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Our Users Say
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BioGamer Girl (Mar 28, 2012)
If you are a Resident Evil fan, then prepare to be blown away by the flashbacks to some of the best moments, characters and locations the series has ever seen. The zombie killing action is just part of the excitement, as you begin unlocking all of the goodies the game has to offer and master the game's battle system. Check this game out if you get a chance; you'll find it's one of the best games of the year so far and well worth the time and money invested to play it.
GamingIllustrated.com (Apr 05, 2012)
This could be one of those cult classic games that could loved for a couple of years despite its flaws. RE delivers an action packed game with a ton of replay ability, the unlockables and multiple facets of the the multi player will make this a satisfying game to fans for a while.
Game Shark (Mar 20, 2012)
In the end, Resident Evil: Operation Raccoon City isn’t the next real Resident Evil game (though its improved controls do bode well for that game). Instead, it’s a mostly solid third-person, cover-based shooter set in the same universe. Granted, it’s a little too Evil in spots for its own good, and not Evil enough in others, and certainly not as good as Left 4 Dead unless you don’t play well with others. But overall, it’s a fun spin-off.
Destructoid (Mar 20, 2012)
Resident Evil: Operation Raccoon City suffers from poor design and sometimes doesn't quite seem to "get" the point of the style it wishes to emulate, but that doesn't stop it from being a genuinely good time that should satisfy anybody looking for a hardcore romp. As a challenging rollercoaster ride through an iconic fictional catastrophe, Raccoon City provides hours of violent fun interspersed with some exasperated cries of aggravation. It should be noted that those looking strictly for survival horror, or even an experience on par with Resident Evil 4, will likely be disappointed with what this entry offers, as this is about as typical a shooter as the series has ever gotten. Those simply looking to kill, be killed, and kill again, however, are in for a pretty solid escapade.
Multiplayer.it (Mar 22, 2012)
Resident Evil: Raccoon City è un esperimento inaspettato e positivamente oltraggioso, che sfrutta l'esperienza di Slant Six Games per interpretare il brand Capcom nell'ottica degli sparatutto a squadre. Curiosamente, il tutto funziona abbastanza bene in termini di divertimento, e i riferimenti alla storia originale rappresentano un bell'omaggio a tutti gli appassionati, mentre per gli altri sarà molto più dura digerire le problematiche che affliggono il gioco. la realizzazione grafica è appena passabile e l'intelligenza artificiale risulta deficitaria, con potenzialità che non vengono espresse al loro meglio, specie affrontando la breve campagna da soli. Il quadro risulta più positivo giocando con gli amici: le modalità Verus online e il co-op fino a quattro giocatori rappresentano un buon diversivo nell'attesa del sesto episodio, a patto di non odiare la vena action saldamente intrapresa da questo curioso spin-off.
Worth Playing (Mar 30, 2012)
Resident Evil: Operation Raccoon City is a fun game that is simply buried under too much to be really great. It's undeniably fun when you can get four communicative players together, but beyond that, it's plagued by far too many problems to be worth your time. If you want cooperative zombie-killing action, there are many far superior games, so it's hard to figure out why you'd pick up Operation Raccoon City aside from the name. Left 4 Dead 2 offers much of the same competitive feel but with more visceral impact, more interesting set pieces, and better gameplay. Resident Evil die-hards will find a lot to like here, but everyone else should wait for Resident Evil 6.
Gry OnLine (Mar 29, 2012)
Minusów jest sporo – to fakt. Trudno jednak zlekceważyć, że w ciągu kilkunastu godzin spędzonych z grą bawiłem się zaskakująco dobrze. W tej niedoskonałej, rozklekotanej zbitce pomysłów zawarto pierwiastek rozgrywki wciągającej i satysfakcjonującej. Dzięki temu mogę polecić ją osobom, które posiadają partnerów do gry i wiedzą, z czym mają do czynienia: kooperacyjną strzelanką rozgrywającą się w lubianym uniwersum.
Spazio Games (Mar 23, 2012)
Capcom ha sfornato un titolo passabile per chi ama il multiplayer cooperativo con amici e la serie di Resident Evil, seppur rimanga davvero poco del brand originale tolte ambientazioni e nemici. Questo spin-off può offrire qualche ora di divertimento e dei retroscena tutto sommato degni di essere vissuti nuovamente per chi segue le gesta della serie sin dal primo capitolo. Purtroppo il comparto single player è decisamente insufficiente, poichè afflitto da un’IA atroce che rende impossibile godere al meglio del prodotto in solitudine. Vista questa doppia natura, consigliamo l'acquisto di Resident Evil: Operation Raccoon City solo a chi vuole uno sparatutto online senza troppi fronzoli con le atmosfere della storica serie, mentre è decisamente da evitare per i lupi solitari, specialmente se disinteressati al marchio.
Game Informer Magazine (Mar 20, 2012)
Umbrella may have filled Raccoon City with horrific creatures, but SlantSix has tainted the fabled town in its own way. It’s difficult recommending a return to Raccoon when you have to endure buggy AI, clunky gameplay, and terrible glitches like disappearing floors. Yes, on more than one occasion my friends and I had to ditch whole missions because we kept falling into an empty void. Not even online play is enough of a reason to warrant checking out this botched experiment with the Resident Evil brand.
Jeuxvideo.com (Mar 20, 2012)
Décidément, la série des Resident Evil n'est pas chanceuse quand elle s'attaque au multijoueur. Si Operation Raccoon City part sur de bonnes intentions et dispose d'un système d'habiletés prometteur, la technique, la mise en scène et quelques aberrations de gameplay viennent mettre leurs gros sabots crottés sur le tapis du salon. Toutefois, les fans et les joueurs pas trop exigeants trouveront leur dose habituelle de zombies à trucider, surtout s'ils optent pour le mode Versus, déjà un poil plus digne d'intérêt sur le long terme.
VentureBeat / Gamesbeat (Mar 20, 2012)
Between the disappointment of the squandered potential and the frustration of the poor design and technical deficiencies, I can’t recommend buying Operation Raccoon City. However, I would suggest cautiously checking back in a month or two when the game has hopefully undergone some much-needed patchwork, a price drop, and the full Spec Ops content is made available. There’s a decent amount of enjoyment to be had, but Slant Six and Capcom didn’t take the time to package it properly, nor did they ensure all the important pieces were included.
XboxAchievements (Mar 20, 2012)
A limp and generic single-player is aided by a multiplayer offering with a few good ideas, but on the whole Resident Evil: Operation Raccoon City doesn’t feel like a game that will provide enough entertainment to justify you shelling out. In fact if you can't get enough buddies together to form a squad for both the campaign and versus arenas, then you're probably better off giving this game a wide berth like you would the T-virus. A real shame.
COGConnected / Canadian Online Gamers Network (Mar 29, 2012)
Resident Evil: Operation Raccoon City is going to be disappointing for many fans. It has taken one of the more popular timelines in the series and turned it into an inadequately designed shooter with none of the true qualities of a Resident Evil game. It just seems to lack the refinement and polish that the franchise is so known for and it destroys the Resident Evil mood as the poor A.I. in the single player, the lackluster locations, and the lack of atmosphere or any memorable characters dampens what could have been a great entry into the franchise. That being said, I did manage to have some fun with the multiplayer, particularly the adversarial, so there is indeed some good here. At the end of the day perhaps this title can satisfy a few die-hard fans of the series who can ignore its flaws, but Resident Evil: Operation Raccoon City is an average title that just can’t stand out against other, better third-person shooters available.
The Digital Fix (Mar 23, 2012)
There are only six missions in all (until DLC) and they are reasonably repetitive. The enjoyment is really in the surprisingly engaging atmosphere and the neat hand-offs to other bits of RE history. The whole exercise has enabled them to offer a workable multiplayer option, but the modes are, when it comes down to it, just subtle variations of the same team versus dynamic and offer little to dislodge established kings of the genre like the Gears of War and Call of Duty series, amongst many others. And maybe that's the biggest problem RE:ORC will face, apart from its more fundamental flaws mentioned previously. There are so many others already that simply carrying the Resident Evil tag won't be enough to significantly break into the market beyond attracting die-hard fans of the storyline. Especially when there are already highly successful zombie-shooting entries out there as well. This is probably still in "Resident Evil fans only" territory.
GamingExcellence (Apr 25, 2012)
The result is a game that isn't very good. The core gameplay mechanics are dull, the atmosphere is unsure of what it's supposed to be, and the characters you play as, typically a strong element of Resident Evil games, lack any distinct personality beyond the abilities they come equipped with and the one-liners they throw out in combat. The potential is there, but the game is lacking, and in the end, it fails to be a Resident Evil title worth playing through.
4Players.de (Mar 22, 2012)
Es mangelt nicht nur an aktueller Technik und motivierendem Spieldesign, sondern auch an einem gescheiten Deckungssystem und packender Atmosphäre. Gerade Letztere war immer ein Markenzeichen der Reihe, das hier kurz und schmerzvoll mit stupiden Ballereinlagen zerfetzt wird. In Left4Dead hatte ich schon beim Knurren eines Hunters einen Anflug von Panik und bin zusammengezuckt, wenn ich plötzlich von ihm angesprungen wurde. Solche Momente sucht man hier vergeblich, obwohl die Tradition der Serie sie hergeben würde. Operation Raccoon City ist trotz ansprechender Ansätze im Versus-Modus eine herbe Enttäuschung und kann weder bei Valves kooperativer Zombiehatz noch modernen Actionspielen mithalten. Es ist eine Schande für die Marke Resident Evil und einer der schlechtesten Titel der gesamten Reihe.
MondoXbox (Apr 06, 2012)
Slant Six Games e Capcom hanno provato a riportare a Raccoon City i fan di lunga data di Resident Evil, ma ci sono riusciti in modo maldestro, grossolano e rivedibile. I tanti difetti di Resident Evil: Operation Raccoon City purtroppo ne superano i pochi pregi.
GameSpot (Mar 20, 2012)
The promise of more guns and special abilities might seem like the right kind of lure for shooter fans looking to make Raccoon City their home, but this home is a broken one. The newest Resident Evil aims for Left 4 Dead, but has none of its wit or precision. Where other multiplayer shooters invite you to play again and again, Resident Evil: Operation Raccoon City's co-op campaign pushes you away. You could go back for collectibles, but why would you return to something that isn't fun? Like many of this game's design choices, it just wouldn't make sense.
Eurogamer.net (UK) (Mar 20, 2012)
Operation Raccoon City is the latest product of Capcom's experiment in working with western developers. Previous games like Bionic Commando, Dark Void and Dead Rising 2 are a mixed bag at best, but this is the poorest result yet, with a show-stopping franchise in the hands of a studio that's clearly not up to it. The brand on Operation Raccoon City guarantees it many sales - perhaps millions. And for every one of those buyers, the name Resident Evil will lose a little of its lustre.
The Escapist (Apr 02, 2012)
Resident Evil: Operation Raccoon City is a mostly pointless third person shooter that's lacking many of the survival-horror aspects that make a good Resident Evil game.
IGN (Mar 20, 2012)
Given the huge amount of potential the developers of Resident Evil: Operation Raccoon City had to work with, it's disappointing how little of it was actually realized. On several occasions I was legitimately surprised by the mention of the name William Birkin or the familiar sound of picking up an herb, having long forgotten that this was supposed to be a Resident Evil game. The terrible AI, the lackluster locations and the complete lack of atmosphere or memorable characters destroy what could have been a brilliant offshoot. In the end, Operation Raccoon City is little more than a poor man's SOCOM, and a destitute man's Resident Evil.
411mania.com (Apr 06, 2012)
Operation Raccoon City is an example of wasted potential. There’s the potential to tell a really cool story from the perspective of Umbrella during one of the series’ most important events, but this game doesn’t do that. Instead Operation Raccoon City is a squad-based shooter with horrible AI, a bad cover system, poor aiming, and a bad story. The multiplayer modes are fun to mess around with for a little while, but can’t make up for the horrible campaign. Operation Raccoon City is a completely forgettable experience and Resident Evil fans won’t be missing out on anything by skipping this game.
Gamer.no (Mar 28, 2012)
I staden vel dei få som spelar spelet å ty til dei tradisjonelle fleirspelarmodusane som byr på litt moro. Å blande zombier inn i eit skytespel på denne måten fungerer veldig bra, og det kunne blitt supert om det berre låg eit mål og ei meining bak det heile. I staden får vi atter eit anonymt skytespel, med zombier på slep. Det er ikkje godt nok, men det er artig og særeige nok til at det held deg gåande ei stund lenger enn du trudde spelet var i stand til.
Game Revolution (Mar 26, 2012)
I'm fine with multiplayer Resident Evil games. It's been done properly with co-op and even in the PS2 days with the Outbreak series, but if you're building a multiplayer component for a future release (like Resident Evil 6) don't let us see and play the rejects for ourselves. You'll only serve to hurt that brand you're relying on so heavily.
Polygon (Mar 19, 2012)
There's no rock. There's no hard place. Resident Evil: Operation Raccoon City isn't caught between anything — it's buried under countless poor decisions and technical problems. Even worse, one of the areas of Resident Evil's fiction ripest for exploration has been soured by a game that I can't recommend to anyone. An insult to Resident Evil fans, a failure at the most basic level for shooter fans, and a possible friendship-ender for those looking for a cooperative experience, Raccoon City is a disaster zone better left abandoned.
New Game Network (May 20, 2012)
I would be hard pressed to name a recently released game that is worse than Raccoon City. It seems from the game’s multitude of issues that it clearly did not have enough time to cook in the oven. And even if Capcom allowed Slant Six more development time I’m not sure if they could’ve fixed it, as the story and game design choices are inherently flawed. The Resident Evil series is not one lacking in entries, and almost any of them would serve you better than this dud. Or if you just need to play a new Resident Evil game, I’d say wait for RE6 which is just around the corner.
Calm Down Tom (Apr 03, 2012)
Resident Evil: Operation Raccoon City is barely worthy of it’s name. An awfully short campaign and bare bones online leaves you feeling cheated at the end. The game could have been great but with so many issues and a lack of modes coupled with the abysmally short story you will honestly question if you even want to buy RE6 in the future. Long gone are the days when Resident Evil spin-offs had the complexity or the storyline of Outbreak or the atmosphere and panic of the Survivor series. Instead we are presented with a lacklustre attempt to keep up with the times.
The Video Game Critic (Oct 28, 2012)
I can't recall ever having less fun playing survival horror than Operation Raccoon City. Capcom needs to stop running the Resident Evil name through the mud with garbage like this.