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User Reviews

There are no reviews for the Xbox 360 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.2
AI The quality of the game's intelligence, usually for the behavior of opponents. 4.0
Gameplay How well the game mechanics work and the game plays. 4.0
Graphics The visual quality of the game 4.8
Personal Slant A personal rating of the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (11 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Impulse Gamer (Feb, 2013)
Tomb Raider is a brilliant game on the XBox 360 and the developers have successfully rebooted the franchise for the 21st century with next-generation graphics and gameplay. Best of all, the developers pay homage to the original game that started it all but flesh out the character of Lara Croft to create this almost life-like person that you can really relate to. I for one hope that Crystal Dynamics will continue to build other Tomb Raider games with their new Crystal Engine as this game was brilliantly good and extremely fun to play!
The Video Game Critic (Mar 27, 2013)
Like the Uncharted series, Tomb Raider serves up a generous share of edge-of-your-seat quick-action scenes that will leave you breathless. Building on the lessons of all its predecessors, Tomb Raider is a masterpiece that gives this franchise a new lease on life.
games xtreme (Mar 13, 2013)
Tomb Raider is back and it is about time. This is a superlative title which deserves to be on anyone's shelf and has made Tomb Raider cool again. The pacing and the exploration means that it isn't over in a short while and will last 10 to 12 hours if you take your time on the main story, much longer if you spend a lot of time levelling up and using every bit of salvage you can find. This is the best iteration of Tomb Raider yet and we can't wait to see what CD do for the sequel.
Defunct Games (Mar 08, 2013)
After nearly two decades, Crystal Dynamics finally gets it right. Tomb Raider is an action-packed thrill ride full of amazing set-pieces, sharp writing, a fun science fiction story and tons of enemies to gun down. Tomb Raider is a game worthy of the Croft name!
Console Obsession (Mar 13, 2013)
Dramatic reinventions of a much loved series are nearly always polarizing and the same rings true for Tomb Raider, which loses or overhauls much of the elements of the earlier games, making for a game that some will find to be too much lacking in the series fundamentals to impress. Still, as a reboot the game is an excellent, well made action adventure that takes the series and its heroine in an exciting and refreshingly new direction.
Tomb Raider takes everything you think you know about one of gaming’s best known franchises, and reinvents it from the ground up, but still retains enough of a lingering sense of heritage to stay relevant to the series. This isn’t a story about the Lara Croft you’ve already met: this is the tale of how she came to be. It’s both wonderful heartbreak and an exciting new beginning.
90 (Feb 25, 2013)
Ce nouveau Tomb Raider marque bel et bien un tournant dans la série. Les nostalgiques risquent de se sentir un peu bousculés par les déboires de la jeune Lara, mais ils ne tarderont pas à se laisser happer par une aventure riche en émotions. La recette n'est finalement pas très originale, on y retrouve notamment une pincée d'Uncharted pour la mise en scène spectaculaire et une bonne louche de Metroid pour ce qui est de la progression. Le plus important, c'est que le résultat soit là : Tomb Raider est un jeu qu'on vit intensément et dont on ne décroche pas une minute. Techniquement impeccable, le titre vous laissera bouche bée devant ses décors étourdissants et ses animations criantes de vérité. Seule petite ombre au tableau, la queue de cheval de Lara se comporte parfois de manière étrange dans le vent... Franchement, quand on en arrive à noter ce genre de détails, c'est vraiment qu'on n'a rien d'autre à se mettre sous la dent pour jouer les blasés !
GamesCollection (Mar 06, 2013)
Dal punto di vista artistico questo reboot merita l’Oscar e certamente amerete Lara anche grazie a questo nuovo taglio cinematografico “Lost Style” che le è stato cucito addosso: la suspance e i misteri sono cosa molto gradita! I fan storici obietteranno che la componente platform/puzzle è piuttosto marginale mentre la componente action è amplificata ed esasperata...è un dato di fatto. In definitiva si può dire che gli sviluppatori abbiano calcato un pò la mano su certi aspetti e abbiano attinto a piene mani dalla concorrenza, ma anche tralasciando la popolarità del brand, questa avventura è ricca di soddisfazioni e senza paura mi sento di dire: “Bentornata tra noi, Lara.”
Games Finder (Dec 25, 2013)
Tomb Raider has plenty to love for long-time fans of the series but was also clearly designed with newcomers in mind.
Destructoid (Mar 05, 2013)
Tomb Raider could so easily have gone wrong, and its opening gambit looks like it's heading down a most erroneous path. It starts off with some ambushing QTEs and absolutely pummels Lara Croft into the dirt to such a degree, you'd almost suspect the developers were getting off on it. This first impression is an awkward obfuscation, however, one that soon erodes to reveal a savvy, thoughtful, and above all, immensely enjoyable game. In fact, I'm happy to go on record as saying this is the best Tomb Raider game I've played. Tightly produced, competent in both its puzzling and its combat, this is one reboot that manages to be unequivocally superior to its predecessors.
Giant Bomb (Feb 28, 2013)
Tomb Raider's tone is somewhat at odds with its action, but the reborn Lara Croft seems primed for a successful new adventuring career.
TrueAchievements (Mar 12, 2012)
Crystal Dynamics promoted Tomb Raider with the slogan "A Survivor is Born" to accentuate the rebooted and improved approach to a decades-old series, but from an industry standpoint, we can alter that slogan to "A Contender is Born". It's a five-star story mode bleeding like our young Lara with obvious commitment from the studio behind the game. The two- or three-star online mode dampers the final score of the game but there's little to be ashamed of in Lara's origin story. Consistently engaging and polished gameplay supplements an enthralling story, and despite the facelift, it all still feels like a part of the series. For a console generation soon to be replaced, Tomb Raider will be remembered as one of the swan songs of the Xbox 360 and a must-play for pretty much anyone.
Factornews (Mar 11, 2013)
Mission réussie pour Crystal Dynamics qui a réussi son pari de redonner un coup de jeune à Lara Croft et à la série des Tomb Raider. Ce reboot reprend tous les bons ingrédients des jeux modernes, en trouvant un équilibre juste entre véritable gameplay et storytelling. Certains pourront regretter le manque de puzzle et d'exploration, mais il est difficile de ne pas l'admettre : ce Tomb Raider est l'un des tout meilleurs jeux de cette fin de génération. Et une belle promesse pour l'avenir de Lara Croft.
Xboxygen (Mar 14, 2013)
En faisant (re-)naître Lara Croft, Crystal Dynamics a bel et bien enterré Tomb Raider dans un cercueil de fureur et de sang. Car mis à part l’emblématique héroïne de la saga, Tomb Raider le reboot n’a plus rien à voir avec la série dont il garde le nom. Lara Croft a pris son envol, s’est émancipée, s’est forgée, est née dans un jeu formaté pour plaire au plus grand nombre, sanguinolent sans être choquant, dénué de tout challenge, proposant un rythme haletant et une mise en scène à tomber par terre. Le jeu pris en tant que tel, comme un bon divertissement, un jeu pop-corn multi référentiel, s’avère particulièrement plaisant à jouer malgré ses nombreuses faiblesses et la maladresse avec laquelle il traite ses thèmes. Loin d’être un jeu majeur, il signe là l’avènement d’un renouveau pour une Lara Croft flamboyante mais aussi sonne le glas d’une série qui restera à jamais ancrée dans nos cœurs. Mais est-ce un mal pour un bien ?
75 (Feb 28, 2013)
Als nach dreizehn Stunden der Abspann läuft, bleibt trotz aller Kritik tatsächlich noch ein gutes Spiel in Erinnerung. Das liegt nur am packenden letzten Drittel, weil dort Anspruch, Rätsel und Spannung endlich anziehen. Dieses Tomb Raider ist zwar noch lange nicht auf dem spektakulären Niveau, das man ihm als alter Fan der ersten Teile so wünschen würde - am liebsten mit all dem Katakombenkitzel, mit viel weniger Ballast und mehr Entdeckerlust! Aber Lara Croft ist immerhin vom Sexsymbol zum Charakter gereift und wirkt als Archäologin wesentlich authentischer. Außerdem besticht Crystal Dynamics sowohl technisch als auch hinsichtlich der Kameraführung. Allerdings haben sie die große Chance verpasst an das anzuknüpfen, was Lara früher so unheimlich stark gemacht hat: Die anspruchsvolle Erkundung und Akrobatik – mir fehlte oftmals die situative Spannung, außerdem das Tauchen.
XboxAchievements (Feb 26, 2013)
There is a platform here for Crystal Dynamics to take Lara’s shenanigans to a new level, but a reliance on fairly bog standard shooter mechanics just doesn’t do the franchise any justice and as a result, means Tomb Raider falls short of being a truly great game. Still ounces of fun, but you can’t help but think, “what could have been?”
Gamereactor (Sweden) (Feb 25, 2013)
Många plus men en viss mängd minus, kort och gott. När Crystal Dynamics tackar för sig i eftertexterna efter dryga tolv timmar lämnas jag med en behaglig mättnadskänsla i gamer-magen. Ska man fortsätta med matmetaforerna ser jag dock Tomb Raider mer som en skål popcorn än en mer givande festmåltid. Detta är ett putsat spel med riktigt god grundmekanik och variation, men några riktigt minnesvärda moment bär jag dock inte med mig. Visst kan det vara mysigt att bli hållen i handen, men denna gång önskar jag att greppet varit lösare.
Gaming Age (Mar 11, 2013)
I thought about whether this game would stand out in the crowd without the Tomb Raider or Lara Croft name attached, and I felt like it’d be something that people would enjoy for the moment, and then forget about a few months down the line. Again, there’s some solid foundations being laid here, and I think this style of gameplay fits the license well. But there really needs to be a bit more innovation, challenge, and charm introduced if you want to sell me on the sequel.
Game Critics (Apr 04, 2013)
Instead we have tedious gunfights, simplistic puzzles, directives to gather nine mushrooms, and tombs full of relics we never see. Tomb Raider is a fine game, but something essential feels like it has been left out. Lara seems to have found the map, but missed the treasure.
Diehard GameFan (Mar 20, 2013)
Tomb Raider is the sort of game that’s easy to love if you weren’t terribly interested in the franchise anymore and have no expectations, as it’s an absolutely fantastic experience mechanically and artistically, but it in no way pays off its developmental hype and shares only its name with its predecessors.