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Critic Reviews

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The Next Level (USA) (Sep 29, 2008)
There's also an extensive online mode that sadly almost no one is playing. Here you can customize a complete army, from choosing your forces, to upgrading them, to designing their banners, and even outfitting your foot soldiers with their own unique helmets, armor, and other assorted bling. Then you can set up a match with up to four opponents, free for all or team, in a variety of different modes, from straight up killing, to control point capturing, to large scale sieges. It's a good thing you can also play this against the AI in Skirmish mode, though sadly there's no way of mixing this with online, so you can't take on the computer aided by a friend's army. What would have been even better is some kind of scenario editor, allowing you to set up your own dream battles, but what's here will still hold your interest for a long time to come.
ZTGameDomain (Sep, 2008)
Warhammer: Battle March isn't going to set the world on fire nor is it going to convert anyone who hasn't jumped on the console RTS bandwagon. However, if you love the Warhammer franchise and can take the time to learn the controls you will find plenty to like about Battle March. With a substantial campaign mode, excellent online and a great customization aspect Namco Bandai's latest is one of the better attempts at the genre on a console.
73 (Nov 03, 2008)
If you're a Warhammer fan then we would certainly suggest this game, thanks to the long lifespan of the campaigns. You can easily count up to 15 hours to finish the single player. Graphically the game isn't flying high (eventhough the adjustability of your armies is a welcome option) and also the controls don't feel perfect in the end, especially in multiplayer. Something for the lovers of the genre so to speak.
70 (UK) (Oct 30, 2008)
There's loads of depth here and, controls aside, it's all surprisingly accessible to novice players on the lower difficulty settings. Ramp things up a notch and it provides a fearsome challenge, but the online play is where the real longevity lies. Creating your own army, and then constantly improving it with the spoils of skirmishes against live foes, is what will keep players coming back for more. With a more streamlined control system, and some tidier graphics, Battle March could be one of the best console strategy games. As it stands, it's strictly for the hardcore.
70 (Oct 07, 2008)
If you are a fan of Warhammer then there is no doubt that this game is for you, otherwise though it is probably best to stick to games such as Command & Conquer which offer much more accessible gameplay.
69 (Sep 05, 2008)
Auf der Konsole nichts Neues: Anstatt an wesentlichen Elementen der Spielmechanik zu feilen, die das Schlachterlebnis wirklich verbessern, und das konservative Speichersystem über Bord zu werfen, hat man sich auf Feinheiten im Hintergrund wie zwei leichtere Schwierigkeitsgrade sowie zwei neue Multiplayermodi konzentriert. Die machen durchaus Laune, aber werten das Spielerlebnis insgesamt nicht auf. Auch auf der grafischen Seite gibt es eher leichtes Tuning als einen wirklichen Fortschritt hin zu prächtigen Kulissen - bewegte Bäume und erweiterte Wassereffekte reichen dafür nicht aus. Nach einem Intro auf Blizzardniveau muss man dann mit Zwischensequenzen auf Holzpuppenniveau leben. Unterm Strich bleibt die Präsentation genau so spröde wie die Steuerung in letzter Konsequenz chaotisch bleibt. Und das ist das größte Manko, dass man trotz Kreismenüs und Schnellzugriffen immer wieder hilflos zuschaut, wie aus gewollter Strategie letztlich ungewolltes Chaos wird.
60 (Sep 12, 2008)
Comparée à la version PC et à son extension, cette adaptation Xbox 360 ne fait pas le poids. Cela tient avant tout à la jouabilité, franchement lourde et peu intuitive puisqu'elle implique de trop nombreuses manipulations. Dommage car l'intention était là et l'univers de Warhammer fidèlement reproduit. Les fans des petites figurines pourront sans doute se laisser tenter, surtout pour un multi relativement complet. Les autres en revanche préféreront sans doute s'en tenir à Command & Conquer 3 sur le même support, qui même s'il donne pas du tout dans le même registre, s'avère bien plus jouable.
60 (Oct 08, 2008)
There is a lot of buzz about Warhammer right now and the RTS could ride the coattails of the MMO game but Battle March is an ok game in its own right. What works is that there isn't any resource collecting and you are free to pursue your warpath just don't expect to get pulled in by the rather sleepy story.
XboxAchievements (Oct 10, 2008)
Battle March has great unit diversity and possesses a fun, strategic battle system where the life and death of each unit really matters in a way few RTS games can match. Unfortunately, this fun is buried under long load times, tiny text, dated graphics, and such a poor control scheme that this game is hard to recommend.
Planet Xbox 360 (Oct 17, 2008)
So what does have Warhammer: Battle March have going for it? Well there are Xbox Live games to partake in that’ll fill that void of tactics and strategy. Players should take more pleasure from playing against real-life opponents rather than dull computer AI. But there are far better titles on the Xbox 360 in the real-time strategy genre. Wait for Halo Wars or Tom Clancy’s End War to fulfill your needs for a competitive and smart RTS.
GameZone (Sep 22, 2008)
Marred by the controls, Warhammer: Battle March could’ve been something truly impressive with how upbeat the battles are. But in the end, it turns out that Battle March is much more of a wallflower than the prom king at the big dance.
IGN (Sep 10, 2008)
If you’re a Warhammer fan looking for some strategy action and you have a PC, stick with the mouse and keyboard version of Warhammer: Battle March. The controls are easier, the game looks and runs better, and there’s a larger community of gamers playing online. On Xbox 360, Battle March comes off as a lackluster port with little to offer in the way of polish and pick-up-and-play fun. The battles can be fun, once you get your mind around the complex controls, but there are better strategy experiences to be found on the console.
Armchair Empire, The (Oct 13, 2008)
If you wanted quick summation of Battle March experience it would be that it's more work than fun, which is fine if you're into that kind of sadomasochism or you're a Warhammer fan without a PC.
GameSpot (Sep 08, 2008)
If you're jonesing for some Games Workshop miniatures action, stick with the PC edition of Warhammer: Mark of Chaos and the Battle March expansion. Precise controls and a superior selection of online opponents make it a much better option than this Xbox 360 port.
MS Xbox World (Oct 18, 2008)
Like the majority of ports of strategy games to the consoles, I'd stay clear of this title like the deadly measles virus. There should be some appreciation and respect for the developers who are starting to develop from the ground up, or who are taking the time to reinvent the controls and setup so the average console user can jump right into it, but if it's just a straight port with some thrown together buttons, then this isn't even worth a bargain bin buy. It's slightly regrettable to have to say this about Warhammer: Battle March, as the concept, what is offered and the actual game isn't that bad, any PC gamer with a love for Warhammer should maybe give it a try... on the PC, but unless in that unlikely coincidence you want a dampened experience and to spend more money, I'd wait for the next inevitable Warhammer title.
Worth Playing (Sep 29, 2008)
Even if Warhammer: Battle March had a good control scheme, it would still be a boring strategy game at best. The few moments of fun to be had with a large conflict can't compensate for the uninspired design, graphical glitches, and heroes who bring nothing new to the special unit mechanic. The summation pretends that this isn't a shoddy port of a PC game where even a static army creation menu feels like it should be tackled with a mouse cursor. Battle March will cause some to lose faith that the RTS genre will ever carve out a successful corner on the console market, and any Warhammer fans who want their franchise fix no matter what some ignorant critic says should try the game on the PC, so they at least they won't have to contend with the 360's unwieldy controls.
Cheat Code Central (Sep, 2008)
For example, players could have the game automatically perform some of the complicated tasks, much like how in racing games, players can have the game shift for them. At the very least, the story mode could start that way, and slowly introduce new features as needed. Warhammer: Battle March doesn't have any of that, so only the most experienced real-time strategy players will be able to make sense of it, much less enjoy it.
Frictionless Insight (Dec 17, 2008)
I find it hard to recommend Warhammer: Battle March, not just for real-time strategy fans, but particularly for fans of the tabletop strategy game. This may look like the game you love, but it's an entirely different beast, swapping mushy button-mashing for tabletop tactics.
50 (Oct 02, 2008)
Warhammer Battle March kan nergens tippen aan de betere console-RTS’en. Door de ingewikkelde besturing, lelijke graphics en eentonige missies is de game niet leuk om te spelen. Met Endwar, Halo Wars en Red Alert 3 in het vooruitzicht voor de mensen die een console-RTS willen spelen en Dawn of War II voor de Warhammer fans is er geen enkele reden om te overwegen Warhammer Battle March te spelen.
While the controls aren't as big a deal on the PC, the spotty AI, poor pacing, and lack of depth doom both versions.
AusGamers (Jun 26, 2008)
The multiplayer stuff is the same as before with the addition of the new factions and this is the crux of Battle March’s problem; it’s almost too much of the same. It has definitely done a little better in the tightening and delivery department than Mark of Chaos, but not nearly enough to be a stand-alone item. Here’s hoping Warhammer online serves a far better purpose than either of these games.
Extreme Gamer (Sep 24, 2008)
Warhammer: Battle March alienates mainstream gamers with its unfriendly mission structure, drab graphics and confusing control scheme. Warhammer: Battle March is a straight PC port that is leaning towards die-hard Warhammer fans and hardcore strategy gamers. Warhammer’s saving grace is the opportunity to play online in large battles with highly customizable armies. Before you get to that point you’ll have to have a strong will and a dedication to the game to pull through the steep learning curve and impossible controls. Even with the controls mastered it takes it will take a before Battle March starts to feel smooth. Warhammer: Battle March marches to its own drum and is set to please gamers who have already done battle on the PC. If it’s a console RTS you’re looking for, there are other plenty of other options you should consider before jumping into the desolate battles in Warhammer: Battle March.
Game Shark (Sep 17, 2008)
I suppose I could go on about the four-player, online multiplayer, the availability of six army-types including the Skaven and High Elves, or the solid Create an Army option, but all of it is plagued by the same problems mentioned above. I spent five minutes alone trying to figure out how to paint the shields of my customized army. The basics for a great rendition of Warhammer are there, but they’re buried too deeply in the mire of frustration to be appreciated. As a fan, I’m tired of making compromises. When does my loyalty get rewarded?
Console Monster (Oct 08, 2008)
If you are a hardcore Warhammer fan chances are that you will disagree with anything negative being said (reviewers have reasons to fear fanboys) but the average gamer will no doubt be bored with this poor attempt at RTT gaming on the 360. For gamers eager to try a console based RTT, you can either find one of the better offerings or simply wait for something far superior to come along.
UOL Jogos (Sep 23, 2008)
"Warhammer: Battle March" é um lançamento oportunista que embala dois produtos de PC com mínimas adaptações para o Xbox 360, observando que a base para ele já tem cerca de dois anos de idade. Por mais envolvente que seja o universo de "Warhammer" e o carisma de suas unidades, fica difícil se envolver em um jogo com visuais tão pobres e controles deficientes.
Gamekult (Oct 07, 2008)
Malgré sa durée de vie assez massive en solo - le contenu de la version PC de Warhammer : Mark of Chaos est inclus - et son éditeur d'armée qui plaira aux fans de la licence, le titre de Black Hole Entertainement reste en effet beaucoup trop brouillon pour mériter son titre revendiqué de jeu "tactique" et ce ne sont pas ses trois campagnes (et demi) trop classiques, son moteur graphique pas bien transcendant ou son mode multijoueur oubliable qui changeront la donne. Restent quand même des bastons assez massives et relativement fluides et la restitution réussie de l'esprit des différents races et clans de l'univers de Warhammer. A réserver aux énormes fans peu exigeants de la franchise qui n'ont pas peur de se fouler un doigt en ordonnant leurs troupes sur les champs de bataille du Vieux Monde.
GameDaily (Sep 17, 2008)
In almost every area, Warhammer: Battle March comes up short. Namco Bandai's intentions were good, attempting to bring a console RTS that Warhammer fans could appreciate. Unfortunately, the straightforward mission set-up, lacking AI and complicated controls will leave you pining for some Command & Conquer instead.
GameSpy (Nov 03, 2008)
Battle March represents a tragically missed opportunity. Someone, somewhere, is eventually going to crack the code for getting an RTS on a console and when they do, it'll probably be built on the lessons learned from games like Battle March. It didn't have to be this way, though. There are hints of an excellent Total War-style real-time tactics game married to the undeniable crazy charm of the Warhammer Fantasy universe. But for right now, Warhammer Fantasy fans and strategy gamers looking for a little Warhammer action would be better served sticking to the PC.
We’re really starting to wonder what the hell is going on with developers who think they can get RTS controls right on a console gamepad. The commands in Warhammer: Battle March are by far the most needlessly complex that we’ve seen and we can’t help but ask why. There’s simply no substituting the flexibility of a mouse+keyboard control configuration, so maybe it’s time to try out some new ideas (like a certain Tom Clancy title launching later this year). Here we are though, another solid PC-based RTS pointlessly ported over to consoles – in this case, the Xbox 360 exclusively – so that no one other than a select few crazed, masochistic individuals will purchase it.
1UP (Oct 08, 2008)
When the sound and graphics aren't stuttering under the load of a big battle, at least it looks very Warhammery, and it's certainly generous with the factions and units. The single-player campaigns do a good job of cultivating a sense of attachment to your armies and heroes as they progress through canned linear missions. But the bottom line is that you're stuck playing a textbook example of how not to adapt a real-time strategy game to a console system. This sort of do-nothing port is only going to alienate players and further reinforce the stereotype that the genre simply doesn't work on console systems.

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