🕹️ New release: Lunar Lander Beyond

Days of Thunder

Moby ID: 1432

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ZX Spectrum screenshots

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Load screen by Mr Pixels
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The game is either controlled by a Kempston joystick or a keyboard. Whether the player answers Yes of No the next screen is the credits, there is no key redefinition option
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The Credits screen
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The game starts with the Daytona race. Here is the driver pulling up at the garage / pit stop
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before the race there's a picture/map of the track. The small white dot on the lower straight is the players car alone on the grid
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The start of the qualifying lap
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Pits ahead - though the exit ramp is not obvious. They're not needed anyway as the car's in tip-top condition as shown by the lower right schematic
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There's been some contact with the track wall and the offside tyres have turned blue to indicate this. When there is contact the game makes a brief hissing sound.
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More contact and now all tyres show pink on the schematic
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After pink the tyre's colour changes to red, then yellow and finally white. After that any further contact results in a crash with the car spinning along the track
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Having qualified the player then enters the race. Is Daytona the 'World Centre of Racing'? Here there are many cars on the starting grid and the players position is indicated by a blinking spot.
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Daytona race starts, there's no indication its a 12 lap race until the very beginning
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The race is underway. The player must change gear. If the stick is pressed forward then the gear changes up, if its pulled back then the gear changes down. The gear graphic is in the lower left corner
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This is what the payer sees after a crash. There's the spinning car graphic followed by this
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The race is followed, naturally enough, by the race results which scroll upwards. This is then followed by the Series Cup race results which scrolls through the totals so far
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There's no repeat of Daytona, the game moves on to the next track which is Phoenix
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Lining up for the Phoenix International race. Its a 14 lap race round an oval track, how hard can that be....
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