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User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.2
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.0
Gameplay How well the game mechanics work and the game plays. 3.6
Graphics The visual quality of the game 3.7
Personal Slant A personal rating of the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.7
Overall User Score (6 votes) 3.5


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
TrueAchievements (Mar 08, 2013)
What Platinum Games have created is possibly the antithesis of earlier Metal Gear games. Whereas the focus of the other games in the series was stealth, with combat as a secondary consideration and usually a last resort, Platinum Games have now flipped the coin to its other face and have completely reversed all this with MGR:R. The sword fighting mechanic is so unique and yet so intuitive and instinctive to use, it makes the player feel as though he has total control of the cyber-blade and leads to a real feeling of satisfaction when combat is over and slain foes lie sliced and diced in pieces at your feet. Get it all right and you feel like the cyber-ninja that the game really wants you to be, and what a sweet, sweet feeling that is.
97
NZGamer (Feb 19, 2013)
So it's a bit on the short side, sure, and the visuals have a tiny hiccup here and there. Everything else about the game is perfect. Seriously, it's exactly right. If you like your action to be intense, dramatic, and totally ridiculous, this could very well be your game of the year.
95
Gamer Limit (Feb 19, 2013)
Although I can always go for more classic, traditional Metal Gear games from Konami, I sincerely hope Platinum’s contract is renewed for a Revengeance 2 — it’s just that good.
92
GameTrailers (Feb 19, 2013)
Metal Gear Rising: Revengeance is an amazing action game that offers a level of exacting fidelity that few can match. The short length isn’t a detractor--you’ll definitely come back for seconds given everything it has to offer. Hacking enemies to pieces hasn’t felt this good in a long time. Don’t be surprised if this isn’t the last we see of Raiden.
92
MondoXbox (Feb 28, 2013)
Metal Gear Rising: Revengeance è un gioco sublime, uno dei migliori action game di questa generazione capace di unire una storia ed i relativi personaggi come solo Kojima Productions può fare, ad un gameplay adrenalinico e soddisfacente in perfetta tradizione Platinum Games. Tecnicamente pregevole, con una splendida colonna sonora ed un gameplay da cardiopalma, Revengeance si pone come riferimento per l'intero genere con il solo ed unico difetto di una durata non certo monumentale. Se non avete intenzione di scovarne ogni segreto, se non vi interessa mettervi alla prova al livello di difficoltà maggiore o nelle missioni VR, potrebbe presto presentarsi il problema durata, ma in tutti gli altri casi consiglio vivamente l'acquisto di quello che è diventato in cuor mio uno dei migliori action game a cui abbia mai giocato. Chapeau!
91
Anime News Network (Feb 19, 2013)
It's strange to play a Metal Gear game that so frankly encourages killing. It's also strange to play a Metal Gear game without an hour-long ending. We'll get used to it. Rising is exceptionally crude, and it is crude in a really graphic, sometimes disturbingly violent way that completely eclipses Metal Gear Solid's occasional poop joke. It is also expertly designed, carefully plotted, and even kind of subtle (for about a second or two), such that when it finally has its moment of "hey, don't you feel bad about ceaselessly murdering all these people?" it is completely earned.
91
Gaming Age (Feb 19, 2013)
Obviously, I enjoyed Metal Gear Rising: Revengeance quite a bit and I think you will too. The story is a tad disappointing, but also oddly entertaining in an over-the-top fashion. However, I think if you’re a Metal Gear fan that comes for just that, you’ll be better off checking your expectations at the door. It doesn’t tie into the existing canon all that well, and outside of a single cameo and a handful of references to Metal Gear Solid 2, there’s not much tying this back into the standard Metal Gear universe. Provided you can get past that point, you’ll find a richly satisfying experience in Metal Gear Rising’s combat system, and I’d say that alone is well worth the asking price.
90
DarkZero (Feb 25, 2013)
Kojima made the right call to bring in the help of Platinum Games, as they have shown time and time again that they know how to make good action games and Metal Gear Rising: Revengeance is an example of the studio showing how they understand the genre while building on a concept that originally did not start as theirs. I can imagine some Metal Gear fans might not enjoy this style of gameplay, but if any are willing to give it a shot or if you are a fan of high paced action, then you owe yourself to jump into Revengeance’s stylish and exceptional top class gameplay and have a slash of a time.
90
Eurogamer.de (Feb 25, 2013)
Dieser Titel richtet sich primär an Leute, die alles sehen und sich ständig verbessern wollen, bis sie irgendwann triumphierend mit allen Erfolgen in der Tasche auf dem bezwungenen Biest thronen und die eigene Entwicklung rekapitulieren. Mein erster Durchgang auf hart hat knapp zehn Stunden gedauert, der nächste auf sehr hart mindestens genauso lange. Und ich werde nicht ruhen, bis nicht jedes Kapitel auf dem höchsten Schwierigkeitsgrad "Revengeance" einen S-Rang hinter dem Namen stehen hat. Spiele wie Metal Gear Rising: Revengeance wollen mehrmals durchgespielt und bezwungen werden. Jeder Kampf lehrt euch neue Feinheiten und ihr wachst mit den steigenden Herausforderungen. Falls ihr euch danach sehnt und das letzte Devil May Cry als viel zu leicht empfandet, lasst ihr auf der Stelle alles liegen, kauft dieses Spiel und vergrabt Handy mitsamt Terminkalender im Garten. Ihr werdet sie nicht vermissen.
90
Eurogamer.pt (Feb 25, 2013)
Fora as perspetivas menos favoráveis da câmera e os ambientes básicos, Metal Gear Rising: Reveneance é outro jogo imperdível da Platinum Games para os fãs do sub-género hack and slash e um capítulo interessante, mas diferente, na saga de Metal Gear. Quem já conhece o trabalho da Platinum Games já deve saber o que esperar: uma viagem extasiante do princípio ao fim sem haver um abrandamento nas doses de ação. Este é um daqueles jogos pelo qual se anseia e quando finalmente chega às nossas mãos, cumpre todas as expectativas de forma exemplar. A jogabilidade é quase um sonho, e a estória curta, mas forte o suficiente, para manter o jogador agarrado ao ecrã (o carisma de Raiden ajuda nesse ponto), enfim, existem muitos os motivos para se gostar de Metal Gear Rising: Reveneance e poucos para não se gostar. Esta é a prova que a combinação Platinum Games mais Hideo Kojima é frutuosa e que poderá resultar em futuros jogos de elevado calibre.
89
Meristation (Feb 19, 2013)
No es un título perfecto, y eso se deja ver en la IA de los enemigos ante momentos de sigilo –no reaccionan de manera verosímil- y en el control “libre” de la katana, que es poco intuitivo. Técnicamente va a 60 fps y se agradece, pero tiene algunos fallos evidentes a nivel visual en colisiones y pequeños defectos como clipping. Además, la profundidad de las armas de Raiden seguramente no llega a las cotas de otros títulos como Ninja Gaiden o Bayonetta, aunque no echaremos en falta posibilidades de ataque. Con un argumento y una cantidad de diálogos y detalles que no se acostumbran a ver en los hack and slash –donde la historia acostumbra a ser una mera excusa- y un apartado artístico que recrea con acierto muchos de los elementos del universo Metal Gear, cabe remarcar que Revengeance no es un juego enfocado a los amantes del mundo creado por Kojima.
88
LevelUp (Feb 19, 2013)
Metal Gear Rising: Revengeance sirve como prueba de que Kojima Productions tuvo un gran acierto al ceder el proyecto a Platinum Games. No será el juego más extraordinario del año, pero su gameplay lleno de acción combinado con la peculiaridad del modo Blade y un diseño de personajes extravagante hacen de este título una entrega que no te puedes perder, sin importar si conoces o no la saga de Metal Gear Solid.
87
411mania.com (Feb 20, 2013)
Overall, fans expecting the next traditional MGS game will be disappointed. However, if you come into Revengeance wanting a new experience and ready to try something new in the series it’s a great title. Action fans will love the game, as the polish can really be felt. Metal Gear Rising: Revengeance is definitely a game worth checking out.
85
IGN (Feb 18, 2013)
Despite its best efforts, developer Platinum Games sometimes gets in the way of its own pace -- especially for those who aren’t into the franchise. However, Rising’s troubles are rarely enough to derail the incredible momentum of an always-entertaining, action-oriented Metal Gear spinoff. Whether or not you have ever enjoyed Metal Gear, this is a must for anyone who appreciates melee-combat. It’s simple, fast, and clean, with enough supporting content like additional weapons and secrets to encourage a campaign replay – or more, if you find yourself obsessed with the idea of a no-kill run
85
GameSpot (Feb 19, 2013)
Revengeance may not play like a typical Metal Gear game, but Raiden's character arc justifies almost every change to the old formula. It's a beneficial dynamic, and the game's biggest success overall. It ultimately tests the hypothesis that there's more to the series than just Snakes and sneaking behind enemy lines, and for the most part, it passes the test. The story may not wow you with its political trappings, but Raiden's transformation and the gameplay that springs from it are the most alluring reasons to give him another shot as the leading man. If you're even vaguely interested in the Metal Gear series or intelligent hack-and-slash games, do not pass up a chance to play this exciting and addictive hybrid.
85
Gamer.nl (Mar 06, 2013)
Het zijn minpuntjes die weinig afdoen aan de totaalervaring van Metal Gear Rising. Het is een waardig deel in zowel het repertoire van Platinum Games als in de Metal Gear-reeks, en een ware definitie van stijlvolle actie. Het markeert daarnaast de hergeboorte van een boeiend karakter, dat rondloopt in een genre dat hem als gegoten past.
85
XboxAchievements (Feb 19, 2013)
Platinum Games knows this hack 'n' slash schtick inside out, and Metal Gear Rising: Revengeance is no exception, drawing upon the developer's experience within the genre. While it's no Bayonetta, Raiden's bloodsoaked outing is a superb action title and one that well deserves a place within the Metal Gear legacy. Fancy a slash? Very much so, yes.
83
Vandal Online (Feb 19, 2013)
Como era de esperar hay gran cantidad de extras, en forma de DLCs y por méritos dependiendo de la dificultad y puntuación con la que completemos el juego, pero los momentos de vacío e intermitencia hacen que no llegue a ser sobresaliente. A falta de ver en un futuro una secuela que seguramente ya esté rondando por la cabeza de sus creadores, Metal Gear Rising ofrece unas 5 ó 6 horas de buena acción en su primera partida, aunque es muy rejugable, con muchos momentos geniales y algunos no tan buenos, y pese a sus taras, dejará grabados momentazos que solo pueden salir de la unión de Kojima con unos maestros del género como son Platinum Games.
80
GamersHell.com (Mar 22, 2013)
All in all though, it's a Platinum game. That is to say, if you're familiar with their work, and are a fan of it, Revengeance won't create an exception to that perception. Sure the writing could use some tiding up, and cyborg-ninja battles would be even better if the way you could approach them was more diverse,but what we got delivers on what was advertised.
80
GamesRadar (Feb 19, 2013)
The collaborative efforts of Platinum Games and Kojima Productions culminate in an absurdly exciting action game grounded in the Metal Gear universe. Revengeance is unapologetic in the way it indulges your greatest power fantasies, often doing so with such a grandiose display of style that you'll be unable to wipe that ever-present smile from your face. It's fast, flashy, and fun--and it's easy to excuse Revengeance's hiccups when even the simplest battles rival the best cutscenes in any previous Metal Gear.
80
Giant Bomb (Feb 19, 2013)
Even with that in mind, I found Metal Gear Rising to be a thrilling and engaging experience. The swordplay is fun, and it's really fascinating to see the different spots where either Kojima's or Platinum's signature styles shine through. It also has a wild final confrontation that shows elements of both, doling out some heavy-handed political preaching while also putting a man-sized ninja cyborg up against... well, something way crazier (and dirty-mouthed) than a man-sized ninja cyborg. If you're a value-minded individual that doesn't tend to replay games, Metal Gear Rising will only make you angry. But if seeing the state of the post-MGS4 world while slicing your way through everything that gets in your way sounds like a good time, well, that's because it is.
80
Using the “you got chocolate in my peanut butter” methodology, Metal Gear Rising marks the culmination of two great studios finally coming together, and much like Reese’s Peanut Butter Cups, the result is devilishly delicious. Rising represents some of the most fluid and enjoyable combat mechanics to grace a modern action game, presented in a manner so over-the-top that it’s hard not to laugh hysterically at the sheer ridiculousness of the affairs. Featuring a story better than a hack ’n’ slash ought to have, fleshed out with hours of Codec conversations, it wholeheartedly deserves the “Metal Gear” moniker. Even with the game’s brevity and blisteringly difficulty working against it, it remains a respectable entry into both the Kojima Productions and Platinum Games canon, forever rendering Raiden as “Jack the Ripper”.
80
ZTGameDomain (Feb 19, 2013)
Metal Gear Rising: Revengeance may bear the acclaimed name, but it is far from what that series has become known for. It is an action game in the vein of Ninja Gaiden or DmC, with plenty of gore to spare. Sure, the story still focuses on military and political propaganda in a ridiculous fashion, but it lacks that certain charm (and the lengthy cut scenes) we are accustomed to in the series. Platinum has done a great job at salvaging what was potentially a lost game, and fans of Metal Gear will undoubtedly enjoy the references within. While not as polished as others in the genre, what it lacks in functionality, it makes up for with personality and blade mode.
80
Joystiq (Feb 19, 2013)
Still, the crux of combat holds Metal Gear Rising: Revengeance together despite its structural problems. The game's priorities are right, and cutting through cruft and seizing the core of the experience is a better result than the opposite end of the spectrum – a cluttered game that buries its heart in busywork. That's right, Fruit Ninja knows what's up.
80
The Escapist (Feb 20, 2013)
Metal Gear Rising: Revengeance is a reminder that not everything in the Metal Gear universe has to move at a snake's pace. While there are more rewarding stylized action games out there, there's just enough depth in Revengeance to make it a worthwhile purchase, especially for those who follow Platinum Games.
80
4Players.de (Feb 22, 2013)
„Die Katana-Action ist gnadenlos und sortiert sich gut ins Metal Gear-Universum ein, zeigt im Detail aber Schwächen.”
80
Jeuxvideo.com (Feb 21, 2013)
Quel bonheur de retrouver un jeu PlatinumGames digne de ce nom ! Comme à son habitude (ou presque), le studio japonais livre un titre au gameplay quasi infaillible, qui nous fait vivre une expérience particulièrement intense. Les fans de Kojima ne seront pas totalement dépaysés et y trouveront même leur compte, tant l'aura du maître se fait sentir dans la narration du jeu. Certes un peu court, on ne peut qu'être enthousiaste au contact de ce Metal Gear Rising : Revengeance, qui se doit de figurer dans la ludothèque de tous les amateurs d'action.
78
Game Informer Magazine (Feb 19, 2013)
I’m a longtime Metal Gear fan, and Bayonetta is one of my favorite games of this generation, so I was elated when Konami and Platinum Games announced their partnership for Revengeance. However, this title isn’t Bayonetta wearing a Metal Gear skin; whether you are hoping for a meaningful expansion of the Metal Gear universe or a gratifying action experience, Revengeance falls short. Brutalizing cyborgs and hacking giant mechs to pieces is fun, but the restrictive design and lack of precision keep Raiden from capturing the best of both worlds.
75
1UP (Feb 18, 2013)
At its worst, Metal Gear Rising Revengeance has the feeling of a rescued project; the parts that don't belong stand out as the remnants of Kojima Productions' original vision (whatever that was), and the game doesn't feature the laser-precision focus on core mechanics found in other Platinum productions like Bayonetta and Vanquish. But while it relies on the same slow-mo mode used by Platinum since Viewtiful Joe, Revengeance still offers an exceptional and rewarding set of mechanics to master, and a fighting system that feels original in its execution. Revengeance isn't Platinum at the top of their game; it's the studio making the best of a bad situation -- even so, a troubled Platinum production still has plenty to offer.
75
Official XBox Magazine (Feb 19, 2013)
While Metal Gear Rising: Revengeance can’t match the majesty of Metal Gear Solid’s epic campaigns or the fluid combat of top action titles like DmC, there’s still plenty to like in Raiden’s true action debut. If you can forgive some combat issues, you’ll dig the outlandish story and crazy carving mechanics.
75
Overall, the game has a good bit of replay value to make up for its short campaign length. Players that just want to play through this game for the story might want to consider a rental. For a Metal Gear fan, this game's overall universe will be perfect for you. It feels just like any other Metal Gear game visually but the gameplay has a focus on action this time. The stealth is still there, but it's not a focus anymore. Metal Gear Rising doesn't break boundaries, but it's a good start for a full action Metal Gear.
75
Game Critics (Mar 03, 2013)
If a sequel is made with a more consistent vision and a better development schedule, I wouldn't be surprised if it ended up being one of the best hack-and-slash games ever made. Until then, Metal Gear Rising: Revengeance will simply stand as a "very good" action game that survived cancellation through the hard work of an incredible developer.
75
GamingXP (Feb 19, 2013)
“Metal Gear Rising: Revengeance“ hat mit „Metal Gear Solid“ ungefähr soviel gemeinsam wie die Schlümpfe und die Space Marines aus dem „Warhammer 40k“-Universum. Während bei „Metal Gear Solid“ die Geschichte, der Tiefgang, das Schleichen, das überlegte Vorgehen und Taktik im Vordergrund stehen, kommt mit „Revengeance“ die volle Actiondröhnung auf euch zu. Die Inszenierung ist klasse, der Schwierigkeitsgrad hoch, der Aufrüstungsfaktor interessant aber das Gameplay dafür zu monoton und übertrieben. Raiden, der zwar ein Cyborg ist, kann über vom Feind abgefeuerte Raketen bis zu einem Hubschrauber gelangen und diesen einfach zersäbeln. Selbst Brücken, gigantische Roboter und Häuser sind vor dem hochentwickelten Katana nicht sicher. Für manche ist das sicher das Salz in der Suppe, aber für mich ist das dann doch etwas zu viel des Guten. „Metal Gear Rising: Revengeance“ ist meiner Meinung nach nur was für die härtesten Genre-Fans.
70
NSFW Gamer (Feb 28, 2013)
Overall Metal Gear Rising (excuse me) rises above its individual parts. The game comes together to create a flashy and memorable experience. Chopping enemies to tiny bits never gets old. The campaign is tightly paced and filled with tons of spectacle. While the combat is simplistic, it’s enjoyable enough to warrant a second or third play through on the harder levels. It’s a shame though, the opening levels give glimpses of the peaks we know both of these companies can provide, yet instead of getting the best of both worlds we get a decently entertaining middle ground.
70
It's brief, too, with the final zandatsu delivered after just six hours. Yes, there are VR missions to unlock, novelty items to buy and battle rankings to ace, but it still feels lean. And the last hour makes you tackle a previous level in reverse, fight an inexplicably easy boss, and sneak through a warehouse before enduring a final boss fight sapped of pacing by waffly cutscenes. But then you grumble through the credits, hop back into the game, chop a man's shins off, and all is right again. There's a great game in Revengeance, buried under the rubble of a previous franchise collapse. With a little less zatsu and a little more dan, Platinum Games could be on to something.
70
ActionTrip (Feb 28, 2013)
Mind you, whether you’re a fan of the Metal Gear franchise or not, you’re biggest disappointment will arrive when the end credits start rolling and they do start to roll too soon. Just when you get into the spirit of the game, all the major bosses are dealt with way to quickly, one after another and then the main campaign is over. All the features, boss fights, stealth elements and VR missions just can’t compensate for the game’s relatively short story mode, as well as some nasty AI bugs and annoying camera issues.
70
Level 7 (Mar 01, 2013)
Metal Gear Rising: Revengeance är ett ofta fantastiskt men inte alltid perfekt actionspel. Du spelar som cyborgninjan Raiden i en mörk framtidsvärld där kriget blivit huvudkuggen i det ekonomiska maskineriet. Striderna är nyskapande, varierade och intensiva medan manuset lämnar en del att önska.
70
Gamereactor (Sweden) (Feb 19, 2013)
Revengeance är verkligen inte ett spel för alla, och absolut inte nödvändigtvis för Metal Gear-fans då det snarare är något slags motsats till allt vad den serien normalt står för. Det märks även att utvecklingen varit problemartad och det finns några skönhetsfläckar. Men likt förbaskat. Vet du med dig att du älskar Platinum Games tidigare råröj och tycker j-rock är det bästa som finns så är det inget att snacka om, det här är ett spel för dig.
65
Worth Playing (Feb 19, 2013)
When Revengeance is firing on all cylinders, it is a sight to behold. Watching Raiden tear through enemies while a dynamic speed metal soundtrack plays in the background is undeniably impressive. After spending an extended amount of time with the game, though, it becomes obvious that beauty is only skin-deep. Revengeance is more impressive to watch than it is to play, and it's certainly no Bayonetta.


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