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User Reviews

Great game, my favourite text-only, text adventure DOS Andrew Fisher (668)
Zork?!? Zork What? Zork you too, pal. DOS rs2000 (15)
You are standing in an open field west of a white house, with a boarded front door. There is a great game here. DOS Steelysama (106)
It is pitch black. You are likely to be eaten by a grue. DOS vedder (44726)
The most eclectic and interesting of the series DOS Colin Rowsell (45)
A great introduction to interactive fiction. DOS Mirrorshades2k (282)
The one that stated it all for Infocom DOS Tony Van (2855)
But there's no such thing as a grue Macintosh Katakis | カタキス (40388)

Our Users Say

Platform Votes Score
Amiga 9 3.0
Amstrad CPC 6 3.0
Amstrad PCW Awaiting 5 votes...
Apple II 15 3.4
Atari 8-bit 7 3.2
Atari ST 8 3.0
Browser 7 3.1
Commodore 16, Plus/4 Awaiting 5 votes...
Commodore 64 13 3.4
Commodore 128 Awaiting 5 votes...
CP/M Awaiting 5 votes...
DOS 66 3.8
Macintosh 8 3.3
Mainframe Awaiting 5 votes...
PC-8000 Awaiting 5 votes...
PC-98 Awaiting 5 votes...
PC Booter 16 3.7
Tatung Einstein Awaiting 5 votes...
TRS-80 7 3.1
TRS-80 CoCo Awaiting 5 votes...
Combined User Score 162 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
DOSTechtite (2000)
The last (alphabetical) member of Techtite's List of Top 50 Multimedia Classics, is also the best. This was the game to put adventure gaming on the map. While some of the puzzle strength was in finding out what --if anything-- the text parser would allow you to type in as a command, the story was inspired and thought-provoking.
DOSAdventure Classic Gaming (May 10, 1998)
Zork I: The Great Underground Empire (or Zork: The Great Underground Empire) is the original Zork game that starts it all. Back in the era of interactive fiction, everybody is writing games that try to compare to it but most fail miserably. Since then, this game has risen to become the poster child of text adventure.
DOSQuandary (Jul, 1996)
Strictly speaking, Zork I wasn't the very first adventure game, I think Colossal Cave preceded it and maybe a couple of others did too, but, to the best of my knowledge, it was the first commercial success. It certainly played a huge role in spawning all the games we enjoy today and, even after 10 years or more, it is still a very good game and will guarantee you hours and hours of fun and frustration.
Commodore 64Zzap! (Aug, 1985)
Zork is packed full of excitement and atmospheric descriptions, some superb fight sequences, responses and above all a very wide vocabulary. Puzzles are numerous, tough and sometimes humorous and overall make this a difficult and enjoyable adventure to crack.
Apple (May, 2008)
I meriti di questo software furono molteplici: dimostrò l’efficacia dei computer nella narrazione di racconti interattivi, migliorò la diffusione e la reputazione delle avventure testuali e fece la fortuna della sua casa produttrice Infocom che ci avrebbe regalato, in futuro, altre perle di fantasia.
AmigaCU Amiga (Feb, 1991)
[Budget re-release] Although not too challenging, Zork is well-written and fun, making it a good choice for the less experienced adventurer. The lack of graphics may make some people wary of this game, but the text provides plenty of atmosphere - and the price makes it irresistible. Well worth a tenner if you like adventures - or fancy trying one.
Amstrad CPCAmstrad Action (Feb, 1986)
Zork is however starting to show its age a bit. it has a smaller vocabulary than some of the more recent cassette based games - Lord of the Rings and Worm of Paradise for example. There is also very little character interaction worth talking about. However, as with all Infocom games, the quality of design and the vividness of the location descriptions makes this a true adventure classic.
AmigaAmiga Action (Jan, 1991)
[Budget re-release] Using all your cunning and courage, delve deep below the surface of the earth in search of the incomparable Treasures of Zork.
DOSPC Player (Germany) (Aug, 1994)
Der Feinschliff zwischen Puzzle-Frust und Adventure-Lust war derart ausgetüftelt, daß Infocom auf eine treue Fangemeinde zählen konnte. Der Parser, sonst ein nörgeliges Zwei-Wort-System, ließ selbst komplexe Eingaben ohne große Murren zu - das und ein Wortschatz von bis zu 300 Begriffen galt damals als kleine Sensation.
These [Zork] games are not for the short-tempered or the weak-brained. But if you are a stout individual with a lot of common sense and a warped imagination, these games are probably the best software buy for your dollar.
AmigaAmiga Computing (Jul, 1988)
Does not show its age. A game with heritage, which has sired many more adventures, including Zorks II and III.
DOSSPAG (Dec 13, 1997)
Playing Zork I now is indeed worthwhile, both to see how far IF has come and to appreciate its origins, despite the annoyances. It is a credit to its design that it remains an enjoyable game, well worth its popularity.
PC BooterPC Magazine (Dec, 1982)
As one of the new genre of "Sword and Sorcery" computer games, Zork I is a must for anyone's software collection. It is surprising. impressive, and entertaining. If you divide the purchase price by the number of hours spent enjoying it, it is also a great value.
Apple IIComputer Gaming World (CGW) (Mar, 1983)
Zork is vast and intricate. I counted over 100 interconnecting rooms in Zork I alone. This means that map making is imperative. Examine everything. Remember that, especially in mazes, there are ten different directions (eight compass directions, plus up and down). Also, don't hesitate to reexplore old paths. Occasionally, new passages open up as you solve mysteries, or as events outside your control (like earthquakes) occur. Finally, even though Zork is a singleplayer adventure, don't go there alone if you can help it. It is definitely an adventure to be shared and enjoyed.
Apple IIComputer Gaming World (CGW) (Jan, 1982)
ZORK is a program that is worth the money for anyone even mildly interested in adventure games. Those that like puzzles will have their fill, I'm sure. Master adventurers will even take a while on this one.
Commodore 6464'er (Aug, 1984)
Die Infocom-Abenteuer sind trotz des relativ hohen Preises sehr empfehlenswert.