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User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.8
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.5
Gameplay How well the game mechanics work and the game plays. 3.3
Graphics The visual quality of the game 3.5
Personal Slant A personal rating of the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.5
Overall User Score (11 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamingBolt (Mar 15, 2011)
Homefront is an all around unique experience that tries to get a message through that is much deeper than the shooters out there today while making it a fun online game as well. Throughout the campaign you might be forced to make moral decisions but moral decisions are being made all around you in the game and in real life. You will see this battle taking place on US soil, on my Homefront, seeing a White Castle or a NOZ energy drink machine. Homefront really tries to break the mold of mindless killing in shooters and make the player realize that there are consequences for violence. I seriously believe that you will thoroughly enjoy if not be emotionally brought to life with this game and to add to that the online multiplayer is something new, while being balanced. Not a common thing these days, so any fan of shooters must try this game out but even if you are not, this game is something that will move you and you will surely not forget.
XboxAddict (Mar 11, 2011)
THQ has already set personal records for preorders and I have no doubt that Homefront will be their hit this year. Combining so many elements into such a cohesive story, THQ has reminded me why I love gaming. The only fault I could find other than the character models was the relatively short single player campaign; on the hard level I finished the game in less than 7 hours. As much as this is a fault I think it speaks volumes to the quality of the story itself, you see, I wasn't disappointed that the game was short....I was disappointed that I couldn't spend more time in the Homefront universe.
GamingTrend (Mar 16, 2011)
As I've said throughout this review, the game is filled to the brim with genuine heart wrenching moments that are compelling and real. The writing of Milius shines through in every facet of the game. Clearly the guys at Kaos are looking to build a franchise, and if Homefront is any indication of how that franchise begins I'm looking forward to seeing what's next.
Totally Gaming Network (Mar 12, 2011)
Overall, Homefront is a fantastic game. It was one of my most anticipated titles for the first half of 2011 and it didn’t disappoint. Kaos has created a great shooter and, hopefully, a great new franchise. For those who haven’t done so you should also check out the Homefront novel. I finished reading it before playing the game for this review and it helped me understand some of the back story for the title. The novel covers the events before the game and it gives you the origin to the “Voice of Freedom” among other things. If you are a fan of the first person genre than Homefront should be in your collection. It is a breath of fresh air in a genre that tends to recycle the same old thing. In Homefront, home is indeed where the war is. Will you join the resistance?
GamingXP (Mar 15, 2011)
Endlich. Für mich ist „Homefront“ die Shooter-Überraschung der letzten Jahre. Ein ganz eigenständiges Szenario, mit Bezügen an reale politische Gegebenheiten, und der tolle Erzählstil können mich fesseln. Beim Multiplayer wurde ein guter Mix aus der „Call of Duty“- und der „Battlefield“-Serie umgesetzt und mit einer Brise Eigenständigkeit gewürzt. Die Mängel bei der Grafik sind mir zwar nicht verständlich, zumindest wurde mehr Wert auf den Inhalt als auf die Verpackung gelegt. Trotzdem, für eine 90er Wertung reicht es dadurch nicht ganz.
Planet Xbox 360 (Mar 14, 2011)
Even if you think you’ve gotten your fill from first-person shooters (or you’re saving some space on your shelf for next week’s release of Crysis 2), Homefront deserves a spot in it. This is a gritty, brilliantly made shooter that will shake you up more than once, backed by a powerful story and the kind of action that you’d come to expect from a top-tier entry in the genre. Lock and load, soldier, you’ve got a country to save in THQ"s Homefront.
If you're looking for a military-style shooter that offers something genuinely different; one with a smart narrative pull in an evocative world that borrows from the very best, you'll struggle to go wrong with Homefront. The campaign length is an obvious let-down, as is Kaos's refusal to let the player find their own way - but the quality of the multiplayer is a fine counterweight to both.
3D Juegos (Mar 14, 2011)
Homefront es un primer gran paso para una nueva franquicia en el mercado de los shooters bélicos. Con todavía campo para la mejora por delante Kaos Studios crea su mejor videojuego hasta la fecha, con una campaña intensa pero algo breve, y con un multijugador tremendamente divertido que hará las delicias de los aficionados a la acción on-line.
Game Arena (Mar 17, 2011)
Homefront is definitely worth a look. It has its flaws - there's no question about that. It's nice to be able to appreciate the singleplayer for what it is, but there is definitely room for improvement come Homefront 2 - think longer campaign, more confronting of issues and less excruciating walk speed. The Multiplayer is fine how it is, the way I see it. As long as it maintains a healthy community of active players, it'll be around for a while.
Games Aktuell (Mar 15, 2011)
Homefront ist sehr abwechslungsreich und hat eine tolle Atmosphäre - das Singleplayer-Vergnügen ist aber verhältnismäßig kurz.
MS Xbox World (Mar 11, 2011)
Whilst it could be easy to mark off Homefront as just another shooter, the reality is that although it is, there's enough substance under the hood well worth experiencing. It's a great game, which only lacks vision of its own grandeur which slightly holds it back from being the ultimately amazing game it could be. As it stands, if you're a shooter fan and like big team battles, a decent story, engaging solid gun-play, then Homefront offers it in spades, buries you in it and leaves you to be consumed by its bombast premise. The subject matter could be seen as topical for the sake of it, if you take off the cynical spectacles and just bask in what's thrown at you, you'll find a comprehensive, substantiated game which is well worth the investment.
games xtreme (Apr 12, 2011)
This game is definitely worth playing in multiplayer. Stick to Team Deathmatch and GC modes though because Skirmish isn’t all that fun compared to both of those. The short single player really does let it down and the lack of replay in that respect may put you off. Homefront really shines online though and that’s where you’ll find a well designed and addictive online experience waiting to draw you in. It may not win over the CoD crowd or those of you (like me) who cut their teeth on Quake mp and does the job though and really does make working as part of a team a good thing. It innovates in a few places but doesn’t quite make the leap to awesome game sadly.
Game Chronicles (Mar 17, 2011)
I love this game, and despite a few forgivable flaws Homefront is easily one of the most immersive and emotional campaigns that come to mind in my 30 years of gaming. Sure, the campaign is short. Deal with it. With that ending there is either going to be a sequel or some killer DLC. Meanwhile, you can reap the rewards and satisfaction of some of the best multiplayer combat we’ve seen so far in 2011.
Spazio Games (Mar 11, 2011)
Homefront si è rivelato un FPS dalle grandi potenzialità ben sfruttate, anche se non quanto avrebbero meritato. La campagna singolo giocatore vi saprà regalare ore di divertimento, ma purtroppo poche, eppure un background narrativo tanto curato avrebbe sicuramente meritato una trama ben più elaborata e ricercata. Ben studiato anche il multiplayer, capace di regalare un’esperienza stratificata e densa di variabili, ma forse un po’ povera nei contenuti, viste le due modalità di gioco e le sole sei mappe presenti. Le variabili del gameplay sono in grado di regalare parecchie ore di divertimento, ma gli sviluppatori dovranno corteggiare la propria community con diversi contenuti aggiuntivi se vorranno tenerli a lungo lontani dai server della concorrenza. In definitiva un titolo ben studiato, che farà la gioia di tutti gli appassionati, a patto che procedano all’acquisto consapevoli della scarsa durata della campagna.
GamingExcellence (Mar 15, 2011)
If you've been looking forward to Homefront since last year's E3 like we have, you'll be glad to know that Kaos has delivered a truly fantastic shooter. If you're burnt out on Call of Duty`s multiplayer, then Homefront may not keep your attention for long. But the campaign should still be experienced by FPS fans. And if you're the kind of gamer that values quality over quantity, then you'll definitely want to check it out.
Da Gameboyz (Mar 20, 2011)
I have to admit that I had high hopes for Homefront. So the question remains, did it live up to the hype? Overall I would have to say yes, but there is a caveat here; don’t expect it to be the best game ever. The story is solid, and there are some great turning points in the plot, but it just comes to an end too quickly. Luckily Kaos Studios added a great multiplayer component to give this game even more legs. In the end I feel confident that I can recommend this game, as it has many enjoyable moments.
Game Revolution (Mar 15, 2011)
Taken by itself, Homefront's campaign is just plain disappointing. A promising concept ultimately falls flat in the fast-paced, "I don't have time for reading" first-person shooter genre. Once you've accomplished all of the objectives in single-player, the game just "ends". Someone obviously wanted to leave room for a sequel. That person is saved by Homefront's well-designed multiplayer. Despite a seeming lack of modes, Homefront is just as addictive as Call of Duty and as varied as Battlefield. Most importantly, you'll have fun fragging too.
Homefront has certainly made some lofty claims in trying to set itself apart from the watered-down FPS genre. But strip away the storyline and multiplayer, and you find just another mundane shooter. Still, full credit goes to Kaos Studios for delivering a game with such a unique setting that it’s bound to garner interest. Hopefully future DLC will keep us coming back to the battlefield for more.
Gameswelt (Mar 15, 2011)
Es ärgert mich immer wieder, dass First-Person-Shooter derart mickrige Solokampagnen bieten, vor allem wenn sie wie bei Homefront durchaus interessant und mal ohne die übliche Überdosis Hurra-Patriotismus erzählt werden. Das allerdings sehr ordentlich, denn die Shooter-Mechanik funktioniert einwandfrei, die Grafik ist ansehnlich und fordernd sind die wilden Schießereien trotz mäßiger KI außerdem. Verwunderlich schwach ist allerdings die grafische Umsetzung der Konsolenversionen. Der Mehrspielermodus ist die eigentliche Stärke des Spiels. Die stetige Steigerung der Dynamik während der Matchs macht einen Riesenspaß und die Kämpfe vor allem im Bodenkontrolle-Modus sind hart und verbissen. In Summe, Homefront ist ein harter und grundsolider Shooter mit einigen sehr guten Ideen im Mehrspielermodus, der nicht ganz ans Niveau von Bad Company 2 oder Modern Warfare heranreicht, den Vergleich aber absolut nicht scheuen muss.
81 (Mar 15, 2011)
Mit den Singleplayer-Komponenten scheint Kaos einfach nicht so wirklich warm werden zu können. Atmosphäre, generelle Story und Highlights passen ja, doch drei bis vier Stunden Spielzeit sind einfach VIEL zu kurz. Zum Glück gibt es ja aber noch die Multiplayer-Komponente! Die macht vieles wieder wett und verspricht für Wochen und Monate fesseln zu können. Das liegt vor allem an dem hohen Tempo und großen Abwechslungsreichtum der Schlachten, der wiederum durch die sehr unterschiedlichen Maps, die gut eingebauten Fahrzeuge und das motivierende Punktesystem getragen wird. Wer sich also die Wartezeit auf Battlefield 3 etwas verkürzen möchte, ist hier fürs erste ganz gut aufgehoben.
We Got This Covered (Mar 15, 2011)
Overall, Homefront is an extremely strong entry into the over-saturated FPS market. It’s a busy and expensive time to be a FPS gamer. There are a lot of choices out there and most of them are pretty good. As of now, I’d say Homefront deserves a place in your home. It has a fantastic, albeit short single player campaign and the multiplayer is strong enough to keep the disc in your console for quite a while. A worthy purchase indeed, Homefront is everything that was promised, and more.
Inside Gaming (Mar 15, 2011)
Homefront’s a bit of a surprise. THQ’s promoting the single player experience here, but that’s not where the real value is. With open battlefields, near-future toys, and fast pacing, Homefront’s multiplayer is the real reason to purchase this game. It may not explode with content, but what it does, it does well.
80 (Mar 15, 2011)
Homefront es una propuesta atractiva que gustará a prácticamente todos los amantes de los first person shooters. La campaña individual presenta una historia bien planteada y que puede ser el inicio de una nueva saga, pero es a todas luces demasiado breve. El multijugador lo compensa y presenta un par de buenas ideas que funcionan y que seguro que te tendrán dándole caña a los coreanos un buen tiempo.
It's annoying that Homefront couldn't stay away from the temptation of walking down the familiar path of Call of Duty's action drama. For a long while there it felt like a game that aimed for something different and more than just for second place in the genre. And while it doesn't succeed entirely it's still a game fans of the genre should give a try, especially given the multiplayer component that should keep you entertained for months ahead.
GamePro (US) (Mar 15, 2011)
Homefront does a whole lot right, delivering powerful imagery and actions on the single-player side, as well as interesting multiplayer alterations, but neither end feels fully realized. But I won't hesitate to recommend Homefront on the overall strength of its stilted campaign, which consistently delivers strong set pieces and alluring atmospheric moments amidst the chaotic combat. And should Kaos expand on this promising start with meaningful and memorable additions in a sequel, Homefront may prove a potent franchise in no time at all.
Official XBox Magazine (Mar 15, 2011)
All told, the online component has all the right ingredients, and it manages to mix them into a mighty tasty meal. Multiplayer rescues the abrupt campaign from a rent-it-and-forget-it fate, although we can’t help but be left a bit disappointed. We love Homefront’s fight-for-America premise — it’s rife with fascinating gameplay possibilities. But in this freshman franchise effort, that potential is never quite realized on the screen.
GameCell UK (Apr 01, 2011)
With some DLC campaign missions hinted at, Homefront could become quite a package, but as it stands the solo campaign will be over in around 5 hours, so if you don’t like online multiplayer shooters and are not the type to go looking for collectibles and achievements, then you might feel a little short-changed.
Darkstation (Mar 15, 2011)
First let me say that I hope that Kaos continues to develop more Homefront titles the years ahead. Homefront is one of the best new franchises in the past few years and if you have any connection with first person shooters this is a game you should check out. It is not without some minor freshman bumps, but the overall package is one of the more compelling so far in 2011.
Gaming Target (Mar 26, 2011)
Homefront’s campaign misfires all revolve around poor pacing and a lack of identity. It’s not as polished or as fast-paced as Call of Duty: Black Ops or Bulletstorm, but it’s also not as tactical or true-to-life as Operation Flashpoint: Dragon Rising. Its multiplayer, where those issues aren’t a problem, is worth a look, even if you have to pony up for $10 when renting it without an online pass code. Battle Points, Battle Commander and the variety of vehicles available on a single map make Homefront addictive. The creatively engineered plot makes me want a redo from the otherwise skippable five-hour campaign mode.
Spazio Games (Mar 26, 2011)
Mettiamo subito in chiaro una cosa, se state cercando un FPS che vi possa tenere impegnati a lungo grazie ad una campagna singleplayer lunga e rigiocabile, Homefront non fa sicuramente al caso vostro. D'altro canto la struttura originale della modalità multiplayer ci ha fatto veramente apprezzare il titolo, nonostante le sue evidenti mancanze. Le due sole modalità di gioco, con annesse varianti, possono sembrare poche ma sono più che sufficienti a tenervi incollati allo schermo e a farvi andare avanti dicendo: “ancora una e poi stacco”. Il sistema dei Battle Points è semplice ma efficace e riesce a rendere i campi di gioco in continua evoluzione, obbligando i giocatori ad adattarsi a quello che succede e ad equipaggiarsi di conseguenza. Un plauso va senza dubbio anche al background scritto dalla sapiente penna di John Milius, in una delle più coinvolgenti e realistiche storie create per questo genere.
Atomic Gamer (Mar 17, 2011)
I'll say it right now: if you're considering buying Homefront today, it needs to be for the multiplayer. The campaign should only serve as a small distraction that you might want to goof around in if you're bored and have already gotten your money's worth out of the multiplayer. And if you can get into the online play, you'll find a damn fine game, one that I find far superior to the blitzkrieg-yet-banal pace set by the last couple Call of Duty games' multiplayer modes, and I think you'll find this more rewarding, too. Of course, you could also just pick up Bad Company 2 in the bargain bin, but hey, there are quite a few people on Homefront's servers right now, just begging to be headshotted by some dude's sniper rifle. Might as well be your sniper rifle...
Vandal Online (Mar 18, 2011)
Dos caras de una misma moneda, uno de esos casos en los que casi tendríamos que hacer dos valoraciones por separado. Por un lado la campaña: corta, poco inspirada, sin originalidad, lineal, sin una gran historia a pesar de su buena premisa, aunque con algún que otro momento espectacular y peliculero, y al menos entretiene en sus apenas cinco horas, pero la olvidaremos rápidamente. Por el otro el multijugador, lleno de posibilidades gracias a sus batallas para 32 jugadores, divertido, con alguna idea fresca y original siendo algo diferente a los otros exponentes del género, y que disfrutarán los más acérrimos de esta modalidad, con muchas horas de juego por delante. Un título correcto que se ha quedado un poco cojo de una de sus patas, curiosamente la que en un principio más prometía, pero que como juego de acción en primera persona multijugador sí resulta destacable.
GameZone (Mar 17, 2011)
I’ll be honest: I avoided Homefront up till now as much as possible. Not for any particular reason, I just figured I’d see it when I played it. That seems to have worked in my favor, as whatever grand hype and far-reaching expectations the game is supposedly not living up to, I was not aware of them. I just enjoyed it for what it was: an above average shooter. I also find it intriguing that my journalistic brethren so easily throw a new IP like Homefront under the bus after lavishing perfect scores upon the laughably flawed Black Ops and Halo: Reach. With a few tweaks and a fresher paint of coat, Homefront would have been outstanding, far outshining either of those titles. As is, it’s still worth a playthrough, and the quality multiplayer makes an excellent alternative to your current, aging FPS of choice.
TheSixthAxis (Mar 18, 2011)
All together, Homefront was a huge surprise. Whilst we went into it hopefully, we didn’t quite expect such excellent gameplay in such a detailed world, and we certainly didn’t expect to find revolutionary multiplayer concepts. We know a lot of people have been unsure about jumping into the game for various reasons, such as the mixed reviews and reports of a short campaign, but the latter is untrue and the former puzzles me. The only real problem we found was the aliasing, and we can see past that to see a richly realised game world, tight, smooth gameplay and a multiplayer mode with its own unique innovations that will hopefully catch on elsewhere.
La sensación final es agridulce. Con un multijugador tan bueno tenemos una historia breve, tópica y poco original con el mando en las manos, pero todo eso queda en el olvido al entrar en los servidores del juego. Eso sí, como en casa de uno no se lucha en ningún sitio.
XboxAchievements (Mar 17, 2011)
Homefront's story-driven element is a disappointment, but you'll still probably return for a repeat visit. The multiplayer on the other hand is a far more inviting prospect and will likely burn up a fair few hours, days, weeks and even months if you catch the bug. Here's hoping that Homefront 2 gets the greenlight, as there's loads of potential for expansion and the end leaves Homefront wide open for a sequel.
Gamers' Temple, The (Mar 21, 2011)
I had fun with the multiplayer game. The maps are well-designed, the action is good, the drones are great, and the game’s dedicated servers make for a lag-free experience. It’s a completely different scenario from the frustrating, buggy, and short single player campaign. So your buy decision will come down to how much time you plan on putting into the multiplayer game. If multiplayer isn’t your thing, you’ll probably want to pass on the game.
Gameplay (Benelux) (Mar 30, 2011)
Homefront is een zeer genietbare rollercoasterrit, maar aan de korte maar krachtige campagne en compacte multiplayer zit er iets te weinig vlees om de volle pot voor te betalen. Eentje voor de budgetbak.
GameFocus (Mar 15, 2011)
Homefront is a solid experience even if it doesn’t quite deliver what it promised. As a FPS, it’s competent. As a story device, it does tells a tale, just not quite the way it was billed out. The issues Homefront has are not terrible individually, though some may think twice once they are all lined up side by side. The campaign length will be enough to drop this one into a rental category if multiplayer isn’t your thing; if it is, that’s where the game picks up a lot of steam. The experience Homefront delivers doesn’t excel as it should have, but it does achieve at least a small measure of what was promised. That, in addition to a multiplayer component that is poised to liven up the competitive FPS realm, makes this a game that can supersede some of its flaws. If you are in it primarily for the solo experience, Homefront is an easy rental but nothing more. If you want to give Call of Duty a break and try some of the multiplayer, then Homefront is a purchase you won’t regret.
76 (Mar 16, 2011)
Doch so enttäuschend die Kampagne auch sein mag, kann Homefront in einem anderen Bereich begeistern: Wie schon beim inoffiziellen Vorgänger Frontlines ist auch hier der Mehrspielermodus ein Anschaffungsgrund für alle, die nach einer Alternative zu Battlefield & Co suchen. Neben dem motivierenden Rangsystem und vielen freischaltbaren Extras sind es vor allem die Kampfpunkte, die den Schlachten eine tolle Dynamik verleihen. Innovationen wie der Battle Commander sorgen außerdem für eine frische Brise, während der Modus Ground Control zwar nur eine Erweiterung von Frontlines darstellt, aber immer noch spannende Gefechte garantiert - vor allem, wenn sich 32 Spieler auf den wenigen, aber abwechslungsreichen Karten tummeln.
MMGN (Mar 21, 2011)
Supreme storytelling and a setting that is real and feels weighted is how Homefront separates itself from other modern warfare shooters on the market. With an impressive and addictive Multiplayer suite and some truly emotional moments in the single-player campaign, despite some shortcomings this title deserves to be played by fans of the genre.
75 (Apr 30, 2011)
Conclusion: Homefront doesn't succeed to completely convince and remains in dubio which immediately explains that varying review scores. The game clearly can't compete with titles like Battlefield or Call of Duty, but it doesn't fail completely either. John Millius may have written an interesting story, but Kaos did too little with it to make Homefront a top game. A missed opportunity that makes Homefront a game that plays just below the top.
Gaming Nexus (Mar 15, 2011)
I came away from Homefront with mixed emotions. The single player campaign feels very rushed and not entirely there. It’s not that the game is really missing anything, it’s just that it doesn’t really meet the high expectations I had for the title. That said, the multiplayer portion of the game is a fantastic experience and easily on par with any other shooter on the market. I can honestly see myself investing a lot of hours leveling up my character so that I can play with some of the really fun toys in the game.
Homefront succeeds in many areas. It's an improvement in storytelling and multiplayer in every way over their first game, Frontline: Fuel of War, and Homefront shows that in many areas they've clearly listened to the fans of their (underappreciated) first game. It's not the killer single player experience that having someone such as John Milius onboard should have given us, but it's still an enjoyable, if slightly dated, and short, experience. Luckily multiplayer is fun, shows lots of promise and if the current issues can be resolved, it should gather a loyal following online. Let's hope that we start seeing these issues resolved and a steady stream of new content to keep us coming back.
USA Today (Mar 27, 2011)
Overall, "Homefront" is a solid B-grade title that succeeds in its compelling story and setting, and delivers a fun and frantic but brief single-player action experience.
Cheat Code Central (Mar 16, 2011)
Homefront is a game that will please most people. It features plenty of enemies, some pretty awesome locations, and a killer premise. Though the story falls flat about halfway through, and the game needs at least five more chapters to feel complete, you will have lots of fun in the short amount of time that you do have with the single player. And with an above-average multiplayer mode, you'll have no trouble racking up some fairly good supplemental time with Homefront. Just don't expect an epic experience, and you won't be disappointed. And if you don't like multiplayer, do not purchase this game under any circumstances, as $60 for a five-hour campaign is just too much.
Lazygamer (Mar 25, 2011)
While I enjoyed playing Homefront, I have mixed feelings about the entire experience considering the games inconsistencies. Although the storyline by John Milius (Red Dawn, Apocalypse Now) and the setting of the game created an ominous and tense tone that captured the desperation of a former superpower now struggling for its freedom, the single player campaign feels dismally short when considering the backing of such a rich storyline. Also, it seems almost tragic to go through so much effort to make a game with a decent plot and action that intensifies at a good steady pace and wrap it all up in a less than spectacular bow. In spite of the things I didn’t have much to say about because they were really quite ordinary, I thoroughly enjoyed the multiplayer aspect of this game and I kept going for more.
GameTrailers (Mar 22, 2011)
Complemented by absorbing environments and evocative imagery, Homefront's presentation succeeds in immersing players in its plausible nightmare. Sadly, a weak script, unremarkable gameplay and a short campaign undermine much of the promise in solo play. Thankfully, the war on-line, supported by the battle points and battle commander systems, adds considerable value to the total package. It's a bit light on modes, but if THQ can keep the pipeline flowing with post-launch content, Homefront could potentially draw a few recruits from Call of Duty's front lines.
Xboxdynasty (XD) (Mar 15, 2011)
Sollte euch die Story nicht zu sagen und ihr euch nur wenig für Mehrspielerpartien interessieren, dann wird euch Homefront nicht begeistern können. Wer eine kurze furchteinflößende Zukunftsvision erleben möchte, der sollte zuschlagen - nicht aber bei einem Preis von 60 Euro. Falls ihr auf der Suche nach einem neuen Mehrspielershooter seid, dabei zahlreiche Fehler und eine altbackene Grafik verzeihen könnt, dann solltet ihr euch Homefront einmal genauer anschauen. Der Titel überzeugt mit einer packenden, wenn auch kurzen Geschichte, einer guten Atmosphäre und einem ordentlichen Mehrspielerpart.
MondoXbox (Mar 20, 2011)
Homefront è un titolo che aveva dell’altissimo potenziale ma che è stato mal sfruttato sotto ogni aspetto. Alla base troviamo un FPS con un'ottima storia e solide meccaniche di gioco, ma resta l’amaro in bocca per i macroscopici problemi che pervadono il titolo come l'estrema brevità della campagna ed i diversi difetti tecnici. Se siete amanti di FPS a tutto tondo è comunque consigliato, magari aspettando di trovarlo in offerta a prezzi più convenienti.
Extreme Gamer (Mar 15, 2011)
War isn't pretty and this horrifying tale of war on American soil makes for a heartfelt adventure. While the core gameplay feels a little “behind the times,” the setting and narrative keeps things fresh. Downsides, sure, Homefront has a few, mainly the short campaign time that runs around 6-7hrs. However, to keep you playing a hefty multiplayer portion has been added. Depending on your love for online mayhem, Homefront will tilt towards a rental or a purchase, and I highly recommend you do one of those. Now let's finish that rebellion.
Games TM (Apr 14, 2011)
Still, there's no doubt that Homefront is one of the most interesting shooters of the year, and those tired of Call Of Duty could do worse than check this out. Granted, it shares some of that game's ills - no game so heavily influenced couldn't - but its reverence to Half-Life 2 has given it something that Call Of Duty now lacks: a world that feels authentic, even if it should come across as farcically stupid. Which, we suppose, is quite an achievement.
God is a Geek (Mar 16, 2011)
Homefront puts the player in situations most people won’t have experienced in a game before, it shows you things you can’t unsee and is graphic in its delivery of the enemy brutality. You will feel the restistance’s struggle and you will care. The shooter mechanics feel excellent and the story is one worth hearing. The Homefront multiplayer is a fine alternative to the other shooters out there, sitting comfortably somewhere between Call of Duty and Battlefield respectively, whilst retaining enough of a similarity that you won’t feel put off by ground breaking new mechanics. Is this a shocking glimpse of the future? Probably not, but Homefront has created a rich world that numerous stories could be told within and, as such, is a worthy addition to anyone’s collection, just don’t expect to still be playing it in 6 months time.
70 (Mar 17, 2011)
Homefront não é um jogo fácil de digerir. Se olharem para ele de uma forma rápida apontando todos os erros, será certamente uma experiência não muito recompensadora. Mas se deixarem de lado os seus defeitos, existe "vida" para além deles. O modo online é um dos melhores aspectos do jogo. É sólido, interessante e muito divertido de se jogar. Não deixa nada a dever a outros jogos do género, sendo permeado mais pela simplicidade na sua forma. Como último desejo, espero que a THQ segure a série e que possa, quer a editora bem como o estúdio KAOS, aprender com o que foi feito, e poderemos no futuro ser presenteados com uma sequela.
70 (Mar 15, 2011)
Uscire sul mercato tre mesi dopo l'ultima versione di Call of Duty e soprattutto otto dopo Bad Company 2 (gioco cui Homefront si ispira sotto il profilo del multiplayer) con un titolo sicuramente valido ma inferiore sul fronte della quantità di contenuti, è un rischio enorme. Soprattutto se si vuole puntare alla creazione di una community in grado di sottrarre utenti ad Activision ed Electronic Arts, che invece hanno avuto molto tempo per fidelizzarli con DLC di ogni genere. Il rischio che Homefront passi quindi inosservato è molto concreto e solo massicce iniezioni di nuovi contenuti da parte di Kaos Studios potrebbero cambiare il corso degli eventi, soprattutto ora che all'orizzonte si stagliano gli alieni di Crysis 2...
XGN (Mar 26, 2011)
Kwaliteit was duidelijk belangrijker dan kwantiteit tijdens de ontwikkeling van Homefront. De singleplayer duurt slechts vier uur en er zijn ook maar vier multiplayer modi beschikbaar. Toch is de kwaliteit niet altijd van het hoogste niveau en dat zie je aan de soms matige graphics en de vaak on-originele gameplay. De kracht van Homefront ligt in de ijzersterke sfeer en de leuke multiplayer die heel wat uurtjes toevoegt aan je strijd met Noord-Korea. Homefront kan de hype niet waarmaken en kun je het beste aanschaffen als je op zoek bent naar een nieuwe vermakelijke online shooter.
70 (Mar 22, 2011)
Overall, Homefront is a solid game. There is nothing wrong with this title, but there really isn't anything that makes you want come back for more. This title is a definite rental. Try it first before you spend $60 on it to see if Homefront is for you or not.
If you hate online multiplayer, avoid Homefront like you would a naked laughing man, waving his own severed leg in the air. If you're in it for the multiplayer, then it offers a clean, coherent and genuinely entertaining experience. Now, let's put that in a single number from one to ten.
gamrReview (Mar 15, 2011)
At first glance, Homefront is a great new game with a brilliant speculative fiction back-story. After several hours, however, you realize it's actually just half of a great game. A four hour campaign, no split-screen, and only two multiplayer modes make Homefront literally half of other AAA FPS games that it's trying to compete with. What's there is brilliant, Kaos and THQ just forgot to give us a game worthy of $60.
ZTGameDomain (Mar 22, 2011)
Homefront is a game that will live or die based on its online component. For $60, if you are investing solely for the single-player campaign, you are truly wasting your money. The multiplayer has the potential to be something amazing with a few tweaks and a better selection of maps, currently there just aren’t enough. If you are looking for something to take your mind away from “that other big shooter,” then this is a refreshing change of pace. Just keep in mind that it isn’t going to set the world on fire with its innovation.
Homefront does enough to be an enjoyable and memorable ride, and enough to distinguish itself. Given everything that it had going for it though, Homefront could and probably should have been much more.
70 (Mar 17, 2011)
Homefront heeft de verwachtingen niet waargemaakt. Het sfeervolle en emotionele verhaal van de veel te korte singleplayer verandert langzaam in een over-the-top first-person shooter zonder eigen karakter. Homefront is daardoor één van de grote teleurstellingen van 2011, terwijl de game helemaal niet slecht is.
Worth Playing (Mar 17, 2011)
Homefront's content to be a little uneven, with a lackluster single-player campaign and stupendously fun multiplayer, but I certainly think it's worth trying out. If you're strictly interested in what the single-player game has to offer, then you're better off renting this. It's short, not particularly outstanding, and doesn't deliver on its premise very well. If you're willing to delve into the multiplayer segment, you'll have a lot of fun with Homefront.
GameSpot (Mar 15, 2011)
The diverse mechanics that combine to make Homefront's multiplayer what it is may be familiar to genre veterans, but they are well integrated and achieve a nice balance. Matches in Homefront don't feel quite like matches in other games, and there's enough depth here to fuel plenty of hours of combat. Yet, the best part of Homefront is the thoughtful and thorough vision of the future laid out by the campaign. It's rare to have a shooter pay this much attention to its setting, and the results are some remarkably memorable moments that are often nicely emphasized by the soundtrack. It squanders a lot of potential for greatness, but Homefront's campaign still fuels much of the game's appeal, helping to distinguish it among a crowded field of competitors.
TotalVideoGames (TVG) (Mar 16, 2011)
All in all it's pretty well-trodden stuff, albeit with a couple of minor twists on established ideas. Is it fun to play? Well, we've got to say yes really, and it adds a sizable amount of long-term appeal to the game through a considerable levelling-up tree of upgrades and unlocks. The limited range of three modes does stunt the offering a bit, but it's still got legs nonetheless. If you're a hardcore multiplayer FPS gamer who's played Black Ops and Bad Company 2 to death but loves the format of both, then Homefront could be right up your street in all honesty.
Armchair Empire, The (Mar 15, 2011)
Homefront does a good job sticking to its setting and providing a coherent story arc while offering standard gunplay and the occasional booming explosion. I'm not a huge fan of classless multiplayer, even I had fun (in compressed play times) with the offensively focused multiplayer. Homefront is worth checking out.
Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on. If you want something different yet familiar whilst you wait for Battlefield 3 or the next COD maps, give this a go. Kaos and THQ may not have found its heavy-hitting FPS with which to stake a claim on the market, but they've created an experience that's at least tried to create an identity for itself. Every franchise deserves a second chance, so we say bring on the sequel.
GamesRadar (Mar 15, 2011)
Homefront’s campaign tells a good story, but that’s about the only thing it does exceptionally well. The action is fun, but nothing special, and it sometimes feels so rigidly scripted that it’s almost stifling. Meanwhile, the radically different multiplayer stands out as a much better game, with chaotic, drone-and-vehicle-filled action that’s just fun an involving enough to make Homefront worth picking up.
IGN (Mar 15, 2011)
I liked Homefront a lot, and yet I acknowledge that the aspects of the game I like the most aren’t the most important in determining whether the game is great or not. Homefront is certainly one of the most unique shooters I’ve ever played, driven by an ingenious and surprisingly well-fleshed out plot and a dark and dreary, realistic setting. But it also controls and feels like a typical shooter, looks like a game that’s several years old, and most importantly, has an inexcusably brief campaign. Multiplayer is Homefront’s redeeming quality, and those gamers out there who are like me and swoon for alternate/future history settings should certainly look into it. However, if what you’re seeking is an upper-echelon shooter, keep looking, because Homefront isn’t what you’re searching for.
70 (Mar 15, 2011)
There's enough material within Homefront's concept for it to spiral into something more interesting, and with plenty of talk about a sequel it's clear that's what THQ and Kaos is looking for, but this first crack of the whip falls far short of the competition. THQ obviously has a lot of faith in the game, however, and boss Danny Bilson has aggressively promoted Homefront in the run-up to its launch, repeatedly stating how the publisher is now in a three-horse race with Activision and EA for supremacy of the coveted FPS genre. Homefront has enough potential as a franchise for his statement to ring true, but I certainly know which horse is currently finishing third.
The A.V. Club (Mar 21, 2011)
After you’ve been knocked unconscious for the sixth time during one of the frequent cutscenes, it might be a good opportunity to switch to the superior multiplayer mode, which is made appealingly madcap by the sheer number of tanks, jeeps, UAV drones, and Hellfire airstrikes at your disposal. Well-executed or not, however, the multiplayer can’t capitalize on the game’s big draw, and when it’s yoked to a single-player mode that delivers the same old goods in smaller portions, Homefront comes off as the K-ration of first-person shooters: Satisfying in a pinch, but why would you eat it if there’s anything else around?
1UP (Mar 15, 2011)
I know I've sounded mostly negative regarding Homefront's single-player game, but it's only because this type of game, and the style they're going for, has been done better by too many other games. Kaos Studios has made a competent shooter to accompany an engrossing story, one I'm more than willing to finish (assuming a sequel will be made). Multiplayer is where the game's real value lies, and it's certainly more than competent. There's a polish to the online mode that speaks to the developer's true talent. The game is familiar enough that shooter fans can jump right in without having to learn a whole new set of controls or game mechanics, but different enough (with the inclusion of the vehicles and other tools) that Homefront feels different from other games in the genre. If this is the beginning of a franchise, then it's a good start.
Meristation (Mar 17, 2011)
Nos queda claro que las compañías copian los éxitos superventas, vengan de donde vengan y utilicen los factores que crean convenientes. Al usuario medio aparte de gustarle la acción quiere que ésta sea de calidad, que recompense al jugador con historias bien hilvanadas y unidas a una jugabilidad satisfactoria. HomeFront lo logra, pero sólo en la parte multijugador, que resulta divertida, adictiva y llena de opciones instantáneas, en un “caos controlado” donde todo lo que sucede en pantalla se ha llevado a cabo de forma inteligente porque las bases establecidas por los desarrolladores del juego online se amoldan perfectamente a sus posibilidades. No podemos decir lo mismo del modo Historia. Corto, repetitivo y lleno de momentos que ya hemos visto en varios juegos. El éxito y el reconocimiento de los usuarios llega en el momento en que presentas situaciones que, aunque ya vividas en otros juegos, aporten un aire nuevo en algún concepto. HomeFront se queda a las puertas de esto.
Homefront is a probably best described as ‘competent’. While its attempts to tell its story in a new way fall flat, the gameplay (despite its predictability) is passable to the extent that it’ll satisfy those still hungering for more of the Call of Duty formula. Just how long these clones can survive is anyone’s guess but, given the fact that Homefront is THQ’s most pre-ordered game of all time, it seems as though they’re going to be around for a while yet.
60 (Apr 05, 2011)
Call of Duty casts a long, cold shadow over Homefront and Kaos Studios appear to have quailed in fear at its colossal stature. Aside from a few brave attempts to establish a more somber atmosphere and to bring home the consequences of violence (to mixed effect), the campaign is a mostly unambitious piece of me-too shooter gaming that is unlikely to serve as anything but a light snack until something more interesting comes along. While the multiplayer mode is a much more enticing proposition, the fact still remains that Homefront has entered the most competitive battlefield in the gaming marketplace and finds itself sadly underarmed compared to its opponents. There’s just enough here to make it worthwhile, but only just. If Homefront is to stick around and develop as a series, it’s going to have to work a lot harder than this in future.
The Escapist (Mar 15, 2011)
There isn't enough game in Homefront The Game to contain Homefront The Multimedia Concept. It would work great as a film, and works just fine as a game-based counter-culture argument against the complacency of modern Americans. As a game, however, it just doesn't cut it.
60 (Mar 22, 2011)
Kampanjen är på tok för kort för ett spel i denna klass och slutet kommer som en överraskning halvvägs genom spelet. Flerspelarläget är actionfyllt med en del nya funktioner. Men kartorna är för få och för lika varandra för att ge någon större variation, vilket inte ger den mersmak jag vant mig vid från andra spel i genren.
The Guardian (Mar 21, 2011)
If you're a keen online player of games like Call of Duty and Battlefield, Homefront is well worth checking out. And, while its single-player element is pretty lacklustre, one hopes it will make enough of a sales impact for THQ to commission future iterations.
GameOver (Greece) (Mar 24, 2011)
Δυστυχώς, λοιπόν, η Kaos Studios δεν καταφέρνει να φτάσει το επίπεδο του ανταγωνισμού παρά την, ομολογουμένως, φιλότιμη προσπάθειά της. Αναμφίβολα, η απόδοση του κόσμου του Homefront, τουλάχιστον εικαστικά, γίνεται με εξαιρετικό τρόπο, μεταφέροντάς μας σε πρωτότυπα περιβάλλοντα για το είδος των FPS. Το multiplayer είναι σαφέστατα το δυνατότερο εκ των δύο τμημάτων του Homefront, προσφέροντας ωραία επίπεδα και ορισμένα στοιχεία, που του δίνουν τη δική του ξεχωριστή προσωπικότητα. Από την άλλη πλευρά, το single player μπορεί να περιέχει πολλές έντονες και αξιομνημόνευτες στιγμές, ωστόσο, η απελπιστικά μικρή διάρκειά του, σε συνδυασμό με το αδιάφορο –στην καλύτερη περίπτωση- σενάριο, το καθιστούν ως μία εξαιρετική πρόταση για ενοικίαση, τουλάχιστον για όσους επιθυμούν να ασχοληθούν μόνο σε offline επίπεδο.
The Telegraph (Mar 15, 2011)
The world Kaos has created is ripe with possibility, a brutal stage set up for chilling, affecting tales of resistance in the face of oppression. If only Kaos had more faith, more belief, in what they could perform in this theatre of war, we could have been looking at something special. Instead, Homefront is a fun, well-constructed shooter, but one that remains in the shadow of its competition.
60 (Mar 15, 2011)
Homefront avait l'ambition mais pas la carrure pour rivaliser avec les meilleurs titres du genre. Si le background du jeu séduit, c'est le réalisation qui déçoit. Si les combats solo amusent, ils demeurent d'un classicisme décevant. Si le multijoueur assure le minimum syndical, il se révèle finalement rachitique. Tout cela est bien dommage, car le titre de Kaos Studio est assez bon, mais il ne se distingue tout simplement pas assez de ses concurrents et reste supplanté par les meilleurs jeux de la catégorie sur trop de points. Un bon jeu noyé dans la masse, en somme, mais qui ne mérite clairement pas le peloton d'exécution pour autant...
Level 7 (Mar 21, 2011)
Det är riktigt tråkigt att Kaos Studios inte satsat på att leverera en mer välskriven och utbyggd handling för höjdpunkterna är riktigt bra men på tok för få. Handlingen blir som helhet ganska svag och cirka fem speltimmar känns något fattigt. Onlinedelen är bra, men på tok för begränsad. Tyvärr är det för lite av allt i Homefront, ett skolexempel på att inte realisera den potential som faktiskt finns. Multiplayer är kul i sin begränsade form och när spelet når reahyllan kan det vara värt en investering.
Absolute Games ( (Mar 22, 2011)
Едва Homefront поступила в магазины, как продюсеры киноримейка «Красного рассвета» сообщили, что заменят китайских интервентов на северокорейских. Мол, так убедительнее. Знай о том THQ, ей стоило бы договориться с Metro-Goldwyn-Mayer и придержать проект до скорой премьеры. В качестве приложения к фильму он выглядел бы гораздо круче. И уж точно приличнее всяких Battle: Los Angeles.
Overall, multiplayer is unsightly, severely limited, and largely forgettable. Meanwhile, the Homefront story is largely entertaining. I genuinely enjoyed striking out with my ragtag cabal and clawing our way to the rebel rendezvous point -- like this game's version of Mospeada's Reflex Point -- where we would fight for the Golden Gate Bridge and for freedom. And so Homefront is still worth at least a rental for fans of the genre, for the opportunity to blaze through an FPS campaign experience with far less polish and far more heart than the usual fare.
Gamernode (Mar 17, 2011)
Homefront is a solid, if uneven, experience that features an excellent multiplayer mode, with a very average single-player campaign attached. It won't capture your imagination in any way, but if you're a devoted multiplayer gamer, you will find a lot to love here.
ActionTrip (Mar 30, 2011)
This isn't necessarily a downright disaster of a game, but you sure as hell have played it before. Anyway, brave effort, Kaos. You still need to get your priorities straight though. This shooter has potential, but it needs to step away from worn-out gameplay formulas or it may be forgotten very quickly. Mind you, despite of what we wrote here and what generally people might think of Homefront, the fact remains that the game already sold over 1 million copies, so it's more than certain Kaos and THQ will deliver a sequel soon. Let's hope that when they do, they'll at least be decent enough to treat us to a single-player campaign that's longer than four hours.
Thunderbolt Games (Mar 19, 2011)
A half-baked campaign and a solid multiplayer component does not make for good value. Sure, good ideas frequent the story mode but its potential is squandered by restrictive level design and a policy to play it safe. Having Korean/American Hopper on your side could have made for interesting flare-ups, but he remains a mostly peripheral figure throughout the story. Visually, the game makes poor use of the Unreal 3 engine and though a good orchestral score keeps you engrossed, the music alone fails to lift the game’s overall presentation. Even enjoyable multi-play is mitigated by the reality that many gamers will likely migrate back to more hallowed ground. Thus, Homefront is a pleasant diversion at best. At worst, it’s a sub-par action game riddled with flaws and design missteps. Perhaps an option for pressing “A” and skipping the entire campaign would have been better advised.
Giant Bomb (Mar 15, 2011)
Whether or not you decide to pick up Homefront should rely entirely on how much you want to play its multiplayer. It's not quite exciting or remarkable enough to trump the current giants of online dude-shooting, but it's a solidly crafted mode made comparatively impressive by just how tremendously mediocre the game's single-player campaign proves to be. Kaos obviously had ideas for this game, yet seemingly couldn't bring any of those ideas to total fruition. The end result is a brief, brittle campaign bereft of impactful storytelling or creatively designed action, one that ends not with a bang, but with the build-up to a bang, followed by a title card.
60 (UK) (Mar 15, 2011)
Homefront floats in the limbo between "not bad" and "pretty good", and is hamstrung by a single-player element that feels like a half-hearted obligation. What's most disappointing is that Homefront wanted so much to join COD and Battlefield at the top of the genre, but has ended up as merely a weekend timewaster for players waiting for the next shooter fix.
Video Game Talk (Mar 15, 2011)
There's a vast barrage of black marks against Homefront's single player campaign, the most egregious being the 4 to 5 hour length over the seven chapters, sloppy game mechanics and a narrative that builds to a pathetic whimper. The most disappointing part of this mess is that it starts off with such promise. The opening back story is to be commended and could have turned into something magical, but it all falls apart within the first 20 minutes of the game. Frankly, it's debatable if the campaign is worth the cost of a rental, much less the full MSRP. On the other side of the coin, the multiplayer has enough great qualities for you to consider purchasing Homefront. In the end, you have to weigh how much value the multiplayer is going to be for you. If you love alternate reality shooters, I would say try renting the title before looking for a cheap used copy (assuming you love the team based multiplayer).
G4 TV: X-Play (Mar 15, 2011)
Homefront is definitely a game divided. The single-player game is entertaining in bursts, but far from great. Short and full of cliché and dogged linear design, it’s mostly fun while it lasts, but not at all noteworthy. For multiplayer fans, however, Homefront offers a great alternative to Black Ops and Killzone 3, with a surprisingly polished online experience.
Gamereactor (Sweden) (Mar 16, 2011)
I slutändan är detta, precis som Kaos förra spel Frontlines, ganska medelmåttigt. Själva storyläget brister på flera ställen och tar slut innan det knappt ens börjat. Grafiken känns gammal och ljudet ojämnt mixat. Multiplayerkomponenten räddar dock betyget en aning.
55 (Mar 15, 2011)
Après un démarrage prometteur grâce à une intro bien ficelée, Homefront montre très vite ses faiblesses. Bourré de clichés, de poncifs grossiers du FPS linéaire au pixel près, de scripts mal amenés, plombé par une I.A. alliée au top de l'année 2001, le jeu se paie en plus une durée de vie de 5 heures grand max. Quelques séquences plus adroites que d'autres et un multi sympa mais pas bien riche (2 modes, 7 maps) en feront éventuellement un achat envisageable en occasion si vous n'êtes pas difficile... enfin si vous êtes prêt à payer 8 euros pour racheter un coupon d'accès au multijoueur.
Joystiq (Mar 15, 2011)
As I slugged through my third Hooters, clearing a path to the nearby White Castle, I couldn't help but wonder: If, from the beginning, all the towns have been turned to video game levels and all the citizens to soldiers, why was I brought here in the first place?
Gamestyle (Apr 19, 2011)
When it comes to the current first person experience it seems everything centres on the online mode and the story option is relegated to the status of an inconvenience. Gamestyle knows gamers that don’t even try the story mode, instead jumping headfirst into the online arena. THQ’s Homefront is ideally pitched towards such a user.
Game Shark (Mar 22, 2011)
There's nothing terribly wrong with Homefront. Well, nothing that isn't wrong with the average me-too shooter crassly built to grab a slice of the Call of Duty pie. But those shooters weren't made by the talented mod-makers who went on to form Kaos Studios and make the sadly underrated Frontlines. That game was a fantastic all-around package, with a surprisingly open and replayable single player campaign, and a surprisingly unique and ambitious multiplayer game. So what happened that their latest effort went so wrong? Why did Kaos Studios decide to take all the cool stuff they did in their last game and chuck it out the window in favor of imitating Half-Life and Call of Duty without any appreciation for the writing and pacing that made those games great? Who knows? It doesn't really matter.
50 (Mar 24, 2011)
Ved hjelp av en til dels ødelagt enspillerdel som går i en rekke spilldesignmessige fallgruver er det veldig vanskelig ikke å komme i konflikt med Homefront fra starten av. Til tross for at historien er svelgbar og interessant – om kanskje noe usannsynlig, formidles denne på en dårlig måte med overeksponering av klisjeer samt dårlig stemmeskuespill og dynamikk mellom spillfigurene. Dette betyr igjen at det er helt umulig for meg å anbefale spillet til noen som ikke ønsker å spille Homefront mot andre over internett. Flerspillerdelen er slådd over en lest vi kjenner fra mange moderne skytespill. Den er tidvis ganske morsom, og et flott oppgraderingssystem gjør at du føler progresjon når du spiller. Likevel er er skytefølelsen litt vel gjennomsnittlig, og det store spørsmålet er om den noe flaue kjøretøydelen i det hele tatt behøvde å være der? Homefront er ikke noen ny skytespillkonge, men i beste fall en lunken setevarmer mens vi venter på noe bedre.
Destructoid (Mar 15, 2011)
If you’re looking for the total package, Homefront doesn’t even come close. Gamers wanting a fulfilling story-driven single-player campaign should take the next bus to Playing Half-Life 2 Again Town. But fans of competitive multiplayer should at least give Kaos’ latest a look, even if it’s unlikely to replace their shooter of choice.
Rolling Stone Magazine (Apr 28, 2011)
First-person shooter set in an occupied U.S. has clever premise, tepid gameplay.
GameSpy (Mar 23, 2011)
I really don't want to trash Homefront. Whenever a genuinely bad game comes around, the natural impulse for many writers is unchain their inner critic -- typically a once-annually event worthy of some note -- and tear the wretched thing to shreds. Last year's Rogue Warrior was one such game, which I freely admit to crapping on, and Homefront definitely deserves the scorn. But the problem with Homefront isn't just that it sucks, which it certainly does. The problem is that it reveals just how badly many first-person shooters are starting to suck. It's a game that magnifies the preexisting trend of developing to the lowest common denominator.
Gamekult (Mar 17, 2011)
C'était dans l'air. Cette désagréable impression que sous cette campagne de communication bien ficelée, derrière ces affiches trop alléchantes pour dire la vérité, le dernier né de chez THQ et Kaos Studio n'allait pas tenir ses promesses. Trop belle pour être vraie, l'histoire sentait le traquenard. Et puis l'on s'était mis à espérer. Après tout, le scénario avait l'air intéressant et l'ambiance au rendez-vous. Assurément, ils le sont. Mais tout comme les nombreux défauts qui empêcheront le titre d'accéder aux panthéon des grands FPS. Dramatiquement court dans sa partie solo, trop classique pour proposer quoi que ce soit et définitivement plombé par une réalisation d'un autre âge, il n'y a guère que son mode multijoueur, sympathique à défaut d'être novateur, pour sauver Homefront du naufrage. Que de la gueule mais pas les bras... Une certaine idée de la désillusion en somme.
40 (Mar 24, 2011)
Look, if Homefront's multiplayer still ticks your boxes, so be it - I think it's an absolute blast. Yet for all the hours I've enjoyed putting into the multiplayer, I still feel insulted by the thoughtlessness of the single-player. Then again, the first-person shooter genre has got by on dross-like narrative for some time, so I'm not sure why I expected anything better of Homefront.
Game Over Online (Mar 21, 2011)
It is difficult to say anything good about Homefront. It's a half-baked idea crammed into a half-baked game, and while I'll freely admit that a quasi-realistic military-style first-person shooter with a heavy focus on the multiplayer mode is not exactly my cup of tea, I've played enough of them at this point that I feel confident in saying when one has gone horribly, horribly wrong.
Game Critics (Apr 04, 2011)
Games as an art form are ready for that next big step, I think. We're ready for that true war game that explores all of a conflict's facets and ramifications, but for now we're stuck with drivel like Homefront that's still about Buff McRockHard fighting evil foreigners. Homefront is the most insidious kind of bad game-it's the kind that masquerades as something more special.

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