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Arnhem is a first entry in R. T. Smith's World War II trilogy, including Desert Rats and Vulcan. It simulates the assault operation initiated by Allied forces in September 1944 to take over the bridge of Arnhem, the Netherlands. There are British, Irish, Welsh, Polish, and American units of Allied forces against German forces and 5 scenarios, including advance to Eindhoven, operation 'Garden', operation 'Market', the bridge too far, and entire campaign from start to finish.

The gameplay is shown on scrolling map in turns. The player of Allied forces places airborne units all over the map on clear places and waits while they are landing. After that the player selects the units and gives them orders to travel, dig in, or change size. Units move on the grid of rectangular cells. The bombard attack is possible for certain units. Axis forces defend from the attacks. Historically, Axis won this battle, and it is player's opportunity to alter the history.

The game comes with detailed instruction booklet and includes historical notes on the campaign, maps and photographs. Two players representing Allied and Axis may be computer or human.


Arnhem: The 'Market Garden' Operation ZX Spectrum The player's first choice is whether to start a game or to continue an old one
Arnhem: The 'Market Garden' Operation ZX Spectrum When all orders have been issued the computer moves the units. Where there is conflict with an enemy unit that unit flashes red / yellow
Arnhem: The 'Market Garden' Operation ZX Spectrum The first unit has been eliminated and now the computer attends to the conflict with the next enemy unit. It continues to do this until all conflicts have been resolved
Arnhem: The 'Market Garden' Operation ZX Spectrum The next gaming choice is to choose the scenario t be played

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ACE (Advanced Computer Entertainment) Dec, 1987 910 out of 1000 91


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POMAH (52115) added Arnhem: The 'Market Garden' Operation (ZX Spectrum) on Feb 07, 2011
Other platforms contributed by Rola (8307) and POMAH (52115)