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Crash! (May, 1990)
Physics lessons in school are never as fun or as frustrating as this exercise in motion
Due to the machine's limitations, the coloured balls have been discarded and instead the object is to link spheres with the same shape imprinted on them. Although initially confusing, a few games is all it takes to get the hang of this method and you'll not want to leave it alone.
Because of the monochromatic nature of the sprites, the only way you can distinguish between atoms is to watch the symbols. This is annoying. The game in general, however, is fast and very, very playable.
This is a little more difficult to play than the other versions because the spheres are all the same colour and are identifies by patterns. This doesn't help when the action hots up. The spheres are smaller too. Apart from these factors gameplay is more or less identical - sounds good too.