User Reviews

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Our Users Say

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Amiga Awaiting 5 votes...
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Atari ST Awaiting 5 votes...
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ZX Spectrum Awaiting 5 votes...

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Amstrad CPCASM (Aktueller Software Markt) (Oct, 1986)
Als nicht ganz einfach erwies sich die Icon-Steuerung im Test. Oft genug mußte man zweimal hinschauen, in welche Richtung sich die scrollende Auswahl-Leiste denn bewegt. Trotzdem hat dieses „Tüftel-Spiel“ seinen eigenen Reiz. Sie werden vermutlich schon eine Weile zu überlegen haben, wie Sie einzelne Aktionen bewerkstelligen. Wer allerdings Spaß an derartigen „Kopfnüssen“ hat, wird hier gut bedient.
Amstrad CPCAmtix! (Jan, 1987)
A superb innovating and unusual adventure.
ZX SpectrumComputer and Video Games (CVG) (Apr, 1990)
Although the game is the same, the control method is different to that of the PC game. Movement is controlled using direction icons placed around the outside-view display. This makes for far simpler control of your characters and an ultimately more impressive game which horror lovers and fans of good games will eat brains for.
Zombi is a first rate adaption of a classic horror film, which catches the mood perfectly even before you begin (you get a scene-setting "comic book"with the packaging) and will keep your interest until completion.
Atari STAtari ST User (Jul, 1989)
If you want a game that's got lots of atmosphere look no further - my wife had to leave the room because she couldn't take the pressure!
There seems to be quite a lot to do and plenty of places to explore in Zombi. The way that you coordinate your characters takes a little getting used to, but this doesn't really detract from the game. On the whole this is one of the more creative and atmospheric animated adventure games I've come across recently and should provide some involvement entertainment for general gamers as well as hardened adventure fans. Worth the wait!
AmigaCU Amiga (May, 1990)
Zombi is not the most involving product I have ever played, but it is quite enjoyable. Quite taxing, but not brain busting, it is definitely worth an evening or two of anybody’s time.
Commodore 64Tilt (Jul, 1986)
Le logiciel a su garder un peu de l'excitation et de l'angoisse présentes dans le film du même nom. Ça fait peur.
Amstrad CPCTilt (Jul, 1986)
Le logiciel a su garder un peu de l'excitation et de l'angoisse présentes dans le film du même nom. Ça fait peur.
AmigaThe Games Machine (UK) (Mar, 1990)
Graphically similar to the ST version, the Amiga features improved sound (of course). However, the tunes aren't anything to really shout about, with the spot FX having most impression. Horror movie buffs take a peek (from behind the sofa preferably).
Atari STThe Games Machine (UK) (Mar, 1990)
This game is horrible, I don't mean gameplay wise I'm talking about the subject matter - it's so-o-o creepy. I nearly jumped out of my seat the first couple of times a zombie attacked. The look like something out of a real-life horror movie, so pull the curtains, turn off the lights and prepare for a new nightmare!
Atari STThe One (Apr, 1989)
Zombi's age and relative lack of action may deter a section of the gamesplaying public, but it's well worth the trouble - if you've the patience and imagination to get involved.
Commodore 64Zzap! (Nov, 1990)
The one drawback of the game comes from a strange feeling you get the more you play. Zombi feels, well, old. The design and the gameplay are fairly good but... hmm, I dunno. It is very similar to Catch 23, remember that? Similar game, similar gameplay. If it had appeared three or four years ago Zombi would have been a cracker. But now I can't help but feel it's well past it.
Atari STASM (Aktueller Software Markt) (Mar, 1989)
Action ist also auf jeden Fall vorprogrammiert, und das vor einer grafisch sehr nett gemachten Kulisse, die ebenso zu gefallen weiß wie die Animation der Figuren. Einen Blick auf das Programm zu werfen, dürfte sich also in jedem Falle lohnen. VieI Spaß bei der ZOMBI-Jagd!
AmigaAmiga Joker (Mar, 1990)
Die Programmierer haben es verstanden, dem Game soviel Atmosphäre einzuhauchen, daß Zombi einfach Spaß macht. Aber mir hat ja auch der Film gefallen...
Atari STPower Play (Apr, 1989)
Auf dem Atari ST bekommt man viele grafische Details geboten: Grafittis an den Wänden und niedliche Zombies. Jede Person ist einzeln anwählbar, außerdem liegen ein paar Gegenstände herum, ohne die man das Spiel nicht lösen kann. Ich mag‘s ganz gerne - das Action-Adventure bringt Spannung, ohne in den Blutrausch des Films abzusinken.
Atari STST Format (Dec, 1990)
The game itself is tiresome and dull, and quite frankly I'm glad we missed it first time round.
AmigaHonestGamers (Aug 13, 2006)
With so much squandered potential it should come as little surprise how quickly this game dropped from store shelves to being a freebie included with Amiga magazines. Too weak on its own merits to really please any but the diehard adventure gamer, this one’s strictly for you zombie fans who don’t mind passing the night away by digging up something old and kind of rotten.