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This is a perfect example of how to tear your hair out in one easy lesson. It's so maddeningly addictive it's dangerous.
Is this the definitive Marble Madness on the Speccy? It's tough, it's changeable, it's addictive, it's cheap (it could have been £15 and still be value for money!), and you'd better buy it, or you'll never forgive yourself!
This section of the program makes the whole game that much more interesting. Long after Commodore 64 owners will have completed the original game, Spectrum (Amstrad to follow) owners will be designing better and more fiendish screens for one another. An excellent variation on an excellent game.
Marble Madness looks far to like the old Gyroscope to be much of a success. I'm not really too keen on this type of game anyway, but this one is just bad news. The graphics are poor, and though the movement of the marble is fairly smooth, the whole thing is just a mite too unplayable.