Head Over Heels Reviews (ZX Spectrum)
|The Immortals (#12)||Ashley Pomeroy (233)|
Our Users Say
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.9|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.7|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.6|
|Sound / Music||The quality of the sound effects and/or music composition||3.6|
|Overall User Score (8 votes)||3.7|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Sinclair User (May, 1987)
Head Over Heels is either - depending on your mood - yet another 3D arcade adventure featuring Ultimate-style graphics with impossible problems and lots of moods, or another improvement on a tried and tested game-style involving a complex map and many genuinely interesting puzzles
Your Sinclair (Aug, 1990)
Long-serving readers of YS may remember my total obsession with this game when it first appeared in Spring 1987. Three years! It certainly doesn't seem like it. In fact the whole idea of the Clinic was inspired by the game - for the first four or five months it was "Dr B's Head Over Heels Clinic", until the letters started to ask questions about other games. Playing it for the first time in ages, I have to admit I can see what all the fuss was about.
The Games Machine (UK) (Aug, 1990)
Head over Heels takes a lot of getting into and plenty of mapping. After much practice you'll be able to reunite the two leading sprites, by which time you'll be well and truly hooked. Puzzles become highly devious and it's brilliant the way Head and Heels can be used both as individuals and as a team. Arcade skills, brainpower and cartography are needed for this definitive isometric game.
Crash! (Apr, 1987)
In a far distant galaxy, many light years away, lie four worlds enslaved by an an evil empire. On each, unrest simmers, suppressed by the dictatorial Emperor who rules his territories from the planet Blacktooth. Neighbouring worlds look to the dark skies and wonder. In fear they send two spies from the planet Freedom, to kindle revolution upon the slave planets, and recover the crowns that have been lost. Only in this way can the might of the Empire be fettered.
Computer and Video Games (CVG) (Jul, 1990)
A worthy release at three quid, featuring of the strangest computer stars ever. A must for all Spectrum owners.
Eurogamer.net (UK) (Aug 21, 2007)
Head Over Heels is a celebration of unabashed fun, devoid of purpose or pretence, lavishing decadent thrills on players in a way that most developers refuse to even attempt. It's the epitome of the gamer's game, and doesn't ask for permission to be enjoyed.
Your Sinclair (Jun, 1987)
Remember Batman? Who can forget it! Jon Ritman and Bernie Drummond's Filmation-style arcade-adventure was a true~blue tie-dyed classic, a game that stands as one of the best ever seen on the Speccy. Combining razor-sharp graphics, endlessly fascinating gameplay and an excellent plot, it was one of Ocean's very finest hours (three o'clock being one of my own best). Virtually my favourite game ever, in fact. Until Head Over Heels came along, that is...
Sinclair User (Jul, 1990)
Aaargh! Cutesy games! I hates 'em. Still, you have to admit that Head Over Heels is, ahem, head and shoulders above horridness like Blobsy Goes to Weebletown, so it's good to see it re-released at a budget price. This is the acceptable face of cutesiness, an isometric perspective multi-room masterpiece by John Ritman and Bernie Drummond, and it's interesting to note that there hasn't really been anything better since.
Crash! (Aug, 1990)
Head Over Heels is one of the classic Spectrum games. Packed full of playability and cute graphics it couldn't fail.
ASM (Aktueller Software Markt) (May, 1987)
Fazit: HEAD OVER HEELS ist ein spannendes Arcade-Game, das jeden verwegenen Spiele-Freak an den Bildschirm fesseln dürfte. Einzig und allein der Sound ist etwas zu bemäkeln, denn außer den üblichen Laufgeräuschen und ein paar anderen Effekten hätte man etwas mehr in dem Programm unterbringen können. Stürzen Sie also das Blacktooth Empire, damit das Universum wieder ruhig schlafen kann!