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War In Box is based on the Japanese concept Hakoniwa (miniature garden): the game world is a fictional 100 km² square in which the World War II nations US, UK, Japan and Germany battle each other. However, only two of these nations participate in each match. Each of them holds a third of the map (one third is neutral ground) and the goal is to destroy all enemy bases or vehicles. The player also loses when the controlled vehicle was destroyed.

Before starting a new match, the player chooses a vehicle (tank, aircraft or ship) which considerably changes how the game is played, e.g. aircraft move fast and are mostly involved in dogfights while tanks are slow, fight with higher distances and can construct bridges respectively tunnels. Aircraft (fighters or bombers) and ships (battleship, submarines or carrier) are also divided into subcategories which also change the player's exact role. Germany has no carriers, but exclusive access to submarines instead.

Besides the vehicle and the nation, there are two more important decisions to take: game mode (the campaign features a full war with all vehicles while the mini game has a smaller map and focuses on naval, air or ground combat) and action mode (the player is either be sent to map coordinates by a commander or can play freely).


War In Box Xbox 360 An exiting tank battle (Trial version)
War In Box Xbox 360 Main menu (Trial version)
War In Box Xbox 360 Using an aircraft (Trial version)

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Patrick Bregger (221288) added War In Box (Xbox 360) on Oct 03, 2015