Zombies 2.0 (Xbox 360)

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Zombies 2.0 (unrelated to Zombies) is a twin-stick shooter (one stick controls movement and the other aim) in which a defense robot has to protect a science base from being overrun by zombies and wild animals. The speciality of this wave shooter is that the night is dark and only the robot's flashlight (which shines in the same direction as the weapon aims) brings light. Besides the ranged weapon, the robot can also use mines, grenades and flares.

Each kill rewards money which can be spent between waves in the shop. Available are robot or base repairs, better weapons for the robot or base upgrades (defensive, offensive, or light). The game is lost, when either the robot's or the base's health bar is empty. Additionally there are standard survival and horde (similar to the campaign, but the player gets money up front and can only visit the store before the game starts) playing modes available.


Zombies 2.0 Xbox 360 We only have limited light available (Trial version)
Zombies 2.0 Xbox 360 Shooting some rats (Trial version)
Zombies 2.0 Xbox 360 Title screen (Trial version)
Zombies 2.0 Xbox 360 ...weapons... (Trial version)

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Patrick Bregger (205268) added Zombies 2.0 (Xbox 360) on Sep 20, 2015