DescriptionIn Zombominous, civilians used two towers - still under construction - as haven. Of course the zombies still come to get them, but luckily the player and a baseball bat are available for the rescue.
The game has a simple structure: first it shows on which tower and floor the attacked civilian is stationed and then the player needs to walk there. Stairs are used to change floors and a super jump for visiting the other tower. To rescue the civilian, the player must use the bat attack (charging and attacking in the correct timing creates an area attack) at the zombies until they are dead. Alternatively there are also a few bombs available which kill all zombies nearby. Rinse and repeat until the player's health runs out. After each wave, the player can spent earned money for bombs, health, a shield for the civilians, a power bat or a machine gun.
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Part of the Following Groups
- Game Engine: SunBurn
- Physics Engine: DPSF (Dynamic Particle System Framework)
- Theme: Zombies
- Zombominous series
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