DescriptionZoop is a fast-paced puzzle game in which the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, somewhat similarly to Tetris.
In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.
- "ズープ" -- Japanese spelling
|Good Concept That Could've Been So Much More||SNES||Steve Thompson (110)|
|Puzzle games are oh not that easy to design||DOS||Risingson (17)|
|Original puzzler, amazing music, and boards as ugly as sin!||SNES||matt moore (26)|
|GamePro (US)||PlayStation||Mar, 1996||5 out of 5||100|
|Game Informer Magazine||SNES||Nov, 2008||8 out of 10||80|
|All Game Guide||SNES||1998||80|
|Joystick (French)||DOS||Dec, 1995||75 out of 100||75|
|Sega-16.com||Genesis||Feb 20, 2005||7 out of 10||70|
|GamePro (US)||Jaguar||Apr, 1996||3.5 out of 5||70|
|GameSpot||DOS||May 01, 1996||7 out of 10||70|
|Video Games||Genesis||Jan, 1996||67 out of 100||67|
|Pocket Magazine / Pockett Videogames||Game Gear||1995||60|
|Power Play||DOS||Dec, 1995||52 out of 100||52|
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- Power Play
- Issue 02/1996 – Biggest Hype in 1995