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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.7
AI The quality of the game's intelligence, usually for the behavior of opponents. 4.5
Gameplay How well the game mechanics work and the game plays. 4.7
Graphics The visual quality of the game 4.5
Personal Slant A personal rating of the game, regardless of other attributes 4.7
Sound / Music The quality of the sound effects and/or music composition 4.5
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.7
Overall User Score (6 votes) 4.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Chronicles (Oct 22, 2008)
The best part about Spider-Man: Web of Shadows is the total freedom you are allowed in not only choosing what to do and when to do it, but also how to do it and what you wear while you're doing it. And when you mix this freedom of gameplay with a massive sprawling city that reaches to the clouds, and an endless supply of intelligent evildoers, there is no end in sight to the superhero action waiting for you in this latest Spider-Man adventure.
At the end of the day Spider-Man Web of Shadows is an extremely enjoyable ride. If you can get past doing the same objectives to progress the story such as having to beat up a certain amount of bad guys or saving so many civilians, and forgive the camera issues, this game is more than awesome. It's the perfect game for Spidey fans; simplistic combat, awesome wall fighting, nice upgrade system, and great story makes beating up the same bad guy over and over worth the while. Even with horrible voice acting this is one super hero adventure that is worth taking for fans of comics or action games in general.
PGNx Media (Oct 23, 2008)
Spider-Man: Web of Shadows plays like an enhanced version of Spider-Man 3 with a pretty cool story backing it up. The gameplay isn’t drastically different but there is still a lot of fun to be had with the game’s combat and just swinging around the city. If you were a fan of Spidey 3 or are just looking for a light-hearted, arcadey action game where you can make different decisions then this is the game for you.
games xtreme (Oct 28, 2008)
All in all Web of Shadows is one of those games that you’re going to probably love or hate. I don’t see there being much middle ground here, which again is how it was with Assassin’s Creed, people either loved that or despised it. There is replay value here since you can adjust the story based on your actions in the world and trying to play the true hero is extremely hard when civilians get caught in the crossfire and you have to break off beating up bad guys to save their ass. Still, it provides a great deal of fun and web-swinging action for a Spider-Man fan and with the non-movie storyline you can expect to be entertained on the game’s own merits, the lack of stars like Tobey McGuire and so on only serves to elevate the game from the mire that Spider-Man 3 was and if you’re looking for a solid dose of action as one of your favourite Marvel heroes, then you really need to look no further than this one.
Atomic Gamer (Oct 31, 2008)
Despite its setbacks, I had an absolute blast battling through this game. The dialed down difficulty and weak story will be a deal-breaker for some, but honestly, the amazing marriage of combo-heavy combat and acrobatic web swinging, complemented by a living, breathing NYC, culminate in the most engaging Spider-Man game I’ve ever played. Quite simply, no previous entry has so successfully captured the feel of being Spider-Man. Flaws be damned, I’m ready to suit-up for a second play-through, this time focusing on my symbiote-craving dark side—saving civilians is so overrated.
GameZone (Oct 22, 2008)
Spider-man: Web of Shadows is a great super hero game for the Xbox 360, and one of the best Spider-man games to date. Players looking for a new game to quench their super hero fix will not be disappointed.
Gaming Target (Mar 18, 2009)
Spider-Man: Web of Shadows does what you would expect a great Spider-Man game to do. It's not perfect, the repetitious missions and the so-so boss fights can make the game feel like a drag at times. But the otherworldly Symbiote storyline and the way the game acknowledges the rest of the Spider-Man universe outside the movies and the larger Marvel universe it’s a part of is fantastic. Fans of action games would be well to seek out the game and Spider-Man fans should consider Spider-Man: Web of Shadows a must play.
80 (Oct 28, 2008)
Puh, ich bin beruhigt: Der Vorgänger »Spider-Man: Friend or Foe« war nur ein Versehen, ein Schnitzer, der irgendwie durch Activisions QA-Abteilung schlüpfen konnte, als man gerade gemeinsam im Kino oder auf Bali war. Web of Shadows ist wieder der Spider-Man, mit dem ich im zweiten, dritten und ultimativen Teil so viel Freude hatte: Das Schwunggefühl ist brillanter denn je, die schwerelose Freiheit des Zischens durch Manhattan sucht nach wie vor ihresgleichen! Das Kampfsystem ist schön einfach, die Bossfights machen über weite Teile Spaß, die Dialoge sind witzig, die Story ist bemerkenswert einfallsreich - und die Wahlmöglichkeiten zwischen rotem und schwarzem Pfad lassen viel Raum für mehrfaches Durchspielen. Allerdings merkt man deutlich, dass die Entwickler ihren Fokus auf die Story-Missionen gelegt haben, denn die Nebenaufgaben brillieren durch eklatante Einfallslosigkeit.
Not so sure about the re playability, even going full red and blue suit one time and then the black suit the next. Spider-Man Web Of Shadows is fun, for Spider-Man fans and new comers alike. Getting to do some of the incredible acrobatic spidey moves is well worth the price of admission.
GamingExcellence (Nov 24, 2008)
Spider-Man: Web of Shadows is a great game. While the combat is pretty repetitive, it is not boring thanks to the two suits and the seamless transition between them. After your 100th Web Strike, you’ll still want to do more of them. If you are a fan of Spider-Man, it deserves a pick up. If you love Black Suit Spider-Man, then your dreams have pretty much been realized.
GameSpot (Oct 24, 2008)
Web of Shadows doesn't break the mold of earlier Spider-Man games, but its cohesive, engaging story, varied missions, and consistently thrilling action sure make it a big improvement for the series. The campaign is a good 12 hours long, and the gameplay is solid enough to hold up to a second play-through if you want to find out how it ends when you choose a different path. There are a number of minor technical issues, but they're far outweighed by the sheer enjoyment of the gameplay. Web of Shadows delivers nearly everything you could want in a Spider-Man game.
Are there annoyances you will encounter? Sure. However, the one thing that you have to take into account while playing this title is the natural progression of the franchise. Opening it up to more comic book-focused storylines, allowing players to decide the outcome in various interesting ways, increasing the combat to make it enjoyable and easily accessible to anyone, and, of course, giving fans the Black Suit to play around with all do this admirably. Spider-Man: Web of Shadows may not be perfect, but it definitely gives you the closest chance you are going to get to being Spider-Man without being bitten by a radioactive spider.
Gamervision (Oct 28, 2008)
It may not offer quite as big an initial thrill as Spider-Man 2 did, but Spider-Man: Web of Shadows is probably the best web-swinging adventure so far. With a swing mechanic that rivals the one found in SM2, a combat system that easily trumps any in the series, and solid presentation throughout, fans of the series and the character won’t be disappointed. The story is flimsy at best, the side missions rarely connect to the main plot (and at times, don’t make much sense), the voice acting is laughable, and the enemy types are limited, to say the least. Still, there’s enough content and fun combat to make it easily worth a rental, and for Spider-holics, a purchase.
Yahoo! Games (Oct 22, 2008)
There might be no Spider-Man movie this year, but who needs one? Even without a big-screen blockbuster backing it up, Web of Shadows is one of the best comic-book games on the market, and Spider-fans shouldn't hesitate to pick it up. Even if you're only casually acquainted with Peter Parker's antics, it's still a good-humored, eminently likable action romp. It's a lot like its hero: packed with character, impressively capable, and never puts a foot wrong. What higher praise for a licensed game is there than that?
GamesRadar (Oct 22, 2008)
Spider-Man’s gone through a lot of ups and downs, and even on his best day he's never had what most critics would call a "masterpiece". Yet when done right, like Shadows mostly does, nothing beats swinging freely through a huge New York skyline, bashing one foe after another. If the developer could have just tightened up a few minor technical issues and injected a little more soul into the proceedings, this might have been Spidey's best game yet. Instead, it’s just a satisfyingly entertaining experience and a big step back in the right direction.
Deeko (Nov 04, 2008)
Spider-Man: Web of Shadows is an amazingly fun title. It is fitting of its star; filled with humor, over the top break neck combat and a storyline that manages to mature the franchise. It's the Spider-Man game every comic fan has always wanted and more. Even with its wicked camera (which make you feel like you're going to lose your lunch) and small technical hitches, it's a game any Spider-Man fan worth his red and black underoos should own.
Planet Xbox 360 (Nov 04, 2008)
We came into our review with Spider-Man: Web of Shadows with only one hope, that Shaba Games would provide us with a great time playing through the Spider-Man game we have always wanted to experience. While we can’t honestly say that it was a total success what we can say is that the good times far outweighed the bad times. More than once a large smile crept across our faces as we swung through the city, raising and dropping with insane amounts of speed and aerobatics. Once completed we cannot really see any reason to go back for more; Web of Shadows is one of those games perfect for a rainy Sunday, when there is nothing else to do besides pop in a 360 game and enjoy some old-school action fun.
Official XBox Magazine (Nov 03, 2008)
Shadows has a dark side of its own, with a few glitches like foes and objectives occasionally disappearing or freezing, but they’re not enough to mar this otherwise spectacular adventure.
78 (Oct 31, 2008)
Web of Shadows ist ein wirklich gutes Action-Abenteuer geworden. Es hängt die vorangegangenen Teile durch eine recht aufwändige Inszenierung und gute Technik meilenweit ab. Es ist ein erhabenes Gefühl, sich in wahnwitziger Geschwindigkeit und mit totaler Kontrolle zwischen die Hochhaus- und Gegnermassen zu schieben, nur um zu sehen, wie Spider-Man Gegner für Gegner stumpf in den Boden rammt. Ein paar kleine Grafikschnitzer wie Clippingfehler, PopUps oder leichter Zeilenversatz stören das grafische Gesamtpaket kaum. Bei der schnellen Grafik hat man kaum ein Auge dafür und genießt die schick animierten Aktionen des Helden. Dieses Spiel ist nicht nur für Spider-Man Fans einen Blick wert. So wollen wir den Spinnen-Mann sehen!
GameFocus (Nov 26, 2008)
You don’t have to be a Spidey fan to enjoy this one. Good fighting, fluid web swinging and exciting boss battles make this game enjoyable. I won’t say it’s a must buy, but it’s definitely a must try.
Game Revolution (Dec 08, 2008)
Strangely enough, Spider-Man: Web of Shadows’ controls and content are such an improvement over past Spider-Man games that I still recommend this in spite of frequent glitching. The moment-to-moment activity of open-world Spider-Man is finally clean, smooth, and fun.
Gaming Nexus (Nov 11, 2008)
Spider-Man: Web of Shadows is far from a perfect game, but its problems shouldn't keep you from having an amazing time swinging around the fictional New York City. Throw in some of the best boss fights of the year and you have a game that will get your Spidey senses tingling. If this is the future for Activision's Spider-Man games then I can't wait to see what they come up with next!
Gaming Age (Nov 13, 2008)
I do think Web of Shadows is a pretty fun Spider-Man title, even if it relies on certain mechanics that are really growing old. The story line itself is pretty good, and definitely appealing to comic fans, while the web swinging around the city is still really enjoyable, and almost as fun as anything else the game provides. Combat has seen some minor improvements, but the missions you're required to play and the side-quest stuff in the city are still pretty bland encounters for the most part, and it's those areas that really need to see the most improvement for the next Spider-Man installment down the line.
Armchair Empire, The (Nov 10, 2008)
Developer Shaba Entertainment seems to be in the best position to finally iron out the camera difficulties and insert some more interesting side missions into the next Spider-Man game. If the combat and story (even as long as it takes to get going) wasn’t as good as it is, I would be much more hesitant to give Web of Shadows a positive recommendation. As it is, Shaba has done some really good work here and it’s worthy of attention, just go into the experience with your eyes wide open.
Extreme Gamer (Nov 10, 2008)
Shaba Games has done a good getting the Spider-Man franchise back on track of being on of the best comic book/video game licenses. Web of Shadows is a major improvement from the last Spider-Man game which should give Spider-Man fans some renewed faith in their friendly neighborhood super-hero. The multiple storyline paths, black and red suit and fast and furious combat make Web of Shadow a worth a closer look. Spider-Man: Web of Shadows isn’t a perfect game, however there is still a lot of fun to be had taking out the trash in NYC.
Spider-Man: Web of Shadows for the Xbox 360 features solid visuals and some really enjoyable moments. The upgrade system is effective and there is some replay value here. If you are a fan of previous Spider-Man games you will likely be satisfied with Treyarch’s latest instalment. That being said the finicky camera angles, Spidey’s annoying voice, and some repetitive gameplay may turn a few of you off. As well, the absence of a co-operative or multiplayer mode of any sort hurts this game immensely. At the end of the day some may be better off renting this game, while others may enjoy it more as a purchase.
GameSpy (Oct 21, 2008)
Spider-Man: Web of Shadows has a lot going for it, and is certainly a step above Spider-Man 3, but it doesn't quite embody the next evolution in the franchise. The animation is slick, and there are many appreciable smaller touches, but it's also tarnished by repetition and technical issues. If you've never been a fan of the series, this installment certainly won't change your mind. However, if you're a die-hard fan who was disappointed by Spider-Man 3, Web of Shadows should be right up your alley.
Meristation (Oct 27, 2008)
Spider-Man: Reino de las Sombras es un buen juego que pudo haber llegado a mucho, mucho más. Supone un paso adelante en cuanto a calidad narrativa, incorporando un guión que daría para una película realmente espectacular, y además cuenta con un potente sistema de combate que, esperemos, se use en juegos venideros, por que realmente merece la pena. En contra, los fallos técnicos que afectan a la jugabilidad y algunos bugs que se escaparon de las sesiones de testeo. Más allá de esto, cualquier fan del hombre araña debería tenerlo o, al menos, jugarlo. Los que simplemente quieran un juego con una gran ciudad por la que pasar ratos muertos, deberían optar por Spider-Man 3, Crackdown o, ¿lo adivináis?; exacto: Grand Theft Auto IV.
That said, WoS is better than Spidey's last two outings. The important thing is you can't be too into Spider-Man. If you're religious about him, you'll hate the poor character representation and bad script so much that you won't enjoy the game. If you just think Spidey's generally cool though, you'll enjoy swinging about having a punch up here and there. Just don't expect any miracles of game design.
GameDaily (Oct 22, 2008)
Spider-Man: Web of Shadows, despite its flaws, is a major step up from Spider-Man 3. Our Spider sense tells us that choosing between good and evil, pounding enemies on buildings and upgrading Spider-Man's abilities makes this a cool adventure worth your time.
Gameplanet (Nov 19, 2008)
Spider-Man: Web of Shadows would probably be better in short dosages and unfortunately I couldn't really recommend it for more than just a rental.
Daily Game (Dec 29, 2008)
Spider-Man: Web of Shadows is a breath of fresh air in many respects, but needs a good breeze in others. The smooth combination of RPG and acrobatic combat is most welcome, but the developers lengthened the plot by inserting thug-killing filler missions that create some unintentional boredom. The inclusion of Heroes is nice, but it feels like they're unlocked almost randomly, and they really don't ever need to be called. The graphics are a nice blend of cel-shaded appearance and real-world character models, but the fast camera is hard to control at times and actually gets in the way of maneuvering through the big, open world. In short, Spider-Man: Web of Shadows feels like a game that takes two steps forward and one and one-half backwards, eventually leading to a game that only Spidey's most staunch supporters will deem a "must own" title.
68 (Oct 26, 2008)
Web of Shadows can be fun to play, to begin with at least, however after a while the mundane and repetitive nature of the game kicks in and when this happens you should reach for the power button.
IGN Australia (Oct 28, 2008)
On one hand, we know that a team of 50 or so probably slaved away to make this game as good as possible on a fairly tight budget and probably on a short turnaround, to maximise profits. It's a hard life, being a developer creating a title like this that panders to the broadest, most easy to please market and we appreciate that, we really do. On the other hand (and this is the part where we lay the boot in), Web of Shadows is, despite good intentions and some cute ideas, pretty average in most respects, failing to stand out in any one category. It's kind of boring, poorly structured, mostly linear and, shock, it still reeks of cash-in, despite moderate production values. Voice acting is acceptable, even though Peter Parker sounds like someone's put his nuts in a vice and given it a few spins. It's competent -- but in this age of fine gaming, off the back of a solid season of releases -- is being merely 'okay' really enough to warrant your dollars?
65 (Nov 21, 2008)
A bump up from its predecessors, Spiderman: Web of Shadows has broken free of its chains of mediocrity. It has set the precedent for improvement in the series of Spiderman games, but still has a ways to go before it reaches its full potential. This game is a good start towards a better future.
65 (Oct 24, 2008)
Spider-Man : Le Règne des Ombres est certainement plus réussi que son prédécesseur Spider-Man 3. Il propose ainsi une jouabilité légèrement remise au goût du jour qui fait honneur à l'agilité et à la puissance du tisseur. Par contre on regrette que le scénario ne soit pas davantage mis en valeur et que les graphismes soient souvent décevants. Il s'agit certainement là du prix à payer pour déambuler librement entre les buildings de Manhattan.
Console Monster (Nov 01, 2008)
With great power comes great responsibility. Treyarch and Activision had the power to design a Spiderman title and had the responsibility of making it good. Thankfully they have achieved this to some extent. Spiderman: Web of Shadows is quite simply the best Spiderman title to date – but that’s not saying much after the dismal efforts on the game’s previous outings. Due to the shortness of the game, Web of Shadows isn’t worthy of a £40 purchase. A rental or a cheap buy off the web seems to be the safest option.
If you don’t mind playing a game for six or seven hours before getting to the good stuff, Web of Shadows eventually packs a nice little punch. However, if you want instant gratification from your games, this experience won’t do much for you.
65 (Nov 10, 2008)
The story -- with the good and evil paths -- is interesting to play through, but you'll have a hard time forgiving some of the extremely obvious flaws.
When I write a review I typically avoid any and all information about it to make sure my writing isn’t tainted or influenced by anyone else’s thoughts about a game. After I finished this review I popped by a few of the review aggregation sites and could plainly see which sites had played through the bulk of the game, and which had not. I readily admit that I rushed my review on Spider-Man 3, so this time I spent more time on Web of Shadows. I really wish Treyarch had done the same.
Giant Bomb (Nov 05, 2008)
Web of Shadows opens strong, but it seems like it runs out of interesting and varied ways to put them to use well before you get to the end, and it turns into a bit of a grind. After the novelty of being able to go from swinging through the air to running up the side of a building to zipping up on an enemy and giving them the old biff-pow wears off, you're left with a lot of missions that seem to always come down to traveling to a location and beating up some dudes. Still, Spider-Man looks great in action, and the game is better about giving a sense of that oft-discusses conditional “great power” than any Spider-Man game before it.
Unlike recent Spider-Man titles which focus on open-world action, Web of Shadows emphasizes combat. Your hero pummels foes on the ground, along the facades of skyscrapers and even in mid-air. As you vanquish foes from drug dealers to super villains, you'll earn points toward new attacks. You can also pick up glowing spiders scattered throughout the city that increase your speed. A twist to the storyline is Spider-Man himself has been infected by the symbiote. As a result, Spider-Man can take advantage of the symbiote's powers in the form of an all-black costume. While Spider-Man deftly bounces past enemies in his traditional red and blue suit, the black version whips long tendrils at foes and uses brute strength to punish enemies. Some elements of open world games, like light exploration and sporadic side quests, appear as well.
60 (Oct 29, 2008)
Spider-Man: Web of Shadows ends up being a disappointment despite a lot of potential. We reckon the combat system, the web swinging and special moves are about the best we've seen in a 3D Spider-man game, but the city feels lifeless, the graphics lack spark and the missions range from OK to dire. Spider-Man fans will likely still get a lot of fun from the game because of the decent treatment of the main man, but he really needed better material to work with in order to have a broader appeal.
Totally Gaming Network (Jun 14, 2009)
Overall this is a pretty average game. There are certainly worse games out there but with this holiday season having so many blockbuster titles, Web of Shadows will most likely get lost in the shuffle. It had an interesting premise but overall will be too repetitive for a lot of people. The game is basically you talking to a friend, doing the mission they sent you on, going back to talk to your friend, going on the next mission they sent you on and repeating that process throughout the game. Having the freedom to swing throughout the huge city is entertaining for a while but it can be occasionally hampered by the camera, as I mentioned above. If you are a Spider Man fan I would definitely say to rent this title to see what you think. If you enjoy it then go ahead and pick it up. For other people, you are probably much too busy playing Fallout 3 or Gears of War 2. This could be a good rental in the spring when there aren’t too many games being released.
Gameplayer (Australia) (Dec 09, 2008)
A defining moment: while strolling through Battery Park collecting giant glowing spider power-ups, a taxi cab fell foul of a physics bug and started spinning like a top, grinding slowly along on the corner of one bumper like a yellow tornado. The hazy view of the Statue of Liberty was ruined by this crass physical impossibility. Eventually the cab exploded, possibly from embarrassment. Another month or two in quality assurance might’ve squashed that bug.
Game Shark (Oct 31, 2008)
Spider-Man: Web of Shadows is a near-perfect Spidey game. The core Spider-Man elements people care about are all present, and arguably better than any game to date. Sadly, the developers forgot to find a way to eliminate the grinding feel of the basic gameplay. The result is a game hard line Spider-Man fans will want to beat in order to experience the story, while casual fans will likely get bored halfway through.
1UP (Oct 23, 2008)
Shadows is halfway there. I experienced plenty of cool "Spider-Man" moments throughout thanks to the basic locomotion and combat and the occasional well-done cut-scene...but Shadows never really hits any sort of stride. Rather, it settles into a rhythm of repetition and drags out as its third act self-destructs. And without the unlockable costumes or artwork (despite seeing it behind the closing credits) of most superhero games, you've no reason to power past the bad bits. Shadows might be the best Spider-Man game yet, but that's just a testament to the series' now-mediocre standards.
When it all comes down to it Web of Shadows is a disappointment to the Spider-Man game franchise. This game is better than the last two Spider-Man games but that really isn’t saying a whole lot. For the asking cost this title is way too much, wait for this one to go down in price before you think about picking it up.
IGN (Oct 22, 2008)
In the end, Spider-Man: Web of Shadows is a missed opportunity. Activision, Treyarch, and Shaba were given a blank slate to create whatever Spider-inspired tale they wanted, and they put together a game starring a whiney hero, a foggy story, repetitive gameplay, and a focus on pretty combat combos instead of engaging combat mechanics. Web of Shadows is better than the last Spidey game to make it to the market, but that's not a ringing endorsement. If this game makes your spider-sense tingle in a good way, I'd suggest renting or waiting for a price cut before taking the plunge.
MS Xbox World (Nov 09, 2008)
This may be one of the better Spider-Man games, but by today's standards, other than a decent beat em up with some familiar faces, I recommend even the truest of Spidey fanatics give this a rental.
55 (Nov 19, 2008)
When all is said and done, Web of Shadows shows hints of promise for being one of the best Spider-Man games yet—that is, until you factor in the myriad of technical flaws which mar everything past about halfway through the game, or when you try to pay attention to the story. The experience may dip towards some repetition in objectives and things to do, but dynamic battles and engaging action make fighting the same thugs over and over again more satisfying than boring. With a bit more time refining environment textures, clearing up framerates, and creating a narrative, Web of Shadows would have been a solid game; as it is, its a buggy experience you have push your way through.
TeamXbox (Oct 22, 2008)
As a Spider-Man fan, I was really hoping to see a revival of him as a video-game hero, but this wasn’t that vehicle. There are moments of fun to be had and an awful lot of gameplay, if you choose to do all of the optional missions (some of it that I found pretty tedious), but mostly it played as uninspired and disappointing for such a big-name brand.
50 (Nov 10, 2008)
Spider-Man: Web of Shadows ist kein grottenschlechtes Spiel, nur ist es halt auch kein gutes. Ein solches weiß, wie lange es willkommen ist. Alle Sympathien, die Spider-Man mit dem beinahe tadellosen Schwingen und spaßigen Kämpfen aufbaut, verspielt er in den Tausend Durchgängen aller Abläufe. In letzter Instanz seid Ihr gezwungen, alles so oft zu exerzieren, bis die anfangs vorhandene Spielfreude endgültig Abschied nimmt. Trotzdem verbirgt sich unter der grafisch unschönen Fassade ein Grundgerüst, das vieles mitbringt, was ein gelungenes Spiel zum Spinnenhelden ausmachen könnte. Die vorhandenen Mechaniken betteln förmlich nach mehr Abwechslung und Kreativität im Austausch gegen die derzeit im Überfluss vorhandenen endlosen Wiederholungen der immer gleichen Prügeleien. Nun, das nächste Spider-Man-Spiel kommt sicher.
50 (UK) (Oct 27, 2008)
Spider-Man: Web of Shadows is one of those games that seem content to just drone along, coasting on the ever-decreasing appeal of one gameplay element and gobbling up your free time with repetitive tasks and mindless exploration of a mostly empty space. It's not awful, but nor is it sufficiently different to any of the other Spider-Man games. It's a game you'll probably play through to the end, out of habit rather than excitement, and promptly forget you ever played, and with so many superior games fighting for your attention right now, this is barely worth a weekend rental.
Boomtown (Nov 07, 2008)
So what are we left with? Well, the controls work fairly well and it keeps faithful to the Spider-Man universe – if only in appearances, but other than that we've got another underwhelming Spider-Man game on our hands. There isn't enough variation in the missions to keep any average gamer interested until the end, and what you will play is even that attractive. Web of Shadow's ray of sunshine is the web-slinging mechanic, but you can't really make a game based entirely around that, now, can you?
50 (Nov 10, 2008)
Longe de ser brilhante, Web of Shadows é um jogo bastante mediano em praticamente todos os aspectos, o esquema altamente repetitivo aliado aos problemas de câmara e jogabilidade fazem com que seja um jogo sem brilho. Poderá eventualmente atrair os fãs do personagem que sintam uma necessidade de um novo jogo com o herói mas mesmo esses devem-se preparar para as falhas que o afectam.
Gamestyle (Feb 10, 2009)
Ultimately though it comes back to crushing disappointment. Nothing here wasn’t possible on the last generation of consoles and after playing other open worlds the city of New York seems bland in comparison. There are plenty of crimes being performed, but eventually when they start resorting to the same; stop bad guys, take injured person to hospital, repeat formula it starts to become tiresome. Why is it so hard to get a superhero game right?
AusGamers (Nov 05, 2008)
What's equally vexing about all of this is on paper, any free-form sandbox Spider-man title should work better than your GTAs, Fables, Far Crys and more through his awesome abilities and New York stomping ground. But alas, since videogames began there has yet to be a definitive superhero experience, let alone a Spider-man one. But I love the character so much and see the true potential here I'll keep holding my breath and know that Web of Shadows really didn't even come close.