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User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.6
Overall User Score (8 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Digital Chumps (Jul 25, 2008)
Yeah it's old but it's GOOD! Maybe even the best. All those perfect scores Soul Calibur recieved 10 years ago weren't for nothing! THere's a lot of fun to be had with this game. It's still beautiful and full of rich yet simplistic gameplay.
But even without those, this is still one of the best games now available on XLBA. Invite a few friends and get ready to lose hours of your life. Under seven quid for one of the best one-on-one fighters since Street Fighter II? Bargain!
ZTGameDomain (Jul, 2008)
Even with these immoral omissions Soulcalibur for Xbox Live Arcade is more than worth the price of admission. There are still gamers who troll forums proclaiming the dominance of this particular game as the greatest of its kind. While it is a bold statement you will find many who agree and you will find very few people who will argue just how good this game really is. At ten bucks it is hard to go wrong, even if it lacks online play, a mission mode and true widescreen support. Soulcalibur is one of those games that everyone needs to play at least once in their lives, and there has never been a better time to jump in.
GamePro (US) (Jul 03, 2008)
Despite these issues this is still an excellent title. SoulCalibur on Xbox LIVE Arcade has plenty to offer and is a great way to prepare yourself for SoulCalibur IV.
TeamXbox (Jul 02, 2008)
Even with a few interesting items missing from our dream Xbox Live Arcade Soulcaliber experience, Namco’s marvel is worth the paltry asking price. Still on the fence about buying Soulcaliber? Consider this: you’re going to need a thorough warm-up on the ways of the Soul before grabbing a lightsaber. Trust us.
IGN (Jun 27, 2008)
Over the past decade, the Soul series has and added numerous characters and gameplay mechanics. However, the series' highlight remains Soulcalibur 1. It took the ideas that debuted in Soul Edge and evolved them into a cohesive and enthralling package. Even without Mission Mode, there are still plenty of other game modes that will suck up some of your time. And if you've never played Soulcalibur, then you owe it to yourself to at least give it a try. After all, it's one of the 100 greatest games of all time.
For what you get with this game you can’t complain about the price. Soulcalibur is still an excellent fighter after all these years. Thanks to Xbox Live all you have to do is load this up and have hours of fun with your friends. Sadly I wish you could say the same thing about playing with online friends.
UOL Jogos (Jul 03, 2008)
O retorno de "Soulcalibur" na Xbox Live é ótimo para lembrar porque o jogo foi tão marcante na época de seu lançamento, em 1999. Foi uma das primeiras vezes em que uma conversão doméstica superou o original do fliperama em todos os aspectos, ainda mais considerando que era um título de estréia de um console. E ele resiste bem até hoje, com gráficos competentes, um grupo de personagens marcante e mecânica impecável para todo tipo de jogador. É um grande clássico que merece ser celebrado por todo fã de luta que se preze.
Console Monster (Jul, 2008)
Despite the lack of mission mode, Soul Calibur still represents a good purchase for 800 of Microsoft’s points. Soul Calibur has always played well, from novice button mashers to in-depth strategy seasoned weapon masters; it’s one of the greatest fighters to grace the digital screen.
AceGamez (Jul, 2008)
Those who never got to play the original Soulcalibur will have good reason to download this port from the Xbox Live Arcade. Everyone who harbors fond memories of it will surely snap it up too, unless you want to get out your Dreamcast that's been collecting dust. The absence of the Missions Mode is disappointing and online play would have been a blast, but the weapon-based fighting system is still a lot of fun. The characters and levels are all there, the game looks great in HD and let's not forget this is a Live Arcade release; it sure isn't a bad way to spend $10.
NZGamer (Jul 11, 2008)
So should you get this game? If you've got friends to play against on a regular basis, then yes. Despite various sequels, the original Soul Calibur still shines strongly. But if you're looking for a meatier overall experience, perhaps you should wait until Soul Calibur IV comes out in early August - just remember that it'll be a lot more expensive than this one!
GameDaily (Jul 09, 2008)
Minor shortcomings aside, SoulCalibur is a superlative fighting experience and a welcome addition to XBLA. It controls wonderfully, it looks superb and there's still plenty to keep you busy, even without online play and Mission Mode. It's a nice little $10 appetizer to snack on until the main course, SoulCalibur IV, arrives July 29.
Totally Gaming Network (Jul 08, 2008)
In fact it just goes to show that quality titles can be brought back from the dead and released on XBLA, and with a whole slew of fantastic titles waiting in the wings from the Dreamcast’s back catalogue let’s hope that releases like SoulCalibur HD are the shape of things to come, and we can dispense with all that nasty shovelware that’s blighted the marketplace recently once and for all.
Gamer 2.0 (Jul 08, 2008)
Soul Calibur for Xbox Live Arcade is a game that could have offered so much, but instead delivers only the bare essentials. The removal of the Mission Battle mode cuts down the game’s replay value considerably. With the new 350 megabyte download limit for Xbox Live Arcade titles, this shouldn’t have even been an issue. The same goes for the compressed audio. While it’s inevitable that some compression has to happen to get the game to a decent download size, this game shows that it is possible to cut a game down too much. It has all of the major bits, but lacks the little extra touches that could have made it a true must-have. That said, the game is still fun, even if it’s got a few nagging flaws.
80 (UK) (Jul 04, 2008)
So is this a slimmed down version of a "proper game", suitable for all players and offering instant arcade-perfect enjoyment? Or a crudely chopped-up borked port of an absolute classic, tantamount to cutting the Mona Lisa in half and mounting the tattered remains on a traffic roundabout like one of those rain-smeared "BARBARA IS 40" banners? I'm going to have to go with the first option, simply because Soulcalibur is too much of an awesome game to allow this annoying act of butchery to dull its shine. Could it have been even better, had they waited and used more space to include absolutely everything? Undoubtedly, but a big chunk of Soulcalibur for 800 Microsoft Points is still one hell of a treat.
Official XBox Magazine (Jul 02, 2008)
Soulcalibur’s nostalgic buzz burns off a bit when you realize that, as with the original, there’s no online support. Despite awesome potential for versus battles via Live, it offers only leaderboards. This glaring omission shouldn’t keep faithful fans away, but the rest of the pummeling populace may want to save their fight (and Microsoft Points) for the online-enabled Super Street Fighter II Turbo HD Remix.
78 (Jul 10, 2008)
Soul Calibur, ich liebe dich. Ich habe dich immer geliebt, ich werde dich immer lieben. Ich habe früher wahnsinnig viel Zeit mit dir verbracht, ich bereue keine Minute davon. Und auch heute bereitest du mir viel Freude, auch heute noch schwingen meine Chackus-des-Todes genauso flott und präzise wie vor neun Jahren. Aber du bist nicht mehr dieselbe, wir haben uns auseinander gelebt. Dass du nicht mehr so gut aussiehst wie damals, kann ich dir nicht vorwerfen - auch ich habe mich verändert, außerdem sind deine inneren Werte ja immer noch so schön wie einst. Aber warum hast du dich von dem Missionsmodus getrennt? Den mochte ich immer am liebsten an dir! Wieso hast du zugelassen, dass dich faule Leute einkleiden? 4:3 ist heute einfach nicht mehr so hip wie noch 1999, die Jugend von heute trägt 16:9! Ach, Soul Calibur, du bist für immer in meinem Herzen. Aber lass uns unsere Liebe in der Erinnerung für immer frisch erhalten. In der Realität bröckelt deine Fassade nämlich.
GameSpot (Jul 08, 2008)
Since it lacks the Battle Mission mode the Xbox Live Arcade version of Soulcalibur is inferior to the Dreamcast game and, at least where online features are concerned, it's inferior to other XBLA fighters such as Street Fighter II' Hyper Fighting and Ultimate Mortal Kombat 3. Soulcalibur is still an extremely good fighting game, though, and provided you have a friend to play it with on your couch, it'll certainly keep you entertained until Soulcalibur IV arrives in stores.
Entertainmentopia (Aug 07, 2008)
If you are a hardcore fan of the series, $10 is a small price to pay to relive the good old days. If you are new to the series, go find it in the arcade or play this on one of your friend’s machines before making the purchase, and hang your head in shame that you are not part of one of the most enthralling fighting franchises in history.
1UP (Jul 02, 2008)
Fighting games and fancy graphics have passed Soul Calibur, but if you've got any nostalgia for this one, it's a golden oldie that just might be worth the steepest price of all: having to play a fighting game on the 360 controller's awful D-pad. If you're willing to put up with that, the 10 bucks is trivial.
65 (Aug, 2008)
Aw, hell. Sorry, GameCola Faythful—I seem to have been drunk writing again. The sad part is that it just happens to be the day of the deadline, and I really do not have time to double-check my work as the deadline’s kinda in 10 seconds and looking at the screen with a hangover like I’ve got is really going to kill me. So, uh. Go buy Soul Calibur pronto! There’s no online, yeah, but it’s still one of the best fighters ever, and it may help you overcome your drinking issues someday, too!
Thunderbolt Games (Mar 26, 2010)
Make no mistake, SoulCalibur’s just as awesome today as it was a decade ago, although if you still own the Dreamcast version, you’re probably only looking into this for the competition on the leaderboards or the achievements, at this point. It’s a nice looking game and plays well, only it comes off as too little, too late. What is represented in this download proves that the game still holds up and that it would’ve been a perfect port, if it didn’t have to be released a full month ahead of SoulCalibur IV, which is unfortunately the superior SoulCalibur experience on the Xbox 360. Your money would go a lot further purchasing a Dreamcast and the original game, or feeding some coins into a local arcade machine for a few hours and entering gaming nirvana.
Giant Bomb (Jul 25, 2008)
In highly conditional situations, I could see recommending this re-release to someone. It's a quality fighting game and it's $10. But all the caveats weigh heavily on the full package, and left me feeling like I was playing half of a game. (Jul 22, 2008)
All the original characters and weapons we’ve grown to love and hate over each of the Soul Calibur series is here. The game provides a cool, nostalgic experience for those looking to see one of the earliest titles in the Soul franchise. In terms of value, it can definitely be argued that it isn’t worth the 800 Microsoft Point price tag. The decision to leave out the Mission Mode and an online multiplayer feels like a massive oversight and a lot of wasted potential. However, It has received a very respectable HD overhaul and has many features from the original game. Though it is hurting in some aspects of replay ability, it isn’t really not enough to prevent the game from being a solid XBLA purchase. All things considered, it’s a great update for a classic franchise that will be seeing its latest installment on shelves July 29th. (Jul 17, 2008)
This Arcade port of Soulcalibur isn’t perfect I will readily admit that. The lack of online support is a bit of a drawback, and not having “MISSION MODE” does relegate you to a lot of Arcade battles. However, with 12 achievements to unlock and just for the sheer joy of getting to see some old friends from the Dreamcast back in action there really is no excuse for a fan of fighting games to pass on Soulcalibur.