Published by Developed by Released Platforms |
Genre Perspective Gameplay Interface Setting Narrative |
Description
Yakuza 0 is a prequel to the original Yakuza game and takes place 10 years earlier. The game story takes place in both Kamurocho (modeled after Kabukicho red light district in Tokyo) and Osaka, and focuses on two protagonists, Kazuma Kiryu and Majima Goro. The story is told in chapters and switches between protagonists every couple of chapters. Even though story entails both areas and both protagonists, Kiryu and Goro don't meet throughout the game and each of them struggles with their own demons and ways to get back to become the full yakuza as known from other games in the franchise that were released before this prequel.Both Goro and Kiryu have their own unique fighting styles which get introduced as the story progresses, with ability to spend money to upgrade fighting styles. Similar to gameplay in earlier Yakuza games, fights are initiated by running into a random encounter which is comprised of various gangs and other yakuza, some of which can be avoided by running the other way. The player can buy/sell weapons and items, equip own weapons or pick them up from fallen enemies, use objects around you (i.e. bicycles, chairs, neon signs, etc.) during the battle, use health drinks to regain health point and replenish heat mode which is used to perform special devastating attacks, talk to random characters on the street and perform side quests, learn new fighting moves from certain characters, and more.
New gameplay elements in this game is business part. Both Kiryu and Goro will be able to handle business and earn income, not by working as much as by managing. Kiryu will do business in Kamurocho where he will try to drive out the five billionaires by purchasing their turf, hiring managers and security, and upgrading properties to elite status. For Goro, the busines will take place in Osaka where he'll do the similar kind of battle, but against five rich people that are trying to monopolize the area is host clubs and cabaret clubs. Goro will be able to hire new young talents and teach them how to be best hostesses. Changing their clothes, make-up, and other features to make them more sexy or cute or smart is also possible and will require further investment. Earning income is done by opening certain club and serving customers, hopefully by having enough hostesses with the right attributes for the rich clients.
As the game takes place in mid 1980s, protagonists won't carry a cell phone, but will instead use a pager to receive calls and use public payphones to make them. List of calls, character info, and other gathered things can be accessed via pause menu. Throughout the towns player can find various collectible phone cards with photos of various idols. They can be used to watch live-action erotic movies in porn video stores. There are many licensed stores and restaurants which add to authenticity of the area as well as the time the story takes. Similar to previous titles, phone booths are used to save game progress, but also to retrieve items from the item box as there is limited number of items a player character can carry at any given time. Dining at various restaurants and eating fast food is alternative way to replenish one's health when not in mid-battle.
Screenshots
Promo Images
Trailer
Alternate Titles
- "龍が如く0 誓いの場所" -- Japanese spelling
- "Yakuza Zero" -- Alternate title
- "Ryū ga Gotoku 0: Chikai no Basho" -- Japanese title
- "용과 같이 제로 - 맹세의 장소" -- Korean spelling (Hangul)
Part of the Following Groups
- Console Generation Exclusives: PlayStation 3
- Games that add logo and/or copyright on screenshot capture
- PS4 games with screenshot capture disabled
- Yakuza / Ryū ga Gotoku series
User Reviews
Of Mice and Majima | PlayStation 4 | Tony Denis (506) |
Critic Reviews
411mania.com | PlayStation 4 | Jan 24, 2017 | 9.5 out of 10 | 95 |
Way Too Many Games | PlayStation 4 | Jan 31, 2017 | 9.5 out of 10 | 95 |
The Digital Fix | Windows | Aug 01, 2018 | 9 out of 10 | 90 |
The Games Machine (Italy) | Windows | Aug 16, 2018 | 9 out of 10 | 90 |
Games Finder | PlayStation 4 | Aug 23, 2014 | 9 out of 10 | 90 |
Video Chums | PlayStation 4 | Jan 19, 2017 | 8.5 out of 10 | 85 |
Playground.ru | Windows | Aug 07, 2018 | 8 out of 10 | 80 |
4Players.de | Windows | Jul 27, 2018 | 74 out of 100 | 74 |
Gamer.no | PlayStation 4 | Feb 02, 2017 | 7 out of 10 | 70 |
Gameplay (Benelux) | Windows | Aug 31, 2018 | Unscored | Unscored |
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Trivia
Michael Jackson's "Thriller" music video
One of the side quests features many known celebrities with slightly altered names, but similar personalities and looks. In that one side quest, Kiryu is asked to help with the music video. The director, Stephen Spining (reference to Steven Spielberg), wants to make an action-packed music video never to be forgotten. He is known to have directed worldwide smash hit movies like Indian Jeans (reference to Indiana Jones movie) and A.T. (reference to E.T. movie) about a boy who rides a unicycle (in the actual E.T. movie it was a bicycle) over the moon. The music star, Miracle Johnson (reference to Michael Jackson) wants to make a music videos where zombies are attacking him while he dances (parody reference to "Thriller" music videos with zombies dancing), but in order to make it more real, zombies should attack for real and that's where Kiryu's help is needed... to fight them off and keep Miracle Johnson safe.
Contributed to by mars_rulez (43822), Rik Hideto (456868), Kam1Kaz3NL77 (441180), Kennyannydenny (126783), Sciere (772076) and Terok Nor (32112)
PlayStation 4 Credits (938 people)
916 developers, 22 thanks
Kazuma Kiryu:
Goro Majima:
Akira Nishikiyama:
Makoto Makimura:
Osamu Kashiwagi:
Jun Oda:
Homare Nishitani:
Wen Hai Lee:
Sohei Dojima:
Reina:
Masaru Ser:
Taiga Saejima:
Kazuo Shibata:
Yamagata:
Yamanoi:
Yoneda:
Futoshi Shimano:
Takashi Niihara:
Additional Voices: