll probably come to actually saving Manhattan from evil, aside from those imaginary adventures in your backyard.
Gamervision (Jun 23, 2009)
Ghostbusters was almost the game we’ve spent twenty years waiting for, but it isn’t. The gameplay is just about there, the presentation is spot on, and the script has plenty of laugh-out-loud moments, but the lack of cooperative play seems downright wrong. The game is, however, the Ghostbusters movie we’ve wanted for a long time, and will likely be closer to the original films than the mysterious and oft-delayed Ghostbusters III. More fun than it is good, Ghostbusters: The Video Game is still absolutely worth playing for fans of the films, and is filled with enough content to win over any shooter fans simply looking for something different.
GamesRadar (Jun 24, 2009)
Simultaneously a new Ghostbusters movie and an enjoyable videogame. Rough around the edges, but the superb scripting and unique humour make this a breath of fresh air.
GamePro (US) (Jun 15, 2009)
Like Goonies and Back to the Future, Ghostbusters is one of those classic film franchises that a lot of gamers remember fondly from their childhood. From Cameron's review, it sounds like the developers did a good job of keeping things faithful but as was my suspicion after getting a couple of preview demos, the ghostbusting gameplay gets a little repetitive after a while. Still, the multiplayer modes and nostalgia factor are enough to convince me to play it.
All around, I found the actual hunt and capture to be worthy of repeat play. Slamming a ghoul around a fragile room and into the waiting light of a trap is something I’ve always dreamed of doing, and it may very well be reason enough to pick this up. Some frustrations will surely find you along the way, but the Ghostbusters experience is something any fan of the movies will truly enjoy. Bustin’ really does make me feel good!
Cheat Code Central (Jun, 2009)
Ghostbusters: The Video Game largely accomplishes what it set out to do by telling a humorous tale and bringing fans back into the fold on the franchise's 25th anniversary. The game is full of fun elements, sports an in-depth multiplayer component, and is loaded with fan-service. While I think this is a solid title for anyone interested in action gaming and solid storytelling, it is certainly not a must-buy. Nevertheless, I thoroughly enjoyed the ride. Besides, where else can you blast Class 5 Full Roaming Vapors?
78 (Jun 26, 2009)
Fans of the movies will love the game, while newcomers may want to rent this to see what it’s about. It’s worth seeing what the game is about, and how it’s supposed to be like the third movie in the series. If you can put aside the lighting problems and glitches, there’s a good game at the core. It’s just weighed down by some slight problems.
GameTrailers (Jun, 2009)
Ghostbusters does right by its source material, but more importantly, it ensures that the wacky, imaginative world conceived by Dan Akyroyd and Harold Ramis way back when feels at home in a video game. It may stop and start on occasion, but it's got a whole lot of heart. If you remember the movies fondly, then you'll want to experience Ghostbusters' over-the-proton-pack view of this funky world.
75 (Nov 04, 2009)
n peut légitimement penser que cette adaptation parlera un peu plus aux fans des films qu'à ceux qui n'y portent pas d'intérêt ou ne les connaissent pas. Loin d'être parfait avec ses problèmes de rythme, ses combats un poil brouillons et une certaine redondance, SOS Fantômes a pourtant réussi à faire fructifier son capital sympathie en nous mettant un pack à protons dans les mains et en se montrant fidèle à l'esprit des films. Un produit idéal pour les admirateurs de Peter Venkman, Raymond Stantz, Egon Spengler et Winston Zeddemore.
75 (Jun 16, 2009)
In the end, Ghostbusters: The Video Game is a standout licensed product; one that every movie-game tie-in needs to learn from. With a strong graphical presentation, exceptional acting by the original cast, and subtle humor that has worked well for over two decades, there's plenty to love here. However, once you step back the game as a Ghostbusters fan, you soon discover there's not much holding it together as a strong action-adventure title as it lacks any actual challenge, can become a bit tedious with an over-reliance on bustin' ghosts, and is disappointingly short.
GameSpot (Jun 16, 2009)
Ghostbusters The Video Game has some drawbacks, but those sour notes can't spoil a game that, by and large, tickles the funny bone and hits all the notes a Ghostbusters game should. If you're a fan of the films, or just like a little bit of supernatural fun, there's no need to glance about furtively when picking up your copy. Instead, hold your head high, confident that you've spent your money on a fun game worthy of its beloved license.
Game Shark (Jun 16, 2009)
Ghostbusters is a much better game than anticipated because I suppose I am hung up on the fact that licensed games, by and large, fail to meet the standards of the license it’s based on – but this adaption of the lore is a success. The gameplay has its faults, many of them really basic design flaws, but maybe it’s nostalgia? Or the fact that I finally get to demolish the Sedgwick Hotel? I think if you strip away the license this ends up being a pretty average 3rd person action adventure – but add the authentic Ghostbusters flavor and you are left with a game that works, if only because it fulfills real childhood dreams of following the four Ghostbusters into the heart of Gozerland. And remember --- “GET HER!”
73 (Jun 19, 2009)
Erstmal ein Riesenlob an Terminal Reality: Ghostbusters ist eine der besten Filmumsetzungen, die nicht auf einem Film basiert! Die Figuren sind wunderbar getroffen, das Design ist stimmig, lebendig und voller Ideen, die Kämpfe werden mit irre vielen herumschwirrenden und -explodierenden Objekten ansehnlich inszeniert. Rein technisch gibt es an den Geisterjägern also mit Ausnahme der etwas zu stark glänzenden Gesichter sowie dem gelegentlichen Ruckeln nichts auszusetzen. Spielerisch hingegen haben sich die Entwickler immer wieder selbst geschleimt, denn die Geisterjagd läuft ständig nach Schema F ab: Zuerst taumelt man wie ein verirrter Satellit mit dem PKE in der Hand durch die Szenerie, um einen Geist zu finden, dann bratzt man ihn übertrieben lang mit der Protonenkanone, um ihn schließlich mit der Falle einzusacken - und all das noch ein paar Mal von vorn, bis der nächste Level kommt, der genau so aufgebaut ist.
That Gaming Site (Jun 27, 2009)
For fans of the series this is a must-buy. For those that aren't so taken with the movies, not so much.
The Game Hoard (Oct 08, 2020)
Ghostbusters: The Video Game certainly deserves its unofficial status as Ghostbusters 3, with plenty of fan service, fun banter, and a new story about some schlubs having to tangle with powerful supernatural threats. Actually handling the Proton Pack can feel a little bland at times, but by mixing up your ghost hunting tools and presenting spirits new and old in creative battle concepts, the action remains an enjoyable part of this ectoplasmic package.
TotalVideoGames (TVG) (Jun 12, 2009)
The single greatest thing about Ghostbusters: The Videogame is the fact it's Ghostbusters. Terminal Reality has done a good job of replicating what was good about the movie: you get to trap Slimer, fight the Stay Puft Marshmallow Man, and enjoy Ray and Egon's jargon-fuelled banter and Venkman's occasional dry one-liners. If you're a fan of the movies this alone is largely enough to look past the game's failings, such as the repetitive gameplay and dated design.
Worth Playing (Jun 21, 2009)
You'll need to enjoy all the free reading you can get out of Ghostbusters: The Video Game because you can kill the single-player campaign in one, perhaps two, dedicated sittings. That roughly seven-hour window was generally enjoyable for me. Then again, I'm one of those people who can be asked, "What did you do, Ray??" and be able to answer. Verbatim.
70 (Jun 20, 2009)
Ghostbusters: The Videogame is prima afgewerkt en is voor fans een feest van herkenning. Hoewel de game over het algemeen simpele spelelementen heeft, kun je het hier moeilijk op afrekenen. Het vangen van spoken en onderzoeken van bovennatuurlijke situaties blijft lang leuk en de aandacht voor detail is indrukwekkend. Alle originele personages en locaties passeren de revue, waardoor je echt het gevoel krijgt deel uit te maken van het Ghostbusters-team.
The A.V. Club (Jun 15, 2009)
The game does a great job of capturing the movies’ camaraderie and us-vs.-them spirit. It’s the best Ghostbusters game of all time, though that really isn’t saying much.
Tech-Gaming (Jun 14, 2009)
Overall, Ghostbusters: The Video Game is paradigmatic fan service for fans of the two films. Players will feel they unearthed a lost relic of the 1990’s, as the game miraculously captures the look and feel of the two Ghostbusters movies. For many, that experience will triumph over the title’s weaknesses- a linear storyline, and a lack of diversity in the game’s mechanics. Still, these faults can nearly be overlooked when many aficionados will have smiles as big as the Stay-Puft Marshmallow Man.
And every now and then, you rope in a ghost, Bill Murray nails a quip, and the game really shines for what it is. Unfortunately, the game’s charms fade by the end unless you’re truly a Ghostbusters superfan. If you’re only in it for the game, then the numerous flaws keep it from being an essential play.
Giant Bomb (Jun 18, 2009)
Ghostbusters: The Video Game is nothing if not enthusiastic for the source material, which will undoubtedly be enough for some to have a good time. It certainly kept me going for a good while, but nostalgia alone couldn't quite carry the whole experience. This is one of the pitfalls of something as recognizable as Ghostbusters. It comes with a built-in audience, but that audience can come with some high expectations.

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