Mercenaries 2: World in Flames Reviews (Xbox 360)
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Our Users Say
|Acting||The quality of the voice or video acting.||3.0|
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||2.7|
|Gameplay||How well the game mechanics work and the game plays.||3.5|
|Graphics||The visual quality of the game||3.0|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.3|
|Sound / Music||The quality of the sound effects and/or music composition||3.2|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||2.7|
|Overall User Score (6 votes)||3.0|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
GamingTrend (Sep, 2008)
Mercenaries 2, despite its flaws, is overflowing with win. It is fun, makes you think, provides plenty to do to make up for the rather short primary storyline, features an inspired vocal cast, and gives you the chance to unwind by carpet bombing Jamaican pirates with a friend. Mercenaries 2 is absolutely fun in spite of its quirks and should be at the top of everyone’s must buy list.
Pelit (Sep, 2008)
World in Flames ei ole muuttanut mitään oleellista edeltäjänsä menestysreseptistä, mutta se on onnistunut tehokkaasti poistamaan ykkös-Mercenariesia vaivanneet tyylivirheet ja keskinkertaisuudet. Kaikki, mikä oli Playground of Destructionissa erinomaista, on World in Flamesissa lähes täydellistä.
Good Game (Sep 01, 2008)
Sure, the graphics aren’t really what you’d expect from this generation of console, but the firepower and size of the world is impressive, so you let it be. I had a lot of fun with it, and with an online co-op mode where you can revive your partner, it’ll be that much more fun, 8.5/10
Gameplayer (Australia) (Sep 01, 2008)
Small gripes aside, Mercenaries 2: World in Flames is a title for anyone who’s ever stomped on a sand castle, mashed together Tonka trucks, or blown something up. It’s big, it’s bad, and the thrill of demolishing everything in sight never gets old.
GameZone (Aug 31, 2008)
Mercenaries 2 gives fans of the original game exactly what they would want, namely bigger explosions and a bigger world to destroy. While there are a few technical problems, Mercenaries 2 is a nice improvement over the carnage and pandemonium of the original.
NZGamer (Sep 05, 2008)
So, as long as you're not looking for something to show off your huge TV and expensive console system to your friends, Mercenaries 2:World in Flames is something that any serious open-world gamer should add to their collection immediately. Even if you're not normally into these sandbox games, you should check it out - the ability to approach missions as you want to or just cruise around town in a tank, blowing stuff up is something you can't get anywhere else and simply must be experienced.
Game Arena (Sep 11, 2008)
Mercenaries 2 is a must play game. It’s not a story-driven masterpiece experience like Grand Theft Auto IV, but it is genuinely fun. The game has full online coop – one of the drawbacks of playing a game on a developers Xbox 360 is that you can’t experience the multiplayer side of things, but even single player you’ll be heavily addicted in no-time. The graphics, the variety of vehicles and the all around excellent gameplay are enough to keep you coming back for more.
GamingHeaven / DriverHeaven (Aug 31, 2008)
Mercenaries 2, is a fun and addictive game which unfortunately has its fair share of issues. That said, all in all the game is a hell of a lot of fun to play and if you have a friend it makes a great two player cooperative experience. If they had spent more time play testing the game and polishing certain aspects of the design it could easily have been a classic, but as it stands it is recommendable, but be aware there will be times when you really do want to punch the screen in frustration.
1UP (Aug 31, 2008)
And that's about it. While Mercs doesn't do anything particularly new or interesting, the formula is inherently fun (as long as you enjoy blowing things up like I do). I can keep complaining about the quirks -- ridiculously repetitive voice samples from NPCs, a climax that consists of a trial-and-error button-pushing session -- but the wealth of smaller problems are insubstantial in light of the effective fundamentals. It won't light the world on fire, but this next-gen playground of destruction offers you tons to do (well, tons to explode), it's always enjoyable, and I dove right back in after the credits rolled.
Game Revolution (Aug 31, 2008)
To be fair, it was usually possible to desperately wiggle and jump and wrench (or in a few memorable cases, self-grenade) my way clear of these snags; they were annoying, and they shouldn’t have happened, of course…but none of these quirks have stopped me—or anybody else—from playing Mercs 2 for obsessive hours a time. Occasional hiccups or no, having this much open-world freedom to come at the enemy any old way you see fit is just too much damned fun. Viva la revolución!
games xtreme (Sep 16, 2008)
Mercenaries 2 is a great but flawed game, it could have been a true kick-ass title but in the end it’s let down by some poor design choices, a lack of thought in terms of certain elements, censorship in terms of ragdoll physics for some countries and the kicker is the region locked multiplayer preventing regions from other PAL regions from playing together. I have to say that EA have made some poor choices in this respect.
TTGamer (Sep 23, 2008)
There are so many vehicles and weapons in Mercenaries 2 that even once you have finished the game you will want to go back and try new things. Helicopters, jeeps, tanks and other vehicles are present and offer a number of challenges to the player. Unfortunately the air vehicles are not available to use for the player but everything else is. This is clearly the major strength of Mercenaries 2. The best way to sum this title up is that if you liked the original, you will love the sequel but for those expecting more, you will be disappointed. Mercenaries 2 won't win game of the year but is not a bargain bin title either. Fun times can be had and if you can look past the bugs and lacklustre visuals, you will find a fairly solid title that will keep you entertained during this quiet time of the gaming year.
Game Over Online (Sep 26, 2008)
All considered though, Mercenaries 2 isn’t a complicated game to assess. It’s a stupid action game in a long and storied tradition of stupid action games. The enemies are dumb as dirt and there are lots of tools at your disposal for causing wide-scale devastation. It looks great and it’s good clean violent fun. That you can melt the world down to beaded glass along side a buddy is even better. The only thing holding Mercs 2 back from being more than that is, well, everything. In fact it doesn’t really seem like it wants to be more than that. And hey, that’s cool. Consider that your official rent-before-you-buy advisory. Otherwise, happy exploding.
Xboxdynasty (XD) (Sep 07, 2008)
Das Spiel ist unterhaltsam und bietet einiges an Action, aus den Augen lassen darf man nur nicht, dass es sich dabei eher um einen Arcade-Fun-Titel handelt und nicht um den Profi-Egoshooter. Wer ein solches Setting mag und dazu noch auf Explosionen steht ... hier ist euer Spiel! Für uns das ideale Spiel für Zwischendurch. Einlegen, Gas geben, Spaß haben.
Official Xbox Magazine (UK) (Sep 01, 2008)
When writing reviews, there's this task called 'screen-grabbing', where some baroque and sinister machinery is used to capture game images. It's a tedious process, and the one bad thing about a job that's pretty much like magic fairy dust falling from the skies 24-7. Well, in Mercenaries 2, it was fun. In fact, in fact it was pretty awesome.
IGN Australia (Sep 02, 2008)
Mercenaries 2 is a heap of fun. Sure, there’s a rinse and repeat feel to many of the missions. Sure, there’s not really much in the way of repercussions for being a complete bastard who does what he wants, as you can just pay off factions that become hostile towards you. And sure, the controls stumble just as they’re about to cross the finish line, but you know what? You’ll still have fun playing this. Rope in a friend and you’ll have even more.
Kombo.com (Sep 01, 2008)
Mercs 2 scores high points because it's clear that the development team at Pandemic Studios was focused in their approach to creating this title. They had a core belief of giving players total freedom to execute their own style of play without having strict, linear rules. It comes from the destructible environments and no holds barred design of the open world. It is too bad that some technical glitches had to crop up but some leeway is given due to the fact that Mercs 2 was built from the ground up, meaning no recycled material from the original Mercenaries was used, and was executed very well for this ambitious project. Mercs 2 is a largely successful effort that will literally give you more "bang" for your buck than most games out there.
GameDaily (Sep 01, 2008)
In some respects, Mercenaries 2: World In Flames isn't perfect and it isn't entirely pretty, but when it comes to blowing up stuff alone or with a friend, it gets the job done. If you need to relieve stress, spend some time in this fictitious Venezuela.
GameSpy (Sep 02, 2008)
Mercenaries 2 is a lot of fun if you don't get bogged down by its rough-hewn minutiae and relish the simple pleasures of blowing things up. Its carrot-on-a-stick equipment mechanics do a decent job of stringing you along for ever bigger bombs, but still give you a sense of short-circuiting the system through its tantalizing hijacking mechanic. There are definitely graphical problems and sound issues to forgive, but the gameplay itself is very solid and makes this a worthy successor to the first Mercenaries.
TeamXbox (Sep 02, 2008)
But I expect more out of the series. Mercenaries holds a very important place in the pantheon of open-world sandbox games that were brought into existence thanks to GTA. Mercs is supposed to be the really fun one. The completely bombastic, action-packed explosion-fest that is bound to happen in a sandbox full of things that make really loud booms. The design and concept behind Mercs 2 is fantastic. Some of the artistic ideas and especially the music are totally top notch. It’s just a shame the entire experience doesn’t quite live up to expectations.
Armchair Empire, The (Sep 24, 2008)
Certainly not as good as GTA IV, the similarly playing Mercenaries 2 still is enough of a blast romping through the jungles and cities of Venezuela with hot and heavy gunplay.
IGN (Aug 31, 2008)
Mercenaries 2 is like a newsstand; it has a lot of issues. Still, I can’t deny that there were some hootin’ and hollerin’ moments. For every time I cursed the stupid AI, I cheered at the demolition of another building. For every bug that got me stuck in some bushes, there was an attack chopper waiting to be jacked. If Mercenaries 2 had more polish, it would have been a great game. As is, it’s still worth playing –- and enjoyable –- but falls far short of its promise.
GameTrailers (Sep, 2008)
World in Flames delivers on what it tries to be--a high octane playground of destruction. Venezuela’s a step-up from dreary North Korea, and even if it doesn’t provide the payoff or scope of GTA IV, the repetitive action is at least consistent. Mercenaries 2 offers a chance for some mindless fun. Just don’t expect much more.
Console Monster (Sep 24, 2008)
Overall Mercenaries 2: World in Flames is a great game. Really enjoyable to play, especially when playing online with a friend, and should be purchased by any destruction loving fan. The game is a little repetitive at times, and the character voices are a little annoying and they feel a little neglected, but still a great game. Good job EA and Pandemic Studios.
Game Informer Magazine (Sep, 2008)
Mercenaries 2 is a huge game with loads of stuff to keep you busy and some remarkable destruction that dazzles the eyes. Sadly, the game is also shallow, offering a gameplay experience that rarely elevates above the most basic run and gun style. Abysmal AI and poor balancing are apparent even in the first few hours of play, and the frequently repetitive mission structure sure doesn’t help matters. Luckily, the co-op experience is a blast; the lack of a decent story isn’t as bothersome when blowing things up with a friend. In many ways, Mercenaries 2 is a fantastic example of a game that values breadth over depth. There are a huge number of weapons, vehicles, collectibles, missions, and areas to explore. But all that content blurs together when there is so little to distinguish one activity from the other.
Gamer 2.0 (Aug 31, 2008)
So between all the destruction, Mercenaries 2 is a solid game that lives up to what it is suppose to be. But because of the dragged out middle section of the game, we aren’t going to recommend a buy here. The game is worth a rental and a purchase if you want to keep your destruction going. So if you’re looking for a fun game, check out Mercs 2.
Daily Game (Sep 05, 2008)
Still, all of the AI and gunplay don't detract from the overall enjoyment of blowing stuff up, especially with a friend. If making things "go boom" puts a smile on your face, Mercenaries 2 will not likely disappoint. But if you're looking for a well-rounded experience that has the polish of a GTA IV-like open world, Mercenaries 2 is probably better suited as a rental than a purchase.
Worth Playing (Sep 01, 2008)
Despite a plethora of technical problems that make Mercenaries 2: World in Flames feel like an unfinished title, it remains a lot of to play. You can bring down a city with the press of a button, and the explosions are simply breathtaking. I had a lot of fun while I was playing, but the mediocre length and frequent bugs make the title a little hard to recommend for $60. For now, it's a much better rental option than a purchase.
Power Unlimited (Oct 02, 2008)
Mercs 2 staat gelijk aan pure actie en hersenloze destructie hetgeen, vooral in co-op, gepaard gaat met dolle pret. Maar dan moet je wel de ontzettend talrijke bugs en andere slordigheden, de onaantrekkelijke graphics, de af en toe fucking beroerde physics en het ietwat simplistische stijltje voor lief nemen. Gaat je dat lukken?
Good Game (Sep 01, 2008)
Audio felt a bit neglected. Most characters only have 3 things to say, and say it a lot. We also noticed a bug when a lot was going on where certain sounds, like gunfire, wouldn’t load. Stuff like that needs to be mentioned but didn’t detract from what I thought was a really fun game, 7.5/10
XboxAchievements (Sep 16, 2008)
If I had to sum Mercenaries up in one word, I would say “fun.” If I had to sum it up in five, I would say “fun but glitchy as hell!” On the face of it, it’s Mercenaries as we know and love it; plenty of big explosions, outrageous stunts and elaborate weapons but the AI and glitches throughout the game leave you with a bitter aftertaste. It’s more like an empty shell of a game, but with so much promise and little substance, we still definitely recommend you play it.
Official XBox Magazine (Sep 04, 2008)
This kind of out-of-the-box thinking is almost necessary to make Mercenaries 2 as rewarding as it ought to be. It’s a giant, busy sandbox full of all kinds of fiery and destructive toys, but you have to get a firm handle on the game’s uneven tempo and immersion-breaking little quirks to fully enjoy the amount of freedom it offers. Are you prepared to work for fun instead of just for money? If so, flame on.
MS Xbox World (Sep 10, 2008)
Mercenaries 2 very much feels unfinished, while it is no doubt an entertaining romp, the dull story, lack of character depth (with the exception of Misha, just because he make me laugh) and really irritating repeated voice-overs from everyone all add up to a game that needed some extra development time, ultimately it could have been so much better than it is. If you like your open-world games, guns and massive explosions then Mercs 2 will set your world on fire, and should still please open-world fans despite its many faults. It just may be worth waiting for the bargain bin sales or opt for a rental instead.
Wonderwallweb.com (Sep 21, 2008)
Mercenaries 2 is a bit of a dissapointment, If you like blowing stuff up with a friend its great but as a single player game it seems a bit shallow.
UGO (UnderGroundOnline) (Aug 31, 2008)
While it’s true that the technical issues do bring the entire experience down, the core gameplay in Mercenaries 2: World in Flames is entertaining enough to keep players engaged for a full playthrough. Hell, some may even start over for a second go-‘round to see how the story unfolds if an alternate path is taken (there comes a point when one of the superpower factions needs to be chosen over the other). Mercenaries 2 is the very definition of sloppy game development, but it matters little in the end. If you’re a fan of open gaming spaces, non-linear approaches to action and destruction on a mass scale, even the worst of Mercs 2’s glitches won’t get in the way of your good times.
Gaming Age (Sep 15, 2008)
That being said, if what I say appeals to you, then Mercenaries 2 will fill your need for destruction. If on the other hand you have been spoiled by the evolution of gaming the last 2 or so years, then you may be a tad bit let down by what has transpired here. Mercenaries 2, much like their in-game avatars, succeeds by getting the job done with no frills and nothing more. To many gamers that just may be enough.
TalkXbox (Sep 05, 2008)
The plus side of these faults is that they never hinder your fun with the game. There aren’t any crash bugs or glitches that force you to restart missions from the beginning again, the game is very forgiving and is just plain fun. Although most games would be crucified for getting so many simple things wrong, what World in Flames does right, it does well. The arcade style shooting mixed in with the Hollywood blockbuster epicness delivers one of the more satisfying action games in recent years. If you’re a skeptic you should at least give Mercenaries 2 a shot. There’s plenty of content in here to implant a smile on your face and keep it there for a long time.
Gamesmania.de (Sep 07, 2008)
Mercenaries 2: World in Flames kommt mindestens ein paar Jahre zu spät auf den Markt. Als Starttitel für eine neue Konsolengeneration hätte ich eine solche Grafikhochrechnung auf HD-Auflösung vielleicht noch akzeptieren können, im Vergleich zur besser aufgestellten Genrekonkurrenz sieht World in Flames aber stellenweise richtig hässlich aus. Doch es ist nicht nur die Technik, die eine höhere Wertung verhindert. Auch das Gameplay wirkt unausgereift und veraltet. Die Missionen spielen sich oft nach Schema F, auch wenn die tolle Zerstörungsorgie darüber ein wenig hinwegtäuscht. Fans des Vorgängers werden aber dennoch mit Mercenaries 2 ein paar unterhaltsame Stunden verbringen, davon abgesehen mag ich aber nur für den spaßigen Online Koop-Modus eine Kaufempfehlung aussprechen.
Game Informer Magazine (Sep, 2008)
These nitwits ruin even the co-op experience; attacking factions with a friend is underwhelming given their feeble resistance. Furthermore, many of the vehicles don’t give the passenger anything to do — you can’t even shoot out the window while riding shotgun. I suppose it’s fitting that Mercs 2, like most topics bearing the weight of political posturing, is ultimately flaccid. But that doesn’t stop me from expecting more.
Atomic Gamer (Sep 03, 2008)
I appreciate the online cooperative play, but they really needed to deliver more substance and higher production levels to make it work, and playing it together with a buddy doesn't magically fix the game's glaring (but not disastrous) problems. If you really wanted to get more out of rampaging around in GTAIV or want to go through an open-world action game with a buddy together over Live, then this one is worth your money. Otherwise, you might want to keep your cash and see what the rest of the holiday season offers us.
Cheat Code Central (Sep, 2008)
While the concept behind M2 is a good one, too many issues keep the game from being as enjoyable as it should be. Having to muddle through numerous menus to use the game's impressive airstrikes, travel all over the map to find work and shops, your inability to find a gun that fires straight, and a serious lack of challenge hamper what would otherwise be a fun and destruction-filled romp. If you can look past all the game's problems, you will still find a good game that is entertaining to play. Unfortunately, these abundant flaws are persistent and make sure that everybody pays, including the player.
PlayDevil (Oct 01, 2008)
"Mercenaries 2: World In Flames" is a barrel of fun but it does have its problems. Co-op with friends is fantastic and just blowing the city to rubble can give you hours of pleasure, but the glitches and bugs brings it down a bit, what could have been a great game. The quick time events and dialogue can start to become annoying after a while and the AI makes for no strategy. If you are looking for a co-op game I would give this game a go, but for people who are unsure I would play the demo first and decide from there.
Fragland.net (Sep 28, 2008)
Mercenaries 2: World in Flames is a pretty no-nonsense game where you first and foremost need to blow everything up to afterwards worry about a possible story. Perfect for people who don't want to think a lot but those that like a decent story will have to look elsewhere.
Jolt (UK) (Sep 12, 2008)
Mercenaries 2 is arguably a bigger and more ambitious game than the original, but it feels less polished and less satisfying. With the exception of online two-player co-op, which, when it works, works really well, most of the new changes seem arbitrary at best. It feels more like an early current-gen game, in content and in execution. It’s not the sequel you’d expect after three-and-a-half years. Sandbox games have moved on, and this one barely scrapes by the threshold of acceptability.
GamePro (US) (Sep 09, 2008)
The game's focus on action does lead to some intense moments but the rest of the game doesn't instill the same sense of excitement. The gameplay is there but fundamental aspects like the presentation and graphics are fairly mediocre, which cuts into the fun. Still, while it isn't the prettiest game or the most original, it does get the job done when it comes to delivering some cheap thrills.
XboxAddict (Sep 07, 2008)
All in all, Mercenaries 2 was, despite certain shortcomings, a lot of visceral fun and a great catharsis of destruction. There isn’t a lot of story to absorb, there aren’t a lot of play mechanics to master, and there are enough little nooks and crannies to explore and exploit that the game will keep you picking up your controller every odd weekend to let off some steam blowing stuff up, cooking off ammo and driving a swath of destruction through poor war-stunned Venezuela for a long while. It’ll feed your Appetite for Destruction until Gears of War 2 shows up in late fall, and though not a game you troop out to show off your Xbox 360 to your non-gamer friends, it’s easy enough to pick up and play that you might get those same friends to pick up a controller and join you in the noisy, explosive fun.
ZTGameDomain (Sep, 2008)
Mercs is all explosions with little care given to the wrappings. The lack of real story actually keeps the game playable and in the future Pandemic may be better off forgoing the pretense of plot. Story, graphics, sound and nearly everything you can think of fail, but Mercenaries is about little more than getting paid to blow stuff up, and in that regard it completely succeeds. Rife with these sorts of inconsistencies, World in Flames illustrates a bit too well that multi-platform development is not for the faint of heart.
Totally Gaming Network (Sep 15, 2008)
Though the game may feel rushed in places, and very rough around the edges, it does exactly what you’d expect it to – builds on the original game’s idea of a free-roaming gun for hire selling their military expertise to the highest bidder. If you like plenty of action and a whole lot of impressive set-pieces, then Mercs 2 is a no-brain purchase. It may feel a little bit short unless you’re the sort of person who wrings every single scrap of achievement-scraping out of the game, but the game’s certainly good enough to warrant a couple of plays through with different characters, and allying yourself to different factions to see how it affects the overall plot.
Gamers' Temple, The (Sep, 2008)
Since the game's tone and audiovisual aspects fail to impress, and the gamplay is just blah, it's tough to recommend spending the full $60+ price, especially when you consider what else is new and on the shelves. You want an action game? Download Bionic Commando: Rearmed. Need a shooter? Wait for Gears of War 2 or Resistance 2. Want a game with tons of replay and killer multiplayer? A little game called Rock Band 2 should be your first choice. There probably won't be any reviews claiming the game is awful or unplayable, but Mercenaries 2 has the distinct disadvantage of being too little too late on next-gen systems with far better choices for your gaming dollar.
Console Obsession (Sep 21, 2008)
There’s a lack of polish and less of a challenge in comparison to the original, although Mercenaries 2: World in Flames is still deserving of your attention if you liked Playground of Destruction or just like this sort of thing in general. Lets face it, lots of us do like witnessing such explosive devastation, but Playground of Destruction picked up this contract and did more successful things with it.
Peliplaneetta.net (Sep 19, 2008)
En voi sanoa, että Mercenaries 2 olisi mitenkään mahtava peli, mutta myönnän suoraan, että siinä on hetkensä: se voi olla keskinkertainen, mutta silti on hauskaa poksauttaa punainen savukranaatti ja juosta henkensä kaupalla pois alueelta, ennen kuin taivaalta sataa massiivista tuhoa ja kuolemaa. Siinä on fiilistä, jota ei oikeastaan löydy mistään muusta pelistä, ja kaikesta huolimatta se erottaa pelin massasta. Se on hauskaa, ja se jaksaa riemastuttaa kerran toisensa jälkeen. Valitettavasti se ei vain mitenkään riitä kantamaan koko peliä.
3D Juegos (Sep 03, 2008)
Sólo los incondicionales de la acción más frenética y descerebrada encontrarán acomodo en Mercenaries 2. La saga fracasa en su labor de dar el salto a la nueva generación, y cae fruto de un desarrollo que peca de repetitivo. Abundantes Bugs, escasa dificultad y aburrimiento a corto plazo son los principales puntos negativos de un videojuego que no presenta nada particularmente nuevo, aunque su fórmula es inherentemente divertida.
4Players.de (Sep 09, 2008)
Die Grafik kann man mit etwas gutem Willen vielleicht auf besserem Xbox-Niveau sehen, aber viel mehr auch nicht - die trantütigen Figuren und die detailarmen Levels lassen Vergleiche mit Hochglanzprodukten wie GTA 4 schon von vornherein nicht zu. Schmeißt man das Spiel aber nicht schon nach fünf Minuten aus dem Laufwerk, entfaltet es nach einiger Zeit einen überraschenden Reiz: Die lahme Technik wird zur Nebensache, die flotte Steuerung, das befriedigende Krawumms-Spielprinzip inkl. der mächtigen Explosionen und das offene Missionsdesign gewinnen die Oberhand. Das gilt allerdings auch für die Bugs: Dabei rede ich noch nicht mal von den allgegenwärtigen Clipping-Problemen, mit denen lernt man mit der Zeit zu leben. Aber die völlig verbuggte Online-Lobby, der immer wieder lustlose Heli-Pilot, die strunzdoofe KI sowie logische Fehler wie die schon vom Hinkucken gefangenen HVTs nerven doch tierisch.
Game Shark (Sep 15, 2008)
Mercenaries 2 takes the huge open world and the destruction of the original game and cranks it up more than a few notches. Everything is bigger, better and louder and although it can get repetitive very early on, once the second half of the game is reached, it begins to pick up momentum and powers ahead, firing on all cylinders. The game delivers entertaining - although sometimes frustrating, sometime hilarious and sometimes jaw dropping gameplay, and with a small bit of patience, it ends up being an amusing and for the most part, an enjoyable experience.
Game Freaks 365 (Oct, 2008)
I can't help but feel that Mercenaries 2 was rushed out of development to meet management's deadline. If Pandemic were given even six more months to smooth out the rough edges, fix the glitches and possibly add more varied missions, Mercenaries 2 would have lived up to its full potential. As it is, Mercenaries 2 is a playable adaptation of an open world sandbox game with the niche of being a gun for hire in a war torn country like Venezuela. While it is definitely a great rental, I would not in good conscience recommend that you buy it.
Gameslave UK (Sep 20, 2008)
All in all, Mercenaries 2 is a great idea, poorly executed. If Pandemic had put a little more polish into the box then they would have had a gaming classic on their hands. As it stands, Mercs 2 is still a fun game to play, provided you can ignore the numerous little flaws that plague the game. But in the end if all you want to do is spend time blowing things up in a pretty environment and feeling like a badass, then this might be worth a try.
Xbox World Australia (XWA) (Oct 06, 2008)
Mercenaries 2 feels like a rush-job sequel to a game that came out years ago, and for every step forward it takes at least two or three back. The best thing about it is that it ramps up the explosive carnage and chaos tenfold, making it spectacularly fun at times. Sadly a litany of bugs, glitches and shoddy workmanship undermine the experience at almost every turn, culminating in a half-arsed online co-op feature that could have been the jewel in Xbox Live's co-operative crown. It's worth a look if you liked the original, but for everyone else, invest your gaming dollar elsewhere.
Computer Bild Spiele (Oct 01, 2008)
Diese wilde Zerstörungsorgie stellt mit ihren aufwendigen Explosionen und pausenlosen Schusswechseln manchen Actionfilm in den Schatten. Der schwarze Humor und die gnadenlose Übertreibung der Gewalt relativiert die Brisanz des moralisch höchst bedenklichen Spielablaufs. Die fünf verschiedenen Fraktionen, von denen die Aufträge kommen, verleihen der Ballerei immerhin den Ansatz einer taktischen Note. Trotzdem kann man das Spektakel nicht uneingeschränkt genießen. Zu auffällig sind die technischen Fehler und die Ungenauigkeiten der Steuerung.
Xboxygen (Oct 05, 2008)
Mercenaries 2 reprend la recette de son prédécesseur, sans artifice ni génie. Le seul changement notable est la présence d’un jeu en coopération en ligne qui rend l’expérience encore plus grisante et déroutante. Malgré ce fond très agréable, Mercenaries 2 ne propose pas un visage des plus séduisants, la faute à une technique solide mais qui est loin d’exploser la rétine et plutôt éloignée des canons actuels de la next gen. Le jeu est aussi parsemé de quelques bugs -la plupart gênants mais jamais handicapants- et dispose d’une IA pour les ennemis et les alliés totalement déplorable. Malgré ces grosses carences techniques, le jeu captive après quelques heures et propose un immense défouloir, une sorte de plaisir coupable dont on ne peu se détacher aussi facilement. Mercenaries 2 : L’Enfer des Favelas s’impose comme un jeu moyen mais qui saura se faire pardonner ses défauts par un plaisir de jeu bien présent et un fun à toute épreuve et dans un jeu vidéo, c’est l’essentiel.
Jeuxvideo.com (Sep 04, 2008)
Voilà le problème qui se pose quand on veut se faire une idée de Mercenaries 2 : quel équilibre parvient-on à trouver entre ce qu'il y a de bon et les moments où l'on maudit le jeu. Certes, Pandemic a tenu son pari en sortant un titre offrant le loisir de tout faire péter dans un monde ouvert, poussant le vice jusqu'à développer un moteur autorisant des destructions vraiment impressionnantes et assez fun. Mais le prix à payer est un peu cher : une cruelle absence de challenge, une IA qui est probablement la pire de la cuvée ludique 2008, des bugs en pagaille et un manque de maîtrise de l'ambiance désespérant. Si rien de tout cela n'est susceptible de gâcher votre plaisir, alors vous pouvez tenter de vous lancer dans Mercenaries 2, mais dans le genre, on lui préférera Bad Company.
G4 TV: X-Play (Sep, 2008)
Mercenaries 2 won't entice those expecting glitch-free gaming, diverse missions, gritty realism, and cerebral combat. Yet for the run-and-gun crowd, it's escapist entertainment worth seeking out just for the sheer amount of chaos you can create within the colorful jungle setting. It’s not long, it's not deep, but it's never boring, especially with a friend. Had the developers ironed out some of the quirks and expanded the game's options, Mercenaries 2 would have easily earned a higher commendation. Apparently those involved were guilty of pulling the trigger before steadying their aim.
videogamer.com (Sep 04, 2008)
It's actually hard to be so negative about a game we were so looking forward to. Somehow, despite the extended development time, Mercenaries 2 feels rushed, which simply isn't good enough when it's going to be directly compared to the ultra slick GTA IV and the high quality of the original game. Once you get past the terrible opening missions and start blowing things up with massive explosions there's a game here that is worth a look, but it's criminally unpolished and as such will leave many gamers rather unsatisfied.
Giant Bomb (Sep 05, 2008)
That Mercenaries 2: World in Flames isn't better seriously bums me out. Even in its current state you can see so much potential for breakneck, anarchic fun, which makes its laundry list of problems that much more frustrating.
TotalVideoGames (TVG) (Sep 10, 2008)
Mercs 2 is nothing short of a monumental disappointment. We thought it could be the best of the rest as far as open world gaming is concerned, but it's turned out to be little more than its last gen predecessor. Even the graphics aren't much improved.
Video Games Daily (Sep 11, 2008)
A big brash bully of an open world shooter which rarely shines. Diverting for a couple of hours perhaps, but for the same price you could bag yourself a trio of superior efforts like critical darling Crackdown. Better luck next time, Pandemic.
Planet Xbox 360 (Sep 22, 2008)
The only redeeming value of Mercenaries 2 is the online co-op play, but even that has bugs and glitches. With that aside, one can only imagine if Mercenaries 2: World in Flames had six more months of development to fix the kinks and add a diverse set of content to make the game engaging.
Extreme Gamer (Sep 17, 2008)
Overall Mercenaries 2: World in Flames is disappointing. There are a handful of noticeable bugs and glitches in the game, both in the cinematics and gameplay. It’s funny to see a character moving around the screen awkwardly, and to see your car sunken into the road, but then you remember this is next gen gaming and this shouldn’t be happening. As mentioned, the sound and graphics aren’t great, they aren’t terrible but they’re not great. The gameplay feels extremely repetitive and gets boring quickly. It’s a good thing there’s the option to either do missions and HVT’s so there’s some variety. The driving mechanics that were used are very weak and makes evasion driving tough. The AI isn’t smart at all, but having some inaccurate and weak weapons in your arsenal compensates that. The storyline is terrible and makes no sense, if there even is a storyline.
JeuxActu (Sep 08, 2008)
Partant pourtant sur de bonnes bases, Mercenaries 2 : L'Enfer des Favelas s’est finalement pris les deux pieds dans le tapis. N'apportant aucune innovation, le jeu de Pandemic Studios n’a même pas réussi à s’adapter aux consoles HD. Visuellement pauvre, bourré de bugs et affublé d’une physique étrange, le titre ne retiendra pas l’attention des joueurs surtout lorsqu’on connaît tous les hits prévus pour cette fin d’année. Alors certes, Mercenaries 2 est défoulant au possible en solo comme en coopération, mais ce n’est guère suffisant pour un GTA-like. Dans le genre, il y a beaucoup mieux.
411mania.com (Oct 01, 2008)
It is as if this game was pieced together by two different developers who never spoke to one another. One the one side, you’ve got beautiful animations and level design. On the other hand, you’ve got ridiculous programming bugs and a corrupt A.I. I am very surprised Electronic Arts let this game go gold before the issues were resolved, but Mercenaries 2: World in Flames will stand as a title with a lot of promise as a decent action game that was obviously rushed out the door and ends up much worse for it.
Gamestyle (Oct 02, 2008)
Yet despite the glaring flaws in Mercanries 2, the game still manages to have enough about it to save it from the depths of gaming oblivion. Somehow, against all the odds, the game still manages to be fun. Perhaps it’s the sheer over-the-topness of everything, Mercenaries 2 displays an exuberance missing from so many “realistic” games these days and it is this that will hold interest long after it should have waned. Despite running in to more inexplicable indestructible scenery than we care to mention, the flaws still can’t outweigh the satisfaction of calling in a well-timed airstrike and watching the havoc it causes. The online co-op in particular is a hoot (even if it does make missions even easier). Yes, the game is short and yes, it has all the depth of a puddle, but those easily pleased and looking for simple shooting thrills, could do worse than this game.
UOL Jogos (Sep 05, 2008)
"Mercenaries 2: World in Flames" é uma grande decepção. O primeiro jogo pode não ter sido original, mas era consistente e garantiu uma experiência bastante satisfatória. Já este sofre de todo tipo de problemas, desde a elaboração de seu enredo até a programação mais básica, repleto de falhas de design e bugs que chegam a interromper seu avanço na trama. Ainda há alguns momentos de diversão, uma vez que o arsenal à disposição é grande, faz muito estrago e você pode chamar um amigo para se juntar a você. Mas é um resultado final muito fraco diante do potencial da empresa e da expectativa criada.
Gamekult (Sep 10, 2008)
Sans même parler de sa réalisation qui laisse à désirer, Mercenaries 2 se trouve pourri par un gros paquet de bugs, une I.A. totalement à la ramasse et un manque global de soin et d'optimisation. Le résultat est donc aussi déroutant que frustrant : Mercenaries 2 laisse parfois entrevoir ses qualités et se montre fun et sympa à jouer, mais il se retrouve vite rattrapé par ses innombrables défauts. Difficile de se laisser prendre totalement au jeu dans ces conditions. Encore un joli gâchis.
Eurogamer.net (UK) (Sep 01, 2008)
Given its troubled, delayed development, hope remained that Mercenaries 2 would deliver on the series' promise. Instead, the usually reliable Pandemic has produced a game that not only fails to compete with any current-generation openworld, but somehow takes a backward step from the original. With uninspiring combat contributing to a succession of desperately poor missions, the only remaining question is whether the developer will get a third chance to rectify matters.
GameSpot (Sep 04, 2008)
Mercenaries 2 is filled with bugs and glitches that are unacceptable in a retail release. Even if it were possible to overlook the broken elements, you're still left with abysmal AI, repetitive mission structure, unsatisfying weapons, and a huge world without much to do. Mindless, random destruction provides some thrills, but there are so many better open-world action games out there (including the original Mercenaries for the PlayStation 2 and Xbox) that there's no reason to spend your time and money on this clearly unfinished game.
Gamervision (Sep 09, 2008)
With its threadbare narrative, unlikable characters, uninspired combat, and myriad technical issues, Mercenaries 2 is a huge disappointment. There’s some fun to be had blowing up buildings with a friend online, but playing through enough of the game to unlock these weapons is more of a chore than it’s worth. People who really, really, really like explosions can get a weekend worth of enjoyment out of it, but for anyone with a taste for a quality shooter, there are plenty of better options out there.
Gaming Nexus (Oct 07, 2008)
What has Pandemic done to Mercenaries 2? When it was first announced it looked like the next-gen game to beat. However what we have here is one ugly game with more than its fair share of flaws. Worse yet, it's almost impossible to play with all of the bugs and weird design decisions. This is definitely not the Mercenaries 2 you were asking for!
ActionTrip (Sep 15, 2008)
Now we all know there are countless GTA clones out there, such as Saint's Row, Crackdown or similar games. But at least they offered a few cool concepts of their own. So, to cut a long story short, Pandemic gives us a game rather unworthy of its predecessor; which means fans are bound to be disappointed (if there still are any). On top of that, Mercs 2 simply doesn't have what it takes to compete with today's top shooters.