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Description
Zub is a cartoon platform game, the first title developed by the brothers Ste Pickford and John Pickford as a team. In a humorous twist, every creature in the game is named Zub, including the main character. The player controls Zub, an alien warrior that received a mission from his Emperor Zub of the Zub galactic empire: to retrieve the Green Eye of Zub, a powerful artifact.Zub must ride the intergalactic elevators to reach other planets and continue the search for the Eye. The worlds are very empty, featuring a few platforms and sparsely populated by dangerous monsters called Zubs. Zub must hop to the existing platforms, position them next to each other, and keep jumping and alternating between them to ascend to the top of the level and move to the next planet. The Zubs float around the scene following the hero, trying to touch and drain some of the health energy, and have to be killed with the laser gun.
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Critic Reviews
Sinclair User | ZX Spectrum | Jan, 1987 | ![]() ![]() ![]() ![]() ![]() |
100 |
Amtix! | Amstrad CPC | Feb, 1987 | 88 out of 100 | 88 |
Tilt | Amstrad CPC | Jul, 1987 | 15 out of 20 | 75 |
Computer Gamer | Amstrad CPC | Jan, 1987 | 50 out of 100 | 50 |
Zzap! | Commodore 64 | Mar, 1987 | 38 out of 100 | 38 |
Commodore User | Commodore 64 | Mar, 1987 | 3 out of 10 | 30 |
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Trivia
Hidden Game
The ZX Spectrum version has a free game called Lightfarce on the 128k or Plus 2.Name Change
According to Ste Pickford, the name was changed from Zob to Zub because the former was a slang term in French for "penis".Awards
- Commodore Format
- November 1990 (Issue 2) – #5 'The All-Time Top Ten Naff C64 games'
Related Web Sites
- Zub Archive (A detailed account of the development written by Ste Pickford.)
Contributed to by Macs Black (80166)
Amstrad CPC Credits (6 people)
4 developers, 2 thanks
Game Design:
Written by:
Graphic Design:
Music:
Sound FX:
Thanks to:
Written by:
Graphic Design:
Music:
Sound FX:
Thanks to:
Paul Ranson, Noelie Hodgson (Noelie 'Simone' Hodgson)