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This was one of the Spectrum’s earliest Pac-Man-influenced games, taking place on a quick succession of small levels. The level designs have a lot of complex corridors and side-lines, as well as at least one wrap-around section and one tunnel – the ghosts may well be waiting for you at the end of this. Each level features one power-pill to put to use, and an increasing number of enemies as you progress. Unlike most games of the style, after collecting all the dots you must progress through an exit at the right of the screen, so it might be worth planning your path through the dots so as to finish near this.


Hungry Horace ZX Spectrum Loading Screen (Sinclair Research Ltd).
Hungry Horace ZX Spectrum The title screen flashes through the colour palette
Hungry Horace ZX Spectrum Horace being caught
Hungry Horace ZX Spectrum Horace playing Houdini

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Alternate Titles

  • "Horácio Glutão" -- Portuguese title
  • "Horacio Gloton" -- Spanish title

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User Reviews

A mediocre Pacman clone at best… Nakre Nakresson (73) 3 Stars3 Stars3 Stars3 Stars3 Stars

Critic Reviews

Popular Computing Weekly Jan 06, 1983 10 out of 10 100
Happy Computer Aug, 1984 Unscored Unscored


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Martin Smith (66801) added Hungry Horace (ZX Spectrum) on Jan 03, 2005
Other platforms contributed by Kabushi (209431) and Игги Друге (46434)