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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.5
AI The quality of the game's intelligence, usually for the behavior of opponents. 4.0
Gameplay How well the game mechanics work and the game plays. 4.3
Graphics The visual quality of the game 4.3
Personal Slant A personal rating of the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.6
Overall User Score (6 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
EL33TONLINE (Aug 25, 2008)
In fact, you can keep your “high-def, two hours driving a Suzuki Cappuccino round an oval, super shiny, 4 wheels always on the ground” tedium. Race Driver: GRID is the most action-packed, grittiest, smokiest, varied and entertaining game that I have played this year. Anyone who says damage does not add anything to a driving game is a liar and anyone who doesn’t think this sets a new standard for the genre is a pedestrian in every possible sense too.
RewiredMind (Jun 18, 2008)
Race Driver: GRID is a solid, solid title with very few flaws - and certainly nothing to put you off a purchase. Love it.
Play.tm (Jun 18, 2008)
How you like your racing games is a personal thing, for me the delicate balance between pedal to the metal racing and slightly dull car porn is something that GRID gets spot on. However, I imagine for others it'll be that exact lack of hardcore petrol head material which may make them think twice. Which side of that line you fall is up to you, but if you're more than happy being spoon fed a succession of sexy cars with minimal choice over what to drive when and absolutely no setup options to tweak then GRID gets everything spot on. However, once you're behind the wheel both parties should be more than satisfied because there's no doubting that's where GRID excels which makes it, for my money, the most enjoyable racing game of the year so far and well worth the pennies.
XboxAchievements (Jun 10, 2008)
This is the premium driving title out on the 360 at the moment, and a must own for any fans of the racing genre. When buying a car in real life, it isn't about the miles per gallon, but about the smiles per mile. This game will definitely make you smile. Codemasters have certainly put themselves at the top of the pile, and it's going to be a major challenge for anyone to come close, let alone knock them off.
GRID is a return to what it is to play a racing game. Driving. Racing. GRID spotlights the tracks and cars, and the thrill of coming in first. The heart-pounding feeling of threading a car through that pin-head turn takes center stage this time around. Codemasters had the same philosophy and struck gold with DiRT. With GRID they expanded and deepened what made DiRT so great and turned out a fantastic racing experience for those who just want to see the world fly by in a flash and cross the finish line at the top spot.
While other games may nail the simulation experience, Grid embraces the fun of racing, and doesn't let up until you cross the finish line.
V2.fi (Jun 05, 2008)
Satojen autojen valikoimiin tottunut pelaaja saa shokin nähtyään Race Driverin tarjoaman, melko suppean raaserikatalogin. Kiitos eri luokkien tarjoaman vaihtelun ei autojen vähäisyys kuitenkaan häiritse. Kokonaisuutena Race Driver GRID on varsin tehokas paketti ratasarjojen ystäville. Tuning-faneille tarjolla olevat drifting-kilpailut ja tosiäijien amerikkalaiset romurallit tuntuvat muuten vauhdikkaassa pelissä hieman päälleliimatuilta lajeilta, jos kohta näitäkin on pakko tahkota myös uramoodissa. Ratakilpurit ja formulaluokat ovat pelin ehdottomasti parasta antia niin yksin- kuin moninpelissäkin. Vauhdista pitäville ja perheautoilla kisutteluun kyllästyneille GRID on juuri oikea valinta bensanhuuruille sykkivän sydämen tyydyttämiseksi. Loput voivat jatkaa autokaupan kansanautoilla ajettavia leikkikilpailujaan siloisempien pelien parissa.
Sure, there are a plethora of racing games on the market but GRID stands out above them all. The game plays fantastically and the crashes are mind blowing in their detail and diversity. The presentation is top notch and the game engine is one of the best to date. The audio can be annoying at times and the car count isn’t jaw dropping but these are minor shortcomings which do very little to ruin the overall product. It is sure to appeal to people who like both simulations and arcade racers as both audiences are catered for, to varying degrees. Very highly recommended.
Cheat Code Central (Jun, 2008)
So, is GRID the next big thing in the automotive game genre? I think so. The game has incredible arcade form, and I think the Flashback feature is one of the best new ideas we've seen come from this genre in a long time. This type of innovation is very encouraging and gives me hope that perhaps the automotive genre is not as stale as I might have thought. So, if you're in the mood for an absolutely delightful and fresh automotive experience, you owe it to yourself to pick up GRID!
Xboxdynasty (XD) (Jun 02, 2008)
Race Driver GRID ist einfach großes Kino! Angefangen bei der Präsentation, über die unterschiedlichen Regionen und abwechslungsreichen Rennen, bis hin zu der grandiosen Grafik. Für uns fährt sich GRID dank seinem tollen Look, dem fantastischen Schadensmodell sowie der einzigartigen Rennatmosphäre in die erste Riege der großen Racinggames. Codemasters schafft es, dass sein neuestes Wunderwerk in einem Atemzug mit Forza2 und PGR4 genannt werden darf und dabei noch mit der besten Optik von allen punkten darf.
Gamers.at (Jun 08, 2008)
Für Spieler mit Hang zu Rennspielen kann es diesen Sommer eigentlich nur eine Empfehlung geben: Holt euch Race Driver GRID! Die Grafik ist umwerfend und muss am PC auch nicht mehr mit so hohen Anforderungen erkauft werden, wie noch bei Colin McRae DIRT; das Fahrgefühl sollte sowohl Simulations-Fans, als auch Spieler mit weniger Hang zu Realismus in Spielen gefallen; die Management-Komponente ist spaßig, aber nicht übertrieben; und die diversen Austragungsorte bieten mit ihren verschiedenen Schwerpunkten genug Abwechslung, um nie Langeweile aufkommen zu lassen. Da verzeih ich dem Titel auch gerne, dass er „nur“ 42 Autos in petto hat und keinerlei Tuning-Möglichkeiten bietet. Codemasters beschränkt sich einfach aufs Wesentliche, und treibt das bis nahe an die Perfektion!
New Atlas (Jul 22, 2008)
If you tire of the clinical feel of simulations like Forza and Gran Turismo, but can't get into Ridge Racer, Need for Speed or Burnout, GRID could be the racing game you have been waiting for. And no matter what racers you're already into, the GRID experience is so undeniably fun that it's worth a rental at the very least.
Videogameszone (Jun 22, 2008)
Über den für Codemasters untypischen, auf Realismus getrimmten Arcade-Stil kann man sich streiten. Realismus-Fanatiker bleiben halt bei Forza 2. Ich jedenfalls habe meinen Spaß mit Race Driver: GRID. Die Action, die menschelnde KI, die spektakulären Unfälle und rasanten Replays – all das garniert mit der hübschen, wenngleich nicht überwältigenden Grafik machen GRID zu einer klaren Kaufempfehlung. An die wenigen Mankos gewöhnt man sich recht schnell.
Eurogamer.de (Oct 20, 2011)
Meine Wunschliste dagegen ist kurz: Eine Minimap, ein Rückspiegel für alle Ansichten, mehr Teaminteraktion, ein neuer Boxenkommentar. Vielleicht noch ein paar Autos mehr, man darf ja mal gierig sein. Aber das sind nur winzige Ärgernisse bei einem Erlebnis, einer Erfahrung, die sich ohne Probleme als das heißeste Rennspiel der Saison betiteln darf. Und genau das ist es: ein Rennspiel. Keine Schrauberbutze, keine Sammlerhalle und auch kein Autohändler. Es ist der Fahrer unter den Rennspielen. All about the Racing.
Power Unlimited (Jun 27, 2008)
Het feit dat GRID meer arcade racer is dan de voorgaande Race Driver delen kan de game niet worden aangerekend. Dat zou ook belachelijk zijn, want de sterke graphics, enorme diversiteit aan auto’s en banen en gevarieerde race events maken van GRID geheel terecht de trotse bezitter van een Gold Award. Zo, nu krijg ik tenminste geen boze J.J. op de stoep...
Totally Gaming Network (Jun 18, 2008)
With around 20 hours play under my belt, I’ve still got a severe craving to get back to it as soon as possible to see how things progress when I move into the upper echelons of GRiD’s champion drivers. I’d seriously like to see a sequel feature more tracks and different racing types as there’s still enough room for it to expand a touch. Secretly too I’d love to see Codemasters produce at least one more proper Touring Car game based on the BTCC stuff (which probably wouldn’t sell very well in the States but what do they know about driving games anyway!)
Although the drift racing is too dependant on the hand brake and I'd like more emotional investment in the cars in my garage (some tweaking would be nice, as would more of a sense of pride in each car I own), Grid is a shining example of how to make a fresh racing game that captures that age-old fundamental desire to go screaming down the asphalt like a rubber-shredding, hell-bent maniac.
Tilt.tv (Jun 21, 2008)
Race Driver Grid on todella hyvä autopeli. Arcadeautoilijalle se toimii kuin unelma, ja simulaatiofanienkin kannattaa testata sitä: kun nettipelikin toimii, pelistä ei löydy oikeastaan yhtään huonoa osa-aluetta.
Worth Playing (Jun 24, 2008)
After a good amount of thought, I'm not so quick to label Race Driver: GRID as "the perfect racing game," but it's definitely one of the best on the market ever made, and it is the perfect example of compromise between the two divisions of the genre. It's forgiving enough for arcade-style players to get into, yet challenging and rewarding enough to make them want to get better, while not leaving them stuck in one place. Sim nuts, naturally, will be quite pleased as well. I don't say things like this often, but if you play only one racing game this year, it really should be GRID. It absolutely has to be experienced to be believed.
Game Tap (May 27, 2008)
While the game's focus is clearly on driving, managing sponsors right will double or triple the income of winning an event and is a fun minigame on its own; making lots of money is crucial to entering higher-level, ultra-costly racing series. Hiring and managing a teammate is also a small but nice feature; not only because you'll need to avoid smashing into him during a race, but because some racers deceptively sell themselves as highly skilled. After a few races, it will be clear whether they were worth the signing bonus. Also, the four difficulty settings, which you can switch to at any time, offer a good way of getting the right level of challenge for beginners or hardcore racers.
Console Monster (Jun 06, 2008)
GRID is ultimately the fun and enjoyable racing game that many people have been waiting for. With beautiful graphics and an amazing flashback feature, who wouldn't buy this game? With so many different game types, GRID really does cater all thrills that drivers seek. The single player is addictive and online play is expertly done. GRID is now a force to be reckoned with, and the only thing holding back a higher score is the lack of car customisation and the fact that Codemasters didn't include split screen. Apart from that, hats off to Codies for creating such an excellent game.
Eurogamer.net (UK) (May 23, 2008)
Otherwise, GRID is a great success: the single-player is varied without being confusing; the online multiplayer supports 12 players and damage modelling, reducing the number of first-corner pile-ups; tracks and cars are well chosen and recreated; and Flashback allows you to race with the same determination on lap three as you did on lap one, mitigating risk in a manner of which other racing game developers will soon be envious. Even if GRID doesn't give Codemasters parity with PGR in US sales, as the developer hopes, it's a fine achievement and an early leader in the race to be 2008's best driving game.
Xbox Aktuell (Jun 23, 2008)
Codemasters hat mit "Race Driver: GRID" mal wieder bewiesen, dass man in Sachen Racinggames in der ersten Liga spielt. Der Titel bietet nicht nur einen ordentlichen Umfang, sondern kann auch im Gameplay und in Sachen Fahrspaß nicht nur aufgrund der überdurchschnittlich guten Gegner-KI deutlich punkten. Während der Motorensound wirklich gut gelungen ist, bleibt der Soundtrack ein wenig auf der Strecke. Dafür kann "GRID" aber wiederum mit einem soliden Mehrspielermodus glänzen. Während Neueinsteigern viele Hilfen geboten werden, können Cracks das Spiel Dank vieler Einstellungen zu einer Simulation aufwerten.
Gamesmania.de (Jun 05, 2008)
Auf der Strecke gibt es kein Vertun, da ist Grid die derzeitige Nummer 1 im Genre. Ob technisch oder spielerisch, Codemasters Ausnahmeraser macht stets eine gute Figur und zieht euch auf dem Asphalt sofort in den Bann. Dank gut ausbalanciertem Schwierigkeitsgrad, überzeugender Gegner-KI und der innovativen Rückspulfunktion, fährt sich jedes Rennen ein wenig anders, ohne dass dabei Frust entsteht. Ein Manko von Grid ist freilich, dass das Spiel in viele Rennklassen nur hineinschnuppert. Ich hätte gerne eine längere Meisterschaft bestritten, am liebsten auf noch mehr Stadtkursen, denn diese sind schlichtweg genial designt. Auch wenn Grid abseits der Strecke ein wenig zu puristisch daher kommt, bietet es auf dem Asphalt derart viel Fahrspaß, dass wir eine uneingeschränkte Kaufempfehlung aussprechen können.
4Players.de (Jun 06, 2008)
Mit Race Driver: GRID gibt Codemasters vor allem technisch richtig Gas! Was die Entwickler mit ihrer EGO-Engine hier an Kulissen und Geschwindigkeitsgefühl auf den Bildschirm zaubern, ist schlichtweg fantastisch. Doch auch spielerisch hat es der inoffizielle Nachfolger der DTM Race Driver-Serie in sich: Das Konzept hinter der GRID-Welt mit Sponsoren-Deals und dem Aufbau eines Rennteams wirkt frisch und auch der Umfang kann sich mit vielen Renndisziplinen sowie massig Events sehen lassen. Der größte Pluspunkt ist neben dem gelungenen Schadensmodell jedoch das intensive Fahrerlebnis, das nur leider immer wieder von den rüpelhaften KI-Schergen gestört wird. Zwar dürft ihr mittels Rückspulfunktion die sehenswerten Crash-Katastrophen verhindern, aber die KI ist und bleibt ein Kritikpunkt. Die stärkere Fokussierung auf den Arcadebereich ist dagegen ein guter Schritt, weil er konsequent von den Entwicklern durchgezogen wurde.
TeamXbox (May 27, 2008)
While it’s hard to fully judge GRID compared to other racing games that feature heavy vehicle modification, the on-road manners of Codies’ affair can hang with the best of ’em. Although less technical and robust than Turn 10’s Forza, GRID pulls alongside of the Project Gotham series on its way to becoming a new podium-worthy entrant into the Console Racer Cup. Perhaps more importantly looking toward the future is that it is Mission: Accomplished for Codemasters in its efforts to create a globally appealing console racer steeped in both driving fun and motor-sports realism.
XBox Front (Jun 09, 2008)
Und Action: Wer mit GRID einen Nachfolger der simulationslastigen TOCA-Serie erwartet, wird bitter enttäuscht. Dennoch, auch der ein oder andere Sim-Fan wird sicherlich Gefallen an dem actionreichen Gameplay finden und eines ist sicher: Langeweile kommt bei GRID aufgrund der vielen Rennserien so schnell nicht auf. Die Präsentation des Titels ist wirklich hervorragend und Codemasters schafft es tatsächlich in einigen Punkten, eine Brücke zwischen Arcade und Simulation zu schlagen. Dennoch: Auf der Wunschliste für den sicherlich erscheinenden Nachfolger wünschen wir uns von Codemasters wieder etwas mehr „Back to the Roots“-Mentalität und vielleicht etwas mehr Konsequenz.
IGN (May 22, 2008)
There are plenty of other racing games on the market, but Grid captures the soul of the track like none other. The crashes are insane, the races are intense, the cars are coated with style and the overall presentation is just plain sexy. Although its car count is low, customization is limited and the repetitive dialogue grates a bit, Grid's stands out as a stylish but serious alternative to both hardcore driving simulations and over-the-top arcade racers.
Gameswelt (May 30, 2008)
Ich bin hin und her gerissen. Dass 'Race Driver: GRID' mehr Arcade als Realismus bietet, passt mir als Pistensau irgendwie nicht so richtig. Dabei kann ich aber nicht leugnen, dass ich bisher sehr viel Spaß mit dem Spiel hatte. Ich musste mich nur an das eigenwillige Fahrverhalten der Fahrzeuge gewöhnen. Was mich letztendlich überzeugt hat, waren die Abwechslung und die Spannung, die das Spiel bietet. Das Renn- und Mittendrin-Gefühl wurde sehr gut umgesetzt, und auch darauf kommt es ja an. Enttäuschte Jünger der 'Need for Speed'-Gemeinde werden in 'GRID' ihren neuen Messias finden. Auch wenn der Aufbau von Fahrzeugen fehlt.
360 LIVE (May, 2008)
Letztlich besticht »Race Driver Grid« durch keine einzelne Eigenschaft. Es ist vielmehr das harmonische Zusammenwirken vieler Komponenten, die letztlich ein erlebenswertes Rennspielspektakel ergeben. Man kann viele Abende lang je ein bis zwei Stunden recht mühelos Erfolge einfahren, oder aber das Messer zwischen die Zähne nehmen und sich im Profi-Wettkampf die Krone als weltbester Motorsportler erkämpfen. Beides geht, ist halt Einstellungssache. Vielleicht sollte Codemasters bei seiner kommenden FIA-Formel-1-Simulation aber doch wieder eindeutiger Position beziehen.
Jeux Vidéo Network (May 17, 2009)
Race Driver : GRID est une superbe invitation pour les amateurs de courses féroces et rapides. Avec une réalisation impeccable, des challenges relevés, un pilotage souple… on frôle l’overdose de plaisir.
MS Xbox World (Jun 01, 2008)
GRID exceeds in many ways for a racing title, it certainly takes over DiRT just based on the fact that it has an actual proper multiplayer component, however, I prefer the style and pick-up n' play nature of DiRT. If you are someone who likes your arcade racing games then GRID is certainly worth a look-in, perhaps giving the demo a test-drive before hand, too? Just don't expect an easy ride compared to those arcade racers that came before it. GRID is better than many of today's highly regarded racers, yes it can be frustrating and may take some brief getting used to; however Race Driver: GRID is one rewarding drive worth taking.
Kombo.com (Jun 09, 2008)
GRID does a brilliant job of balancing the depth of simulation racing with the pure fun of arcade racing, and the result is as intense as it is accessible. There are a few small problems that will hopefully be worked out in the future, but nothing even remotely serious enough to warrant a moment's pause from racing fans. If you've never played a racing game before, this is a good place to start, and if you have, there's going to be something here that you'll enjoy. Codemasters is two for two with its racing game rebranding strategy, and we can't wait to see what they do with the newly acquired F1 license.
Extreme Gamer (Jun 27, 2008)
GRID is a solid racing experience whether you like arcade style racing games or not. There’s nothing to really complain about, the game is all around good. The graphics are excellent and easy on the eyes, and the sound is well rounded and helps you get into the game. The car views make it easy to see unless you’re in the in car view with a shattered windshield. The only complaints are that the controls feel a little floaty and take a little getting used too. Also with today’s popularity in the car tuning business the game lacks aftermarket mods. The last real complaint is that there’s no split screen multiplayer option. Aside from these few bad things the game is wonderful. The career mode will take a long enough time to finish that you’ll be busy for a while. If you liked Project Gotham, or like racing games in general, this is certainly worth the $ 70 price tag or at least a rental.
TalkXbox (Jun 20, 2008)
GRID’s delicate straddling of the line between arcade and simulation racing is one that works well for it, appealing to fans of either simulation or arcade racers, once you get used to its handling quirks. While the wealth of race disciplines provides a refreshing sense of variety, the lack of environments and vehicles to match is a bit disheartening. It also trips up slightly in its representation of Professional racing, which it emulates with mixed results. That being said though, GRID is a surprisingly fun racing game that does a great service to the sport. While the Xbox 360 isn’t exactly in desperate need of another great racing game (its catalog is quite full of those), this one should do racing fans proud and is worth a look for anyone with even a small interest in the genre.
ActionTrip (Jun 13, 2008)
Despite some of its flaws, I cannot say that this is a bad game. If you want to experience a good racer and have been disappointed by recent failures like NFS: Pro Street and such, then I advise you to give this one a go. The single-player campaign is fun all the way and worthy of your time. Assuming you are prepared to look the other way when it comes to the aforementioned setbacks, GRID can provide many long hours of top-notch entertainment.
Still, when you have a game that looks as good as this and which delivers some thrilling racing moments, it's hard to complain too much. The damage model needs to be seen to be believed, and is even more advanced than what we saw in DiRT. A deep, engaging and somewhat varied experience, Race Driver: GRID should offer something for most players.
XBoxUser.de (Jun 11, 2008)
Für eine kommende Version würde ich mir wünschen, dass die Entwickler die gesamte Bandbreite an Racing-Fans abdecken: Anfänger bis Profis und Arcade-Racer bis Simulations-Junkies. In Race Driver: GRID steckt irgendwie etwas Arcade, etwas Simulation, aber sonst (fast) nur Profi drin.
Brutal Gamer (Jul 28, 2008)
Overall this truly is a brilliant game not only as a racer but compared with all other types of games, with a wonderful single player and expansive multiplayer, it is the full package. It gets around the fact that this is just Colin McRae Dirt re-skinned by its fast gameplay and amazing graphics. This game is definitely worth a buy or rental.
Gamestyle (Jul 27, 2008)
After being addicted to Forza 2 for quite some time it’s a refreshing change to play a game that really doesn’t take itself too seriously. If high speed crashes and action packed races are your thing then there is no reason not to give GRID a try.
UOL Jogos (Jun 19, 2008)
"Grid" é um jogo que não sabe muito bem qual o seu papel. Apesar de ser vendido como um simulador , com um sistema de gerenciamento de equipes e tudo mais, acaba mostrando mais características de arcade, como dirigibilidade mais simples e poucas opções de pistas e carros. Ao menos a apresentação é de grande qualidade e há bastante desafios para manter o interesse por muito tempo, o que deve agradar os fãs do gênero que buscam algo não tão preso à realidade.
GamePro (US) (Jun 03, 2008)
Still, despite its rather basic approach, GRID does deliver an intense model of racing that is as enjoyable as it is plain. The lack of vehicle tuning and the dearth of available cars leaves one corner of this square missing, but that doesn't keep it from rolling along. When you consider that it can cost as much to fill your gas tank as to buy a copy of the game, it's that much easier to be hip to the straightforward, yet energetic racing that GRID offers.
Games TM (Jun, 2008)
At times Codemasters seems to be positioning the game as a 'greatest hits of racing', and while some refinement in individual disciplines has been sacrificed to achieve this, Grid would serve as the best available entry point for newcomers to next-gen racing, and a worthy investment for anyone else.
Thunderbolt Games (Jul 07, 2008)
GRID isn't a hugely deep game, but it has an impressive array of small features and presentation pieces that serve to make it feel bigger than it really is. By amping up the excitement level of virtual racing, GRID's driving serves as a great benchmark for how to do racing properly - intense, with a proper feeling of danger. Unfortunately, the quirky handling and lack of tuning options strip it of pole position somewhat - it's hard to imagine the hardcore elite racing fans leaving Forza or Gran Turismo for it - but as a pick-up-and-play racer, GRID earns its podium finish. Just don't spray champagne all over your TV when you win.
PlayDevil (Jun 20, 2008)
"Race Driver : GRiD" is not the perfect racing game, and long term fans will probably be upset at the move into a far more arcadey territory than the previous titles. There also is, whatever Codemasters says, a serious problem with a lack of cars. True, the 300 or so in Forza mean I'll never drive them all, but 45 is too few. A PGR-esque number of 75 would be more appropriate. But, for all that, GRiD is astonishingly beautiful, performs well, and had an excellent multiplayer mode. If you are a fan of arcade racing games (I'm looking at you PGR fans) you owe it to yourself to buy this game. Yes, it panders to Americans like GRiD, but it is also deep, long, fast, furious and seriously addictive and well thought out, and is as such, the racing game of 2008, no questions asked.
GameSpy (Jun 10, 2008)
GRID may be somewhat of a shock to gamers used to Codemasters' more typically traditional take on motorsports, but once they get over any initial apprehension they'll be enjoying a very solid racer. This hybrid of sim and arcade racing may take some getting used to -- its learning curve is steeper than your average Burnout or Need for Speed -- but the time investment is worth it.
GameDaily (Jun 09, 2008)
If you want a racer that lets you coast to the finish line without much of a struggle, you're better off skipping this. However, if you embrace the thrill of victory and seek just the right hybrid of technical and arcade racing, buy GRID. The presentation works moderately well, the driving is intense and tight and the numerous events, online and off, are worth your time.
GameSpot (Jun 04, 2008)
As both an extension and a rewrite of the Race Driver series, Grid is certainly a successful progression of Codemasters' art. It may not feature the customisation of Forza 2, and it doesn't have the diversity of online modes found in Project Gotham Racing 4. But as an alternative to arcade racers such as Need for Speed and Juiced, Grid is an accessible and rewarding first step in what we hope will be an ongoing franchise.
Digital Spy (May 30, 2008)
Codemasters has done a fine job creating this racer. Despite an already-flooded market, Race Driver: GRID is a title that offers something for everyone. There’s smash-'em-ups, drift races, 24-hour races and simple circuit tracks. It could have done with more cars and the initial learning curve means this is no pick-up-and-play affair, but for those looking for a game with racing depth, a finely-developed career mode, great online play, excellent visuals and highly rewarding gameplay, then this is it.
IGN Australia (Jun 10, 2008)
Race Driver: GRID is a good game, but it’s become just like everything else. Tuners, street racing, drifting, canyon racing – sorry, but that horse has bolted Codies. That really leaves Le Mans as the only unique bullet point, and it’s not nearly enough. GRID’s super slick presentation and the flashy bells and whistles will grab your attention, but there isn’t anywhere near enough depth to hold it. You’ve changed, Race Driver. We hardly know you anymore.
Computer Bild Spiele (Jun 04, 2008)
So reiht sich das neue Racer Driver - Grid zwar deutlich im vorderen Drittel der bereits erhältlichen Rennspiele ein, eine noch bessere Wertung als "gut" wäre mit einem nachvollziehbaren Fahrverhalten aber durchaus drin gewesen.
1UP (Jun 20, 2008)
And that's one of the little things that makes GRID feel hit-or-miss for racing fans. It looks great, even if nothing's under the hood, but it's still pleasurable in several ways. Think of it as a racing fling, not asking you for any long-term commitment, and letting you walk away once you're finished so you can pursue something with more depth. Still, it's fun while it lasts.
Game Revolution (Jun 16, 2008)
Grid hits all the basics just right and tops everything off with a shiny, grease-covered bow. With a little more fine-tuning and some added variety, the follow-up could easily be the leader of the arcade racing pack.

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