Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Not an American user?

Description

Yie Ar Kung-Fu follows the quest of a martial artist named Oolong to become the Grand Master of Kung-Fu, honoring the memory of his illustrious father. To do that, Oolong will have to face some of the most skillful martial artists in one-on-one battles. The battles take place on side-view screens. The hero has two moves at his disposal: punching and kicking. These moves must be executed by pressing a corresponding button together with a directional button or arrow key. Oolong also has the advantage of being able to jump higher than most of his opponents. The latter utilize unique moves to stop the hero, including sumo-style leaping motions, shuriken-throwing, nunchaku-swinging, etc.

Screenshots

Yie Ar Kung-Fu Arcade Fan can be dangerous with her flying fans
Yie Ar Kung-Fu Commodore 64 One or two player game?
Yie Ar Kung-Fu Arcade Club is handy with a shield
Yie Ar Kung-Fu BBC Micro Buchu, a big fella who flies through the air at you

Promo Images

Yie Ar Kung-Fu Screenshot
Yie Ar Kung-Fu Screenshot
Yie Ar Kung-Fu Screenshot
Yie Ar Kung-Fu Screenshot

Alternate Titles

  • "イー・アル・カンフー" -- Japanese spelling

Part of the Following Groups

User Reviews

One of the best fighting games of the 8-bit era. Amstrad CPC Neville (3145)

Critic Reviews

Commodore User Commodore 64 Mar, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Amtix! Amstrad CPC Jan, 1986 96 out of 100 96
TeamXbox Xbox 360 Aug 15, 2007 7.5 out of 10 75
Commodore Force Commodore 64 Aug, 1993 62 out of 100 62
Sinclair User ZX Spectrum Feb, 1986 3 Stars3 Stars3 Stars3 Stars3 Stars 60
GameSpot Xbox 360 Jul 19, 2007 5.5 out of 10 55
Zzap! Commodore 16, Plus/4 Aug, 1987 41 out of 100 41
IGN Xbox 360 Jul 23, 2007 4 out of 10 40
Lawrence Xbox 360 Aug 13, 2007 4 out of 10 40
UOL Jogos Xbox 360 Jul 25, 2007 2 Stars2 Stars2 Stars2 Stars2 Stars 40

Forums

There are currently no topics for this game.


Trivia

1001 Video Games

The Arcade version of Yie Ar Kung-Fu appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

C64 early version

Brian Beuken, who was tasked with the 8-bit conversions brought in an unknown programmer to do the C64 version but he struggled with the sprite multiplexing. Although Brian contributed sprites based on the Amstrad version, Ocean stepped in and gave the job to in-house programmer David Collier.

Spectrum version compatibility

An enhanced 128K version was developed by Brian Beuken, who had a hand in the sprites and AI in the original 48K release. It adds music and has more enemies, but has more colour clash and is considered easier than the original release. It also includes a three-on-one fight halfway through the game. Interestingly, it does not run on the +2A and +3 Spectrums, whereas the 48K version does. An unofficial patch is available on the internet however. Having been intended to be bundled with the 128K machine's release, it was ultimately only on the obscure Stars on the 128 compilation.

Title translation

Yie Ar Kung-Fu is a Mandarin Chinese phrase (simplified Chinese: 一二功夫, standard romanization Yi Er Gongfu) meaning "One, two, kung-fu!".

Version differences

The Amstrad CPC disk version contains an extra scenario, a temple. It appears after defeating Pole, the fourth opponent.

Related Web Sites

Contributed to by リカルド・フィリペ (279014), FatherJack (62739), Sciere (629949), Terrence Bosky (5463), Alaka (68525), Kabushi (243284), Martin Smith (67612), geneklein (10276) and Terok Nor (28915)