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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.5
Overall User Score (6 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Chronicles (Dec 19, 2006)
I was awfully worried when I heard they were making another Star Trek game. I knew Bethesda had already released Encounters for the PS2 and Tactics for the PSP, but we didn’t get to play either of those, so I was going in unprepared when I loaded up Star Trek: Legacy.
Games Master (Feb, 2007)
There's a very good game here struggling to get out - an absolute must of Trek fans.
76 (Jan 03, 2007)
Das ist er also, der Höhepunkt von Bethesdas Star Trek Trilogie, auf den alle Treckies (mich eingeschlossen) so lange gewartet haben. Doch nach dem miesen Encounters und dem mittelprächtigen Tactical Assault ist auch Legacy eine Enttäuschung. Zu viele kleine Mängel verderben die guten Ansätze – kurzum, das Spiel hätte noch ein paar Monate im Trockendock gebraucht. Besonders hart trifft es dabei die PC-Fassung, doch hier ist wenigstens Hoffnung auf Patches. Die 360er-Version muss mit unausgewogenem Balancing und Missionsdesign, fehlenden Steuerungsbefehlen und Story-Lücken leben. Zwar stimmt der „Trek-Faktor“, für ein modernes Spiel ist das aber zu wenig. Während Hardcore-Fans je nach Suchtfaktor und Leidensfähigkeit gute 4-8% dazurechnen können, lassen alle anderen von diesem Titel besser die Finger. Wer zudem 360 und PC sein eigen nennt, der sollte in jedem Fall zur Konsolen-Fassung greifen.
75 (Jan 15, 2007)
Star Trek: Legacylla on... perustavanlaatuisia ongelmia. (Moninpeli on niin QI'yaH surkea, että kieltäydyn arvostelemasta sitä, ennen kuin livepeli lakkaa jökkimästä, bugittamasta, jumittumasta ja kaatuilemasta jo valikoissa.) Strategia- ja avaruuspelejä nyt vaan sattuu ilmaantumaan konsoleille niin vähän, että puisevatkin viritelmät tuntuvat innovatiivisuuden riemuvoitoilta. Mikään trekkeri en ole (Farscape <3) ja silti Legacyn pelkän sinivalkoisen karttaruudun katselu tuntui palkitsevammalta kuin teknisesti täydellinen toisen maailmansodan yök ja niin edelleen. Viime kädessä Star Trek: Legacy ei ole sen enempää huono kuin hyväkään kokemus. Keskeneräisyydestä ja suunnitteluvirheistä se kärsii, mutta jos jotain tällaista todella kaipaa, voi rahansa mustempaankin aukkoon kadottaa.
GamePro (US) (Jan 02, 2007)
Does this make the game horrible? No, not by a long shot. Legacy is fun despite these nagging issues if only by virtue of giving you the ability to control a task force of slick-looking futuristic starships all over the galaxy. And with an interesting story that spans the entirety of the Star Trek timeline and a fairly robust multiplayer, there's plenty of incentive to play. For all its flaws, Legacy deserves recognition as a commendable and entertaining attempt at capturing the essence of Star Trek's grandiose combat.
GameZone (Dec 28, 2006)
Star Trek: Legacy is a decent Star Trek game for the Xbox 360. If you are a fan of the series and would like to try a game that spans the entire Star Trek television series then you will want to check this game out. A few flaws prevent this game from becoming a sure-fire hit, but fans of the series will eat this game up.
GameSpot (Dec 19, 2006)
Despite some noticeable flaws, the Xbox 360 version of Legacy manages to capture the epic feel of Star Trek combat like no other game to date. There's something captivating about watching these stately and beautiful vessels fight and die onscreen, which is something that any Star Trek fan who owns an Xbox 360 should definitely check out.
Totally Gaming Network (Feb 11, 2007)
Overall, Star Trek: Legacy should be a big hit with true Trek fans if for no other reason than the games inclusion of everything Star Trek. In fact, I don’t know of any other title that has ever encompassed as much of the complete Star Trek universe as Legacy does. The attention to detail, coupled with the games outstanding graphic and sound effects help to offset some of Legacy’s weaknesses, but non-Trekkies may want to give this one a rental test-run before committing the cash.
Game Couch (Jan 11, 2007)
Star Trek: Legacy is the third of three Bethesda-backed Trek games which hit during the 40th anniversary year. Initially the most ambitious, Legacy limped out of the stardock after a handful of delays, making a disastrous arrival on PC. The 360 version soon followed and proved the PC owners right—the PC version is a bad port of a good 360 game with some problems (no in-mission saves being a big one). While PC gamers enjoy the commercial beta, here's what 360 owners can expect.
Deeko (Dec 23, 2006)
First things first, however - the storytelling and voice acting make the game an absolute joy to take in. While the title may have its downsides, the most positive point and the one facet that keeps you playing is the presentation in terms of plot development and voice acting. Scott Bakula, Patrick Stewart, William Shatner, Avery Brooks and Kate Mulgrew are all present and willing to add their own dramatic flair to the various captains that they played in their respective shows.
IGN (Dec 20, 2006)
The Xbox 360 version of Star Trek Legacy has managed to erase some (but not a lot) of the disappointment of the PC version. Given that the starship combat offerings on the 360 aren't quite as numerous as they are on the PC, the console version naturally stands out a bit more. Honestly, if you want a Star Trek game and all you have is a 360, this is pretty much your only hope. Gamers who have a gaming PC may find it worthwhile to try older and more satisfying titles like Bridge Commander.
69 (Feb 20, 2007)
In the end I can only recommend Star Trek Legacy to a big Trek fan. Repetitive gameplay, uninspired voice acting, and bland scenery won’t be able to compensate for the true to Trek gameplay and ship designs and details to most gamers. For those that are into the Trek mythos, Legacy is worth giving a shot as long as expectations are held in check and you understand what kind of game you will be getting… a solid but unspectacular space combat sim.
Worth Playing (Jun 21, 2007)
Ultimately, Star Trek: Legacy is remindful of the story of the Enterprise herself — a pristine, well-manned, well-intentioned vessel that sets out to break new ground for gaming but ultimately encounters strange nebulae and forces that disable her systems from time to time. Visually, Star Trek: Legacy impresses, with impressive ship models making near-perfect representations of the vessels, which very nearly serve as the characters of the game itself. At the same time, the lack of ship customization is a major omission. Online play provides a good diversion, but without any campaign co-op to speak of, it feels relatively empty. For every redeeming quality Legacy serves up, a mediocre one seems alongside it, but none more than a tiring, complicated control template that will scare away anyone who isn't a die-hard fan of the show.
65 (Dec 21, 2006)
Honnête. Voilà le terme qui convient le mieux à ce Star Trek : Legacy sur Xbox 360. Loin d'être un hit à cause de certains problèmes qui peuvent rendre le jeu frustrant (absence de points de sauvegarde, ce qui vous obligera à refaire l'intégralité d'une mission en cas d'échec, impossibilité d'utiliser les fonctionnalités spéciales d'un vaisseau sur la carte stratégique...), le titre demeure quand même intéressant pour les inconditionnels de la saga... faute de mieux.
1UP (May 03, 2007)
While Legacy is far from a great game, you could argue that you can see within it a great game dying to break out. With improvements to the A.I. and presentation, Bethesda could be onto something with this simplified "squad-based" style to starship combat. Perhaps a sequel, or a follow-up game, could match the quality of the gameplay to that of the storyline and voice work. That said, while those looking for a good strategy game will be disappointed, Trek fans will certainly get plenty out of it.
65 (Feb 07, 2007)
Wenn Sie das Genre und selbstverständlich Star Trek mögen, dann wird Legacy sehr wohl eine gewisse Faszination ausüben und Sie werden zumindest einige Stunden, wenn auch nicht allzu viele, gut unterhalten. Die Hintergrundgeschichte und die abwechslungsreichen Aufgaben werden Sie zum weiterspielen motivieren, das ist sicher.
Daily Game (Jan 21, 2007)
With a bit more bug fixing and attention paid to the AI, Star Trek Legacy could've been a fantastic strategy game. Without those things, though, it just becomes a sad gameplay letdown and a disappointing presentation for what could've been a great narrative link from one era to the next.
UOL Jogos (Feb 05, 2007)
Para um jogo comemorativo das quatro décadas do seriado, ao menos na versão para Xbox 360, "Star Trek: Legacy" vai além, oferecendo combates intensos e um multiplayer competente, mas longe de ser viciante. Para trekkers e admiradores casuais do universo "Jornada nas Estrelas", as vozes dos atores principais dos cinco seriados é um presente e tanto. Tirando o apelo emocional, trata-se de um jogo mediano, que balança entre a diversão e decepção, recomendado somente para quem aprecia o gênero e a ficção científica. Uma pena que a versão para PC não teve o mesmo polimento.
FZ (Jan 11, 2007)
På det stora hela är Star Trek: Legacy ett välgjort spel. Det har en välgjord kampanj och flera andra spellägen som förlänger speltiden. Det har, bortsett från några stora plumpar i protokollet, fin grafik och en ljudbild som ligger något över normen. Trots detta är jag mig besviken. Det har ju alla de byggstenar som krävs för att göra det "ultimata" Star Trek-spelet, men ändå verkar det som att Mad Doc tappade farten halvvägs till det där mästerverket som fansen suktar efter.
59 (Dec 30, 2006)
Hätten die Entwickler den wichtigen Details mehr Aufmerksamkeit geschenkt, wäre Legacy ein würdiges Geschenk zum 40-jährigen Jahrestag geworden: Die großen Schlachten umweht der Hauch eines kleinen Epos', die Raumschiffe sehen umwerfend aus und sie verhalten sich so, wie es in Film und Fernsehen gezeigt wird. Die komplizierte Steuerung verhindert aber, das man sich voll und ganz auf das Erlebnis konzentrieren kann - das umständliche Befehligen der Flotte tut sein Übriges. Wenn man als Kommandant wenigstens alle Möglichkeiten hätte, die aus ähnlichen Titeln bekannt sind und wenn das Universum nicht so erschreckend klein und leblos wäre... Den Soundtrack und die englischen Original-Stimmen der Kapitäne als einsame Highlights im Star Trek-Universum zu erwähnen klingt dagegen fast wie Hohn. Auf mehr läuft es aber nicht hinaus.
GameSpy (Jan 05, 2007)
Star Trek: Legacy is worth playing through on a lazy weekend if you're a die-hard convention-going Star Trek fan, the game's target audience. After all, you can tell your Starfleet uniform-wearing friends at Meeting Hall D about how cool it was to listen to Jean-Luc Picard recount how he first became a starship captain. If you're not the sort to keep a replica Tribble on your desk at home, then it's much harder to justify a purchase. There was great potential with Star Trek: Legacy, and the foundation has been laid for a truly stellar game. But the end result feels rushed and that potential still remains untapped.
40 (UK) (Jan 26, 2007)
Unless you already have an emotional attachment to the Star Trek universe, and feel a cheeky little frisson down there at the prospect of pretending to be Kirk, there's no reason at all to put up with the unresponsive controls, shallow gameplay and absolutely infuriating inability to save during an hour-long mission. With the game's appeal thus reduced to those faithful fans still willing to suffer in the name of brand loyalty, it remains an impossible game to recommend without serious caveats. There are glimmers of excitement, moments where narrative and music combine in such a way that your fondness is rekindled, but only the most fanatical devotee could claim it's an entertaining journey to reach them.