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games xtreme (Jun 09, 2011)
Hunted: The Demon's Forge is one of those games that is really built to enjoy with a friend, the AI in single player is good enough to carry you through though and it's a solid enough game. There are a few flaws which mar the experience but it's worth checking out. The Crucible is the icing on the cake and provides a lot of hack and slash fun if you are looking for more outside of the main campaign.
Legendra (Jun 12, 2011)
Hunted: The Demon's Forge est sans conteste un bon jeu. On prend du plaisir, on peut éventuellement se marrer ou se défouler à deux pendant une soirée, mais tout ceci reste bien éphémère. A des lieux d'être transcendant, le soft d'inXile date visuellement et manque de convaincre artistiquement. Restent une ambiance parfois accrocheuse, un ton décalé appréciable et un gameplay plutôt bien pensé sur la base de la coopération. Mais croyez moi, la seule chose que vous retiendrez réellement d'Hunted, ce seront deux bonnes grosses paires de seins.
68 (Jun 03, 2011)
Hunted zeigt, dass kooperative Action nicht nur in der Gegenwart oder Moderne stattfinden muss. Beim genauen Hinsehen sind die inhaltlichen Unterschiede zu Titeln wie Army of Two zwar eher gering: Beide setzen auf geläuterte und sich ständig im verbalen Clinch liegende Söldner. Bei beiden ist die Story vernachlässigbar. Beide bieten ein eher rudimentäres Deckungssystem und leicht zugängliche Action. Beide entfalten trotz passabel reagierender KI erst mit einem zweiten menschlichen Spieler ihr gesamtes Potenzial. Allerdings hat inXile mit seinem Fantasy-Abenteuer vor allem in den Zwischensequenzen, aber auch in den linearen Abschnitten deutlich mehr Probleme mit der verwendeten Unreal-Technologie als die Kollegen von EA Montreal, die seinerzeit Salem und Rios auf die Spieler losgelassen haben. Und abseits der Kulisse und Dramaturgie hat man es leider nicht geschafft, dauerhaft aus dem letztlich vorhersehbaren Kreislauf von Ruhephasen und Arenakämpfen auszubrechen.
Hunted: The Demon’s Forge isn’t going to win any awards for originality or for its looks, that for sure. That being said, what it does provide though is a mediocre action adventure game that can be enjoyed by most gamers willing to overlook the somewhat dated presentation and flawed execution. For me the game is good for a quick and somewhat enjoyable diversion. In the end Hunted is far from the perfect co-op game or fantasy dungeon crawl, but the storytelling almost makes up for it.
XGN (Jun 28, 2011)
Hunted doet zichzelf tekort. Het spel bevat een aantal leuke ideeën en werkt die aardig uit, maar overtuigt vooral in het gevoel dat het meer had kunnen zijn. Het concept is zeer interessant en werkt prima, toch had het dieper uitgewerkt kunnen en moeten worden. Bovendien wordt het tegengewerkt voor de slechte AI en saaie puzzels. De speciale aanvallen en de co-op (mits je een medespeler kunt vinden) maken veel goed, maar doen vooral smachten naar meer. Laten we hopen op een vervolg dat de potentie wel volledig waarmaakt.
65 (Jun 06, 2011)
Alors que le début de partie laisse entrevoir un navet, Hunted : The Demon's Forge finit par surprendre le joueur avec un tempo plutôt élevé entrecoupé d'énigmes bienvenues. Que l'on avance dans la trame ou que l'on fouille des zones secrètes, on n'a jamais l'impression de s'adonner à une lourde tâche. Dommage que la réalisation soit faiblarde et que les combats ne soient pas plus évolués malgré un système intéressant. Il reste tout de même un bon titre à ne pas négliger.
XboxAchievements (Jun 14, 2011)
This game is a mash-up of a few successful ideas but as a finished product it never quite adds up to the sum of its parts. You may well find it fun to blast through in co-op, but don’t expect it to leave you with any lasting memories.
GameSpy (Jun 03, 2011)
Whether you see it as a fantasy-slanted Gears homage or a punched-up and streamlined dungeon-crawler, the end result is roughly the same: Hunted is an adequate diversion for co-op aficionados, but little more.
We Got This Covered (Jun 09, 2011)
It’s recommended you either rent it or wait for a price drop, because there’s really not much replay value to be be found for most types of gamers. If you do give it a chance and dislike it at first, give it a bit of time because it gets better as you progress and will probably end up growing on you. Hunted isn’t a bad game or a great game. It’s a game that hovers over mediocrity, but has some charm that will keep some gamers interested and invested.
IGN (Jun 03, 2011)
People have been asking me about Hunted: The Demon's Forge a lot. It's odd blend of cover-based shooting, a fantasy setting, and hot co-op action make it an eyebrow-raiser, but the execution is flawed. If you're desperate to play something with an equally desperate friend, Hunted: The Demon's Forge might surprise you. But there are better multiplayer games out there, and some of them have just as many elves and dragons as this one.
AusGamers (Jun 09, 2011)
It should be made clear that these references to ‘fun’ and enjoyment’ strictly apply to the co-op mode of the game, which thankfully is Hunted’s main selling point. In terms of playing the game alone, even though the partner AI in the game is surprisingly not-crummy, it definitely pales in comparison. As a corridor, hallway, dungeon, and other linear path based action game, the design of the levels themselves aren’t exactly memorable nor are the bland visuals that vary between looking pretty-good to looking like a game from at least five years ago. And in that sense the game really is only worth playing in co-op, where the fluid controls, half decent mechanics, some basic teamwork, and mindless action elevates what is decidedly mediocre into something that although average, can be a lot of fun.
MMGN (Jun 23, 2011)
Hunted: The Demon’s Forge has plenty of great ideas, all of which are buried deep below a number of poorly implemented mechanics that hinder the experience substantially. While there is a varied mix of melee action and cover-based shooting, there’s a tone of glitches and execution problems. To top it off, the finishing moves interfere with the gameplay, while the ugly colour palette leaves the game looking dull and unimaginative. The potential was there with Hunted, as can be seen in the game’s decent co-op. However, too many glitches and poorly executed mechanics make it a difficult game to recommend.