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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameFocus (Feb 13, 2009)
2K and Blue Castle Games are definitely on the right path but I think they could have spent a few more months or so to finish the game before releasing it; though, with Spring training camps on the way and the upcoming release of MLB 2K9 it’s understandable as to why the publisher decided to release MLB Front Office Manager right away. MLB Front Office is a title worth picking up by any baseball stats fans, even with its technical flaws whether you want to play it on consoles or your PC. If you can get past the technical nuisances of the game, you will find a really interesting and enjoyable management simulation, one that actually tests your wits. MLB Front Office Manager 2010 can and will be successful if they can make the appropriate changes to it. The best way to deliver a great game is to start somewhere…and 2K knows it.
GameZone (Mar 01, 2009)
After playing MLB FOM, I've definitely been rethinking my dream to someday be the decision maker of a real MLB team. The game is simply unable to turn the tedious and overwhelming task of being a GM into anything resembling fun. This is certainly not a game for the faint of heart, or even the casual baseball fan. You'll need to be hardcore and devoted to baseball and its accompanying statistics and inner workings. If that's you, give this title a try; otherwise, look elsewhere.
IGN (Jan 27, 2009)
I love the GM aspects of sports games. In fact, I spend more time building the league's best team than playing the actual games. So something like MLB Front Office is exactly the kind of game that appeals to me. Unfortunately, there are a considerable number of issues holding MLB Front Office Manager back. Lack of three-team deals, a mediocre interface, and questionable AI logic are unacceptable even from a new IP. I hope 2K gives Front Office another go next year, because with some fixes to very obvious issues, this could be a great game.
57 (Mar 28, 2009)
MLB Front Office Manager is a great idea that is beautiful to look at…and that’s the problem. Very few games are actually hurt by having great graphics, but this is one of them. The focus of management sims is always going to be the stats, and so much of the screen is taken up with prettiness in FOM that it adversely impacts what you can show stats-wise. If you can keep all the numbers that us statheads want and STILL make the game pretty, then great. Otherwise it’s all about balance, and 2kSports sadly got the balance wrong.
Worth Playing (Mar 01, 2009)
MLB Front Office Manager was a good opportunity for console gamers to experience the joys and hardships of a standard MLB general manager. Unfortunately, with a very cumbersome menu system and nothing else to make it exciting, the title becomes a boring mess. Coupled with a few things you seemingly can't do in a game squarely focused on the well-being of a baseball organization, and you begin to wonder if this wouldn't have been better off as an addition to the MLB 2K games instead of a standalone product. No matter how much of a baseball fan you are, the best thing you can do is leave this alone and hope that the sequel, if there is one, will be a much better effort.
TeamXbox (Jan 29, 2009)
Normally with a game like this, I would say something along the lines of: “the true stat hounds will find a lot to like about the game once they dig in”. But not this time. MLB Front Office Manager is a poorly designed excuse to cash in some more on 2K’s MLB license. It doesn’t even hold up to most franchise modes in full featured sports games, so why anyone would pay for this separately and suffer through it is beyond me. If you’re that hard core, go buy a copy of Strat-o-Matic. I think they still make it.
GameSpot (Feb 04, 2009)
MLB Front Office Manager needs a lot of work to be ready for the big leagues. The game offers an impressive amount of depth and great support for online leagues, especially for management-sim-deprived consolers. But playing it is such a chore that anyone seriously interested in such simulations will quickly move on to a more serious, if PC-only, effort like Out of the Park Baseball.
Game Shark (Feb 09, 2009)
This is a lot like the original NFL Head Coach from EA Sports – a game that showed enormous potential but it wasn’t until it received a serious redesign that it started to reach that potential. Baseball text simmers have dreamed for a game like this for years, but if you want to be taken seriously by the sim crowd you need to do a better job of simulating the sport – otherwise it’s simply not worth the time and money.
Gamervision (Feb 02, 2009)
To say MLB Front Office Manager was a good attempt at a console management simulation is like spitting on your dirty dishes and saying they’re washed. I wish I had the twelve hours I spent playing this game back. The nicest thing I can say is that there are tons of tips for newcomers courtesy of Oakland A’s GM Billy Beane. Though if you were looking to spend money for some baseball management advice from Billy Beane, you’d be better off spending the seven bucks on Moneyball. Stay far away from this game. It’s terrible.
AceGamez (2009)
MLB Front Office Manager is a game with a lot of potential, as demonstrated by the thoughtful inclusions of thirty-player online leagues and a fantasy league. However, its admittedly slick interface is maddening in terms of design, resulting in a game that's extremely hard to play because it takes far too much effort just to accomplish one simple thing, quickly sapping you of the will to continue. There's no doubt in my mind that Front Office Manager has the ingredients for greatness, but currently the mixture is all wrong and the result is half-baked to say the least. With an overhaul to the interface and some tweaking of the AI, this is likely a game that most baseball fans will want to check out in future iterations, but for now it's unfortunately a Single-A game that has somehow been released straight to the majors.
XboxAchievements (Feb 11, 2009)
The market out there for this type of game is too small to warrant its creation. I think the little success NFL Head Coach from EA got made 2K think this might be a good idea, but the number of choices on the field, the better structure of the off-season and the smaller learning curve made that a much easier game to tolerate. If you're not a die-hard baseball fan with years of knowledge on its rules and practices, you'll more than likely be lost extremely quickly, wondering when it will end.