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WWE Smackdown vs. Raw 2008 Reviews (Xbox 360)

Teen
ESRB Rating
Genre
Perspective
Sport
73
Critic Score
100 point score based on reviews from various critics.
3.2
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (6 votes) 3.2


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
87
4Players.de (Nov 23, 2007)
Die Wrestler auf dem Microsoft- und den Sony-Systemen stellen inhaltlich das umfangreichste Paket des diesjährigen Smackdown vs. Raw-Großangriffes dar. Allerdings kann der konzeptionell gute 24/7-Modus aufgrund der Detail- und Logikschwächen seine positiven Seiten nicht uneingeschränkt ausspielen kann. Dafür überzeugen die über 100 Matchtypen, der lagfreie Online-Modus, der nur auf PS2 fehlt, der umfangreichere Editor und vor allem das neue Kategorisierungs-System, das die Wrestler noch authentischer wirken lässt und die Kämpfe noch abwechslungsreicher macht. Die Kulisse zeigt sich auf PS3 und 360 mit Ausnahme der Clippings und der immer noch problematischen langen Haare überzeugend
87
XBox Front (Jan 04, 2008)
Das einzige was man THQ und Smackdown vs. RAW 2008 vorwerfen kann ist die Tatsache, dass sich im Vergleich zum bereits hervorragenden Vorgänger nur wenig getan hat. Ansonsten bietet das Spiel auf gesamter Ebene eine hohe Qualität. Abgesehen vom enormen Umfang in Sachen Spielmodi, Charaktererstellung und Kampfsystem, ist es zudem der Xbox Live Part, welcher für eine Menge Spielspaß sorgt. Zudem ist der Titel ein technisches Brett und dank original Lizenzen ein absoluter Atmosphäregarant. Wer den Vorgänger nicht besitzt und auch nur annähernd etwas mit Wrestling anfangen kann, muss zu schlagen!
85
Official XBox Magazine (Nov 14, 2007)
This latest edition of the long-running wrestling series might not shake things up as much as 2007’s introduction of an analog grappling system did, but it doesn’t just coast to an uncontested victory either. The old, fluid controls aren’t available anymore, but you won’t miss them. Stroll up to any of the 60-plus goons and divas, and the possibilities branch out every which way, whether you’re in the mood for an online slugfest or a man-versus-machine technical showcase.
85
Xboxdynasty (XD) (Nov 14, 2007)
Wrestling Fans und begeisterte WWE SmackDown vs. RAW 2008 Spieler dürfen bei der Endwertung sicher noch einige Punkte aufrechnen. Spieler die ein Kampfspiel suchen, sollten lieber zu Dead or Alive 4 oder Virtua Fighter 5 greifen.
80
Gamesmania.de (Nov 22, 2007)
Spieler, die den Vorgänger nicht besitzen und sich für Wrestling interessieren, können bedenkenlos zugreifen. Sie erhalten ein qualitativ hochwertiges Spiel mit einigen Schwächen. Durch die minimalen Unterschiede zum Vorgänger lohnt sich die Anschaffung, für die Spieler die bereits „WWE Smackdown vs. Raw 2007“ besitzen, jedoch nur, wenn sie absolute Fans dieser Reihe sind. Ist es noch zu verschmerzen, dass sich die Innovationen an einer Hand abzählen lassen, so ist es absolut unverständlich, warum nicht zumindest die Fehler des Vorgängers ausgemerzt wurden. Im nächsten Jahr sorgt Midway mit „TNA Impact“ endlich für aussichtsreiche Konkurrenz, die sicherlich auch die Smackdown Serie beleben wird. Wrestlingfans dürfen gespannt sein und sich bis dahin weiterhin die Zeit mit einer guten, aber gealterten Smackdown Serie vertreiben!
80
If you are looking for the best looking wrestling game then WWE Smackdown! Vs. Raw 2008 is the way to go. THQ is going to have some competition, Fire Pro Wrestling was released this week and TNA has a wrestling game out next year. For now though this is the best choice, the roster might not be as good but we did get ECW. The animations are good, there is some minor clipping here and there. Smackdowns 24/7 mode is the best part to the game, seeing everything they added should make you glad that THQ didn’t decide to release a separate game like EA did with the NFL awhile ago. If you still have your old wrestling game then trade it in for this game, you may not get as much as you’d like, but this years game is defiantly an improvement.
80
XboxAchievements (Dec 10, 2007)
For wrestling fans, this game is the king. With a huge amount of game modes to keep you entertained for many hours upon end, mixed with great visuals, WWE Smackdown vs Raw 2008 is a great gaming experience. This may be slightly reduced for those who played Smackdown vs Raw 2007 to death, but still can provide a lot of gameplay due to new additional modes. For the gamers who are not real life wrestling fans, the game is easy to pick up and play, and can provide enjoyment when you have some friends round for a couple of games.
80
Smackdown vs. Raw is sort of like a lazy superstar. Sure, it still has some moves and it can still put on a good show, but it's been the only brawler in the ring for so long that it's not worried about being the most well-rounded fighter it can be. Case in point, the eight new fighting styles for each wrestler in the game are a nice addition that provide some great diversity in the characters, but destroys the game's balance.
80
ZTGameDomain (Dec 01, 2007)
SVR 2008 is definitely a step ahead for the series from a gameplay standpoint. The new controls, fighting styles, and ECW content really take the series to the next level in terms of in ring action. However, the disappointing 24/7 mode and the return of some nagging problems keeps this title from being the truly great experience it could be. If you can look past these issues however, 2008 will certainly provide ring fans with hours of entertainment. After all, it’s all the fun of lighting a table on fire, with none of the scars or sirens.
80
1UP (Jan 05, 2008)
Yeah, the season mode didn't change for the better, but SmackDown vs. Raw 2008 is still a great wrestling game. But next year will really determine who the real king of the ring is, as Midway will finally release its TNA Wrestling game. Though it's improving each year, SmackDown vs. Raw could really use some friendly (or TNA's case, not-so-friendly) competition.
78
IGN (Nov 01, 2007)
Here's the thing, this is some of the most fun I've had on the mat in a wrestling game in a long time and after three and a half months of playing it, I can't wait for you to get your hands on it and meet me online. The controls are great and make the act of wrestling shine. However, I can't score this game as high as last year's title or pervious installments of the franchise. Single-player 24/7 Mode is a step backward for the series, the Create-A-Superstar and GM 24/7 are basically rehashes of last year's product, and the same complaints we've had for years -- awful AI, lame commentary, poor collision detection -- are still rampant. Is WWE SmackDown! vs. Raw 2008 a fun game? Hell yeah, but it's the same fun you've been having for the better part of a decade.
77
GamingExcellence (Mar 13, 2008)
Ultimately, Smackdown VS RAW 2008 is a lot of fun to play. The finishers are simple to do, the grappling system controls great, and the actual wrestlers themselves are bang on in appearance, attitude and abilities. Fans of wrestling on TV will love that ECW superstars are included, adding to the mass of potentially playable characters. The only real problem is the lag factor present in the online multiplayer matches (the same problem was evident in last years edition as well). For hardcore wrestling junkies, the 2008 edition should make a worthwhile upgrade. For those on the fence, or if you already own last years release, it’s worth a rental at least.
75
411mania.com (Jan 11, 2008)
All in all, Smackdown vs. Raw 2008 is the best of the series thus far, but has a long way to go if it wants to be crowned World Heavyweight Champion of Wrestling Videogames.
75
Daily Game (Jan 08, 2008)
Vince McMahaon may not be dead, but the Smackdown vs. Raw series is just barely avoiding life support. Hey, THQ, some serious gameplay balancing needs to occur for 2009, or WWE fans "will run wild on you."
74
GameTrailers (Dec 04, 2007)
The inclusion of superstar fighting styles and the struggle submission system is a step in the right direction, but it’s still difficult to recommend Smackdown vs Raw 2008 for a purchase to anyone but the most ardent fan. The series, and the genre in general, just hasn’t changed much over the past decade, yet Smackdown vs Raw 08 still exhibits issues that have plagued it for years. Don’t let this one body slam your wallet.
73
Game Chronicles (Jan 09, 2008)
It seems that the Smackdown vs. Raw series has really taken a step sideways with this year’s title. Instead of improving what they had, they tried to add a new feature that throws off the balance of the game. I can’t help but feel that Yuke’s will have to step up its game for the upcoming TNA game.
71
Lawrence (Nov 27, 2007)
Despite my hopes, SvR2008 does not feature a mode that allows you to play as a TNT-wielding leprechaun. What it does feature are several new fighting styles that actually influence the way you play the game. High flyers can perform “possum pins” to trick your opponents, dirty wrestlers can use the refs as shields, and brawlers can go into a bit of a berserker mode. It’s a nice new addition to a series that suffers from a bit of Madden Syndrome (same game each year, just with roster updates). It also features a new submission system that gives the player more control via the right analog stick. All in all, it’s still a solid wrestling title that’s sure to satisfy fans of the genre.
70
Jeuxvideo.com (Dec 17, 2007)
Si le gameplay n'a pas connu de grands bouleversements et conserve une part de frustration, il demeure accessible et suffisamment complet pour rempiler une année encore. Le reste s'appuie en partie sur le nouveau contenu apporté par l'ECW et de très nombreuses possibilités d'édition. Une bonne pioche.
70
Totally Gaming Network (Nov 27, 2007)
If you are a WWE fan you are going to be disappointed by the accuracy and authenticity of various aspects in this title. If you are not a WWE fan then most likely you won’t notice any of them. Overall this is a fun game to play, which is one of the most important things. In addition to being a wrestler you can also run the show as a general manager which should keep you busy for some time. I would definitely recommend that you rent this title and check it out. If you want more of the same then you will probably enjoy this title. Otherwise just wait for next year’s version and hope that this title is actually improved upon.
70
Planet Xbox 360 (Nov 26, 2007)
WWE Smackdown vs. Raw 2008 is a very poor second effort from THQ. There are three key features that provide the WWE’s appeal; the wrestling action, the story lines and the visual display. While the wrestling action is passable, the story lines via 24/7 mode, and the visual appeal do not deliver the goods or meet the minimum standards for a quality Xbox 360 game. I’ve played many other THQ games, and I know that they have some talented people. Why wouldn’t they put some effort into their primary franchise? There is no reason for gamers to pay a premium for the Xbox 360 version of WWE 2008. If you must have it, save a few dollars and buy it for your Wii, PS2 or PSP, and send a message to THQ that we want a game that justifies the price tag. WWE Smackdown vs. Raw 2008 is a piece of crap. Hopefully for 2009, THQ will figure out how to polish a turd.
70
Console Obsession (Dec 07, 2007)
WWE SmackDown! Vs. RAW 2008 is visually superb and plays a brilliant game of wrestling with some pleasing additions and improvements, although it has to be said that the series is still plagued by some problems that should have been sorted out along time ago (clipping issues, online lag etc) and others which won’t exactly endear the game to WWE fans too much (an out of date roster, a flawed season mode etc). As always, even if you don’t know your 619’s from your RKO’s, regardless of its balance issues and its persistent problems, the latest game in the series is still tremendously good fun.
70
Boomtown (Dec 12, 2007)
Smackdown vs Raw 2008 is an unpolished game. It's an odd thing to say because it's basically an annual update on a game that's always been pretty good. It's time to refocus on the franchise though and get the rough edges that have always existed sorted out. The commentary needs to be sorted so that it flows with the action, the collision detection needs to be sorted out and the graphics could do with a freshen up. I'd like to see last years story mode back but maybe extended a bit. I'm basically hearkening for last year's offering because, for all of the updates, the aspects that make it great rather than good have gone backwards from last year.
70
Darkstation (Dec 16, 2007)
It may sound like I am being extremely hard on this game, and in some ways I am because this is a franchise that has somewhat of a monopoly on the genre, and so if wrestling fans want to get their fix each year it has to be from this franchise, and I just feel the game didn't live up to its standards in this year's game. If you are a big fan the game might be worth a rental, but a purchase would probably be going a bit overboard.
70
In the end SmackDown! vs. Raw 2008 is the only real wrestling option for Xbox 360 and PlayStation 3 gamers. Still, it is far from a bad one. Improvements made to the game still do not take away some of the typical flaws of the genre, sadly. Movement is sluggish, and the fighting styles (despite nicely accenting each fighter's actual tendencies) are just far too unbalanced. It is about time that Yuke's and THQ's annual wrestling title revolutionizes the genre for which it is, at least lately, the sole figure.
68
Computer Bild Spiele (Dec 05, 2007)
Sie sollten ein Fan dieses Showsports sein, wenn Sie mit dem Videospiel liebäugeln. Die Atmospähre wird mit tobendem Publikum, albernen Kommentare und spektakulären Kampfszenen gut eingefangen. Dabei kommt es wie in den "echten" Kämpfen regelmäßig vor, dass einer der beiden Kontrahenten den anderen minutenlang vermöbelt, ohne dass der etwas zun kann oder ernsthaften Schaden leidet. Dann wendet sich das Blatt mehrmals, bis am Ende ohne ersichtlichen Grund, einer gewonnen hat. Die Steuerung ist überladen und unpräzise, was zu mittelmäßiger Spielbarkeit führt. Trotz zahlreicher Modi und Spielfiguren bleibt die Abwechslung bescheiden. Für harte Fans kann das durchaus "befriedigend" sein.
67
Gamer 2.0 (Dec 07, 2007)
WWE Smackdown vs. Raw could have been a great game and a step into making the best wrestling game to date. With so much potential that could have been used, the game just feels a bit too unbalanced at times. Controls will take some getting used to and the 24/7 needs some serious fine tuning. Fans will no doubt enjoy the quick matches using their favorite superstars, but casual watchers may not get as much out of the game as they would have expected.
65
GameSpot (Nov 14, 2007)
You can count the number of things SmackDown! vs. RAW 2008 does to improve the series on one hand, and the number of things that it does wrong on the digits remaining on the rest of your limbs. It's not that it's an awful game. The gameplay still has plenty of life in it and in multiplayer, the matches can be quite fun. But everything else about the game--the few middling changes to the gameplay, the major gameplay issues that remain unfixed, the lackluster 24/7 mode, and the thoroughly rehashed create and online modes--just makes you wonder if it isn't time for this series to finally start over from scratch. Every year these games include a greater breadth of content, but rarely a greater depth. SmackDown! vs. RAW 2008 is perhaps the greatest example of that. It's a solid wrestler, but not one that's worth spending $50 to $60 for if you already own last year's game.
60
Eurogamer.net (UK) (Nov 12, 2007)
It's still the only half-decent wrestling game in town, and is admittedly more fun when playing against a friend or online, but maybe the question we should be asking is just what Smackdown is doing to actually justify its continued popularity. On this evidence, the answer is "not enough".
60
GameSpy (Nov 14, 2007)
There's a lot to like about what WWE Smackdown! vs. Raw 2008 brings to the table this year. There are dozens of different match types to explore, functioning online multiplayer, and many different ways to customize your experience. The downside is that if you're looking for that next great leap off the turnbuckle and into your living room, you may instead have to settle for a pretty satisfying leg drop to hold you over until next year. Slow and steady worked for Hogan all those years, so it may be good enough for you.
60
Jolt (UK) (Dec 06, 2007)
It’s unfortunate that this series has the official WWE license, because by the time you read this the game has probably already paid for itself in sales twice over. Every year the fans lap it up regardless of its flaws, and that is a recipe for another half-arsed 2009 effort. Please, THQ, we know you can do decent wrestling games, so stop insulting us with these annual updates to a flawed and bug-riddled game engine. The WWE license in the right hands has the potential to make an extremely entertaining game, not just for fans of the shows but for beat-em-up enthusiasts. It’s so annoying because very occasionally, when you’re playing the game with a friend, it’s really fun. The Smackdown vs. Raw series needs rebuilding from scratch. Or perhaps THQ should pass the license on to a developer who cares more about gameplay than bullet points.
60
Worth Playing (Dec 19, 2007)
Smackdown vs. Raw 2008 is not a horrible game. It can actually be really fun most of the time, but the title is haunted by slow matches, boring fighting styles and overall frustration. If you're a WWE fan, you'll be impressed by everything you can do in the game, as well as the General Manager mode, but only the most stalwart of gamers will be able to see past the flaws to find the small nuggets of joy contained within.
50
Game Revolution (Dec 11, 2007)
With all this negative talk about WWE Smackdown! vs. Raw 2008, you might be surprised to know that I’m a long-time casual fan of wrestling and wrestling titles. I still treasure WWF No Mercy for the N64, and my childhood is full of eyes-glued-to-TV memories of Hogan, Sting, Ultimo Dragon, and Bret Hart. But this only makes this year’s installment, though passable and tolerable, that much more deserving of a missile dropkick back to where it came from.