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User Reviews

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80 (Mar 24, 2009)
Ninja Blade mag nicht die Offenbarung sein. Dafür aber der krachende, testosterongesteuerte Sommerblockbuster, der Euch von der ersten bis zur letzten Sekunde in den Sessel und Euer Hirn in die Ecke drückt, bevor Ihr wieder mit einem glücklichen Grinsen zurück in das normale Tempo der Spielewelt entlassen werdet.
77 (Mar 24, 2009)
Dass From Software allerdings mit der vollkommenen Abwesenheit einer Speicherfunktion innerhalb der einzelnen Abschnitte eine mehr als unglückliche und vollkommen antiquiert wirkende Designentscheidung getroffen hat, die auch durch die gut gesetzten Kontrollpunkte nicht relativiert werden kann, ist sehr bedauerlich. Vor allem die letzten Abschnitte, in denen man durchaus für zwei Stunden unterwegs sein kann, ohne abspeichern zu können, nagen gehörig an den Nerven. Dennoch: Action-Fans können sich ein effektvolles Ninja-Chamäleon freuen, das zwar kaum eigenständige Elemente und noch viel weniger einen eigenständigen Charakter besitzt, aber als wandelbares Wesen zu unterhalten versteht.
76 (Apr 30, 2009)
Ninja Blade is like a so-bad-its-good sci-fi /martial arts B-movie that someone accidently gave a 200 million dollar budget. It is the very definition of “more than the sum of its parts.” Combat is repetitive, sound is forgettable, graphics aren’t the best, and you’ll spend as much (or more) time handling Quick Time Events as you do engaging in “real” gameplay. But when everything comes together, this turns out to be one of the most fun games I’ve played in a while. You might want to consider a rental, but if you’re in the mood to just slash some monsters and see some crazy stuff, Ninja Blade delivers.
GameSpot (Apr 07, 2009)
Even if the amount of content here doesn't rival what you can find in the best action games, Ninja Blade still delivers plenty of boisterous entertainment. This is good old-fashioned fun, delivered with panache and a touch of lunacy. Too derivative to be a classic and too simple to test your virtual combat skills, Ninja Blade is just a blast to play.
XboxAchievements (Apr 23, 2009)
Derivative, repetitive and QTE heavy – yet still amazingly good fun. This game is more like Dynasty Warriors than Ninja Gaiden in terms of combat as you can eschew learning stupidly tricky combos in favour of button mashing good times. The over the top bosses add to the sense of spectacle and endeavour to keep the whole thing ticking over. It is not as big or clever as some of its peers but it is a good dollop of fun nonetheless.
Games TM (Apr 16, 2009)
For such an apparently generic game, it's with some surprise that we declare Ninja Blade a distinct and original proposition. Date, Kratos et all shouldn't lose sleep, but for a blast of concentrated entertainment, we'd take Ken over Ryu any day.
70 (UK) (Mar 24, 2009)
Then again, it's easy to be negative with Ninja Blade when you break it down in a reductive fashion, but that's not quite fair. Between the swearing-hard bits and the lulls, it's actually a lot of fun, much like hanging around with any true mentalist. When I read the back of the (Asian import) box, in its three-screenshotted features, it listed "Quick Time Events" as one. That raised an eyebrow. It's like listing "Ineffectual, infinitesimal penis" on a dating site. But Ninja Blade was right. It totally sold me on its ludicrous quick-time events, which have a lot of panache and... oh, I feel bad at even mentioning the demolition ball earlier in the review, but I had to choose one moment of proper "HE DID WHAT TO WHO WHAT?" to give you an example. My response to a lot of Ninja Blade was to laugh at it in the right way. As in, with it.
70 (Mar 24, 2009)
Vous recherchez un beat'em all qui vous en mette plein les yeux ? Ninja Blade pourra sans doute assouvir votre soif d'action et de monstres sanguinaires. L'aventure est certes relativement courte et le recours systématique aux QTE ne plaira certainement pas à tous les joueurs. Ce procédé vous permettra cependant d'être partie prenante de scènes réellement impressionnantes.
Factornews (Mar 29, 2009)
Ninja Blade n'est pas le jeu du siècle. Mais il ne prétend pas être le concurrent de Ninja Gaiden 2. Il s'affirme en tant que nanar d'action et procurera beaucoup de plaisir aux joueurs qui ne prennent pas la tête ou que le challenge extrême de NG 2 a rebutés. On passe un bon moment en se demandant à chaque niveau si les développeurs vont aller encore plus loin que le précédent.
GamingBolt (Sep 20, 2009)
Ninja Blade can deliver some epic moments and some moderate thrills, but minor glitches, a lot of clichés, and way too many quick time events make this game derivative and annoying. If you really like ninjas that much, buy it. If you’re not sure, rent it, if you hate ninjas, Ken definitely won’t change your mind, and if you’re a pirate fan… maybe they’ll make Pirate Blade?
Giant Bomb (Apr 26, 2009)
Ninja Blade is a handful of cool moments surrounded by tedious, repetitive gameplay.
Thunderbolt Games (May 21, 2009)
Have no goal, as Peter La Fleur might say, and you’ll never be disappointed. From Software’s goals with Ninja Blade appear to have been slim to negligible, and with a considerable portion of fans of the infinitely preferable Ninja Gaiden ready to buy up anything with a similar remit, they’re unlikely to be nearly as disappointed as I am.
Blend Games (May 11, 2009)
Instead Ninja Blade relies on quicktime events. This isn’t an occasional moment where you dodge a rolling enemy. The QTE’s in this game are abundant, and they offer the cinematic flare you get in a better title’s general gameplay. Within an hour of playing Ninja Blade I’d gone through a typical year’s worth of QTE’s. Coupled with the inane actions of enemy AI and you have what amounts to a very boring game gilded to make it attractive.
The Video Game Critic (Apr 24, 2011)
It's a shame that only the most dedicated gamers with a lot of time on their hands will fully behold the spectacle that is Ninja Blade.

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