Shoot Many Robots

Moby ID: 55698

[ PlayStation 3 add ] [ Windows add ] [ Xbox 360 ]

Xbox 360 credits (2012)

215 people (180 professional roles, 35 thanks) with 219 credits.

Demiurge Studios

Original Game Concept by Daniel Chretien
Art Lead Jason D. Beene, Leland Hepler
Art Chen-Jun Jae Tsai, David D. Flamburis, Eric Camara, Nichole Kelley, Phroilan Gardner
Additional Art John Beauchemin, Kristin Palach, Michael Boyle
Audio Keith Zizza, Richard Vreeland
Additional Audio Nick Poole
Business & Legal Bill Reed
Creative Director Tom Lin
Design Lead Joshua Glavine
Design Bart Simon, Daniel Chretien, Elisabeth Beinke-Schwartz, Evan Nikolich, Will Jennings
Additional Design Andrew Ziegler, Harley Baldwin White-Wiedow
Development Director Kurt Reiner
Engineering Adam Rosenfield, Alex Rice, Andrew Wesson, Chris Linder, Joseph Zupko, Mike Garon, Tim Condon
Additional Engineering Brad Gaffnev, David Elder, Eddie Scholtz, Kwasi Mensah, Anase Productions, Lincoln Quirk, Oliver Hinds
Executive Producer Albert Reed
Production Elena Siegman, Justin Lokey, Katie Stampf
Additional Production Jared Goldberg, Trey Reyher
Quality Assurance Lead Jimmy Storey
Quality Assurance Alex Scokel, Alexander Travis, Andrew Howard, Anthony Novak, Brandon Marion, Jeremy Gumber, Miles Benjamin, Sayre Tripp, Sean Comer, Yu Heng Mo
Additional Quality Assurance Eric Sutman
Demiurge Studios Keri Beckwith, Kevin Teich, Liang Li, Morgan Quirk
Music by Disasterpeace and the Bot Stompers, Evan Gavry (Slide Guitar / Harmonica), Jeremiah Smith (Session Engineer), John Beaudette (Session Bassist), Marc Beaudette (Drums / Percussion), Richard Vreeland (Composition / Guitar / Harmonica), Rob Carmichael (Additional Guitar)
Special Thanks Andrea M. Fonger, Britton Snyder, Chi-Yun Lau, Christopher Alberto, Hilary Kamien, Kristin Price, Leonardo Montenegro, Matt Kristek, Micah Stahl, Nick Allain
The development team would like to thank Abe Stein, Andrew Moise, Anne Pool, Annie & Jasper [*], Besos y abrazos para mis amores Pam; Audrey y Isabel! - Mike, Christy Little, Co-Optimus, Dave Carver, Design Many Robot Entrants, Destructoid, Duncan Watt, Game Night Playtesters, Ginger; Lucy and Russell, Greg Sheppard, Hi Mom and Dad - Love Froy, Jake; Dale; Paul and Mom! Love Ya; Dad!, Jerry Holkins, Judy Reed, Katie and W., Kristin Glavine, Mom; Dad and Hilary - Alex, My dad; Eric - love Sayre, Our family; friends and loved ones for their support and encouragement!, Robert Khoo, Thanks to Mother Unit and Tall Person for their love and support! - Katie

Ubisoft Entertainment

CEO Yves Guillemot
President, Ubisoft San Francisco Laurent Detoc
VP, 3rd Party Operations James Regan
Sr. Production Manager Trevor Snowden
Producer Adam Sarasohn
Associate Producer Hiroshi Okun
Director, 3P Content Xavier Fouilleux
Third Party Editorial Prod Director Vincent Minoué
Art Director Eduard Visser
Technology Director Jimmy Alamparambil
Sr. Director, Business Development Arisa Lagunzad
Business Development Manager Adam Hoffeld
Game Evaluator Bill Perkins
Senior Vice President, Sales and Marketing, US Tony Key
Director of Marketing, US Adam Novickas
Associate Director, Marketing Ann Hamilton
Associate Brand Manager, US Rebecca Aghakhan Shepard
Associate Director, PR Tim Cummins
Public Relations Coordinator Alex Monney
Senior Corporate Communications Manager Lisa Revelli
Associate Digital Marketing Manager, US Tatiana Fausey
Art Director, Creative Services Li Shen
Senior Manager, Online Marketing, US Adam Krause
International Brand Manager Luis Fernando Contreras Pena
Director, Production Planning & Customer Support Brent Wilkinson
Manager, Production Planning Adam Zachary
Production Coordinators Ernesto De La Rosa, Anthony Urso
North American Age Rating Manager Shannon Kokoska
North American Age Rating Coordinator Edwin Zee
North American Age Rating Specialist Ben White
Localization Project Manager Catalina Quijano
Localization Technical Specialist Éric Pelletier
EMEA Managing & Executive Director Alain Corre
EMEA Business Director Geoffroy Sardin
EMEA Brand Director Caroline Stevens
EMEA Marketing Group Manager Thomas Painçon
EMEA Online Brand Manager Christophe Malarmey
EMEA Online Sales Director Sébastien Courmont
EMEA Digital Sales Manager Étienne Tardieu
EMEA PR Director Stéphane Vallet
EMEA Online Games Manager Chad Acers
EMEA Digital Marketing Manager Yannick Myrtil
EMEA Digital Marketing Group Manager Stéphane Catherine
EMEA Online Promotion Manager Fabienne Laurède
EMEA External Project Coordinator Tatjana Stojkovic
EMEA Certification Manager Corentin François
EMEA Certification Specialist Anis Boujaouane
WW Age Rating Coordinator Céline Païva
WW Age Rating Assistant Coordinator Jean-Marie Mogentale
EMEA Manufacturing Planning Manager Laurent Gaudy

Ubisoft Bucharest

Test Studio Manager George Enescu
USR Test Department Coordinator Radu-Emanuel Constantin
Special Tests Lead Octavian Constantin
Special Tests Team Andrei Begu, Liana Popescu

Liquid Development

Project Director Darren Bartlett
Producer Will Heiberg
Account Manager Heather Dyer
Art Manager Peter Turner
Artists Aaron Cruz, Glen Harris, Isaiah Eyuh Sherman, Jason C. Baskett, Jason Haddington, Jeff Parrott, Mark Eaton, Marshall Short, Matt Selander, Maxim Mehinko, Nat Iwata, Alfonso Remi Crespo, Ryan Gibson, Sean Smailes, Shaun Keenan, Simon Burford

Enzyme Testing Labs

Worldwide Production Director Carolljo Maher
Head of Production Rémy Julita
Project Manager David Dean Watts
Compliance Project Manager Louis St-Denis
Compliance Lead Testers Maxim Lacasse, Jean-Frédéryk Taché
Compliance Testers Patrick Giroux, Pascal Meunier, Maxime Chevalier, Michael Coulombe, Jeffrey Barnes, Jean-Francois Hamelin, Mathieu Poirier, Guillaume Jubinville, Simon Chabot, Matthew Averill, David Boulerice, Serge Meunier, Alex Carrière

Babelmedia Montreal

Senior Project Manager Isabelle Coulombe
QA Coordinator Michele Kribel
Assistant QA Coordinator Michaël Cartier
French Tester Reggie Gaston
Italian Tester Vasiliki Koskiniotis
German Tester Jan Müllender
Spanish Tester Jaime Silva Valencia

Translations

Translations handled by Native Prime

Middleware

This game uses NaturalMotion morpheme animation technology
PhysX Technology provided under license from NVIDIA Corporation ©, 2002-2011 NVIDIA Corporation, All rights reserved
Uses Scaleform Gfx © 2010 Scaleform Corporation, All rights reserved
This game uses the FMOD Ex Sound System © Firelight Technologies Pty. Ltd. 1994-2011
Portions of this software © 2010 Jenkins Software LLC, All rights reserved, Used under license
Expressway font created by Typodermic
Flyerfont Hardcore font © House Industries
Patagonia font created by Kingdom of Awesome
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Collaborations

MobyPro Early Access

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Credits contributed by Sciere.