Midnight Club: Los Angeles Reviews (Xbox 360)
There are no reviews for this game.
Our Users Say
|Acting||The quality of the voice or video acting.||2.8|
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.4|
|Gameplay||How well the game mechanics work and the game plays.||3.4|
|Graphics||The visual quality of the game||4.2|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.2|
|Sound / Music||The quality of the sound effects and/or music composition||3.6|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.0|
|Overall User Score (5 votes)||3.4|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Nov 11, 2008)
Overall, Midnight Club Los Angeles is a very likeable racer that should keep you entertained for weeks on end.
UGO (UnderGroundOnline) (Oct 20, 2008)
Overall, Midnight Club: Los Angeles is a superior racing game, boasting first-rate production values and some worthwhile depth. It’s more speed-focused than distant cousin Burnout: Paradise, but it’s also more steeped in the culture of underground street racing. We would expect nothing less from Rockstar. While this isn’t a game that will be friendly to the impatient gamer, MC:LA delivers a truly challenging racing experience for those willing to make the long-term commitment.
XboxAddict (Nov 12, 2008)
If you like racing games then you should absolutely love Midnight Club LA. As I stated, its not a simulation driving game, but a fun arcade style racer that gives you plenty of options to keep you busy for quite a long time. The controls are great and you'll quickly get the hang of drifting around corners at high speeds or racing on 2 wheels when trying to break another driver's slipstream. If you like games like Burnout or PGR then you'll absolutely fall in love with this title. Do yourself a favor and go pick it up today.
XboxZone (Australia) (Nov 20, 2008)
Midnight Club: LA succeeds in not only providing a visually satisfying experience, but also a very enjoyable racing experience. Granted there are times when you will be frustrated with this game, but when you recall that you are constantly earning money and respect it drives you to retry and results in you improving the way you drive. Throw in the occasional police chase that occurs in race or cruise mode and you see that much time can be spent playing this game. Put simple its hard not to like. For the full racing experience the 'wizza camera' is highly recommended.
JeuxActu (Oct 24, 2008)
Enfin, là où Midnight Club : Los Angeles fait mal, c'est au niveau du online et ses compétitions à 16 joueurs. Le tableau n'est pas pour autant parfait, puisque l'on espérait secrètement un véritable scénario pour cette entrée tonitruante de l'ère de la haute-définition. De même que les armes types Mario Kart risquent de ne pas rencontrer un franc succès auprès des fidèles de la série. Malgré ces quelques points sombres que l'on souhaite gommés dans le prochain volet, Midnight Club : Los Angeles demeure un excellent jeu de course qu'il faut absolument posséder sur Xbox 360 ou PS3. Oui, un must have en puissance.
GameSpy (Oct 21, 2008)
The Xbox 360 and PlayStation 3 versions of the game are practically identical. Both feature crisp graphics and a high frame rate. The PS3 might have a very slight graphical edge over the 360, and the PS3's controls seem a bit tighter, but it's certainly not enough of a difference to influence which console to purchase it for. But regardless of which version you choose to buy, there's much more than enough game here to justify the price tag. If you invest the time in tricking out your ride and mastering the more challenging difficulty levels, you'll be rewarded with an adrenaline rush that you won't find anywhere else.
Video Games Daily (Oct 21, 2008)
It lacks some of the indefinable finesse of a Bizarre Creations or Codemasters racing game, and it does little that's new. But MCLA does everything right, and has plenty of longevity packed in. There's little to be faulted here, and playing until way past your bedtime is routine. It's engaging, addictive and challenging in all the right ways, and because all the parts just fit, we're giving the meaty score that we think it deserves.
GamesRadar (Oct 20, 2008)
By sticking to its roots, Midnight Club Los Angeles may not be a master of innovation, but as one of the most polished, finely honed and adrenaline-filled racing games, you won’t find any that do it better. You’ll love your time in the City of Angels...
videogamer.com (Oct 28, 2008)
The open-city racer has some pretty impressive games competing for your cash at the moment. Burnout Paradise is offering a seemingly endless stream of new content to play around with in its action-packed fictional city, whereas Midnight Club L.A. is slicker, better designed and gives a more real sense of being in a crowded city. We're happy to play both, and we recommend you do the same.
PGNx Media (Nov 09, 2008)
Overall, Midnight Club Los Angeles is a superb racing game. The recreation of Los Angeles is a sight to behold and the racing is fast and epic. The game is a bit challenging, but definitely playable, and online multiplayer is a blast.
Jolt (UK) (Nov 05, 2008)
The fundamentals of Midnight Club haven’t changed with Los Angeles, but the game has matured and found a more comfortable vibe, even if it’s one that resonates a little to closely with the Need For Speed Underground games. But to be fair to Rockstar’s efforts, the soundtrack is better, the characters more convincing and, for our money, the racing experience just that little bit more enjoyable.
Game Informer Magazine (Nov, 2008)
There's no disguising the fact that the Midnight Club basics have remained largely unchanged since the second game. One wonders just how many more miles are left on the tread. But for now, Midnight Club: Los Angeles is just what the doctor ordered: a fun, fast racing experience with enough content to keep you playing for months.
Game Vortex (Nov, 2008)
Gamers looking for innovation may find Midnight Club: Los Angeles somewhat flat, but there's no denying the joy of cruising online and jumping into races against human opponents on Live or working your way slowly up the ladder in Career Mode. Burnout may have an edge in its pure fun factor, and Need For Speed appears to be focusing heavily on story and mood in its newest installment, but Midnight Club: Los Angeles will at least go down as the deepest in the series and possibly the deepest racer yet on the system.
IGN Australia (Oct 21, 2008)
There’s plenty more in MCLA to talk about, such as the rigorous visual customisation options, the lineup of licensed cars and the multiplayer, but the Internet can only hold so many words, and we’ve exhausted our quota. Suffice to say, MCLA is the sequel we were hoping for; a ballsy, fast, challenging racing game set to a killer soundtrack. It may be a little frustrating at times, but it gets an awful lot right. Plus, it makes L.A. an appealing place, and that’s harder than you might think.
TeamXbox (Oct 20, 2008)
Just as any purebred racer, the soul of the machine starts with the powerplant. In Midnight Club: Los Angeles’s case, the engine behind its essence—Rage—is good enough to make this title a standout, even though it isn’t particularly packed with genre-inspiring features. While this may be a letdown for those early-adopting, cutting-edge types, those who rank “go” above the “show” in the list of their racing-game prerequisites will consider Midnight Club: Los Angeles a real cream puff.
4Players.de (Oct 24, 2008)
Dass Midnight Club L.A. im Gegensatz zum Vorgänger trotz aller Verbesserungen und der Prachtgrafik kein Platin erhält, scheitert an Kleinigkeiten, die sich allerdings summieren: Vereinzelte Grafikfehler z.B. wie die seltenen Textur-Nachlade-Probleme, die mich kurzzeitig aus dem Spiel reißen. Die inkonsequente Polizei-Einbindung. Oder auch die vollkommen unbrauchbaren Rückspiegel. Ganz zu schweigen von dem Fauxpas, dass sich der PDA unübersichtlich auf die Minimap legt. Die kleinen Mehrspieler-Probleme wie fehlende Handicap-Möglichkeiten oder die analog zur Teilnehmerzahl erhöhte Lag-Gefahr sowie die fehlenden Leistungsdaten in der Lobby-Fahrzeugwahl sollen ebenfalls nicht unerwähnt bleiben. Doch in einem Punkt beißt die Maus keinen Faden ab: Auch beim ersten HD-Auftritt zeigt die Midnight Club-Serie der versammelten Konkurrenz nahezu spielerisch leicht, wie prachtvoll und wie einfach, wie packend und fordernd ach so schnöde Arcade-Rennen sein können.
Atomic Gamer (Nov 02, 2008)
Get over the hardcore challenge, though, and you’ll discover one of the most satisfying racers on the market for car nuts and noobs alike. And again, the presentation is absolutely stunning; from the amazingly detailed rides, to the sprawling Los Angeles landscape, there’s lots to ogle here. No other game captures the exhilaration of speeding past the beach at sunset or exploring the concrete jungle in the dead of night. Couple all this with a banging soundtrack, unmatched sense of speed, and enough content to fill a two-car garage, and you’ve got a reason to renew your license.
Wonderwallweb.com (Nov 12, 2008)
Midnight Club is an excellent racer which brings yet more quality to the world of racers. There isn’t really a great choice out there when it comes to racing games so it is nice to have another quality game to add to the list.
Middle East Gamers (MEgamers) (Nov 05, 2008)
A fantastic effort by RockStar San Diego here. A job well done and a racing game everyone should give a shot.
GameTrailers (Oct, 2008)
While the technical hitches are disappointing, Midnight Club: Los Angeles is still a frantic, open experience that’s even more fun for anyone familiar with the city. There’s a lot of room for personalization, and the nearly overwhelming lineup of modes and events ensure that players won’t be taking the bus out of town any time soon.
Extreme Gamer (Oct 31, 2008)
Rockstar sure takes it time putting out a new version of Midnight Club every few years, but it is always worth the wait. Midnight Club: Los Angeles is a straightforward street racing title with a lot of bells and whistles. There is a good amount of enthusiasm put into this racer making it a top choice when considering a next-gen racing game. From the authentic recreation of Los Angeles major hot spots, to the fun no holds barred racing style, Midnight Club: Los Angeles is a step beyond any other edition of the game. The only real negative point in Midnight Club’s direction is that it doesn’t feel original enough compared to the “dub” edition, or the innovations other developers are taking in their franchises. That being said Rockstar San Diego did an excellent job keeping Midnight Club between the lines while updating the franchise just enough to keep gamers wanting more. Keep you eye on the road and hands upon the wheel and give Midnight Club: Los Angeles a spin this holiday season.
GameLemon (Nov 29, 2008)
Undoubtedly the finest feature of the game is the look and feel. The chrome effects, the hum and glow of the city, and the detailing from wheel to fender will have you looking at this game and wondering, "How did they do that?" Even just driving around the city in free mode you not only get a real sense of how great this game looks but how well it plays. Okay, so Rockstar didn't make a whole new game. What they did do is make a better game that's fun to play and astoundingly good looking - this is like the Angelina Jolie of car racing games. If you dig zipping around really fast, crashing into stuff, souping up your cars, and racing from the law, then Midnight Club Los Angelesis a game for you.
PTGamers (Nov 05, 2008)
Midnight Club: Los Angeles não irá decepcionar os fãs da série, pois as corridas são frenéticas - apesar da dificuldade frustrante - mas altamente recompensadoras. Existe muito para fazer na carreira a solo, muitas viaturas para adquirir e equipar, um suporte online fantástico e um ambiente profundo e elaborado para o género. O verdadeiro sandbox das corridas árcade.
IGN (Oct 20, 2008)
Midnight Club: Los Angeles is a great racing experience with a few mars on its paint job. The cars handle fantastically, the city is nearly perfect, the GPS stuff is awesome and customizing your ride is great. It is way too hard, however, even right from the start. Rep points help to make sure you progress even if you can't win anything, but it's annoying to keep coming in at the end of the pack and rarely nabbing the top of the podium. Fans of street racing, and especially the Midnight Club series in general, will find a lot to like here, but don't expect an easy time on the streets.
Gameplanet (Oct 30, 2008)
Midnight Club: Los Angeles is an excellent street racing title. The world is simply enormous, and the graphics are jaw-dropping. The game is like a merging of Burnout Paradise and the Need For Speed series. The customisation comes close to that of Forza 2, with even more body and interior modifications. The game itself however seems to have very little to it that is unique or innovative, despite the fact that the cars feel exceptional. The question is, when the environment and the cars are this hot, does it need to be? We think not, and if you can get past the challenging AI it is an excellent title that will provide you with many hours of entertainment.
IGN UK (Oct 21, 2008)
Midnight Club: Los Angeles is unarguably a high quality racer that admirably bridges the gap between a freeform gaming world and a more structured race setup. Yet for all its visual thrills, extensive (if never exhaustive) customisation options and high production values, it feels as though Rockstar San Diego has played it a little too safe here. There’s little genuine design innovation on show as you cruise around LA looking for your next challenge, and ultimately the whole experience boils down to a race, upgrade, race formula that very slowly begins to lose it lustre despite the undisputable exhilaration of the races.
Cheat Code Central (Oct, 2008)
Midnight Club: Los Angeles is certainly an excellent game and has proven itself as a must-own title for fans of the automotive genre. Sure, it doesn't have the grandeur and scope of the Gran Turismo series, or the freewheeling mayhem of Burnout, but it does bring a style all it's own to the genre. With plenty of rides, modes, and personality to spare, this title is definitely worthy of having a spot on your automotive mantle, as long as you're up to the challenge!
3D Juegos (Oct 23, 2008)
Midnight Club: Los Angeles es un arcade de velocidad de la vieja escuela: Difícil, espectacular, en ocasiones absurdo… Irritará a todos aquellos que busquen una simulación seria, pero hará las delicias de los que se divierten “simplemente” llevando sus motores al máximo.
GamingExcellence (Jan 15, 2009)
Midnight Club: Los Angeles offers up a lot to be enjoyed. The sights and sounds are stellar, it’s easy to progress through the game even without being very good at it, and with all of the races, customization and online options, there is plenty to do. The gameplay could use a tune-up, and more of a plot would’ve been appreciated, but fans of the Midnight Club series, and street racing in general, will not be disappointed.
Game Freaks 365 (Nov, 2008)
What's the verdict? Midnight Club: Los Angeles does a lot of things right (the graphics, its speed, online play and car selection) , but it also does a lot of things wrong as well (game freezes, overly difficult and not the least bit original). When you so clearly draw off of something else, it's usually not the imitator that comes out on top. Burnout Paradise is the better game of the two, without a doubt. But with a lack of good racing games this year, Midnight Club: Los Angeles should be your second choice.
Console Monster (Nov 10, 2008)
Ultimately however, Midnight Club LA falls short of being a ‘must purchase’ game. Despite everything it nails (which is a lot), it simply feels too familiar. Most of the gameplay mechanics have been used numerous times before. Maybe not used as well as they are here, but used before nonetheless. It’s definitely worth playing, but I can’t help but be a little bit disappointed that Midnight Club LA doesn’t really bring anything new to the table.
Play.tm (Nov 04, 2008)
Midnight Club: Los Angeles captures an unmatched sense of speed coupled with a fantastic representation of a real-life city, and a stylish veneer which is observed all the way from the game's slick intro sequence to the final race you drive. The very challenging difficulty will not go unnoticed by casual gamers, and perhaps a handicap would have alleviated this problem. Still, as far as action-packed racing goes, it doesn't get much better than this.
TalkXbox (Nov 06, 2008)
Midnight Club: Los Angeles has the right concepts in place with plenty of realized potential, but much still untapped. It’s a solid game that most arcade racing fans should find something to enjoy, but the uneven difficulty, lackluster soundtrack, car roster and a somewhat basic online portion are what hold it back from being a truly great racer. Fans of previous games in the series and especially Midnight Club 2 will get the most out of it while others will simply shrug it away due to the flaws.
Eurogamer.de (Oct 23, 2008)
Das spielt aber alles dank des Fahrgefühls kaum eine Rolle. Hier beweist Rockstar Games, dass sie vielleicht keine Ahnung haben, welche coolen Autos es so gibt, aber dafür was Spielbarkeit, Erlebnis, Action und Geschwindigkeit bedeuten. Zugunsten dieser verzichteten sie auf sinnlose Kollisionen mit der Umgebung, schleiften auch sonst alles glatt und sorgen für komplett unrealistische, aber ungemein spaßige und spannende Rennen am laufenden Meter. Und darauf kommt es am Ende bei einem Action-Racer an.
Gamesmania.de (Nov 03, 2008)
Midnight Club Los Angeles hinterlässt einen zwiespältigen Eindruck. Einzelspieler haben mit einem viel zu hohen Schwierigkeitsgrad und mit geradezu penetrant agierenden Cops zu kämpfen. Den Fahrzeugen fehlt es im direkten Vergleich mit Konkurrenztiteln zudem ein wenig an Details, was vor allem in der Cockpitperspektive auffällt. Entschädigt werdet ihr mit den typischen Vorteilen der Serie - einer schick gestalteten, offenen Metropole, Rennen zwischen Autos und Motorrädern, einem guten Tuning Part und dem arcadelastigen Fahrmodell. Ein Highlight des Spiels ist zudem der Onlinemodus, der durch menschliche Beteiligung deutlich weniger frustriert und mit einer kurzweiligen Capture the Flag Variante aufwartet. Wer Tuningspiele mag und vorrangig online spielen möchte oder alternativ recht frustresistent ist, sollte sich die Fahrt ins sonnige Los Angeles trotz der genannten Schwächen nicht entgehen lassen.
Good Game (Nov 03, 2008)
Even though you can’t run over pedestrians, it’s great watching them dive for cover and react to your insane driving. Street racing isn’t usually my kind of racer, but I had a really good time here, I’m giving it 8 too.
Good Game (Nov 03, 2008)
These powerups and more can also be unlocked in the single player campaign as special abilities. It’s a beautiful looking racer, in a really ugly city. I’m giving it 8/10.
UOL Jogos (Nov 05, 2008)
Longe de polêmicas e dos holofotes, a Rockstar resolveu lançar "Midnight Club: Los Angeles" também longe de grandes idéias ou novidades. Mantendo praticamente toda a base da série, adicionando alguns elementos requentados de "GTAIV" e de seus rivais, o jogo é eficaz e divertido como se espera, garantindo o prazer de seu público fiel. Mas para os não-iniciados, não traz nenhuma característica marcante que o defina.
MS Xbox World (Nov 04, 2008)
From just cruising the streets to flashing your headlights at an opponent to initiate a random race, or to competing in a race series, time trial or tournament, Midnight Club offers up the thrills and spills of high-octane adrenaline fueled racing. Having to fight tooth and nail to keep the top position in a race for it all to end in tears on the last stretch may just unleash your inner fury, though when things go your way, the game proves to be very rewarding and really makes you want to pursue progression. If you can't win every race going then fear not, mere completion of a race will gain you respect and cash of varying amounts depending on your position. If you're a gamer who likes your racing games to be fast and exhilarating, then Midnight Club: L.A. is demanding your attention.
Jeuxvideo.com (Oct 24, 2008)
Midnight Club : Los Angeles a tardé à débarquer, pour son bien. Soigné, complet, fun à jouer, il offre une véritable liberté au joueur. Sans rien inventer, le jeu de Rockstar possède une personnalité qui plaît immédiatement. Doté d'un multijoueur online très fourni, il comblera à coup sûr les amateurs de courses urbaines et de tuning esthétique ou de performances.
Gameplayer (Australia) (Oct 21, 2008)
Beyond these peccadilloes, you can still safely buy MC: LA and be assured of a good time modding cars, having some laughs online, and taking a corner at a ludicrous speeds while hanging out more arse than your local plumber. The game is also a visual feast with striking environments, meticulous vehicle models, and adrenaline enhancing post-production effects. While its true the series hasn’t made a massive evolutionary leap forward in terms of gameplay, it still offers up plenty of unforgettable racing moments where you’ll get P.I.T. maneuvered by an opponent on the last corner but manage to desperately slipstream turbo your way back to win by the span of a diamond encrusted hood ornament. In other words; it’s got fun factor out the chrome-plated wazoo.
Digital Chumps (Oct 31, 2008)
Allusions to Burnout Paradise are inevitable, and, while they share some open world elements, Midnight Club opts for different approach. A focus on style, personality, and spontaneity takes precedent over crashing, takedowns, stunts, and memorization. General feelings of repetition and the exceedingly tough difficulty may turn off those not terribly in love with the racing genre, but everyone else should at least give the new Midnight Club a shot. It's extremely fast, always gorgeous, and a highly in line with the series roots.
Game Arena (Oct 24, 2008)
If you like racing games and customising your car get Midnight Club: Los Angeles. Apart from the fact that the AI difficulty setting is locked on "Nightmare" it's a flawless street racing experience. Just be prepared to scream at your TV a couple of times until you come to grips with the fact that You. Will. Never. Win.
GamePro (US) (Oct 28, 2008)
Although the difficulty curve is unnecessarily steep in the beginning, being persistent rewards you handsomely in MC: LA. The amount of customization offered in your garage is stellar, and you'll definitely care as much about the color of your ride's interior as the style and finish of your rims. With an equal amount of attention to detail across the board, Midnight Club: Los Angeles is a fun racer that won't bog you down with menu after menu of tuning specs and testing screens.
Meristation (Oct 23, 2008)
Midnight Club Los Angeles es una muy buena incursión en el género de la conducción, de las mejores de este año. Con su espectacular representación de la ciudad que sirve de mundo central, y una satisfactoria conducción de los vehículos, consigue estar a un gran nivel. A esto hay que sumarle la variedad de competiciones, y su gran modo online. Su mayor defecto, sin lugar a dudas, es la dificultad tan extrema que nos presenta, que nos complica mucho el progreso de la partida y requiere una perfección exagerada en el jugador, desde los primeros compases del título, lo cual puede acabar provocando una cierta frustración. Eso sí, hay muchas cosas por hacer y ganaremos reputación que nos permitirá mejorar aún cuando no ganemos ninguna carrera, por lo que el juego no se estanca y permite seguir hacia delante. Una buena incursión en el género, muy recomendable para los amantes de la franquicia y de las carreras urbanas.
GameDaily (Oct 26, 2008)
Midnight Club: Los Angeles is a great addition to Rockstar's high-octane street racing series. It shifts the action to LA, with no shortage of things to do (online and offline) and plenty of rides to acquire. The difficulty is steep at times, to the point where you'll restart lots of races. Once you get the hang of it, the game really shines. The real-time visuals look marvelous, with dozens of realistically rendered streets. The sound is good, with adequate racing tunes and dialogue. However, you'll really dig the option of outrunning cops and keeping up with your rival makes this one revved up adventure that Midnight Club never runs out of gas.
Gamer.nl (Oct 21, 2008)
Midnight Club: Los Angeles blijft trouw aan wat de reeks kenmerkt en is het meest afgewerkte en uitgekiende deel tot op heden. Het blijft een tikkeltje onvergeeflijk en frustrerend, maar minder dan altijd het geval was. Daar tegenover staat dat de omgeving veel levendiger is en de besturing zich beter leent voor wat je te doen staat: met duizelingwekkende snelheid door het verkeer manoeuvreren.
TotalVideoGames (TVG) (Oct 21, 2008)
The breathtaking speed that we've come to expect from Midnight Club remains intact and better than ever on the streets of Los Angeles, becoming the most well-rounded instalment to date. The City of Angels is about to discover what it's like to have racing devils tear up to the tarmac in glorious HD.
Official Xbox Magazine (UK) (Oct 24, 2008)
Midnight Club: Los Angeles is most successful when it keeps things simple. The game's checkpoint events and time trials are the best we've seen, and the option to create circuits from scratch adds the potential for some truly epic contests. For slick graphics, intelligent design and pure arcade fun, this is the racing game to keep your motor running this winter.
Official XBox Magazine (Oct 20, 2008)
As a whole, though, the game falls short of true excellence. Perhaps it’s the scarcity of under-the-hood customization. Maybe it’s that different cars feel too similar. Or it might just be the sprawling sameness of the L.A. setting. Whatever the reason, Midnight Club ends up as an extremely solid racer with moments of greatness...but just enough flaws to keep it from the ranks of the classics.
Thunderbolt Games (Nov 13, 2008)
But despite a lopsided difficulty Midnight Club L.A. is quite enjoyable, especially if the previous installments hit home. While being stuck within the Los Angeles city limits may seem like something of a step backwards for a series which allowed access to multiple cities in previous installments, the attention to HUD style, menu integration into game play and good-old-fashioned road-racin' makes for a very solid experience, albeit something of a shallow one.
AceGamez (Oct, 2008)
With the exception of the unbalanced AI, occasionally infuriating difficulty and arguable lack of series progression, Midnight Club: Los Angeles is a triumph in every respect. The city of Los Angeles has been beautifully recreated, with just the right amount of liberties taken in its design to subtly and positively enhance the gameplay. The modest collection of cars and bikes is lovingly rendered, with a handling model that fits perfectly into the street racing sub genre and the racing is rarely anything other than exciting, stepping up another notch when played online against human opponents. Midnight Club: Los Angeles serves up the finest open world street racer to date and has raised the bar for future competition in the process; at times you may want to pull out your hair and curse Rockstar's name, but the fact of the matter is, you will always want to come back to this superbly crafted take on the City of Angels.
Game Over Online (Nov 10, 2008)
All in all, I found that Midnight Club: L.A. is an incredibly enjoyable, but flawed racing game that succeeds at offering an excellent virtual L.A. and a great deal of fun racing action, but also requires you to jump through far too many hoops to fully enjoy the game. Hardcore Midnight Club fans who revel in the series’ excessive challenge and simply can’t get enough of the series are the only ones I can really recommend a purchase for, as casual fans will likely be satisfied by either buying an older entry in the series or renting of MC: L.A, as this one doesn’t do enough new to justify a full-price buy.
GameZone (Nov 04, 2008)
This game is extremely hard to put a number on. If you’re into customizable racing games, this one is for you. It’s hard to go wrong with the amount of options and car tweaking possible in this game. If you’re more into arcade racers, Burnout Paradise is still the king of the road. MCLA is a competent racer, however, and while flawed, offers an awesome driving experience.
Totally Gaming Network (Oct 28, 2008)
The game may feel like it’s treading an extremely well-worn path but with a plethora of races on offer, so many customisation options and a superb online mode, Midnight Club L.A sets a high standard for other street racers to follow, and EA’s Need for Speed could have a lot of catching up to do. The only sad thing about MCLA is the fact that it’s been released at a time when gamers are absolutely spoilt for choice so it may be brushed aside. That said, in a week that’s seen the release of Far Cry 2, Dead Space, Fable II and countless others, Midnight Club L.A is the game I’ve spent the most time with and it’s been one heck of a blast.
Worth Playing (Nov 12, 2008)
For anyone who likes racing games, particularly street racing games, Midnight Club: Los Angeles is definitely at the top of the pack this year. The customizable vehicles, music, online gameplay, varied game modes, and, most importantly, fast racing all combine to make this one of the best racers out there. There are a few camera issues, and the difficulty is definitely ramped up on this title to make the challenges just this side of maddening, but the game is otherwise solid.
Planet Xbox 360 (Nov 12, 2008)
Midnight Club Los Angeles is a bit of a Jekyll and Hyde story. For a long time now, the series has focused on being hip and “in” with the urban culture and underground circuit, but this time around, it’s all about gorgeous looking cars and intense races to compete in. But there’s a big downfall that detracts from the overall package: the controls.
Gamer 2.0 (Oct 27, 2008)
So, if you can look past some of the difficulty issues, or you don’t mind pouring a great amount of hours into the game to progress, this is for you. The lack of balance doesn’t take out too much of the quality. Rockstar San Diego has created something good here, so if they release a patch that eases things up a bit, they’ll have something even better. If you are looking for something more beginner-friendly, you may just want to give it a rental first.
Operation Sports (Nov 13, 2008)
It may sound bizarre, but it’s like the game wants to punish me for every mistake, but not reward me for doing well. It’s almost like that parent that is never satisfied. You can do the best you can, but at the end of the day, you will probably feel a little empty and unfulfilled. But if you are a masochist, or don’t mind spending countless hours racing extended series runs for little gain, you’ll probably have a blast. One thing’s for certain: If you spend $60 on Midnight Club LA and play it to its completion, you are going to get your money’s worth.
JeuxVideoPC.com (Oct 28, 2008)
Sans en avoir l’air, grâce notamment à un moteur de jeu efficace, à un niveau de challenge particulièrement riche et à des sensations de courses efficaces, Midnight Club : Los Angeles se positionne comme un excellent jeu de courses urbaines sur console dernière génération. Malgré un manque flagrant d’originalité, le soft de Rockstar San Diego remplit parfaitement son office et met la pression sur le prochain Need For Speed Undercover.
Game Shark (Nov 11, 2008)
Midnight Club Los Angeles is an excellent game brought down by its maddening difficulty level. It’s unfortunate to see Rockstar San Diego fall back into that ditch with this game seeing as how the rest of the package is loaded with arcade racing goodness.
Gaming Age (Nov 12, 2008)
Basically, I really enjoyed Midnight Club LA, but I was hardly amazed by it. It's a really solid arcade style racer with a lot of flashy stuff going for it, but it doesn't really do anything new or exciting, and it's not going to be the game to replace a couple other high profile racing titles on the 360 or PS3. Still, it's fun enough to play thru the main story mode at least once, and to toy around with the various online aspects. Definitely worth checking out, but I'd go with a rental before tossing down the money for the game at full price.
1UP (Oct 20, 2008)
Even if multiplayer racing isn't your thing, leveling up, customizing nearly every aspect of your car in the single-player game, and putting it online for others to admire -- and even purchase -- is pretty cool. While MC:LA won't necessarily wow you beyond its technical achievements -- it sticks too close to the feel and formula of preview MC games -- it still offers plenty of thrilling (and sometimes frustrating) driving.
GameSpot (Oct 21, 2008)
Midnight Club Los Angeles is exciting, beautiful, and great when played online. It's a shame that its difficulty is so uneven, because this issue and other problems take your attention away from what is an otherwise very good racing game.
Gaming Nexus (Nov 03, 2008)
Midnight Club: Los Angeles isn't without a few problems, including a steep learning curve, unfair artificial intelligence and a lack of originality. However, that shouldn't keep you from having a great time as you race around one of the best looking recreations of Los Angeles I have ever seen!
Games TM (Nov 27, 2008)
(...) We expect more from Rockstar than 'good enough', and so should you. This studio has the talent to create fiction so powerful it makes everything comparable seem instantly and hopelessly irrelevant, and yet Midnight Club: Los Angeles is only marginally better than Need For Speed Carbon. For any other studio, that would be a cherished compliment, but to Rockstar it will be a slap in the face. So be it. If anyone can bounce back it's Rockstar.
Gamekult (Oct 28, 2008)
Avec Midnight Club : Los Angeles, la saga automobile de Rockstar s'offre un retour plutôt réussi, et ce, malgré un certain manque d'innovations. Le virage HD s'avère toutefois bien négocié et sublimé par un Los Angeles agréablement reproduit, tandis que le gameplay fait preuve d'une certaine maturité, et se montrera même assez grisant en moto. Quelques petits bémols viendront toutefois gâcher la partie comme cet ajustement des performances en course assez frustrant ou encore des débuts pas très palpitants. Mais ce Midnight Club-là en a définitivement assez sous le pied pour combler les joueurs à la recherche d'une valeur sûre du genre, bien dans son temps et doté qui plus est d'un multijoueur complet.
Boomtown (Nov 03, 2008)
Which leaves Midnight Club: LA in that awkward position of being a game I could recommend but with a healthy dollop of criticism. Unless you have a craving for a new racer, with Need For Speed Undercover just around the corner, I would also recommend waiting to see how that compares to Midnight Club LA before making a decision on which one to buy. If you do decide to pick it up you’re unlikely to be disappointed, but it’s also unlikely to set your gaming world on fire.
The A.V. Club (Nov 03, 2008)
No one in the industry packages games with more panache than Rockstar. But in spite of the L.A. verisimilitude and the sound racing action, the clichéd characters, pseudo-urban dialogue (we're officially calling for a moratorium on the term "buster"), and the use of a T-Mobile Sidekick all work to make the game feel like it's stuck in 2005. The racing is exciting; the packaging isn't. This isn't quite the Burnout Paradise-killer we were hoping for.
GameCell UK (Nov, 2008)
It’s simply too frustratingly difficult to get any lasting enjoyment out of it, and I am afraid that totally killed the game for me. I’d take Burnout’s ultra exciting racing and annoying lack of retry option over Midnight Clubs problems, and with that in mind I really couldn’t recommend it to anyone but fans of the series and the very, very dedicated.
Giant Bomb (Oct 31, 2008)
I really enjoy the look and feel of Midnight Club: Los Angeles, and there's a good amount of content here, but the severe difficulty level makes it all much harder to appreciate. It's punishing, but if you're up for it, there are some sights worth seeing here.
G4 TV: X-Play (Oct 30, 2008)
Looking back, a good portion of this review has been negative, and that’s really a shame, because the game has all of the elements of a fantastic, standout gaming experience. The map is absolutely stellar, it looks amazing, the sound is top notch, there are enough missions to last you a very long time, the racing can be blistering and fierce when it wants to be, and multiplayer is a blast. However, thanks to the numerous computer-related balancing issues and somewhat punishing controls, it can oftentimes be more annoying than fun. And if it’s not fun, what’s the point? In the end, Midnight Club: Los Angeles is worth a look, but you’ll definitely want to take it for a serious test drive before you take it home.