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User Reviews

There are no reviews for the ZX Spectrum release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.5
Overall User Score (5 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Sinclair User (Oct, 1986)
A simple idea, simply programmed. But the gameplay is gripping. A taught aerial dog-fight drama for all Red Barons.
Fazit: Mit „1942“ hat ELITE wieder einmal einen Hit auf der Pfanne, der sich auch „in diesem unseren Lande“ gut verkaufen dürfte! Mir hat‘s jedenfalls gefallen. Ob die Japaner es auch mögen....?
1942 spawned many arcade and home computer clones with Flying Shark being the most successful. Our advice is to stick to the original for a rollicking blast party.
Your Sinclair (Nov, 1986)
Maybe Elite has produced better conversions, and this suffers from some dodgy collision detection. But even though there are quite a few good shoot 'em ups around nowadays, this rates up there in the air. It's a classic case of the just-one-more-go game.
Crash! (Oct, 1986)
After the brigade of great arcade conversions, I expected a little more from the father company of classics like Bombjack, but it seems that they have let their standards slip a little. Paperboy maybe wasn't quite as good as it could have been, but 1942 is definitely lacking. The graphics aren't amazingly good, but the game is averagely playable and addictive. I probably wouldn't go out and buy 1942, because all it is is a fancified shoot'em up. If you're really amazingly into 'blast the enemy until they are nothing but a clutter of misplaced pixels games', then there's a fair chance that this game will appeal to you, though it doesn't exactly grab me. But then there wasn't that much to the arcade original in the first place...
Tilt (Jan, 1987)
Un jeu très classique et beaucoup trop répétitif qui n'a malheureusement pas su nous séduire.